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cRPG => Beginner's Help and Guides => Guides => Topic started by: RandomDude on January 06, 2011, 02:38:00 am

Title: "The Way of the Flamberge" updated 23rd Sept 2011
Post by: RandomDude on January 06, 2011, 02:38:00 am
Author's Foreword

Hello, fans.

Some people say to me: "Random, i truly want to emulate you but this flamberge thing is unlike any other 2-handed sword out there, it's so different as to be almost in a new weapon class of it's own."

In response i say to them "Yeah, well the flamberge isnt for everyone. It's slow. Can be unwieldy. It's a bitch for tk'ing friendlies who're behind you when you do an overhead and if you think you can duel with it as well as a cookies or tears, you're very much mistaken."

If the above doesnt deter you, then get your reading glasses, put the kettle on, and get those crumpets buttered cos dammit, this is gonna be the best read your two little tit-checkers ever got to see.

Disclaimer :
(click to show/hide)

The Path

So, you've got your extremely large bag of gold jingling in your pocket and you've made your way through smelly streets and peasant-filled cess pits to find an overweight, slightly bored weapons dealer who's more interested in itching his arse than making an effort to sell to you.

In his place, I shall answer your questions;

Q What are the benefits of the flamberge?

A Simply put - Damage and reach, damage and reach. I can't count the number of times i've whacked people over the head in one or 1-hit horse and rider with my trusty blade. I also couldn't tell you how many times i've caught an opponent out by hitting him when he thought he was outside the "danger zone" of combat with a (directional) right slash.

It's very possible to take cav out with your reach, especially when they ride past you thinking they're also out of the "danger zone".

It's also just fucking big. Any two-handed melee lover must be awed by the sheer beauty and scale of the thing. It's like wielding a finely carved sky scraper. Also, no weapon can match its sheer greatness when it's covered in blood.

Q So what are the downsides then?

A It's slow. I mean really slow. Currently you can increase the speed to 87 via heirlooming. 87 speed is among the slowest weapons in crpg at the moment. Devs constantly tweak item stats so this may not be true in the future.

Q But dude, u spam my 1h char like a bitch, how can u say it's slow?

A Like I said previously, young flamberger, it's an art.

Q Anything else?

A Yeah, it's a lot harder to duel people for me using my flamberge than with my other 2 handers, mainly because of the speed and the loss of your reach advantage when face-hugged. It's also not a shield-breaker. Oh and its length means fighting indoors or near walls can really screw you over, because the blade catches and doesnt swing.

In saying this, my guide can now smoothly turn over to "The Art"

The Art

Q So teach me, great Flamburger-King, the art of the flamberge.

A There's no question mark so is that really a question? Nvm - here goes.

How do we kill? Preferred method is an overhead to their unprotected back. Nearly always 1 hit 1 kill with the head-hit bonus (and often archers wear no head armour at all). Recent changes to player builds (heavy str) and armour soak values have reduced the 1-hit kill potential drastically. It's still a good finisher though, especially in groups.

Best results tend to be within the outer-reaches of the flamberges blade. Too close and it can be easy to miss or fuck it up so you only scratch them. Then the game is up and you have to do some actual fighting to kill them.

You also do more damage for being in the "sweet spot" of the weapon too.

Soloer or Group? The masters will usually try to flank the enemy a little (and so hit their unprotected backs), but with some team work (especially from cav) you can do a frontal charge and slaughter the enemy by the dozen.

How do I beat shielders? You may see some flamberges repeatedly hit a shield until it breaks. This takes time and the more time it takes for you to kill this guy, the less time you have to kill everyone else.

With your high athletics you will be constantly strafing either left or right, trying to get the shielder to make a mistake so they are at least side on, and then whack them over the head or use the correct side slash.

I still sometimes spam a shield or enemy, but also use them as a human body shield (as they backpedal) so i can get to an unaware opponent behind them or easy archer kill etc.

Some 1hs like to face hug, especially steel pick users. They really hurt and are annoying, but try to learn when and how to kick and you can score an easy hit (as well as making them more wary).

(click to show/hide)

The Spam

Usually choose the (directional) right slash, and keep doing it until there's nobody to do it on any more. This is possibly the most famous skill of The Way. I also tend to make lots of tk's using it :(

Then again, if everyone is dead and you are last man standing, you win, right?

The Feint

Can't believe i nearly forgot to put this in; feinting is key vs anyone who has more than one hand. You need to be FAST with your feints because your flamberge is SLOW and this is the only way you can make people panic and fuck up enough to give you an opening - obviously this is harder to perform vs good duellers. Changing swings from horizontals to verticals are best as it's easier to make manual blockers mess up.

The Chamber

The upwards chamber block (attacking an enemy with your overhead, a fraction after they attack you with an overhead or thrust) is the basic method of killing shielded spearmen. Dont use it vs fast melee because they can hit you with a slash even after you chamber them (ITS TRUE!). Doesnt always work, but often catches them unawares. Can result in your death if you fuck it up, as always.

For safety, It's recommended to block the first thrust to get an idea of his timing (its not uncommon for them to slightly hold their next attack though, so watch for it or you'll be raging in *Dead* chat.

Once you've become proficient at chamber blocks, its quite useful in battle/siege (side swing chambers + thrust chambers) as most people dont expect it.

The Footwork

Athletics is a must, even if you use light armour. The ability to circle around enemies, making them team hit or present their arse to you, is possibly the strongest ability of The Way.

If you wear heavy armour I cant stress the importance of athletics too. It's too easy for a slow tincan to be surrounded and slaughtered.

The Block

Yes, we do block. Rule of thumb is - if they block your swing and then attack, you block them back. Then you either backpedal and choose The Spam/The Feint/Directional attack, OR you use the Footwork.

The Warrior

I was trying to avoid telling people how to make their 2h characters, but as more and more new players play, i'd rather just say it once than keep telling them in-game;

(click to show/hide)

Directional attacks

The (directional) left swing is the least used but once you've learned its arc of death you can aim it quite well and it often disembowels an oppenent to your left side who thought they were not in danger.

The overhead is the most used in groups in The Way, and can cleave horse and man with one mighty stroke (once you've sidestepped the lance, that is). It's also the most precise and efficient way of killing a large group of foes who are unaware of you.

The (directional) right attack is used in The Spam, and is used when facing aware opponents. Often you can kill multiple opponents with this as they come into range, trying to avenge your previous attacker, one by one.

The thrust. Has become necessary in siege now and in tight spaces anywhere. Very possible to 1 hit kill with this + speed bonus + pierce damage.

As the first rough guide to The Way of the Flamberge, in written format, I will make changes over time so as to fully reveal the true power and teachings of the flamberge.

Other tips and tricks
Try standing behind a friendly stationary, friendly 1h while he blocks and swing thru him. I get so many kills on siege doing this. The same tactic can be used in moving fights but its a lot easier to tk doing this (yeah if i tk'd you then there's probably a 25% chance I was trying to use this technique and failed. invalid as of latest patch

A similar but safer method is to jump slash. Imagine your team mate is fighting an enemy and just made an attack, the enemy will now probably make his attack. Now is the time to run forward, jump and slash the guy in the face. Your team mate will take your enemy's blow (by either blocking it or just taking the full force) and your enemy will have no time to block your jump slash. As long as you remember to aim your slash at your enemy you cant go wrong. I dont think ive ever tk'd someone using this move.

Another trick that any melee can use is this: In any 2 v 1 situation where you are part of the "2" you should time your attack so yours lands while your ally is "recovering" his stroke. You truly can spam someone to death using this and the only way they can survive is via footwork or outside help.

Another pro tip - never fight an enemy from the front when you can backstab him.


Remember, keep swingin' it!

Tried and tested builds (usable)

18 Str 21 Agi, 6 Ps 7 Wm 7 Athletics 3 IF (good for plate users)
21 Str 18 Agi, 7 Ps 6 Wm 6 Athletics 4 IF
24 Str 15 Agi, 8 Ps 5 Wm 5 Athletics 5 IF (powerful build and not too slow)
Title: Re: "The Way of the Flamberge"
Post by: KingBread on January 06, 2011, 04:47:53 am
Random make a step forward and create own religion :)
Title: Re: "The Way of the Flamberge"
Post by: Baggy on January 06, 2011, 04:56:05 am
Oh Grand Master of the Order of the Mighty Flamberge I approve :D(i haz a spamberge as well)
+1
Title: Re: "The Way of the Flamberge"
Post by: ShinySpoons on January 06, 2011, 10:12:22 am
Just chipping in to emphasize the importance of feinting. The feint's with the flamberge is quite disconcerting seeing as you're moving a big ass 5lb weapon like it's a chopstick. Just because it has a slow weapon speed doesn't mean it feints slower as well. Against a good opponent, spamming and back pedalling won't work. every time you attack it's a pretty big commitment so make sure you're going to hit ;)

Title: Re: "The Way of the Flamberge"
Post by: RandomDude on January 06, 2011, 03:21:43 pm
Just chipping in to emphasize the importance of feinting. The feint's with the flamberge is quite disconcerting seeing as you're moving a big ass 5lb weapon like it's a chopstick. Just because it has a slow weapon speed doesn't mean it feints slower as well. Against a good opponent, spamming and back pedalling won't work. every time you attack it's a pretty big commitment so make sure you're going to hit ;)

Yes, this is quite true and the novice's can often trip up at these times.

It is a long, hard path and even I am still learning.

Sup Kingbread, i was going to steam u last night when i saw u playing but i was really tired and going to bed ^^
Title: Re: "The Way of the Flamberge"
Post by: Welcome_To_Hell on January 06, 2011, 04:19:50 pm
Ive Heirloomed my Flam, +3 speed is awesome. Cutting people down with the right swing or the overhead is just awesome.
Title: Re: "The Way of the Flamberge"
Post by: Thomek on January 06, 2011, 04:35:03 pm
I only rarely picked up the flamby from the ground, but from some experience fighting it, and getting killed by it may I add some useful tricks?

1. Holding the chambered weapon slightly longer than normal before release while backwalking.
Most people are on "auto" keeping their block only for a half second before attempting a new swing at ya. If timed right, you will release on them for a nasty insta-kill. (Aim for the head, easier with long range weps)

THIS ALSO HAS THE ABILITY TO CAUSE WEAPON STUN EFFECT, WHICH MAKES IT IMPOSSIBLE FOR THE OTHER 2H TO IMMEDIATELY STRIKE BACK.

2. The old backjump + slash.
Jump out of range of the attacker just after your swing, he will be tempted to swing at you, but instead of blocking, Jump away and hit him in the FACE!

Seriously, that weapon is overpowered. I dunno how.. but Georg could OUTSPAM MY BALANCED KATANA (106 speed) with it. True story. I had 30 Agi and 196 wpf in 2h, light armor as usual, while he was in full milanese as usual.  I didnt have a chance to return swing after I blocked. This happened repeatedly, as well as with Bulldog. wtf!! (He said I was too slow, but I think it might have something to do with a misalignement between the animation, the calculated hit, the block sound + ping issues. Who knows.

Anyway. Nerf it and make it unbalanced. I don't care if it's expensive.
Title: Re: "The Way of the Flamberge"
Post by: RandomDude on January 06, 2011, 06:20:03 pm
Ive Heirloomed my Flam, +3 speed is awesome. Cutting people down with the right swing or the overhead is just awesome.

Flamberges heirloom like great mauls now so we lost our +3 speed

I only rarely picked up the flamby from the ground, but from some experience fighting it, and getting killed by it may I add some useful tricks?

1. Holding the chambered weapon slightly longer than normal before release while backwalking.
Most people are on "auto" keeping their block only for a half second before attempting a new swing at ya. If timed right, you will release on them for a nasty insta-kill. (Aim for the head, easier with long range weps)

THIS ALSO HAS THE ABILITY TO CAUSE WEAPON STUN EFFECT, WHICH MAKES IT IMPOSSIBLE FOR THE OTHER 2H TO IMMEDIATELY STRIKE BACK.

2. The old backjump + slash.
Jump out of range of the attacker just after your swing, he will be tempted to swing at you, but instead of blocking, Jump away and hit him in the FACE!

Seriously, that weapon is overpowered. I dunno how.. but Georg could OUTSPAM MY BALANCED KATANA (106 speed) with it. True story. I had 30 Agi and 196 wpf in 2h, light armor as usual, while he was in full milanese as usual.  I didnt have a chance to return swing after I blocked. This happened repeatedly, as well as with Bulldog. wtf!! (He said I was too slow, but I think it might have something to do with a misalignement between the animation, the calculated hit, the block sound + ping issues. Who knows.

Anyway. Nerf it and make it unbalanced. I don't care if it's expensive.

Hmm i guess u really can teach old dogs new tricks, i rarely hold my swing at all and i didnt know you could cause stun with it.

The only time ive ever beaten a katana with flamberge is if we've both swung at the same time and he's bounced off my armour or i get a lucky strike in.
Title: Re: "The Way of the Flamberge"
Post by: Ujin on January 06, 2011, 06:26:20 pm

Seriously, that weapon is overpowered. I dunno how.. but Georg could OUTSPAM MY BALANCED KATANA (106 speed) with it. True story. I had 30 Agi and 196 wpf in 2h, light armor as usual
Anyway. Nerf it and make it unbalanced. I don't care if it's expensive.
Oh noez !!! The mighty katana spam didn't work with Georges !! Lmao Thomek :D . He didn't outspam you btw, he doesn't have 30 + agi and 106 speed , he's just a good player.
Title: Re: "The Way of the Flamberge"
Post by: Thomek on January 07, 2011, 01:33:57 am
Perhaps :-)

But I'm also not a half-bad player, and Bulldog is a good player too.. :-)
Title: Re: "The Way of the Flamberge"
Post by: Farrok on January 07, 2011, 02:16:06 am
Seriously, that weapon is overpowered. I dunno how.. but Georg could OUTSPAM MY BALANCED KATANA (106 speed) with it. True story. I had 30 Agi and 196 wpf in 2h, light armor as usual, while he was in full milanese as usual.  I didnt have a chance to return swing after I blocked. This happened repeatedly, as well as with Bulldog. wtf!! (He said I was too slow, but I think it might have something to do with a misalignement between the animation, the calculated hit, the block sound + ping issues. Who knows.

Anyway. Nerf it and make it unbalanced. I don't care if it's expensive.

yeah unbalanced would be good...



about the outspamming: i think its because of weight. when he hit you and you block you will be stunned for a little time because his weapon is heavier and than he can hut again.


and
Title: Re: "The Way of the Flamberge"
Post by: Kafein on January 07, 2011, 11:57:35 am
This post is slightly similar to my tutorial about how tu use a lolaxe (now called long poleaxe). You got some good points.
Title: Re: "The Way of the Flamberge"
Post by: Pecores_Marzi_le_fourbe on January 07, 2011, 01:39:05 pm
Hey i have to say that it's similar to the art of polearme use by guys like me :) i agree with all those points!

PS: block is useless if you have enough athletics  :arrow:  you can just run back at each hit. (ok im a lamer)
Title: Re: "The Way of the Flamberge"
Post by: The_Newer_Wind on January 09, 2011, 02:41:22 am
I love my flamberge!!!  :mrgreen:  I like hiding behind huge beams in sieges and when enemy comes i right swing and 1 hit kill them without them noticing! They dont see me so they are not ready!! Also I kill peasents!  :twisted:  Im a born spammer, but when i block i usualy cant stop and die since it is to slow, unless i drop and run, pick up and spam like hell!!  Also, you can get some a extra fast 2 hander with you if you for some reason duel.
Title: Re: "The Way of the Flamberge"
Post by: Hevi on January 09, 2011, 03:07:37 pm
 In dude we trust. +1 gj
Title: Re: "The Way of the Flamberge"
Post by: RandomDude on January 12, 2011, 08:11:20 pm
I need to play warband less cos sometimes i get lazy and just spam, not even bothering to block.

In NA last night i must of tk'd about 12 people lol... i guess it's these situations where the flamberge gets a bad name.
Title: Re: "The Way of the Flamberge"
Post by: Boss_Awesome on January 12, 2011, 10:13:48 pm
Nice work RandomDude!  Giving away all your secrets...  Anyway, just thought I would throw in one more tidbit since not everyone understands how this works.  When a heavy weapon is blocked by a lighter weapon, it can stun that person so they can't immediately counter.  However, there is a mechanic where if you block the same weapon a second time, you will not get stunned and can immediately counter.  So resisting the urge to counter after the first block is key.  However, i doubt very many weapons are heavier than flamberges so I guess this is more tip to counter flambergers...  :twisted:
Title: Re: "The Way of the Flamberge"
Post by: Thomek on January 13, 2011, 01:47:51 am
Awesome, just to correct your impression.

When you hold the swing there is a chance of stun if you hold it more than 0.7 sec? not sure of the exact time.. but it's more likely to happen with a heavier weapon.. It's not necessarily the first hit, but often is.
Title: Re: "The Way of the Flamberge"
Post by: Boss_Awesome on January 13, 2011, 08:43:57 pm
Yeah, it seems like it usually is the first one at least, I spent most of my time as cav so I'm not really an expert.  Didn't know they had to hold the swing for a second first... 
Title: Re: "The Way of the Flamberge"
Post by: 3ABP on January 14, 2011, 10:02:40 am
...
Seriously, that weapon is overpowered. I dunno how.. but Georg could OUTSPAM MY BALANCED KATANA (106 speed) with it. True story. I had 30 Agi and 196 wpf in 2h, light armor as usual, while he was in full milanese as usual.  I didnt have a chance to return swing after I blocked. This happened repeatedly, as well as with Bulldog. wtf!! (He said I was too slow, but I think it might have something to do with a misalignement between the animation, the calculated hit, the block sound + ping issues. Who knows.

Anyway. Nerf it and make it unbalanced. I don't care if it's expensive.
Did I correct understood what someone "overspam" your Katana with 106 speed by Flameberg?
Title: Re: "The Way of the Flamberge"
Post by: Thomek on January 14, 2011, 08:30:32 pm
I mean, that he could hit, I would block, and I could not hit him back before he hit me again. He was not chambering the 1st attack either.
Title: Re: "The Way of the Flamberge"
Post by: dagann on January 14, 2011, 09:42:01 pm
I mean, that he could hit, I would block, and I could not hit him back before he hit me again. He was not chambering the 1st attack either.

What were his ping and yours ?
Title: Re: "The Way of the Flamberge"
Post by: ShinySpoons on January 14, 2011, 10:08:24 pm
Thomek, thats the stun effect. When a lighter weapon blocks a heavier one, the lighter weapon is stunned and cannot counter right away. However, this can't happen twice in a row, so if you block twice, then you can continue as normal.
Title: Re: "The Way of the Flamberge"
Post by: Thomek on January 15, 2011, 03:53:20 am
ping was about the same as far as i remember. Around 50 for both. Tested it late at night with few people on server.

AFAIK the stun effect is not only the first swing necessarily. It can happen when you hold the first swing for more than 0.7seconds before release. You can do  it on later swings as well.. But correct me if im wrong on this.

This is not what I'm talking about though.

Title: Re: "The Way of the Flamberge"
Post by: 3ABP on January 15, 2011, 12:26:19 pm
I mean, that he could hit, I would block, and I could not hit him back before he hit me again. He was not chambering the 1st attack either.
Ok. Sometimes it happends.
But just look - here is 2 way:

1. Flameberg owner attack you first and here is a chance (depends of luck and skill both (attackers and defenders)) what when attackers land their swing on your katana,
after this he will hit you again earlier than you hit him.
BUT! Here is big difference between words HIT and HURT.
He can only hit you. You have not any problem to block this second attack. So, if you are not a new player, you have a 100% chance to block this swing.
And not only this one, but all next too - because of low speed of Flameberg.

2. Second way. You (or not you :) ) with katana with 104 speed (+probably DEX build= increased speed) (+if DEX build = high WPF = more increased weapon speed)
attacking Flameberg owner first. In this case he even can't counter attack. And Flameberg have not any chance at all to hit you (except chamberblock, but 88 against 104 - it's almost impossible). You always will hit earlier (land you hit) than Flameberg do 50% of their swing.
(added) even chamberblock can be slower than next katana swing.

Question - and who is OP now?

Answer - no one. All have their advantages and disadvantages. One weapon for duels and 1x2 battles. Second for backstabbing. Third - support in big dog-figts... e.t.c.
This is and it is good.
Title: Re: "The Way of the Flamberge"
Post by: Keltesh on January 16, 2011, 12:20:54 am
Is the flamberge gaining speed when heirloomed again?  That's what is showing in the heirloom thread.
Title: Re: "The Way of the Flamberge"
Post by: RandomDude on January 16, 2011, 03:59:58 am
Is the flamberge gaining speed when heirloomed again?  That's what is showing in the heirloom thread.

it gains 2 speed
Title: Re: "The Way of the Flamberge"
Post by: Belatu on February 08, 2011, 01:23:49 pm
I have read your words carefully and I will follow your way. My next char will be 2 hand/archer and your advices will be very usefull.

THX
Title: Re: "The Way of the Flamberge"
Post by: RandomDude on February 14, 2011, 09:13:39 pm
I have read your words carefully and I will follow your way. My next char will be 2 hand/archer and your advices will be very usefull.

THX

i had/have a 2h/thrower atm and i was wondering what it would be like as a flamberge/archer

i've never liked any archers i rolled but i never stuck it out to a decent level

there's obviously a noticable difference between 1wpf and 150 wpf when u swing a flamberge but what is the minimum wpf needed to be able to play well with flamberge?

i guess even with 1 wpf you can play well as 1v1'ing is a lot harder now anyway - players are better, there's no gap in level/stats etc
Title: Re: "The Way of the Flamberge"
Post by: Belatu on February 15, 2011, 01:17:57 am
Well I can say you that actually 56 wpf is not enough. So I will hit the 100 and then I will see. I am at risk of not being very good in any thing (archery and 2hander) but the actual state of things about archery make me try strange things like this.

I will tell you, but it usually takes me months to level up a char  :o
Title: Re: "The Way of the Flamberge"
Post by: RandomDude on February 16, 2011, 06:36:07 am
man my last post didnt make sense

what i was thinking (but didnt type) was that most of my kills are on unaware people and u dont need any wpf for that right?

but it also feels like faster wpf=faster ability to block (with slow wpf leading to "*dead* WTF i blocked!!" )

Title: Re: "The Way of the Flamberge"
Post by: Soldier_of_God on March 07, 2011, 09:11:39 am
i just read this now, after about 3 days of figuring out how to use the flamberge... this would have helped. +1
Title: Re: "The Way of the Flamberge"
Post by: Keltesh on April 07, 2011, 09:58:15 pm
This guide practically decided my main.  My main is Frederick_Von_Spamberge and I find the flamberge the most challenging weapon to use correctly.

Just to add a bit of advice, it seems that most people never expect an overhead or a stab from a flamberge.  I find the most effective technique is to chamber the famous right to left attack and then fient to an overhead.  Also spamming a couple of sweeping side attacks then holding your attack for a bit can really throw people off.  I suck at blocking and rely on footwork and fients (21/18 build) and pretending to be a clueless spammer for a couple of attacks then fienting/holding nets me a lot of kills, gets people overconfident.
Title: Re: "The Way of the Flamberge"
Post by: RandomDude on April 13, 2011, 12:39:28 am
This guide practically decided my main.  My main is Frederick_Von_Spamberge and I find the flamberge the most challenging weapon to use correctly.

Just to add a bit of advice, it seems that most people never expect an overhead or a stab from a flamberge.  I find the most effective technique is to chamber the famous right to left attack and then fient to an overhead.  Also spamming a couple of sweeping side attacks then holding your attack for a bit can really throw people off.  I suck at blocking and rely on footwork and fients (21/18 build) and pretending to be a clueless spammer for a couple of attacks then fienting/holding nets me a lot of kills, gets people overconfident.

yeah holding attacks works well and really helps when you're up against decent blockers/turtles

i only started to use it recently (before I became unable to play warband)

i just read this now, after about 3 days of figuring out how to use the flamberge... this would have helped. +1

lol glad to be of some use - what problems did you have with it?
Title: Re: "The Way of the Flamberge"
Post by: Baggy on April 22, 2011, 01:23:07 am
I don't use the flamberge anymore as it's so expensive.
Title: Re: "The Way of the Flamberge"
Post by: Berserkadin on April 27, 2011, 01:12:48 pm
Really loved to fight with flamberge, altough since I started the Lumberjacks I use a THWA instead, but missing my old flamberge, could rack up 20-30 kills
Title: Re: "The Way of the Flamberge"
Post by: Magikarp on April 29, 2011, 09:11:13 pm
Bye bye Flamberge builds, nerfhammer hits you unnecessary.
Title: Re: "The Way of the Flamberge"
Post by: RandomDude on April 29, 2011, 11:58:14 pm
Bye bye Flamberge builds, nerfhammer hits you unnecessary.

you mean the slots + no sheathe?
Title: Re: "The Way of the Flamberge"
Post by: Spawny on April 30, 2011, 12:03:45 am
you mean the slots + no sheathe?

No, it's unbalanced too.
Title: Re: "The Way of the Flamberge"
Post by: Magikarp on May 01, 2011, 12:21:56 pm
you mean the slots + no sheathe?
Damage nerf too.
Title: Re: "The Way of the Flamberge"
Post by: RandomDude on May 01, 2011, 11:32:15 pm
Damage nerf too.

wtf? :(
Title: Re: "The Way of the Flamberge"
Post by: Dom.Miguel on May 03, 2011, 05:31:28 pm
The flamberge lives on! even with dmg nerf i still rack uo some kills with mah alt
Title: Re: "The Way of the Flamberge"
Post by: La Makina on May 04, 2011, 10:30:09 am
Back on Thomek post: I had the same (experience) when fighting against a flamburger. I have a balanced build and I use heavier tool than katana (2H swords, 2h axes) and it happened to me that the flamburger could outspam my attack.  I did not expect such weapons to be fast.

I also had the same experience fighting against a glaive wielder (Templar_Tommyyy to not mention him).

The stun effect is usually obvious and I did not feel that my character reacted slower (but I cannot tell for sure).

Actually, I think that the flamburger (like good polearms wielder) has a perfect mastery of turning into the swing. The arc of danger means the flamburger can hit very early in his swing, so to compensate his low speed, the flamburger turn the body when attacking to hit at the start of the swing. If performed with good timing, the flamberge can hit first (to the extent the opponent does not turn his swing as well). This is the art of the flamberge.
Title: Re: "The Way of the Flamberge"
Post by: Magikarp on May 04, 2011, 12:05:45 pm
La Makina, you should already turn into your swing with every weapon available xD.
Anyways, I'm going GLA or Bardiche untill this retarded situation gets fixed.
Title: Re: "The Way of the Flamberge"
Post by: Thucydides on May 13, 2011, 07:56:40 am
La Makina, you should already turn into your swing with every weapon available xD.
Anyways, I'm going GLA or Bardiche untill this retarded situation gets fixed.

NOO don't they gonna nerf my GLA again!
Title: Re: "The Way of the Flamberge"
Post by: Glyph on May 16, 2011, 08:10:52 pm
what would be a good build for my flambergur?

thx

BTW i am still looking for a loomed Flamberge and i like to pay in money.
Title: Re: "The Way of the Flamberge"
Post by: isatis on June 29, 2011, 02:36:33 pm
Hi everyone! as a flamberge user myself(x1 heirloomed) here is my little advice (that works very well for me) for all flamberge user. The point of the flamberge is her unbeatable reach and her high CUT damage. so there the trick yes a not heirloomed flamberge have 46 damage in swing but it is cut so damage suffer a big penality vs armor. So to bypass that there is my advice: aim for the head! always aim for the head, when you swing rigth, when you swing left, when you swing up(for that you are a bit obligated!) and also when you stab. Why? caus the average player qear little armor on head ans also you get a boni with hit on head. Now how can you do that, two way, jump and swing down or not jump and swing up. this is my little advice for flamberge user.

hope this will help you in your game!
Title: Re: "The Way of the Flamberge"
Post by: RandomDude on July 27, 2011, 02:28:48 pm
small update - tips and tricks

ps - who -1'd my topic? =(

EDIT - ahh Zakwan - named and shamed!
Title: Re: "The Way of the Flamberge"
Post by: Casimir on July 27, 2011, 02:34:19 pm
I'll have to try that jump slash attack :P
Title: Re: "The Way of the Flamberge"
Post by: RandomDude on July 28, 2011, 02:32:48 pm
I'll have to try that jump slash attack :P

as long as u dont use it on me!
Title: Re: "The Way of the Flamberge" updated 23rd Sept 2011
Post by: RandomDude on September 23, 2011, 07:17:57 pm
Updated
Title: Re: "The Way of the Flamberge" updated 23rd Sept 2011
Post by: Torp on September 26, 2011, 04:52:43 am
i just bought an mw flamberge, and even with my heavy armor and str build, one of my most efficient ways of attacking (especially vs. shiedlers) is this (it's basically jus ta castor :D):

Block your opponent as he attacks (we assume you are in a fight here), then left wing while moving to your right (your enemy will follow you), as soon as he blocks your first hit, you sidestep to the left while making a right-swing  (try to facehug him while still getting just enough angle to make your flammy hit) - his short weap will glance off you because of the way you are positioned (he cant react fast enoguh to keep up with your sidestep), but your longer flamberge can get a hit in.

This works vs. a lot of players, and they are always liek "Wtf, how do you do tha twith a flamberge and str build?" - it's nice :)
Title: Re: "The Way of the Flamberge" updated 23rd Sept 2011
Post by: RandomDude on September 26, 2011, 06:38:37 pm
i just bought an mw flamberge, and even with my heavy armor and str build, one of my most efficient ways of attacking (especially vs. shiedlers) is this (it's basically jus ta castor :D):

Block your opponent as he attacks (we assume you are in a fight here), then left wing while moving to your right (your enemy will follow you), as soon as he blocks your first hit, you sidestep to the left while making a right-swing  (try to facehug him while still getting just enough angle to make your flammy hit) - his short weap will glance off you because of the way you are positioned (he cant react fast enoguh to keep up with your sidestep), but your longer flamberge can get a hit in.

This works vs. a lot of players, and they are always liek "Wtf, how do you do tha twith a flamberge and str build?" - it's nice :)

Funnily enough i was just telling my guys a similar thing in the duel server the other day - if you right swing move left and if you left swing move right - it hits faster

I'll try what you suggested if I can remember how to perform it correctly (i always forget a lot of things when fighting)
Title: Re: "The Way of the Flamberge" updated 23rd Sept 2011
Post by: Siiem on September 26, 2011, 07:29:07 pm
Archery deserves a bootheel to da face, not love... never, ever love.
Title: Re: "The Way of the Flamberge" updated 23rd Sept 2011
Post by: RandomDude on September 27, 2011, 06:25:23 pm
Archery deserves a bootheel to da face, not love... never, ever love.

wouldnt it be pretty awesome if these new hit detection physics actually took into account when an arrow hit your weapon?

you could block that crap all day long then, with a bit of luck
Title: Re: "The Way of the Flamberge" updated 23rd Sept 2011
Post by: Torp on September 29, 2011, 10:30:47 pm
Random when are you having a flammy tournament? :D
Title: Re: "The Way of the Flamberge" updated 23rd Sept 2011
Post by: RandomDude on September 29, 2011, 11:09:23 pm
Random when are you having a flammy tournament? :D

When i get some guy in the clan who has a decent computer
Title: Re: "The Way of the Flamberge" updated 23rd Sept 2011
Post by: Frank on October 17, 2011, 09:18:14 pm
Epic guide, about to respec to this build 18/21.

Need an armor guide please, and what skills etc I should level up first (respeccing from level 25)
Title: Re: "The Way of the Flamberge" updated 23rd Sept 2011
Post by: RandomDude on October 18, 2011, 01:35:07 am
Epic guide, about to respec to this build 18/21.

Need an armor guide please, and what skills etc I should level up first (respeccing from level 25)

i pm'd you

my net is a bit dodgy so lemme know if you didnt get it
Title: Re: "The Way of the Flamberge"
Post by: IR_Kuoin on October 25, 2011, 11:50:32 am
I had 30 Agi and 196 wpf in 2h.

Thomek 30 agi (10 WM) only gives 189 wpf, 11 WM gives 196 wpf  :rolleyes:


 :mrgreen:
Title: Re: "The Way of the Flamberge" updated 23rd Sept 2011
Post by: Lordark on December 31, 2011, 07:52:46 am
Good luck with the flamberge school. Reminds me a No Dachi Dojo in Shogun 2.

Keep swinging away and watch your flank for those pesky lancers!
Title: Re: "The Way of the Flamberge" updated 23rd Sept 2011
Post by: RandomDude on January 13, 2012, 02:29:44 am
Small update (added builds)