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Topics - Mildar

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Suggestions Corner / repair skill
« on: January 06, 2011, 10:08:59 pm »
now when we have repairing what about repair skill that lowers the cost of repairs?

I think if you add it as wpf you can make interesting builds.
person that sacrifise a lot of wpf to repair is able to maintain expensive stuff but is weak with weapons. someone with about no skill iin repair will be able to maintain about lightest armor and some weaker weapon but can hit you like a whirlwind.

This would need some balancing of course. but i think it would makje new patch more interesting for me

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General Discussion / Another discussion about patch
« on: January 05, 2011, 10:20:57 am »
I dont want to join whining of the lambs (and i will not) but i have some things to talk about with you guys. i always was light infantry (which will probadly be a standart now) and i feel little sad i wont be shining knight one day (at least not for long) but some questions are bugging me.

Why playing cRPG? why not Native?
Everyone will have average armor which i have in native too. but in cRPG i get it for team and in large team i am just a little piece that have no chance of deciding about victory. In native i get better equip from killing (which i can do well). getting lvls is so easy now that i don't feel the urge to play to have better stats. only thing that this mod have and native does not is Strategus... which i do not play (at least now). So somebody please convince me playing cRPG more than native.

other questions just slipped my mind.. this is the biggest for me

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General Discussion / Patch discussion
« on: January 03, 2011, 05:14:51 pm »
In the matter of game i am second generation of light infantry with nicknames like Mr. Awesome,horsekiller and ass. but in the matter of comunity i am pure peasant.
As a peasant i would like to know some knowledge from you, noble knights, about upcoming patch i heard about.
Thank you.
Your kingdom feeder

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