Author Topic: Star Citizen  (Read 110948 times)

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Offline Leshma

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Re: Star Citizen
« Reply #165 on: June 29, 2013, 08:17:15 pm »
+2


Offline Senni__Ti

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Re: Star Citizen
« Reply #166 on: June 30, 2013, 01:12:06 am »
+1
WHY OH WHY DIDN'T I PLEDGE D:

It's good to see how well it's coming along.

Looking forward to being able to stroll around the bridge of a ship :P.


Offline Leshma

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Re: Star Citizen
« Reply #167 on: June 30, 2013, 01:44:50 am »
+1
It's not too late. Not sure about the prices though. I think veteran/original supporters can gift you pledge package that contains all the privileges they have. Not completely sure about this, but I think it's still possible.

Cheapest package with basic ship, singleplayer and multiplayer game digital download is 30$ (23-24 euros). But you won't get alpha or beta access.

Offline Casimir

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Re: Star Citizen
« Reply #168 on: July 04, 2013, 02:44:46 am »
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New website is looking sexy, migrate your account if you haven't already.
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Offline Ikarus

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Re: Star Citizen
« Reply #169 on: July 04, 2013, 01:49:47 pm »
+1
this is gonna be such a dire time for my crpg-characters :D

Freelancer, my old love...
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Offline Latrinenkobold

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Re: Star Citizen
« Reply #170 on: July 04, 2013, 02:50:23 pm »
+1
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Offline BlindGuy

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Re: Star Citizen
« Reply #171 on: July 12, 2013, 05:38:42 pm »
+1
this is gonna be such a dire time for my crpg-characters :D

Freelancer, my old love...
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I rocked a lot of freelancer, I liked to immedietly forget the storyline, fly into pirate space, make friends with them, buy their cool ships then generally cause the downfall of civilization.
I don't know enough

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Offline Havoco

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Re: Star Citizen
« Reply #172 on: July 18, 2013, 10:26:19 pm »
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So how many ppl are planning on playing this? We might need to get a corporation going if there's enough crpg players willing to do it.
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Offline Casimir

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Re: Star Citizen
« Reply #173 on: July 18, 2013, 10:43:36 pm »
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Dunno if setting up a group together would work, I'm sure people want to do different things in game.  However some kind of secret society which manipulates their separate groups for our own benefits would be great :P
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Offline Havoco

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Re: Star Citizen
« Reply #174 on: July 18, 2013, 10:50:29 pm »
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Dunno if setting up a group together would work, I'm sure people want to do different things in game.  However some kind of secret society which manipulates their separate groups for our own benefits would be great :P
Yeah who knows, it might be more fun fighting each other than allying up. Since I got the digital freelancer pledge ill probably just be exploring for awhile.

I was just wondering because I already know of like 3 different clans that'll have ppl playing this game.
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Offline Senni__Ti

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Re: Star Citizen
« Reply #175 on: July 18, 2013, 10:53:36 pm »
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Dunno if setting up a group together would work, I'm sure people want to do different things in game.  However some kind of secret society which manipulates their separate groups for our own benefits would be great :P

I'm up for that ;)

Offline Tor!

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Re: Star Citizen
« Reply #176 on: July 19, 2013, 05:12:44 am »
+1
We have like 6 nords + a byz noob ready to go at launch!  8-)
[00:53] <xant> i used to play on eu_1
[00:53] <xant> then i took an arrow to the knee

Offline Vibe

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Re: Star Citizen
« Reply #177 on: July 19, 2013, 08:45:25 am »
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So how does the multiplayer work in this game? You guys make it sound like it's an MMO.

Can someone describe me in short what this game is about? Is it like EVE Online? Or the X3 series? Or an action space shooter? Can I fly massive ships? TY

Offline Christo

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Re: Star Citizen
« Reply #178 on: July 19, 2013, 01:02:00 pm »
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Freelancer, my old love...
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Oh my, noooo.

I just had a flashback overload from the good times when I rolled with my own clan on Freelancer, vanilla server called J4F Euro.

With only 4 guys we were able to fight back greater odds, and we fought our enemies for hours, the admins started using Universe chat yelling at us to stand down already.  :lol:

I remember we were at war with a clan that claimed the system I wanted to claim, and the leaders were major assholes.
We managed to jump into Tau-37 with my 4 wingmen, and locked them out from the system for 1,5 hours. They couldn't enter, I got all entrance points guarded while I got out to the other side, and kited them in.. Then we had an intergalactic war between two alliances  for their behaviour, and they lost, their clan alliance was over, and we won over them.

Also there was an Universe race event, I had very shitty internet back then and it died 2 times during the event, but my knowledge about jump hole locations and Sirius in general still made me won 2 million credits.  8-)

We did lots of crazy shit back in the day, was probably my favorite online game then.

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The atmosphere, and the music in this game was HUUGE.
« Last Edit: July 19, 2013, 01:05:54 pm by Christo »
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                                                                                            Thanks to cmpxchg8b for the picture!

Offline Butan

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Re: Star Citizen
« Reply #179 on: July 19, 2013, 04:10:31 pm »
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Good story,

I personally missed the multiplayer "golden age" of that game because I mostly enjoyed it in SP then when I tried MP there wasnt many people left.

I tried EVE Online thinking it was its successor but without direct ship control this is way less fun.

Maybe Star Citizen will be the good one!