Author Topic: Siege map submissions for official servers  (Read 18655 times)

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Offline Elindor

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Re: Siege map submissions for official servers
« Reply #60 on: July 23, 2012, 07:07:39 pm »
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Ok, small update to the monastery...

HIMMELSBERG MONASTERY (1.1)  7/23/2012
All pretty minor changes overall since I think this one was mostly balanced, but should overall give offense a slightly better chance.

- made main door opening into sanctuary (where flag is) slightly WIDER
- increased visibility and access from the main courtyard to the SIDE STAIRS (leads to roof of sanctuary)
- widened overhang platforms on second story of sanctuary to allow for easy descent from roof
- revised and slightly minimized the pews in the sanctuary to allow for better combat flow
- removed a number of candles and other particle creating objects to help reduce any FPS lag that may have been present

SCO FILE :  https://docs.google.com/open?id=0B0bUrKT_N7X4Y3BGekhoRDl3UGc
Elindor, Archon of the Holy Guard
Holy Guard Thread :HERE
Banner Shop : HERE // Map Thread : HERE

Offline ICEMAN1779

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Re: Siege map submissions for official servers
« Reply #61 on: July 24, 2012, 01:56:31 am »
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Bertreford_Keep1.5 patch.

Download it here
http://www.mediafire.com/?6an5mw9d0hl3352

1. Moved all entrypoints.
2. Moved all defender entrypoints as far away from attackers entrypoints. To the back of the castle.
3. If this dont fix it. deleat the map......
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Offline ICEMAN1779

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Re: Siege map submissions for official servers
« Reply #62 on: July 28, 2012, 09:14:55 am »
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I am proud to announce five new siege maps to the CRPG community. 8-)

Each map has its own small storyline behind them. Or you could just use your imagination.  :lol:


Orlaugg's Hold
Download it here
http://www.mediafire.com/?cada3x0eun5l3ui
Tour http://www.youtube.com/watch?v=83aTKI4QZno

Hori's Hold
Download it here
http://www.mediafire.com/?c363vdyelqjyngq
Tour http://www.youtube.com/watch?v=R-OT3p5cBiQ&feature=relmfu

Woofalls Castle
Download it here
http://www.mediafire.com/?cgx21o52u1ctid1
Tour http://www.youtube.com/watch?v=XP7MPdQ59Sg&feature=relmfu

Rione Stronghold
Download it here
http://www.mediafire.com/?f0f1y0hfgcli5z0
Tour http://www.youtube.com/watch?v=5kOWkz0cwIg

Anor Stronghold
Download it here
http://www.mediafire.com/?4fcw2tx3cc9nmj6
Tour http://www.youtube.com/watch?v=huUS5CJjKas

I hope you all injoy the new maps cheers :mrgreen: :mrgreen: :mrgreen:

Bertreford_Keep1.5 patch.

Download it here
http://www.mediafire.com/?6an5mw9d0hl3352

1. Moved all entrypoints.
2. Moved all defender entrypoints as far away from attackers entrypoints. To the back of the castle.
3. If this dont fix it. deleat the map......
visitors can't see pics , please register or login

Offline ICEMAN1779

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Re: Siege map submissions for official servers
« Reply #63 on: August 03, 2012, 02:28:20 am »
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Any word on the maps i made? i have not hurd anything in a week....
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Offline Elindor

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Re: Siege map submissions for official servers
« Reply #64 on: August 03, 2012, 03:16:57 am »
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==============
UPDATE TO : ROCHESTER CASTLE
==============


V1.5 - ON 8/02/2012   

Some pretty major changes to gameplay
- Lowered keep structure A LOT!
- Made back access to flag area same as front
- Made flag area MUCH bigger for better fighting area
- Moved many defense spawn points to flag platform for balancing with new changes

SCO : https://docs.google.com/open?id=0B0bUrKT_N7X4aGhDRmJwSThwUEk
Elindor, Archon of the Holy Guard
Holy Guard Thread :HERE
Banner Shop : HERE // Map Thread : HERE

Offline Elindor

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Re: Siege map submissions for official servers
« Reply #65 on: August 05, 2012, 03:37:49 am »
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Haven't seen any updates on the Map Rotation thread....Mustikki, Jacko?  I only bring this up cause the current version of Rochester makes people rage quit  :oops:

So it would be great to get the latest version updated onto servers (post above this one....big changes)
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Holy Guard Thread :HERE
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Offline Jacko

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Re: Siege map submissions for official servers
« Reply #66 on: August 05, 2012, 11:44:59 am »
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Been tones of updates to maps, updated rochester yesterday. Just been to lazy to write em out.
Monkeys!

Offline ICEMAN1779

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Re: Siege map submissions for official servers
« Reply #67 on: August 05, 2012, 09:05:13 pm »
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Im still waiting for feedback on the maps i posted on 7/28/12  :cry:
« Last Edit: August 05, 2012, 10:24:55 pm by ICEMAN1779 »
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Offline Elindor

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Re: Siege map submissions for official servers
« Reply #68 on: August 06, 2012, 02:32:25 am »
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Been tones of updates to maps, updated rochester yesterday. Just been to lazy to write em out.

Cool, thanks Jacko.  People just hated the vertical on the old version so it was killing server.  Hopefully once server is restarted that new change will go in (much shorter keep in middle, etc) and it wont be so bad anymore :)
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Offline Elindor

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Re: Siege map submissions for official servers
« Reply #69 on: August 09, 2012, 10:54:25 pm »
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HIMMELSBERG MONASTERY
Update 1.2
  8/9/2012

SCO : https://docs.google.com/open?id=0B0bUrKT_N7X4UzVaSFZRY3VwRm8

Minor changes :
- put railings on bridge
- moved offense spawns forward a bit
- made roof access/descent a bit easier

Elindor, Archon of the Holy Guard
Holy Guard Thread :HERE
Banner Shop : HERE // Map Thread : HERE

Offline ICEMAN1779

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Re: Siege map submissions for official servers
« Reply #70 on: August 13, 2012, 06:18:04 am »
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Anor Stronghold:  :D
1. Removed 50% of the light and smoke effects.
Download it here
http://www.mediafire.com/?csjk189az9qu2uu

Rione Stronghold: :mrgreen:
1. No patch.
Download it here
http://www.mediafire.com/?f0f1y0hfgcli5z0

Woofalls Castle: :wink:
1. Added a small second layer of defense.
Download it here
http://www.mediafire.com/?o33q7caz8oxz806

Orlaugg's Hold: :?
1. Added ramps for attackers when leaving the boats.
2. Removed  a bunch of night lights.
3. Fixed a wall on the right side that was not blocking anything.
4. Changed the cloth bridge to a deployable ladder.
5. Added some small props.
Download it here
http://www.mediafire.com/?e1zwag68qd244e6

Hori's Hold: :rolleyes:
1. No patch.
Download it here
http://www.mediafire.com/?c363vdyelqjyngq
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Offline Zlisch_The_Butcher

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Re: Siege map submissions for official servers
« Reply #71 on: August 13, 2012, 11:57:32 pm »
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Cazawa Keep:
Pictures:
(click to show/hide)
Download:
https://dl.dropbox.com/u/69146870/scn_cazawa_keep.sco
scenes.txt shit:
256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000000c000050000048a1600001338000077ad000013f3
  0
  0
 outer_terrain_desert
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Elindor

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Re: Siege map submissions for official servers
« Reply #72 on: September 18, 2012, 07:08:22 pm »
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---------------------------------------------
ROCHESTER CASTLE UPDATE - V 1.6
---------------------------------------------


SCO: https://docs.google.com/open?id=0B0bUrKT_N7X4X21OZXJpYVZBNTQ


- Added ladder up to flag platform (on side where siege tower comes in)
- Added destructable door from where new ladder comes up to flag area
- Widened stairways on front and back of flat platform for more access
« Last Edit: September 18, 2012, 07:13:27 pm by Elindor »
Elindor, Archon of the Holy Guard
Holy Guard Thread :HERE
Banner Shop : HERE // Map Thread : HERE

Offline z3nn

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Re: Siege map submissions for official servers
« Reply #73 on: September 21, 2012, 06:26:20 am »
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My first map xD!

-----------------------------: Ayotaya :-----------------------------------

(click to show/hide)

DOWNLOAD
http://mountandblade.nexusmods.com/mods/3799
http://www.mediafire.com/?o86e1yt9yv4qrao
« Last Edit: September 21, 2012, 06:36:06 am by z3nn »
lubs r HURT~~~~~~~~~ !! ;_;

Offline KingBread

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Re: Siege map submissions for official servers
« Reply #74 on: November 05, 2012, 08:21:24 pm »
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Why there are so many nice maps in this topic and most of them are unused, instead some super bad ones are implemented. I don't know the name but one with gate and flag next to cave is like team deathmatch. No diffrent routes no important points to capture.
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