Author Topic: Some points I would like to share and discuss with the community... [EDITED]  (Read 3416 times)

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Offline Dionysus

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I am going to totally revise this post, but if you would like to see the original, hit the spoiler below.

Are there classes in cRPG? If so, what are they, and what are their roles? If there aren't classes, is that a good thing?
Should all playstyles be equally dangerous/risky?
Do balance issues lie in builds, weapons, or both if either?

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« Last Edit: October 26, 2013, 06:44:31 am by Dionysus »
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Offline Chasey

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Re: Some points I would like to share and discuss with the community...
« Reply #1 on: October 25, 2013, 11:06:24 am »
+5
Your first 4 points are basically complaining that people can do well with any weapon any class. Isn't that the point of crpg, build your class your own way and rape with it.
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Offline Kafein

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Re: Some points I would like to share and discuss with the community...
« Reply #2 on: October 25, 2013, 11:15:52 am »
+18
After reading OP, I don't understand what the complaint is or about what my opinion is asked

Offline Panos_

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Re: Some points I would like to share and discuss with the community...
« Reply #3 on: October 25, 2013, 11:17:43 am »
+2
*comment about how much I hate 2handers*
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Offline Torben

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Re: Some points I would like to share and discuss with the community...
« Reply #4 on: October 25, 2013, 12:25:18 pm »
+8
After reading op, I don't understand what the complaint is or about what my opinion is asked °-o.0-°
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Offline Boerenlater

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Re: Some points I would like to share and discuss with the community...
« Reply #5 on: October 25, 2013, 12:34:38 pm »
+8
After reading op, I don't understand what the complaint is or about what my opinion is asked ( ಠ ಠ )
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Offline Brrrak

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Re: Some points I would like to share and discuss with the community...
« Reply #6 on: October 25, 2013, 12:55:36 pm »
0
OP.

Complaints?

Opinions?

Mine!?

Emoticon.

Offline The_Bloody_Nine

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Re: Some points I would like to share and discuss with the community...
« Reply #7 on: October 25, 2013, 12:56:31 pm »
-1
wat

Offline MURDERTRON

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Re: Some points I would like to share and discuss with the community...
« Reply #8 on: October 25, 2013, 02:41:41 pm »
+9
Take your white privilege somewhere else.
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Offline [ptx]

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Re: Some points I would like to share and discuss with the community...
« Reply #9 on: October 25, 2013, 02:49:45 pm »
+7
After reading op, I don't understand what the complaint is or about what my opinion is asked ( ͡° ͜ʖ ͡°)

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Offline Prpavi

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Re: Some points I would like to share and discuss with the community...
« Reply #10 on: October 25, 2013, 02:55:18 pm »
-1
After reading op, I don't understand what the complaint is or about what my opinion is asked o.O'
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Daunt_Flockula

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Re: Some points I would like to share and discuss with the community...
« Reply #11 on: October 25, 2013, 03:02:46 pm »
+9
I don't understand why people have to think so hard about the damn game.

1) It's a game that literally created a genre by itself.

2) It's a great game and imitators out there have all failed to match its prowess by far.

3) The mod makes it a lot greater.

4) The mod is fun.

5) All classes and builds are perfectly viable as long as you know how to play.

6) There is no point in meticulously criticizing every single bit of it.

7) Just have fun dammit.

Offline Thomek

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Re: Some points I would like to share and discuss with the community...
« Reply #12 on: October 25, 2013, 03:18:18 pm »
+8
* I would like to take this opportunity to ask the community: is the great thing about cRPG that the player can do whatever he or she wants?

Yes!

Imo one of the most important and slightly forgotten core elements of cRPG is that it is personal.

(The amount of look and equipment variations is VAST. Just different armor combo's with armor, helmets, gloves and boots amount to over 21 million different armor setups if my calculations are not wrong.. which they might be. This is before counting in heraldry and weapons, shields and horses..)

In like, you recognize other players by their outfit, you know who they are, they know you, you might have an idea of their skill and your chances to beat them.

Most other games have much more generic outfits, if they have personalization at all. Or they are shooters where kills often occur at great distances where you have no chance to tell who is who anyway. (Only by nick)

It could be that a certain amount of that personal feel comes from the fact that it's a small community where people mostly play one or two servers, but I still think that feel would carry over into a bigger game if gamedevs realized.

This is also why it's important for gameplay that weapons and armors are balanced in such a way that there is few or no sweetspots. (Aka Kuyak clones and the previous hegemony of greatswords.) Sweetspots reduce diversification, and thus the personal feel.

The other main point is of course superior melee mechanics.
« Last Edit: October 25, 2013, 03:28:50 pm by Thomek »
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That Thomeck-delay-kicking bussiness is like that asshole-retard dude that fucks your sister sometimes.

Offline dynamike

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Re: Some points I would like to share and discuss with the community...
« Reply #13 on: October 25, 2013, 04:28:20 pm »
+9
After reading OP, I asked my girlfriend to make me a sandwich and she complied because essentially my gf is my hand (\('.')/)
For while the fire in the heart of a single Remnant still burns... can Stratia truly have fallen?

Offline MURDERTRON

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Re: Some points I would like to share and discuss with the community...
« Reply #14 on: October 25, 2013, 04:53:09 pm »
+1
Shouldn't your 10th complaint be Firebus?
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