Ahh thee bad old days. When there was nothing for me to spend gold on.
When getting tk'd meant you were actually getting screwed.
When xp was linear with no end in sight.
When you had to be willing to get nothing because of a failed flank.
When you actually noticed brave peasants, because many just huddled somewhere.
When holds were of no concern to me as I would just swing through it.
The 'new' system is superior. You can get a kill at any level, it is just more likely now. Previously, you had virtually no chance if you were under level 20 against a high level character (over lvl 30). Not going to claim it is perfect, or there are some steps back, but it is an improvement.
the new system is different ( i would say awful but ill restraint myself ) not superior , and most of the points you mentionned has no link to the old feelings of crpg , also if you got tked the tker lost gold and xp , i for one used flank tactics in old system and it was fine xp wise
not sure why the high lvl plate crutchers argument is always popping , i see tons of plate crutchers in the current system, it didnt made the game any harder , weapons used to hit harder too ,
i could go on and on...
and Zisa as old crpg veteran you cant be serious saying the actual system is superior shame on you :<