When you use 2h you have to see and have amazing reflexes to be able to block his incoming attack the bad thing is that even if you do block it they just can keep on swinging without stopping and unless you have a super op attack speed 2h sword you will die a painfull death.With a balanced build and a SoW, I don't really have an issue preventing a 1h double swing unless I feint, hold, or mess up my footwork. At any rate, unless you have a high ping you are overstating the difficulty of blocking.
Nope, it's not.
Once you know how to block the shield is usally just in the way and the dmg is inferior than 2h/pole.
Although the crowd-control is very nice.
The problem with 2h is that even when I manage to block ONCE I can't keep on blocking if he keeps spamming sword unless I have really good reflexesthats not the problem of your class, you just need to practice some more.
The problem with 2h is that even when I manage to block ONCE I can't keep on blocking if he keeps spamming sword unless I have really good reflexes
Feel free to re-use these
The problem with 2h is that even when I manage to block ONCE I can't keep on blocking if he keeps spamming sword unless I have really good reflexesWhat is your ping?
teach me the ways of abusing 2h
Started playing recently and noticed how op they are compared to who uses 2h.
Shield insta blocks any incoming attack just by right clicking once and you don't even need to guess where he is going to attack to counter it, you block it and leaves the enemy open for slashes.
When you use 2h you have to see and have amazing reflexes to be able to block his incoming attack the bad thing is that even if you do block it they just can keep on swinging without stopping and unless you have a super op attack speed 2h sword you will die a painfull death.
so on and so on.
Started playing recently and noticed how op they are compared to who uses 2h.We've all been trolled
Shield insta blocks any incoming attack just by right clicking once and you don't even need to guess where he is going to attack to counter it, you block it and leaves the enemy open for slashes.
When you use 2h you have to see and have amazing reflexes to be able to block his incoming attack the bad thing is that even if you do block it they just can keep on swinging without stopping and unless you have a super op attack speed 2h sword you will die a painfull death.
so on and so on.
I play 1h/shield, but I always wanted to be a 2h hero.You forgot lol stab.
You asked how to abuse 2h, so I will pass on the advice given to me:
1. Never Stop Swinging
2. Block once, then chamber everyone else
3. Good footwork
3. Hiltslash
Of course all this takes practice. I'm still working on mastering #1. This might seem like a mild troll post (and the guy who gave me the advice may have been half-joking)...but really. Once I "never stopped swinging" my k/d ration improved a lot. Of course you block sometimes when you are obviously going to get nailed...but pretty much you just keep spamming. Then practice chambering, and good footwork.
When I play 1h/shield its easy to get into a "you-swing then I-swing" rhythm. When I tried that with 2h, it did not translate well. With longer weapons and footwork, you can transcend this "taking turns" mentality and begin the true art of spam.
I play 1h/shield, but I always wanted to be a 2h hero.
You asked how to abuse 2h, so I will pass on the advice given to me:
1. Never Stop Swinging
2. Block once, then chamber everyone else
3. Good footwork
3. Hiltslash
Of course all this takes practice. I'm still working on mastering #1. This might seem like a mild troll post (and the guy who gave me the advice may have been half-joking)...but really. Once I "never stopped swinging" my k/d ration improved a lot. Of course you block sometimes when you are obviously going to get nailed...but pretty much you just keep spamming. Then practice chambering, and good footwork.
When I play 1h/shield its easy to get into a "you-swing then I-swing" rhythm. When I tried that with 2h, it did not translate well. With longer weapons and footwork, you can transcend this "taking turns" mentality and begin the true art of spam.
1. Never Stop Swinging
The problem I face the most with 2h is that if I spam swing like most people say the moment some1 blocks I'm instantly deadYou usually want to avoid getting into 1v1 combat in battle. Stick to teammates and try to overhead enemies who aren't looking at you.
Im gonna respec 1h + shield 2h is shit unless you play this ever since you are bornBe aware that playing 1h as a new player has its own set of unique frustrations. Until you pick up on footwork and proper camera control, you are going to find yourself constantly glancing and getting spammed.
1 hand + shield teaches you to be a lazy player imo. Don't worry about how OP or UP something is though, if you have to manually block you will learn positioning, team fighting, fighting outnumbered, fighting ranged etc faster than someone who uses a shield. Whether something is OP or not is hard to call though and depends on a lot of circumstances.
Personally I feel EU1 meta has favoured shielders for a long time, but people resist against the meta because it makes the game more bland. People play M&B for the unique combat mechanics, and its like removing one of the key features to use a shield. The recent buffs were totally unneeded, but balance in cRPG has always been one the dev's weak points
Im gonna respec 1h + shield 2h is shit unless you play this ever since you are bornsumusiko, I can understand your frustration. I have two advices for you:
From what I've read now it seems the majority here thinks that 1h is some kind of easy mode. Which has truth for the new guys but lacks the further you proceed.
I think that it's way harder to become a good shielder like Dahli than a good 2h.
Just my 2 cents...
Nope, it's not.
Once you know how to block the shield is usally just in the way and the dmg is inferior than 2h/pole.
Although the crowd-control is very nice.
For starters shielder is easier. This is imo how the skillcurve works
(battle-wise)
noobs :arrow: 1h+shield is OP vs 2h
medium players :arrow: both can be rather equal
Pro players :arrow: 2h need a better overview of the battlefield to do as well as a pro shielder (or he will get shot/ ganked), apart from that he is an equal.
(duel-wise)
Noobs :arrow: shield is OP
medium - pro players :arrow: 2h OP
+1 from me. The fact that you can block without caring for the direction is Imo the only advantage a shielder has and as soon as it breaks (which it will sooner or later) this advantage is gone. Your shield makes you slower (as a shielder you're usually slower than your 2h opponents) and the correct footworkj is hard to master.
as a shielder you want to be in the clusterfuck fighting like 10 vs 10, and as 2h I believe you should be looking for small group fights like 3 vs 3 or duels.While shielders are undoubtedly the king of packed group fights, a long 2h can be really effective if played like a support class in those situations. The stab gives you range on par with some of the support polearms, and the overheads do heaps of damage (and work great alongside stabby polearms).