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Messages - Mustikki

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46
I would like to get more influences from Single Player Mode.

See, there hero's have around 50-200 troops and kings 200-300 (but they are kings with lots of income). From those troops most are normal medium armored troops and only few knights with.
So what i want is to cut down the troop amount to get induvidual life more important and therefore healing tents and personal skill much more appreciated. That would require serious increase for troops cost and change for how they are taxed from daily base to hour check if troop amount have increased. Also gear would need to get higher to buy and repair/upkeep costs to cut down that there would not be shiny full knight armies all the time.

That could also cut down the battle time to lets say ~14mins = 60mins / 14mins = 4 battles per hour. When people would only have few lifes.
Of course then clans would need to move as packs having 5-10 guildies close each others and attack together castles to get the troop amount higher (like what single player is).
Also battles preparing time could get down too (dont know how much but a lot from current, if possible due to free server slot), that could require second server to handle all the battles, but if battle time would be only 6pm to midnight GMT that would still leave 4x6=24 normal/smaller battles per server. <- Battles only in primetime!

10 troops army could be "free" just like there are 10 friends ingame to have at max.

And so on, but taking elements from the single player. Back to the source! :D

Sorry for confused text but i'm getting ideas while typing.

Ps. After 3 weeks i'm having more time once again. So could spend some of that for map modifying/making :D

47
Closed Requests / Re: [UNBAN] Druzhina_Quentry
« on: November 12, 2012, 10:13:11 am »
Seems like Thomek banned you for 3 days from leeching.

48
Closed Requests / Re: unban nickname: uwu
« on: November 10, 2012, 05:13:04 pm »
Looks like you got 24h ban for leeching. So that means you may play later today (CET 22:41:47).
Please read the server rules.

49
Scene Editing / Re: [Feedback] Maps on official servers
« on: October 22, 2012, 11:14:08 am »
pls fix Comercial City, u can jump glitch to get on the walls and high roofs on the map now, pic:
(click to show/hide)
Fixed on last nite ;)

50
General Discussion / Re: cRPG Outfits Game
« on: October 21, 2012, 08:00:05 pm »

51
Suomalainen Foorumi / Re: Suomi tiimi Nations Cup:iin
« on: October 20, 2012, 06:10:32 pm »
Mua varmaan saa muistuttaa treeneistä, mutta olen oikeestaan aina irkissä kun on mahdollista että pääsen pelaamaan.

52
Lots of cavalry and ranged these days. I would choose 1h with build
(click to show/hide)
as it is fun on any kind of map or any kind of classes around of you.

53
General Discussion / Re: cRPG Outfits Game
« on: October 18, 2012, 11:28:37 am »
(click to show/hide)

54
General Discussion / Re: cRPG Outfits Game
« on: October 18, 2012, 11:25:18 am »
(click to show/hide)

55
Scene Editing / Re: Siege Map or Battle Map?
« on: October 18, 2012, 10:34:09 am »
Can you upload it somewhere? Its quite hard to judge with screenshots.

56
Nations Cup / Re: Team: Kongeriget (kongeriket) Norge-Danmark
« on: October 07, 2012, 11:20:58 am »
Hahahaa!  :mrgreen:

visitors can't see pics , please register or login

57
Scene Editing / Re: Mappers Guild
« on: September 30, 2012, 10:36:27 pm »
Here is link for the siege maps. http://mountandblade.nexusmods.com/mods/3537

I haven't got time to go through the maps, but couple of them probably could be good enough for crpg.

Check the maps and give your feedback of which maps you think could fit for crpg (with possible improvements/balancing).

58
Nations Cup / Re: Team Finland
« on: September 30, 2012, 10:28:47 pm »
Mukana olen, aina kun tilanne sen sallii.

Aloitin opiskelut toisella paikkakunnalla kuin missä asun, enkä ole vielä päässyt muuttamaan suunnittelemaani asuntoon, niin tässä ei vielä ole päässyt muodostumaan minkäänlaisia rutiineita.

Mutta eiköhän ne tässä syksyn aikana selviä.

59
Scene Editing / Re: Mappers Guild
« on: September 25, 2012, 08:25:49 pm »
I got the links for the maps on my home computer.

Also when i gave a look for the maps (last summer), they seemed like they would be imbalanced maps, so thats where i was thinking, if someone could follow the maps and with slight edit balance them out. But when i get home, i will review the maps, which of them could be fine for crpg.

60
Scene Editing / Re: Mappers Guild
« on: September 25, 2012, 05:50:12 pm »
I found couple very old native siege maps, but i got no time to balance them for crpg (and not much interest since i rarely play siege). So, if someone is willing to spend hes time to balance the maps, i could give you link for them in friday, when i get home and upload them hopefully at weekend. Though i need to review the maps first one more time, but i believe there could be couple usable maps.

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