Considering just how good knockdown is, is it just me who find the stat difference on high tier picks and maces pretty unfair? While the visibility of the picks might make it easier to get a hit in, the stat boost they have because of the lack of knockdown is pretty much negligible compared to maces. I've been using 1h blunt weapons a lot lately and they knockdown very often, and it makes them a much better choice than the picks.
Iberian Mace
weapon length: 71
weight: 2
difficulty: 13
speed rating: 97
weapon length: 71
thrust damage: 0 pierce
swing damage: 28 blunt
slots: 1
Knockdown
Military Pick
weapon length: 70
weight: 2.2
difficulty: 13
speed rating: 98
weapon length: 70
thrust damage: 0 pierce
swing damage: 29 pierce
slots: 1
Secondary Mode
For 500 gold more you get +1 damage (and pierce instead), + 1 speed, -1 length and lose knockdown. Hooray..
Steel Pick
weapon length: 64
weight: 2.2
difficulty: 13
speed rating: 98
weapon length: 64
thrust damage: 0 pierce
swing damage: 31 pierce
slots: 1
Secondary Mode
Warhammer
weapon length: 65
weight: 2.5
difficulty: 15
speed rating: 97
weapon length: 65
thrust damage: 18 pierce
swing damage: 31 blunt
slots: 1
Knockdown
Secondary Mode
For 1500 gold less you have the same swing damage (just pierce instead), no thrust, +1 speed, -1 length and no knockdown.
And since the best part of picks is the thin model that makes for nice wiggling held attacks, you can just use the spathovaklion to get the good part of both maces and picks, the spathovaklion having both knockdown and a thin model (and great stats to boot). Buff picks or nerf knockdown!