Author Topic: Faster Game Speed  (Read 20767 times)

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Offline Baggy

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Re: Faster Game Speed
« Reply #45 on: July 29, 2011, 10:29:39 pm »
0
This mod isn't meant to cater exclusively to 2h pros making 200 mph spins with their over-compensating super swords.
I sense ur a 1 hander.
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Offline CtrlAltDe1337

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Re: Faster Game Speed
« Reply #46 on: July 29, 2011, 10:59:38 pm »
0
Go agi build, you can get very fast.  The game only feels slow because everyone is going STR now.
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Offline Kuhparnicuhs

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Re: Faster Game Speed
« Reply #47 on: July 29, 2011, 11:36:19 pm »
0
Actually I don't play cRPG.

Offline Tears of Destiny

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Re: Faster Game Speed
« Reply #48 on: July 29, 2011, 11:54:21 pm »
0
Actually I don't play cRPG.

Stopped playing or never did?
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
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Offline Seawied

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Re: Faster Game Speed
« Reply #49 on: July 30, 2011, 12:17:54 am »
0
If you are referring to native where most NA servers have gamemode set to fastest - this was probably what killed native in north america.

No need to repeat that.

(more ping dependant, less skill dependant, spamming is more useful, etc etc)

Truer words have never been spoken.
So with PT >10 stones become simple too effective
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Offline Logen

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Re: Faster Game Speed
« Reply #50 on: July 30, 2011, 02:41:18 am »
0
Phyrex and the rest of the guys with better reflexes will own me more - but nevertheless, cRPG needs faster speed.
It just became too slow and boring, everything is taking too long. Average player skill is just enough for the faster speed now.

Offline CtrlAltDe1337

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Re: Faster Game Speed
« Reply #51 on: July 30, 2011, 03:05:58 am »
0
If you are referring to native where most NA servers have gamemode set to fastest - this was probably what killed native in north america.

No need to repeat that.

(more ping dependant, less skill dependant, spamming is more useful, etc etc)
100% true.
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Offline Thomek

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Re: Faster Game Speed
« Reply #52 on: July 30, 2011, 03:17:12 am »
+2
Decimo, sorry but what you are saying is pure BS.

If you want a challenge, there is nothing stopping you. Join Ninja i.ex.

Play with a bastard sword in stead of a triple loomed danish (which I just guess you use)

take off some armor, do what you must.

on the other hand, I'm not against starting a high speed duel server (in addition to the one we have). Battle should stay as it is because of ping problems at high game speed.
« Last Edit: July 30, 2011, 03:19:44 am by Thomek »
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That Thomeck-delay-kicking bussiness is like that asshole-retard dude that fucks your sister sometimes.

Offline Mouse

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Re: Faster Game Speed
« Reply #53 on: July 30, 2011, 03:21:07 am »
-1
There is a problem, some duels can take 5 minutes, some 10 minutes if to play serious and сoncentrated.

1. Prove it. Post 3 YouTube videos of duels that last 5 minutes or longer and one that lasts at least 10 minutes.

2. Use teamwork.

3. If you want a game designed for 1v1 combat, try SF4 or Tekken or something.

Offline Paul

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Re: Faster Game Speed
« Reply #54 on: July 30, 2011, 10:59:24 am »
0
Normal speed is neccessary to keep the playable ping window wide on siege and battle. cRPG is basicly a (strategus) battle server and even when in duel mode it will retain the normal speed so people can test their stuff under normal conditions. If you want faster speeds you can open your own duel server with faster settings.
« Last Edit: July 30, 2011, 11:01:59 am by Paul »

Offline Corrado_Decimo

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Re: Faster Game Speed
« Reply #55 on: July 30, 2011, 11:02:58 am »
0
Decimo, sorry but what you are saying is pure BS.

If you want a challenge, there is nothing stopping you. Join Ninja i.ex.

Play with a bastard sword in stead of a triple loomed danish (which I just guess you use)

take off some armor, do what you must.

on the other hand, I'm not against starting a high speed duel server (in addition to the one we have). Battle should stay as it is because of ping problems at high game speed.

thomek a higher game speed would really make ninja what they are. FAST.

now even the fastest of your ninjas is not fast enough to not be tracked and being 1hit. and that's what happens everytime i met one. the speed is not enough.

i really enjoyed fighting khorin 9 months ago where fighting a ninja like him WAS a challenge. now is not. ninjas are simply a BIT faster than standard balanced builds. so is not worth the risk to roll a 12/27 light armored ninja if your only upside is speed.

Normal speed is neccessary to keep the playable ping window wide on siege and battle. cRPG is basicly a (strategus) battle server and even when in duel mode it will retain the normal speed so people can test their stuff under normal conditions. If you want faster speeds you can open your own duel server with faster settings.

i agree on the ping part. i just don't get why sieges are slower than battle servers. anyway we have words from chadz and paul. i'm glad you took your time to explain reasons. i'm happy with that.
« Last Edit: July 30, 2011, 11:05:20 am by Corrado_Decimo »

Offline chadz

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Re: Faster Game Speed
« Reply #56 on: July 30, 2011, 11:49:27 am »
+3
I understand what you want, but seriously - we cannot balance the game on the top 2% duelers that might need it. It would fuck the 98% over that have gotten used to this speed and still have trouble blocking feints.

Offline 22nd_Hawk_Cmdr_Harlequin

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Re: Faster Game Speed
« Reply #57 on: July 30, 2011, 01:00:02 pm »
-1
Bah, thank you chadz, ruining the mod and refusing to fix it.








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Offline Tempest

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Re: Faster Game Speed
« Reply #58 on: July 30, 2011, 01:09:20 pm »
-10
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Offline chadz

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Re: Faster Game Speed
« Reply #59 on: July 30, 2011, 01:12:13 pm »
+1
What...
I can't even..

are you really that stupid?

I really think i need a break from cRPG, the retards that feel the urge to voice their "opinion" lately really give me a headache
« Last Edit: July 30, 2011, 01:13:55 pm by chadz »