- Rain reduces movement speed by roughly 7.8%
- Rain reduces bow damage by 10%
- Rain reduces crossbow damage by 25%
Rain can't have constant movement impact because that highly depends on the surface it falls on.... the difference between mud and a green field,
Also I don't see how rain would make a crossbow bolt hurt less, or an archer draw less quickly.
Historically speaking, heavy rain was supposed to jam crossbows but archers never had a problem with this (Agincourt)
Actually Takeda miscalculated the rains effects on Oda's arquebuses in the battle of Nagashino to disastrous consequences (they thought they would malfunction).
My conclusion is that we have to think much deeper and delve historically deeper before considering rain effects.
Rain can't have constant movement impact because that highly depends on the surface it falls on.... the difference between mud and a green field,
Also I don't see how rain would make a crossbow bolt hurt less, or an archer draw less quickly.
Historically speaking, heavy rain was supposed to jam crossbows but archers never had a problem with this (Agincourt)
Actually Takeda miscalculated the rains effects on Oda's arquebuses in the battle of Nagashino to disastrous consequences (they thought they would malfunction).
My conclusion is that we have to think much deeper and delve historically deeper before considering rain effects.
Rain is a horribly implemented shit feature that randomly nerfs xbowies, my old friendchers, and people who don't stack str.
I disabled particle effects, so...yeah.
:mrgreen: :mrgreen: :mrgreen:
I disabled particle effects, so...yeah.
:mrgreen: :mrgreen: :mrgreen:
there should be like 5% chance for it to happenYes, if penalties are not removed outright I completely agree, what was it 15% chance now or so? Feels like a whole lot if you play just a few hours straight.
Perhaps rain effects could persist in Strategus (and the upcoming Epic) which are in fact meant to be more of world simulators / sandbox MMO's?Sure! Being stuck on one map with tarded weather for 90+ minutes is so fun! :cry:
I don't see how rain is oh so advantageous to strength builds, isn't there a percentual movement speed modifier?
So an agi build that is twice as fast as a strength build pre rain is still gonna be twice as fast as him with rain.
where are this tincans and uber str builds you speak of?
As an archer I don't find that rain does a massive amount either way
but there aren't really any weather effects that specifically disadvantage melee (as a whole) or cav.
Again, try to play melee, your ath gets shit upon
I dunno your ath, but everything over 5 ath seems to be useless.
So if you have like 8 ath you feel like your wasted your points.
should do a poll on fog, seeing as there's a mod to remove it and i'm sure most ranged have done so, why have it?ban them