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Messages - Juunasson

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1
Faction Halls / Re: [Nord] The Nordmen (Recruiting EU)
« on: February 17, 2012, 08:14:41 pm »

Leoking and his valiant buckler!

PS. Imageshack is a bit funny atm.

2
Faction Halls / Re: [Nord] The Nordmen (Recruiting EU)
« on: January 27, 2012, 10:12:36 pm »

Valiant and glorious battles! Cheers  :D

4
Faction Halls / Re: [Nord] The Nordmen (Recruiting EU)
« on: January 27, 2012, 01:59:35 pm »

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Faction Halls / Re: [Nord] The Nordmen (Recruiting EU)
« on: January 25, 2012, 11:35:56 pm »
(click to show/hide)

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Faction Halls / Re: [Nord] The Nordmen (Recruiting EU)
« on: December 31, 2011, 05:10:05 pm »
HAPPY NEW YEAR 2012 FOR NORDMEN!!!! and for others too  :D

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Faction Halls / Re: [Nord] The Nordmen (Recruiting EU)
« on: November 03, 2011, 07:08:49 pm »
Can totally explain this pic:
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It means...
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Being braindamaged also helps blending in the group...

10
General Discussion / Re: error on modules\crpg\resource\bows.new.brf
« on: August 21, 2011, 12:00:41 am »
Prob wrong place to ask anyways, but I faced this error too today. Second download worked, so try this:

Install from here http://forum.c-rpg.net/index.php/topic,13858.0.html (version 0.234 -thread)

Instead of here http://forum.c-rpg.net/index.php/topic,4910.0.html (latest version download)

I don't know if there are any differences (older version etc), but like I mentioned, it worked for me.

11
General Discussion / Re: Mods compatible with cRPG
« on: August 07, 2011, 11:39:17 pm »
Hm, I have heard that Polished Landscapes http://forums.taleworlds.com/index.php/topic,122423.0.html works in cRPG, is this true? I personally think there are too many issues affecting multiplayer - if I see it right from the pics, vegetation (bushes) + tree spawn is different in this?

Funny, I thought More Metallic Sounds works in 0.233. Maybe I haven't paid attention to sounds, odd because I still use old sounds.txt...

12
Faction Halls / Re: [VRN] Varangians (Recruiting EU)
« on: August 06, 2011, 10:48:58 pm »
Hello,

made a post in clan-searching-thread and i was contacted by okiN. After reading what you guys are all about, i'm gonna kick in my application. Not too many, but i have seen couple of you guys on eu_crpg servers,maybe, at least VRN rings a bell.

Character looking for clan:

Munin
lvl 30 twohander-specced (18/19 atm)
twohanded 154
ironflesh 5
powerstrike 6
athletics 6
weaponmaster 6
heavy-set:rus scale/danish greatsword
light-set:druzhina mail/great bardiche

This is my 1st char in CRPG and i would really like to get more co-op in battles. Not too keen on sieges. With my current spec i have been able to fix manual block to really good and can manage my own on battle.

EDIT: if this really matters (negative/positive way), i'm from Finland. 23-year old. At work (so no 24/7 playtimes).

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Faction Halls / Re: Clan-Searching-Thread
« on: August 06, 2011, 04:12:11 pm »
Hello, I'm looking a clan for more co-op in CRPG.

Character looking for clan:

Munin
lvl 30 twohander-specced (18/19 atm)
twohanded 154
ironflesh 5
powerstrike 6
athletics 6
weaponmaster 6
heavy-set:rus scale/danish greatsword
light-set:druzhina mail/great bardiche

This is my 1st char in CRPG and i would really like to get more co-op in battles. Not too keen on sieges.

EDIT: if this really matters (negative/positive way), i'm from Finland. 23-year old. At work (so no 24/7 playtimes).

14
cRPG Technical problems / Re: Performance problem after patch
« on: May 14, 2011, 12:19:55 pm »
I have played some hours now, testing this new patch, and I haven't had any "freezing" problems. I didn't install Darker Caldaria + grass mod for the latest version, so I wonder if that has helped in some way.

Let's see, anyone else who could confirm this, or have I got my hopes high too early?

15
Suggestions Corner / Re: More Metal Sounds compatibility
« on: May 12, 2011, 12:52:29 am »
New version for cRPG is out, so it seems like we need an updated sounds.txt for More Metallic Sounds again?

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