Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Espu

Pages: 1 2 [3] 4 5 ... 52
31
Closed Requests / Re: Unban KarwaszBarabasz
« on: April 20, 2012, 07:57:15 am »
Banned on 18.04.2012 21:22:50 for teamkilling. Kicked you once for it, you came back and returned to your evil ways.
Scheduled unban 21.04.2012 22:22:50

Edit: Apparently this was your fourth ban this month. Ban is now global and duration extended to a week. Scheduled unban 25.04.2012 22:00:00.

32
Put the launcher in the same folder that you want the mod to run from.

33
General Discussion / Re: HOMOPHOBIA
« on: April 18, 2012, 09:06:30 am »
This thread seems to be complete.

34
Beginner's Help and Guides / Re: Calculator bows damage for archers
« on: April 18, 2012, 08:34:08 am »
Very cool, I love the armor value slider that displays the actual armor that matches the value.

If you can and want to, you could make it a jQuery module like the stuff my calc uses. I could then give you contributor access to the calculator repository so you could update it there. It would then make it it's way to the production calculator site. Unless you prefer having your own calculator of course.

35
Scene Editing / Re: [Feedback] Maps on official servers
« on: April 10, 2012, 08:49:03 pm »
EU4 now has a map-shuffler script in place. During the nightly reboot cycle it also shuffles the map order so that every day a brave new rotation is in place.

Poke me on irc tomorrow morning if the server is down. :p

36
General Discussion / MOVED: Who banned me and for how long?
« on: March 26, 2012, 01:06:58 pm »

37
General Discussion / Re: Gold is worhtless
« on: March 21, 2012, 11:46:47 am »
Free market!

38
Thanks, bug. Saving works, loading saves not.

Fixed, will deploy to production later.

39
General Discussion / MOVED: Question: items balance
« on: March 17, 2012, 12:54:51 pm »

40
cRPG Technical problems / Re: Bugtracker
« on: March 17, 2012, 08:08:27 am »
..Now, I got an e-mail telling me the bug has been 'RESOLVED'/'FIXED'..

Takes a while for stuff to roll into production, Resolved/fixed means it's fixed in the code repository but is not necessarily on the live site yet. Stay patient, should be up soonish.

41
Refresh/clear cache (Ctrl+F5 on Chrome).

42
Created a github repository (link in first post). Stuff should be safe from now on and also contributing is easier in case someone else wants to chip in with cool codes.

Elmokki's stuff will go live tonight.

43
cRPG Technical problems / Re: Character name is already in use
« on: March 08, 2012, 06:07:33 pm »
Wait a few moments for the connection to time out. Should work by now.

44
..if you really wanted things admined properly, you seperate the admin pool out..

So removing battle admin rights from some admins who prefer battle and leaving them with siege admin rights only would improve the overall situation.. how exactly? They'd suddenly play siege because they have admin rights there, even if they really prefer playing battle?

Recruiting more admins (perhaps with some weight put to where they prefer to play) is the only viable solution (besides fixing the obvious game mechanic flaws like autobalance abuse).

45
Closed Requests / Re: [UNBAN] SoA_rabbitstayla
« on: March 06, 2012, 05:17:48 pm »
Player   SoA_rabbitstayla
Banned by   Sir_Ironlake
Ban Date   04.03.2012 19:21:26
Scheduled Unban   06.03.2012 19:20:00
Ban reason   teamkiller

Pages: 1 2 [3] 4 5 ... 52