Author Topic: Europe1300 - Medieval Browser Game  (Read 49301 times)

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Offline Relit

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Re: Europe1300 - Medieval Browser Game
« Reply #405 on: February 24, 2014, 01:41:50 pm »
+1
I'm not signing an alliance with Norway until you guys get your titles and rulership under control :)

Well Artyem is the King and wont be losing it anytime soon, its just the Count of Oslo and Borg that they keep stealing away from us.

Offline Kafein

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Re: Europe1300 - Medieval Browser Game
« Reply #406 on: February 24, 2014, 01:42:27 pm »
+1
Add Flanders plox

Offline [ptx]

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Re: Europe1300 - Medieval Browser Game
« Reply #407 on: February 24, 2014, 01:45:00 pm »
0
I think that maybe we shouldn't scare the natives off with our mega zerg and should do some wars among ourselves too. Let's not be UIF, mkay?

Offline Kafein

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Re: Europe1300 - Medieval Browser Game
« Reply #408 on: February 24, 2014, 01:56:17 pm »
+1
I think that maybe we shouldn't scare the natives off with our mega zerg and should do some wars among ourselves too. Let's not be UIF, mkay?

Any of the old superpowers still has more combined levels than all of us together, I think it's fine.

Offline Miwiw

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Re: Europe1300 - Medieval Browser Game
« Reply #409 on: February 24, 2014, 01:57:27 pm »
0
What, except for gold, does the loser of a war lose?
Anyone sure what Supremacy really changes?

So I know what Supremacy means itself, but I'm not sure about ingame consequences.
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Offline Vibe

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Re: Europe1300 - Medieval Browser Game
« Reply #410 on: February 24, 2014, 02:13:39 pm »
+2
What, except for gold, does the loser of a war lose?
Anyone sure what Supremacy really changes?

So I know what Supremacy means itself, but I'm not sure about ingame consequences.

It gives you penalty on kingdom score if you have low supremacy versus others, also you can be vassalized if your supremacy is low vs another nation. That's what I know.

Offline [ptx]

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Re: Europe1300 - Medieval Browser Game
« Reply #411 on: February 24, 2014, 03:30:02 pm »
0
Any of the old superpowers still has more combined levels than all of us together, I think it's fine.
I think the 15k strength battle a few days ago proved the opposite - and now we are significantly stronger, even.

Offline Casimir

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Re: Europe1300 - Medieval Browser Game
« Reply #412 on: February 24, 2014, 04:43:37 pm »
+1
My noble brother Milan, with the freedom and liberty that has now been given to form alliances, I humbly request that you support the independence and sovereignty of the Kingdom of Burgandy.
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Offline Kafein

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Re: Europe1300 - Medieval Browser Game
« Reply #413 on: February 24, 2014, 04:47:49 pm »
+3
My noble brother Milan, with the freedom and liberty that has now been given to form alliances, I humbly request that you support the independence and sovereignty of the Kingdom of Burgandy.

Okay Casimir, we get it, it's fucking BurgUndy.

Offline Casimir

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Re: Europe1300 - Medieval Browser Game
« Reply #414 on: February 24, 2014, 06:24:13 pm »
+1
My kingdom, my rules.
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Offline Tennenoth

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Re: Europe1300 - Medieval Browser Game
« Reply #415 on: February 24, 2014, 06:42:22 pm »
+7
I noticed someone was asking about crafting multiple times (based on their own preference), I think it was Voso on the world shoutbox so while I was at uni I got out an old greasemonkey script a friend and I wrote a while back and re-purposed it.

It uses your browser's local storage to allow you to define links in a little side bar, quite useful for me personally to go straight to the workshop, fields or similar, just so I don't have to go through three or so clicks. The other thing that I've done so far (I intend on adding more things) is that I've added "2", "5" and "10" buttons next to each thing in the workshop, so that you can create multiple at once, just for convenience.

Image:
(click to show/hide)

Not sure if anyone cares, or will use it, but I thought I'd drop some links if anyone is interested in a couple of extra useful buttons! :)

I've tested it on Firefox, and it works fine, I understand that you can use it on Chrome as well, the old script worked fine when my friend tested it so I believe this one should work too.


If you do decide to use the link adding thingy, you need to take everything after "http://europe1300.eu/" and paste it into the little javascript alert box that appears, simply because the code already automatically knows the website, I can change that later should it be annoying. Probably will add an "add current page" button too that will just add a quick-link to the page that you're viewing at the time.
**Also, the code refreshes the page that you're on at current, to update the side bar, so make sure you've not just done something that will repeat if the page is refreshed, when submitting a link! :)**
**I forgot to mention, the local storage will be lost if you happen to wipe your browser, cookies etc, you can check the usage if you have something like firebug:
(click to show/hide)
**


If anyone does use it or even has a suggestion of something they'd like to have then I'll be happy to add something if I have the time.

You can viably take the URL for the item you want to craft, for example "http://europe1300.eu/estate.php?m=w2&a=make_dyedfabric" to create dyed fabric and add "&repeat=x" where x is the number of items you wish to make. That would make: http://europe1300.eu/estate.php?m=w2&a=make_dyedfabric&repeat=10 to dye fabric 10 times, providing you have the materials. Not sure if anyone didn't know about that but I thought I would share at any rate.
« Last Edit: February 25, 2014, 10:40:49 pm by Tennenoth »
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Offline [ptx]

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Re: Europe1300 - Medieval Browser Game
« Reply #416 on: February 24, 2014, 06:46:10 pm »
0
Nice! You should mention this in the globalchat, i imagine other people playing it might be interested as well!

Offline Tennenoth

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Re: Europe1300 - Medieval Browser Game
« Reply #417 on: February 24, 2014, 06:47:34 pm »
+2
Nice! You should mention this in the globalchat, i imagine other people playing it might be interested as well!

Yeah, I think I will post on their forums too if enough people think this is reasonably useful, I thought I'd use you all as guinea pigs first though! :D
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Offline Vibe

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Re: Europe1300 - Medieval Browser Game
« Reply #418 on: February 24, 2014, 07:58:16 pm »
+2
Nice Tenne, this is definitely useful. Having to click a million times to get to workshop is definitely annoying.

Offline GRANDMOM

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Re: Europe1300 - Medieval Browser Game
« Reply #419 on: February 25, 2014, 12:25:45 am »
+2
smallcrpg guy getting ganked in this battle:

http://europe1300.eu/map.php?m=battle&id=1656

Why?
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