if xant is hating it must be goodYes, the only proper reaction to anything is uncritical adulation. If you're a retard, at least.
xant IRL
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2H dools someone posted
Looks like the exact same mechanics but with bad animations. CoolSadly it's not, they intentionally tried to narrow the skill gap and make it possible for new players to kill good players. There is a delay before block becomes active now, so sometimes when you get feinted and adjust your block, you get hit in situations where you would've blocked in Warband.
Looks like the exact same mechanics but with bad animations. Cool
There is a delay before block becomes active now, so sometimes when you get feinted and adjust your block, you get hit in situations where you would've blocked in Warband.
Version 0.710 changes:
------------------------
Blocking is no longer instant but takes a short period to become effective. This period is reduced by player's ping. Therefore players with very low ping will notice the period the most while players with over 50 ping shouldn't be affected at all.
Fixed bug where arrows could go through characters and be stuck on the terrain behind.
Fxed bug where melee attacks could go through characters.
Couched lances can no longer kill horse and rider at the same instant.
Shield defense area beyond pysical size has been reduced.
First person camera no longer turns with the horse while on horseback.
Improvements to picking up slot selection.
Horses are now less likely to stop when they bump into enemies.
It is now possible to select the same faction for the two in multiplayer matches.
AI is now better at swithcing between weapons and putting distance between itself and opponents.
while switching teams automatically, all weapon money is given back to the player.
Many other improvements and bugfixes.
haha, I actually found the email with the changelog (i never delete any emails, in case your wondering):
maybe I should post this over on taleworlds forum xD
Is it weird that it reminds me of OKAM?
EDIT: are you Glustroid? :Dpsst!
Is it weird that it reminds me of OKAM?
Can't you guyz just let go dammit,its very sad to read this thread...
don't be sad...
character creator looks pretty good. it aint no Black Desert tho.
played 4 maps.
So did one of you betas try shooting (a bow/crossbow) vertically upwards to check if the projectile comes down again? Or does it still run out of pathpoints to just disappear.
Received my key today, played 4 maps.
Wow, I got a headache from riding, I felt like I was in a gocart , so fast, and apparently the upper lance stab does enormous amounts of damage , I managed to get around 10 1 hit kills with that, it left me a good impression, I will most certainly play again some more.
desturktion
just tried it, they still disappear. That sucks
It's not good right now compared to Warband but it has been getting better. For my taste, it's still vastly better than Mordhau/Chiv so I'll likely still be playing it.I agree the combat has gotten better, but the gear limitations have gotten worse this last patch cut gold down, removing some factions low lvl infantry 1h sword and forcing a mace etc.
:shock:
What's that avatar from?Love Death & Robots- The Dump short, he is the old codger that city is trying to evict.
I struggle to play any character that isnt like 78 speed and above, but im learning how to 1vX now and it seems not too difficult except that 1h do dumpster tier damage most of the time.
Average 1hand damage is like 15 - 20 lol
Ive seen a Kapikulu yesterday on the teamdeathmatch serverhow many virgins do i have to sacrifice to allah so i don't have to see the century old kapikulu memes in bannerlord?
since there are no teamhits, he must have been in heaven
Skirmish is a great mode, but its just too easy to dominate as a good team. We need a battle server with larger numbers of people so that there is some more wildcards and more randomness to it.I enjoy both skirmish and captain modes, but as you said, skill level is quite low. I have 5.5/1 win loss ratio in total and most of the losses came from skirmish. Captain mode is almost impossible to lose when you have 6 people on discord and the oppenents are individuals.
You guys aren't farming captain mode to get good kd are you? Lol.
(click to show/hide)
Kinda weak K/D but i was never consistent enough to reach go beyond 2.5 or whatever.
https://clips.twitch.tv/DarkGrossOilArsonNoSexy
Also poor kuoin ran into our stack
Yeah not fun, I think everyone except one guy in my team left the match before round 3 started lol
Why do people think native players are bad? Native isn't just randoms on siege server there is a competetive scene too.
I would go as far as to say the average competetive native player is miles better than the average cRPG player.
Why do people think native players are bad? Native isn't just randoms on siege server there is a competetive scene too.
I would go as far as to say the average competetive native player is miles better than the average cRPG player.
No shit, you can't compare the average COMPETITIVE native player with kadeth.
Why do people think native players are bad? Native isn't just randoms on siege server there is a competetive scene too.
I would go as far as to say the average competetive native player is miles better than the average cRPG player.
Native had a significantly larger playerbase, which provided more of both shit and great players. I'd say the skill average on EU1 was better than that of the native public servers, but the ceiling you encountered in native tournaments far exceeded what you could experience in crpg.
No shit, you can't compare the average COMPETITIVE native player with kadeth.
haha sure buddy how about I meet you in EU3 in fifteen minutes and we settle this for good?
there is a competetive scene too.Oh that must be why all the native player immigrants seemed like aspies
I would go as far as to say the average competetive native player is miles better than the average cRPG player.
Don't worry guysSo, where are them (pogo and chadz) both?
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