cRPG
Other Games => Guild Wars => Topic started by: SeQuel on June 22, 2012, 08:20:13 am
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http://www.arena.net/blog/help-us-stress-our-servers-on-june-27
"All players who have pre-purchased Guild Wars 2 are invited to participate in our upcoming stress test. This four-hour test event will run on Wednesday, June 27th, from 10 a.m. to 2 p.m. PDT (GMT-7)."
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Meh, 4 hours I just want the actual game..
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Well I'll be packing to leave uni so no playing for me!
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and I'll be at work all day, lovely.
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So if there's a stress test on June 27, then it doesn't come out June 26 as GameStop says.
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So if there's a stress test on June 27, then it doesn't come out June 26 as GameStop says.
Never listen to any release dates from any site unless it's the games original site or said person from company gives a statement saying otherwise.
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That GW blog post also says that they'd like to do this stress test before the next beta weekend. So there's at least another beta weekend.
But what has me really worried about the release date is the earlier blog post on June 12 that said they were looking to hire character artists, and part of the application process is to create meshes for the artist renderings of characters they provided on the page. So they've still got to hire people for that and have them create new meshes for characters... which I bet means they'll redesign all the characters (NPCs and players, and all the equipment), since they'll probably want consistent quality across everything. That's gotta take a while.
I'm thinking the earliest they'll release is this fall, but perhaps more likely is they'll have it out for Christmas. That's my guess, at least.
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I would check in 30-60 minutes before the start time if you're actually going to be around and want to sneak in early.
So far all of their events have started early.
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Played for a few hours. Somehow I got bored because most of the events I was trying were made for groups. This game is really clan based.
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Played for a few hours. Somehow I got bored because most of the events I was trying were made for groups. This game is really clan based.
I'm not quite sure what you mean by events? Dynamic events and the hearts are both soloable.
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I'm not quite sure what you mean by events? Dynamic events and the hearts are both soloable.
Well as a thief some of it was hard. I'm lvl 18? ATM and the events were capture the centaur camp and they weren't soloable. Still a few hours I didn't get far to go other events.
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Well as a thief some of it was hard. I'm lvl 18? ATM and the events were capture the centaur camp and they weren't soloable. Still a few hours I didn't get far to go other events.
I was a Thief, got to level 23 and never had any troubles. I mean maybe some dynamic events but generally people go to them and work together.
Though since it was just 4 hours I bet a lot of people were PvP'in.
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I was awake during the whole stresstest... :D
because I had to write a seminar paper, I didn't do earlier. -.-
Screw you, laziness of mine.
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What are dynamic events? I thought they were the hearts.
As far as the difficulty in general, I thought things were nicely challenging, especially if you're under the level you should be for the area. It seemed like I would constantly be just under the level of the area when I only played PvE, and I'd even get some warnings on missions that it wasn't recommended at my level.
But once I played WvW for a while and gained a bunch of levels and much better equipment, I was finding those same PvE areas to be a pushover, despite the fact that it's supposed to bring your level down to match the area. I think there must be some bonuses that stay, like perhaps it lowers your vitality (health), toughness (defense), and all those other stats, but keeps the stats on your equipment?
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Oh, and this time in WvW, I was on the dominating WvW team. It was the absolute worst. I felt bad for even contributing to the domination. I much preferred it when I was on one of teams getting dominated so I could actually fight a battle that wasn't already won, and actually use strategy and look to coordinate a defense of a castle instead of just blindly zerging everything.
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What are dynamic events? I thought they were the hearts.
As far as the difficulty in general, I thought things were nicely challenging, especially if you're under the level you should be for the area. It seemed like I would constantly be just under the level of the area when I only played PvE, and I'd even get some warnings on missions that it wasn't recommended at my level.
But once I played WvW for a while and gained a bunch of levels and much better equipment, I was finding those same PvE areas to be a pushover, despite the fact that it's supposed to bring your level down to match the area. I think there must be some bonuses that stay, like perhaps it lowers your vitality (health), toughness (defense), and all those other stats, but keeps the stats on your equipment?
Dynamic events are the events that pop up randomly that notify everyone in the remote area to help out. Then everyone comes to said place and completed said objective. Depending on how much you contribute it will record you accordingly.
The hearts are just the hearts on the map that you do, the dynamic questions are the orange circles that only pop up if you're near em.
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Oh, and this time in WvW, I was on the dominating WvW team. It was the absolute worst. I felt bad for even contributing to the domination. I much preferred it when I was on one of teams getting dominated so I could actually fight a battle that wasn't already won, and actually use strategy and look to coordinate a defense of a castle instead of just blindly zerging everything.
Yeah, they have a server ranking system that will even these things out over time (pro servers will fight other pro servers) but for these weekend events and short term tests, it's all too easy to be on a team that totally dominates and that's just no fun.
Plus the best XP/gold in the game that I've seen comes from being in a position where you're holding a defense for half an hour in a hard fought battle. They're banging on the door, you're getting some kills with siege engine defenses and the XP and gold just flows in. Can't get that if your server is totally dominating.