This is how devs imagine 1h cav in CRPG.
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Inb4 thread goes Chamber of tearsle me guess, 1h cav?(click to show/hide)
le me guess, 1h cav?
the best thing about HEAVY cav is, and i think all cav players can agree with me on thisLight cav players without
Light cav players without 1010101 ironflesh and armour get fucked up if they fuck up.
completely surrounded by the enemy team and the shield hoovers up 90% of the hits, even when you hit the horses feet.Well that's not true. If you hit the horse's legs, you hit it and do a lot of damage as they are unarmored. Even Plated Charger dies very quickly this way.
Maybe you can, but that is way too difficult for me to say with a straight face.Well, imo NA and EU have different meanings of "awareness". At least from my (very limited though) experience of playing on NA, people just cba to watch out for cav, makes cav kinda OP there.
Light cav players without 1010101 ironflesh and armour get fucked up if they fuck up.ok il add heavy cav then
Light cav players without101010185 ironflesh and armour get fucked up if they fuck up.
bump slash: where you hit the horse and it doesn't flinch the player continues to bump you over and then proceeds to hit your head while you are inside the player's horse and you can't do a single thing about it and you are lucky if you survive, because to bump slash you have to be very very skilled player..
don't you agree Tzar?
Buff throwers,
1h/2h cav is classes that are brilliant shock troops. Can take out unaware opponents, ranged who have used their shot right before you engage and shielders with short weapons. Aware 2h or polearm players? Not a chance if they're anything but awful. Lancers trades some damage and arc for the ability to take on anyone but pikemen in a 1v1, compared to other melee cavalry.They can also take out anyone who is currently distracted, regardless of the length of their weapon. And they can take those guys out much more efficiently than lancer cavalry due to significantly higher damage output. Saying that lancers can take on anyone but pikemen (and hoplites, and any other 165+ length polearms) in a 1 vs 1 might be true in theory, but in practice very few lancers actually do. I like the challenge of trying to take on Awlpikes or Greatswords with my Lance, but lancing sweetspot is so very small and there are so many variables like them moving or jumping, which can completely ruin your timing, you really need to be confident and mostly slow down your horse to be able to react in time. If you succeed you do half the hp of the guy if you are very lucky, or do 10% or glance. If you fail your horse is most likely dead which leads to you incurring 2 hits while lying on the floor. In practice, the average lancer does not have the ability to take on 120 length stab 2h and 150+ length polearms, if they did more lancers would actually do it.
What's with the roll now, it's like you don't get any penalty, and have 2 lives...
It's just the natural evolution. Everyone should be on a horse. It's not even about the "price", and cost/effectiveness ratio, since all demands of stronger bows/2h/polearms unusable on horseback and as expensive as a Plated Charger have been refused cause of obvious OPness. Yet, horses stay.
I'm sorry, but if you get bump-slashed while using a greatsword you're either not aware or bad against cavalry. Either reason makes you getting hit deserved.
bump slash: where you hit the horse and it doesn't flinch the player continues to bump you overi hit the horse every time, shields hoover my swings up most of the time though.
So many piss poor 1h cavalry getting such high scores because regardless of your ability, bumpslashing people that are distracted or unaware is just very easy.very correct.
..So many piss poor 1h cavalry getting such high scores because regardless of your ability, bumpslashing people that are distracted or unaware is just very easy.You actually got any screenies of that? 'Cos I never see any noob (except 2nuubhammers) topping the scoreboard or constantly doing good on real battle regardless of their build.
bumpslash has changed to be needing more skills.
bumpslash ... to be needing more skills.
bumpslash ... needing more skills.
bumpslash ... skills.
the thing is, anyone who charges me trying to bump slash knows their horse has enough HP to live after i hit it (IF I HIT IT)
Cav can hunt other cav, but not enough do it, sadly.That is another thing, fighting 1h cav as a lancer is something I find quite tough and totally not worth the risk if it weren't for my burning hatred for 1h cav. They are often able to completely annihilate my team if left unchecked, so I take one for the team and spent my round hunting them, but damn. As a lancer your horse has to always face their horse to be able to hit and only the slightest touch of the guys horse makes your horse do a full stop. Which completely removes any advantage you have and is gonna get your horse 1 or 2 shot. Combined with the incredible coverage of nearly the entire horse that a small ass shield like the Elite Cav gives, it just incredibly hard to deal damage to a 1h cav without getting stopped and then owned.
A lancer unable to kill a 1h cav should reflect on his/her anti-cav skillsA 1h cav unable to kill a lancer should reflect on his/her anti-cav skills.
One thing is the bane of all of any class: stupid teammates
Agree with gurnisson there. Disagree with Largos on almost all points in cons.
At least if I'm cav, I can ignore my teammates. As infantry, I'm forced to fight 8v1 or something.
At least if I'm cav, I can ignore my teammates. As infantry, I'm forced to fight 8v1 or something.It's not like that really, if your class depends on backstabbing distracted people.
If it's 8vs1 one person more or less doesn't make a difference, trust me
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