I believe the reason this has never been implemented is due to the fact it would be horrendously abusable. Imagine all of those placed on town maps for instance.
The spike walls should be destroyable to prevent blocking ways. But maybe half the current construction sites health. So those would get down by hitting, but not with random lancing from horseback.
Can't be worse than ladders. Sure if placed behind each other, it would take sometime to destroy them. But you should be able to walk/jump past the spikes.
Since stabbing lance does pierce damage, making them highly resistant to pierce damage, but vulnerable to cut damage would be great. But less than half as much health as a construction site. Twice as many hits than a siege shield, for example. They should be easy to destroy by inf.Not sure if you can make it specifically resistant to pierce, but axes get bonus against doors and stuff, don't they?
yay, now archers will not only be invulnerable to cav by going on roof, but 2 archers can drop 2 of these and be 100% unreachable.
that sounds perfectly balanced.
Stakes haven't been implemented because the only way to do it properly is extremely performance consuming and could lead to noticeable slowdowns, especially with many players. We don't want that, do we?
I believe the reason this has never been implemented is due to the fact it would be horrendously abusable. Imagine all of those placed on town maps for instance.
. Cav can't dominate everywhere, as Ghengis Khan found out when he left the steppes.lolwut ?
That guy shouldn't talk about something he knows nothing about.
But this is a free world and everyone got a mouth and tongue..
lolwut ?
^^ whoa rant statusApart from those jumpy ones with high atl xD
As a lance cav player, I wholly approve of this and hope it is implemented, it is quite easy to pick off archers atm.
Blaa blaa blaa
But to cmpx, they don't have to deal damage if that's what causes the performance issues. Just having a static item would be really helpful.
Yes, that's what causes the performance issues. I guess static spikes would work as well...Wouldn't work as well and wouldn't be as cool, but they would serve their use. But a horsemen who reared close to a group of enemies (especially ranged) is usually fucked anyway. also would there be a way for them to have an AI invisible wall above them (to stop horses) so that one could still infantry jump over/on them and shoot over them? Otherwise you would have to make them a bit tall. You could always go for something like the one in Mount and Musket but that one is VERY 18th century and would look a bit too out of place.
Yes, that's what causes the performance issues. I guess static spikes would work as well...
Horsemen should still be able to jump them...That really depends. Personally I would like one long but low and one short but tall, if that kinda makes any sense.
No way should there be an invisible wall around them
lolwut ?C'mon, once his horses ran out of cheap fodder the invasion stopped. Check the maps. He dominated in the steppes, but once he hit the mountains his invasion foundered. Sorta expected from an army in which each soldier had 4 horses on average.
C'mon, once his horses ran out of cheap fodder the invasion stopped. Check the maps. He dominated in the steppes, but once he hit the mountains his invasion foundered. Sorta expected from an army in which each soldier had 4 horses on average.Lolwut again ? Mongols were on a roll destroying european armies and about to invade central Europe, the thing that saved it was the sudden death of the mongolain Khan (Ogedei), which forced mongolians in charge of the conquest (Batu Khan, Subotai) to pull back to their homelands. By that time mongolians have defeated almost all western european armies they've encountered, including the best knights from hungary,poland, france and germany. Mongolians were amongst the first to introduce gunpowder weapons to the western warfare and they were some of the first to use siege weaponry in open field battles (which was innovative at that time).
Edit- sorry, talking to history buffs, not fanbois.
C'mon, once his horses ran out of cheap fodder the invasion stopped. Check the maps. He dominated in the steppes, but once he hit the mountains his invasion foundered. Sorta expected from an army in which each soldier had 4 horses on average.
Edit- sorry, talking to history buffs, not fanbois.
P.S. sorry for the offtopic people.Off topic posts are rarely educational, but you've made an exception :).
I guess static spikes would work as well...
add that these type of defense doesn't get damaged by lances at all only by melee/close combat fights.good idea, no damage from horseback at all