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Topics - haxKingdom

Pages: 1 [2]
16
Closed Requests / ban: MarthaStewart
« on: April 14, 2012, 04:54:33 pm »
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So he responded to my joke of "Martha Stewart baking a cake" in a racist way. Just because you use a gimmick account should not give you a free pass for discrimination.

17
Suggestions Corner / bring ladders back in another form!
« on: April 04, 2012, 11:12:44 pm »
an extending mechanical thing!
(click to show/hide)
  • to make it fair unlike ladders: as it shoots it will descend so that youll only be able to use them from an higher area than the base, making a temporary checkpoint for the team.
  • And when its fully extended, its basically a line, else it would be wider.
  • Also it dies in 1 hit from an arrow or anything. this is to ensure they are temporary
  • costs 0 slots but still takes up a "space"
  • requires 9 str and 9 agil
  • fires from a elite cav shield model with crossbow animation


18
Closed Requests / [unban OotG_haxKingdom]
« on: March 31, 2012, 10:24:08 am »
As seen in this log made in http://forum.c-rpg.net/index.php/topic,29075.0.html 
(click to show/hide)
I merely got caught up in whiskey using the n word so I mimicked him basically out of stupidity after losing to someone else. Also you can see I had just killed him causing him to rage, and before then he had started everything by calling me "bundle of sticksboy" since I was backpedaling and feint spamming. Also I clearly remember contacting the admins with "Someone just called me bundle of sticksboy" after I first killed whiskey a bit before that. In conclusion for next time instead of using racism I'll use the report option. Sincerely, haxKingdom

19
Suggestions Corner / Dagger backstab/catch off guard idea
« on: March 11, 2012, 06:15:36 pm »
make daggers have secondary option which changes their speed to about 10 (YES 10), range to 0 and damage to 100 or so. maybe a new animation too ? dont know what devs can pull off.

Edit: Also the animation should only be able to begin at a 50 (cm)range to avoid ganks etc.

20
Game Balance Discussion / Sickles and picks
« on: March 10, 2012, 10:09:23 pm »
No one seems to have touched this one. Picks aren't hammers, so they should loom like swords and not be given increased weight with their damage. Also, their kill icon right now looks like a mace, but they aren't maces.  :?

21
Suggestions Corner / two heirloom paths for melee weps
« on: March 20, 2011, 11:00:22 pm »
  • the weapon model size is increased by 10% adding more range at a 10% cost to speed
  • vice versa (lower size for more speed)

and damage remains the same. I'm not thrilled with the current system because all the work of getting to 31 and the wep has not visibly changed. since base weapon speed/range amounts are generally higher than their damage counterparts (60-110 spd rtng/length vs 15-50 dmg) the increased values would turn out over 2x more precise. so there wont be the unfairness of a 30 piecer gaining on a 35c weapon by obtaining the same +2 bonus to damage (thanks to rounding small numbers). evidently, damage type is also ignored. pierce and blunt weapons are (i think) 15 and 30 % better than cut vs armor, so on loom id estimate 7.5 and 15 % less additional range/speed points. whenever the same wep is loomed its stats should change incrementally using its fresh out the shop stats. kthx

22
Spam / awesome bar, Ewwwwww
« on: March 08, 2011, 03:39:43 am »
how do i disable it?? its really annoying! :lol: some troll can thumbs me down for absolutely no reson! :shock: im not mad, just upset! :mad: ROFL!!!!

23
Suggestions Corner / the pregame movie
« on: March 02, 2011, 03:10:54 am »
can you make an update which auto skips it? its annoying pressing esc every time.

24
Spam / random maps
« on: February 28, 2011, 01:51:27 am »
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edit: i dont expect rave reviews. just utilizing the spam section.

25
cRPG Technical problems / is this for real
« on: February 26, 2011, 10:54:16 pm »
the 45 to 62 damage part ;O
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