Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Heresiarch

Pages: [1] 2 3
1
General Discussion / Re: BEST C-RPG MUSIC
« on: February 18, 2012, 02:47:25 am »
Black metal

2
General Discussion / Re: Mods compatible with cRPG
« on: February 15, 2012, 12:41:38 pm »
Where is the mod to remove weaboo shit, and can you link it?

3
General Discussion / merc cheater
« on: February 06, 2012, 01:42:31 am »
I was just playing on crpg eu 1 and my friend and I were the last two, we get in a fight with two mercs and their archer whose name I don't know blocks all my well executed feints. I am generation 3. I have been dueling all day practicing feints. This little cheater got away with autoblocker on the biggest server with everyone watchng. Nice to see where this mod is going.

4
Closed Requests / Re: 1111111111111111111111
« on: December 16, 2011, 08:30:02 pm »
Yes fascists stole a lot of things for political purposes, but these things are only the simulacrum of the truth.
You will never understand the real use of the pan-germanic greeting, because you are blinded by indoctrination.
Look around you, do you like all this modern architecture, language and culture? It is Romanized.
You don't even realize that you are living in the very society that albert einstein idealized: a total Romanization of the western world.
Well that shit is nothing for me.

http://en.wikipedia.org/wiki/Fasces#Fasces_in_the_United_States

- H

5
Closed Requests / Re: 1111111111111111111111
« on: December 16, 2011, 03:08:13 am »
no its Theudebrand

6
Closed Requests / 1111111111111111111111
« on: December 15, 2011, 11:34:52 pm »
why am I ban from all server huh and how long is this

stupid no reason ok

7
Announcements / Re: Version 0.252
« on: December 01, 2011, 07:08:37 pm »
I hate that you made awlpike twohanded!

8
Realism Discussion / Low priority - Khyber knife
« on: November 30, 2011, 11:55:16 pm »
This is about the Khyber Knife.
I'd like to see the 24 swing damage changed to thrust, and the 17 thrust to swing, the swap would make it more realistic because the Khyber knife was used to pierce armor.

9
General Discussion / Re: Removal of Strange Armour
« on: November 23, 2011, 07:06:00 pm »
I signed this, but as an alternative you could make a tiny addon/mod replacing the armor meshes/textures with some "tasteful" ones, more lamellar armors would actually be nice, like the ones alamannic tribes used (inspired from asian armor). Example, look at 4:00 here: http://www.youtube.com/watch?v=Qs9HZHF6tg0&feature=related
Plus you'll have no raging Americans who don't care the slightest bit for realism

~edit~ I mean comeon I really need the occasional yankee with 500 ping logging into EU server so I can get some kills :D

~~ double post FUCK

10
General Discussion / Re: Removal of Strange Armour
« on: November 23, 2011, 07:02:44 pm »
We are thinking of removing the Strange Armour sets because the models...

  • are low quality and originally made for a .808 mod for the original M&B.
  • are not from native so they have no excuse to be low quality.
  • may have been ripped from some crappy asian MMO game.
  • are, by many people, considered distasteful and ruinous to the atmosphere of the game, particularly in strategus village battles.
  • are non-historical and are least fitting with the general theme of Native.

(present heirloom ones would be turned into the corresponding amount of heirloom points, of course.)

I signed this, but as an alternative you could make a tiny addon/mod replacing the armor meshes/textures with some "tasteful" ones, more lamellar armors would actually be nice, like the ones alamannic tribes used (inspired from asian armor). Example, look at 4:00 here: http://www.youtube.com/watch?v=Qs9HZHF6tg0&feature=related
Plus you'll have no raging Americans who don't care the slightest bit for realism

11
Final_Boss you are not just a modder, you are a game developer!!!

I only first discovered this mod today, but this is so amazing!

I played another MMO called Anarchy Online where a member from the community posted a bunch of reworked inventory icons like you just did, the developers instantly recognized his talent and hired him as a freelance developer. This is how exactly I view you, respect!

12
General Discussion / Re: Mods compatible with cRPG
« on: November 23, 2011, 05:42:26 pm »
Why is this not part of cRPG yet?!
You should add this to your list, http://forum.c-rpg.net/index.php/topic,4585.0.html
It's only one handed swords at the moment but it is seriously awesome. It gives the heirloom levels 1, 2 and 3 new looks, and adds only two new textures to the game! So it doesn't increase loading times.

THIS is also very nice, should be on the list imo:
I have updated the position fix for heraldic armors

Can be found here http://www27.zippyshare.com/v/80743714/file.html

Looks like this



And finally, is there a way to replace the existing samurai armors with something a bit more realistic, like european lamellar armors? I could also try to build a mini-mod myself since I already modded a bit, but I don't have any resources to replace them with at the moment. Mixing gear from 6th to 15th century is acceptable in my opinion but not weaboo!

BTW

Is Polished Landscapes Mod compatible?

NO I tried

13
General Discussion / Weapons and Armor of cRPG
« on: September 08, 2011, 09:17:56 pm »
What weapons and armor packs are used in this mod, and how can I include them in native?
I know a lot of armor is from Narf, but what about weapons?

14
Suggestions Corner / Re: Overhead Animation for Spears
« on: June 29, 2011, 01:25:49 am »
You bitch cuz you cant exploit with some stupid game mechanic? And yes spear+shield has only one attack so you cant win any duels period.

You are all a bunch of pessimistic powerplayers, I will go back to Fire&Sword cheers.

15
Suggestions Corner / Re: Overhead Animation for Spears
« on: June 28, 2011, 06:43:00 pm »
Epic bump!

This animation has now been included in the recent update for Fire&Sword, and I must say it is perfect! And spears have crush-through so now they aren't useless in duels anymore.

Please everyone check the changelog (and game if you bought it), theres is so much improvement in this Fire&Sword patch, and it feels very balanced in PvP and very fluid!

Of course I hate guns, but I really want Fire&Sword ruleset for Warband or at least some elements.
What do you think? Perhaps starting a new thread to discuss this :) cheers!

http://forum.paradoxplaza.com/forum/showthread.php?543322-Mount-amp-Blade-With-Fire-and-Sword-Changelog-1.141

Pages: [1] 2 3