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Messages - Homer

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General Off Topic / Re: cRPG Alternative: Mercenaries
« on: April 20, 2011, 10:49:40 pm »
Call me paranoid but this was the first thing I thought of, too. Guess living in the digital age takes it toll after all :?
Actually I'm pretty sure most ppl would use same account name/pswd combinations, not that much of a stretch nowadays to think of phishing/ social engineering.

In truth, I even don't know your passwords. I only store hash codes. But don't believe me, just use different password. And play Mercenaries! :)

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General Off Topic / Re: cRPG Alternative: Mercenaries
« on: April 05, 2011, 04:02:48 pm »
is this even worth trying, do they have talworlds thread, i never herd about this mod, lol looks like some fake add that drains money from you

http://forums.taleworlds.com/index.php?topic=164484.msg3982209#msg3982209

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General Off Topic / cRPG Alternative: Mercenaries
« on: April 05, 2011, 12:30:39 pm »
Please look at this mod: www.mbmerc.com. What do you think?

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Русскоязычный форум / Mercenaries
« on: April 04, 2011, 05:24:07 pm »
Вышел новый сетевой мод под названием "Mercenaries". Приглашаю вас принять участие в первой игре (и не только). Описание и инструкции по установке найдете на форуме rusmnb.ru.

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General Discussion / Re: chadz and cRPG - a lovestory!
« on: February 21, 2011, 04:26:53 pm »
I was trying to explain that mixing system based on personal skill with level advancements is a bad idea. RPG is my favourite genre. My most favourite game is M&M 7. But I was trying to explain that cPRG, first of all, is an action game. You can do everything you want, but cRPG will be an action at first. In cRPG, elements of RPG result in two effects: they allow customization and make players unequal. I suggest to remove the latter, not the former. It doesn't mean that game becomes alike native.

And I'm not a troll.

Quote
In Internet slang, a troll is someone who posts inflammatory, extraneous, or off-topic messages in an online community, such as an online discussion forum, chat room, or blog, with the primary intent of provoking other users into a desired emotional response or of otherwise disrupting normal on-topic discussion.

I have no evil intent. But it's easy to say that I'm just a troll. It's harder to think to the point.

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General Discussion / Re: chadz and cRPG - a lovestory!
« on: February 21, 2011, 12:58:36 pm »
Oberyn, my big trollish dick already is in your ass. So shut up and try to get pleasure.

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General Discussion / Re: chadz and cRPG - a lovestory!
« on: February 21, 2011, 11:26:17 am »
Why are you here whining about cRPG if you don't even play the game?
Why not? Please remember:

Before the patch, people have been asking me what nick I'm playing with. They knew I was one of them, but who? Well, the answer is simple - They knew wrong, I wasn't playing.

... (whining)

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General Discussion / Re: chadz and cRPG - a lovestory!
« on: February 20, 2011, 08:16:47 pm »
Even the title of the mod says you're wrong: cRPG. And don't start a rant about how RPG means a totally different thing and has nothing to do with levels, attributes and skills, I have played my sessions of P&P RPG, thank you. It is NOT a pure action game like TF2.

cRPG generally is an action. Most of the time we are running, hitting, blocking etc. Better aim, faster reactions, good footwork are the way to success. It's much more similar to CS than to WoW. And name doesn't matter.

I used my skill to kill an enemy on the first round on my retired character at level 1.

Snowflake to the head.
This proves that cRPG is an action game. But cRPG is totally unfair. It's the reason why you are proud of your heroic deed.

It is INTENDED that new players are weak and underpowered. If you don't like that, maybe you should look for something else.
I think it SHOULD NOT BE INTENDED. And, of course, I'm not playing cRPG now. I'm just muddying the waters.


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General Discussion / Re: chadz and cRPG - a lovestory!
« on: February 20, 2011, 04:38:44 pm »
Don't be sarcastic! If you have something besides your intuitive views, tell me why I'm wrong.

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General Discussion / Re: chadz and cRPG - a lovestory!
« on: February 20, 2011, 03:56:28 pm »
Sounds like you missed the last patches bro.
The last time I played cRPG was about a week ago. I had three different characters (lvl. 26-29). I don't wanna waste my time anymore.

Huh? What? Grinding in action games? Grinding and action? Are you sure?  :shock:  :wink:
In a way, yes. Why do you think there are idlers in TF2?

Huh? What? Grinding in action games? Grinding and action? Are you sure?  :shock:  :wink:

I don't get your post. In the upper quote you complain about grinding being no way to success, in the lower quote you complain about higher leveled players having unfair advantages?

What exactly do you want?
I think in action games old players shouldn't have any real advantages (besides their skill) over new players. But they might be able to get some interesting but useless features instead (like hats in TF2). Also they might be able to get different but not more powerful features (like in BFBC 2). It doesn't mean that we should radically change the game. Just remove generations and let new players to reach a level cap in a couple of days.

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General Discussion / Re: chadz and cRPG - a lovestory!
« on: February 20, 2011, 02:12:39 pm »
chadz can't understand that M&B is an action game. There is grinding in action games, but here it's not a way to success. We can get new items and abilities, but they are just different, not more powerful. In cRPG, higher leveled players have a real advantage (esp. high gen players) and it's unfair, it breaks the game.

And I can't understand silence of chadz. If I'm wrong, please put me in my place.

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General Discussion / Re: chadz and cRPG - a lovestory!
« on: February 12, 2011, 12:02:14 pm »
You are assuming level 31 is the goal of the game. It is not. The goal is to have fun, and to have your own character to develop.
You can develop your character even if you start with level 31. Or if you get ten times more EXP (not gold). You just need to distribute your AP and SP wisely. And then you can play for fun.

Getting to level 31 and retiring is the donkey's carrot for the grinders who need a sense of achievement.

"to wait" is something different from "to achieve". And please read one more time.

I know some liked that, but I didn't. I am not trying to create a free2play version of WoW here, and if some got that impression, I am sorry to have wasted your time.

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General Discussion / Re: chadz and cRPG - a lovestory!
« on: February 11, 2011, 10:05:09 pm »
It wasn't a game any more, it was a grinding marathon. I know some liked that, but I didn't. I am not trying to create a free2play version of WoW here, and if some got that impression, I am sorry to have wasted your time.

well the level calculation thingy says 148h for level 31 on x1.
so if you always have a x1 multi you just need 6.1 days.
leaves 0.9 for sleep and food  :mrgreen:

You was right. But you keep wasting my time.

Please tell me why do we need grinding? Why not just start with level 31? Seriously!

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General Discussion / Re: Fix list
« on: January 05, 2011, 11:18:39 pm »
http://forums.taleworlds.com/index.php/topic,152897.msg3673040.html#msg3673040

The more I think about it, the upkeep system just needs to be dropped entirely.  If you just reduce the amount, then it doesn't accomplish its stated purpose and becomes a pointless feature.

Equipment wasn't the problem in crpg anyway.  The equipment system is good and allows for a lot of variety, from squishy/agile to slow/heavy and everything in between.  The problem was the retirement system and lack of level cap.  Veteran players had built up stats that negated the penalties their equipment was supposed to have.  This is what broke the game, not the equipment itself.  We had too many veteran players running around in the heaviest gear and still attacking twice as fast as most of their opponents.

Remove upkeep.  Keep the level cap and complete wpf wipe upon retirement.  Reduce horse bump damage, forcing them to use their weapons instead of just trampling everyone.  Keep friendly horse bumps, but with a 15 second grace period at the beginning of the round.

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General Discussion / Re: Fix list
« on: January 05, 2011, 10:25:43 pm »
Open your eyes! Upkeep system fixes nothing, just irritates people.

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