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Topics - Vibe

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This sounds pretty promising and considering this is actually backed by decent funding, it just might happen. Something to finally refresh the MMO scene? and isn't fucking korean

General Off Topic /
« on: July 08, 2018, 01:02:42 pm »

(click to show/hide)

General Off Topic / don't fall for chubby ass thot cosplay
« on: October 10, 2017, 10:37:40 am »

captain autismo tells it like it is


The new ultra-hype of the fighting game community. Everywhere I look people are losing their minds in excitement over this. Myself included, especially since Dragon Ball was a huge thing in my youth.
And not without reason as well, since the developer is ArcSys, who made the amazing Guilty Gear (though not that popular due to having an unknown anime theme).

Can't get over how amazing the animations and art looks. Why watch anime when you can play it?

Here's some more gameplay:

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So finally a Western multiplayer game coming to PC. At first they wanted to do a kickstarter but their initial investors saw how much positive feedback and interest there was in this once they announced it and decided to fully fund them. This means there'll be no classic kickstarter/early access bullshit, but rather (hopefully) a released full product.

... and all the other things floating around out there / Lands of Lords
« on: February 23, 2017, 10:38:23 am »
Somewhat of a repost from Melee forums, now that these are a bit more active again.

Lands of Lords
In a medieval persistent world, develop your lands, cities and armies, become a fearsome war lord or a peaceful merchant.

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Lands of Lords is a medieval browser game that resembles a mix of Anno and Crusader Kings. Since it's a browser game it's a bit slow paced, at least at start - but later on the game really picks up. The game has an incredible amount of depth:
- it has an immense amount of resources and craftable items (just as an example, you have more than 30 types of wood each with their own properties and uses
- you control so called units of 10 people, each with their own stats, skills, happiness, consumption and equipment such as tools/weapons, that you can train into different professions (there is a lot of professions, these are just the crafting professions:
- almost every profession is supported by its own building type as well, in addition to being able to build huts and houses, streets, temples and a bunch of other buildings
- crafting has a quality component to it, so it matters what quality resources you use if you want to reach the best quality end product (which provides more bonuses)
- a nobility system with a hierarchy (Empires, Kingdoms, Duchies, Counties, Viscounties, Baronies, and more)
- a combat/military system including different types of military units and buildings such as keeps, castles, walls, ...
- a player market which the AI units also use to buy goods to satisfy their needs

The good thing I would mention here is that while you can pay subscription to the game, free players are not at a disadvantage, it's a very fair business model.

A bunch of us are currently settled north and are under the same Duchy called Skógrheim:
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If you want to play with us join our Discord:
We can help you get started as the game can be quite overwhelming to new players. If you want to play on your own then here is the link:

Anyone else enjoys playing business/economy/trading management games? So basically little to no focus on combat, but rather just making your business prosperous.

The Guild 2 has to be one of my favourite games of all times, basically running a medieval family business that can later dive into politics as well. Lots of great features.
I recently also discovered Capitalism Lab (standalone expansion of Capitalism 2) - I basically just started playing it so I'm still learning the ropes, but I feel like the game has a lot of depth. Plus, 2D isometric graphics yay!

If any of you know any other cool games like this (I know of Anno series), feel free to mention them.

... and all the other things floating around out there / Street Fighter V
« on: February 15, 2016, 08:54:56 am »

The legendary fighting franchise returns with STREET FIGHTER® V! Stunning visuals depict the next generation of World Warriors in unprecedented detail, while exciting and accessible battle mechanics deliver endless fighting fun that both beginners and veterans can enjoy.

Release date: Tomorrow! (16.02.2016)

Biggest changes from previous version:
- New characters
- No chip deaths
- Backdash invincibility
- Variable gauge
- Shared online with PS4
- Easier links

No chip deaths prevents those frustrating moments when the enemy could just chip you to death. There is no more backdash invincibility either. Variable gauge provides extra depth because it changes characters attacks. Shared online with PS4 will help keep the game's online mode populated.

The biggest change, especially for new players, is easier links though. They basically removed all the one-frame links that you had to pull off if you wanted to combo successfuly. Combos are now easier to perform, basically. Previously you had to spend hours upon hours in training mode to drill into your head / muscle memorize because the timing you had to have to perform a 1-frame link was pretty absurd. In SFV it's easier to do that though, do to 1-frame links being 3-frame links. This makes Street Fighter V for new players much less frustrating to pick up and shifts the focus of combat from perfect combo execution to other parts of the combat, like spacing, zoning, reacting to opponent.

Anyone else getting it?

PS: If you are, don't buy on Steam. You can get it at almost 50% of the price at resellers. Cdkeys has it for 28.90€

General Off Topic / Meanwhile in Space
« on: December 22, 2015, 10:55:06 am »
Why this thread? Well there's no muslims in space!

In all seriousness though:

SpaceX just managed to land a first stage rocket back to earth:

For anyone wondering what the real significance of this historic event is:

    Rockets cost about 50-100 Million dollars
    Propellant costs about 200,000 - 1 Million dollars

It currently costs about 2,500 dollar per pound of payload into LEO (Lower Earth Orbit) and SpaceX is the cheapest on the block

If you can reuse the rockets, this price can probably be brought down to one tenth of that (250 dollar per pound) which makes access to space tremendously cheap

As another topic, astrophotography is like porn to me.

A pic of a newborn star emmiting two jets in Herbig Haro 24 (Milky Way), taken from Hubble:
(click to show/hide)

Soul Nebula, a picture taken over 18 nights and 108 hours:
(click to show/hide)

Once you hear how much effort goes into making one of these pictures, you really start to appreciate it. I even considered getting a reflecting telescope myself (those are the wider ones meant for more deep space observation), but since reflecting telescopes depend much more on light than refracting, and I live in the capital city which is polluted with light... rip dream

General Off Topic / I ask you Slavs !
« on: November 17, 2015, 12:09:29 pm »
apology for poor london

when were you when stalin dies?

i was squat at home eating matushkas borscht when yevgeni call

'stalin is kill'


Seems like a great alternative to Battlefront (2).

Angels Fall First is a first person combined-arms sci-fi wargame.
From commanding the battle standing on the bridge of your flagship all the way down to frantic infantry firefights - AFF brings together all the combat you ever wanted.
Featuring tactical team-oriented gameplay and offering a wide selection of weapons, tools, vehicles and spacecraft, AFF focuses on objective-based scenarios with a high degree of replayability, playable both online and offline.

Detailed Feature List

    Combined-arms combat - fly starfighters and capital ships, drive vehicles and fight on foot.
    Objective-based matches, each map features a unique scenario with an escalating set of objectives, plus a Territory Control gametype.
    Multiplayer up to 64 players, dedicated and listen servers, with bots able to fill in for players in any role.
    Full AI bot support - use bots to increase body count for matches with fewer players. AI understands every aspect of gameplay, including the chain of command. Offline play is possible, as well as co-op style of matches where human players face off against bots.
    Tactical, squad-based infantry gameplay.
    Customizable infantry, vehicle and spacecraft loadouts.
    Infantry suit modifications to personalize the gameplay style - pick a light suit to run circles around your enemies or a heavy suit to withstand their fire.
    A huge variety of unique infantry loadout items - weapons, mods, customizable sights, underslung launchers, deployable turrets and more.
    Intricate gun handling, multiple firemodes per weapon, material penetration, leaning around corners, reviving teammates.
    16 different capital ships to take command of, defend, repair or board and sabotage from the inside.
    Multiple fighter and bomber classes to pilot, launched from capital ships and stations.
    Space battles in which all ships are pilotable from huge battleships to the fighters they launch, infantry combat within capital ship and station interior locations.
    Space fighters also with customizable weapons and subsystems.
    Planetside battles involving infantry, vehicles, aircraft and sprawling environments.
    Vehicular ground combat in all its shock and awe glory.
    Customizable personal or multi-crew vehicles delivered right onto the battlefield by dropships. Switch out weapons and add vehicle mods as you earn more points.
    Commander mode - an elected commander can issue orders to squads from a tactical overview map - but if nobody feels like it, the AI commander is always ready to serve.
    Flexible loadout points system - nothing is locked, but everything costs you points earned in battle.
    Persistent player stats.
    Wiki website with extensive lore describing the Angels Fall First universe.
    Gigabytes of content created by a team of industry-moonlighting pros and talented amateurs over nearly a decade.

From the same people that brought us Dwarf Fortress to play online/through browser (doesn't save as of now!) to download

i dont know what im doing, but i did try to steal a jeep just to get shot in the stomach by popos and beaten to death  :lol:

Spam / For the kids
« on: August 06, 2015, 10:48:54 pm »

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