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Topics - PauliniusX

Pages: [1] 2
1
WSE2 Beta / Where did Siege Beta go?
« on: August 13, 2015, 05:24:56 pm »
I've been away for about 6 months and can no longer find any EU based Siege Beta's??

2
Beginner's Help and Guides / WHAT IS SPAM?
« on: March 18, 2015, 07:56:38 pm »
WHAT IS SPAM?

3
General Discussion / UPKEEP IS KILLING ME!
« on: July 24, 2014, 02:34:31 pm »
Any advice please? Just recently (since approximately June 2014), upkeep is ridiculously expensive all of a sudden. I am wearing the lowest armour possible (approx 210 upkeep per turn MAX!) but my equisite xbow seems to cost me 500+ nearly every single round!!! This cant be right....can it?

4
Sell/Trade / Balanced Longsword for sale (One careful owner!)
« on: February 18, 2014, 07:51:07 pm »
Looking for (reasonable) offers of gold OR will swap for a Heavy Bastard sword or similar

5
Sell/Trade / Masterwork Bastard Sword for sale ....offers?
« on: December 05, 2013, 05:37:58 pm »
Masterwork Bastard Sword for sale ....offers?

6
Sell/Trade / Reinforced Green Corrazina body armour for sale CHEAP!
« on: August 21, 2013, 07:47:06 pm »
Reinforced Green Corrazina Armor

Type:Body armor
Requirement:14 strength
Weight:21.1
Slots:-
Upkeep:1,268 gold
Body armor:55
Leg armor:21


Offers over 100k gold please OR a masterwork Longsword
PM me

7
Sell/Trade / For sale: Masterwork Bastard Sword
« on: August 16, 2013, 02:21:10 am »
Masterwork Bastard Sword

Type:Two handed weapon
Requirement:9 strength
Weight:1.8
Slots:2
Upkeep:280 gold
Speed:102
Length:101
Thrust:23 pierce
Swing:38 cut
Secondary mode

Offers of gold (Im not looking for Tons of it!)

PM me

8
cRPG Technical problems / Black outs!
« on: August 02, 2013, 05:57:11 pm »
I thought this had stopped....but its started again. Every now and again (usually at a crucial stage!), the screen blacks out for approx 1 minute. I can hear the game effects still running (mostly) and then the screen comes back to life....usually with me in a pool of blood! Any ideas?

CRPG_Beta_log.txt below

[15:46:55] Build: cRPG Beta
[15:46:55] Mount&Blade Warband version: 01.08.76
[15:46:55] Havok version: 2013.1.0-r1
[15:46:55] FMOD Ex version: 4.44.18
[15:46:55] Command line: --beta
[15:46:55] Initializing timer...
[15:46:55] Collecting system info...
[15:46:55] Dumping system info...
[15:46:55] -- OS: Windows 7 Service Pack 1
[15:46:55]  - Version: 6.1.7601
[15:46:55]  - Arch: x64
[15:46:55] -- CPU: Intel(R) Core(TM) i5-2320 CPU @ 3.00GHz (GenuineIntel)
[15:46:55]  - Count: 2 (HT)
[15:46:55] -- Memory: 8142 MB
[15:46:55]  - Available: 6341 MB
[15:46:55] -- GPU: NVIDIA GeForce 9800 GTX/9800 GTX+
[15:46:55]  - Memory: 512 MB
[15:46:55]  - Driver Version: 9.18.13.1422
[15:46:55] -- GPU: LogMeIn Mirror Driver
[15:46:55]  - Memory: 512 MB
[15:46:55]  - Driver Version: 7.1.542.0
[15:46:55] Initializing language...
[15:46:55] WARNING: Duplicate language string ui_retreated_battle
[15:46:55] WARNING: Duplicate language string ui_midnight
[15:46:55] WARNING: Duplicate language string ui_chest
[15:46:55] WARNING: Duplicate language string ui_group_rename
[15:46:55] WARNING: Duplicate language string ui_show_framerate
[15:46:55] WARNING: Duplicate language string ui_off
[15:46:55] WARNING: Duplicate language string ui_antialiasing
[15:46:55] WARNING: Duplicate language string ui_module_newer_than_application
[15:46:55] WARNING: Duplicate language string ui_module_older_than_application
[15:46:55] WARNING: Duplicate language string ui_difficulty_rating_percentage
[15:46:55] WARNING: Duplicate language string ui_general_options
[15:46:55] WARNING: Duplicate language string ui_video_options
[15:46:55] WARNING: Duplicate language string ui_controls
[15:46:55] WARNING: Duplicate language string ui_maximum_framerate
[15:46:55] WARNING: Duplicate language string ui_estimated_performance
[15:46:55] WARNING: Duplicate language string ui_invalid_username
[15:46:55] WARNING: Duplicate language string ui_control_block_direction
[15:46:55] WARNING: Duplicate language string ui_control_attack_direction
[15:46:55] WARNING: Duplicate language string ui_command_line
[15:46:55] Initializing resource manager...
[15:46:55] Initializing network manager...
[15:46:55] Initializing task pool...
[15:46:55] Initializing sound...
[15:46:55] Initializing physics...
[15:46:55] Initializing mission...
[15:46:55] Initializing game key manager...
[15:46:55] Initializing render thread manager...
[15:46:55] Using Direct3D9Ex
[15:46:55] Adapter: X8R8G8B8 1920x1200 59Hz
[15:46:55] Loading resource blacklist...
[15:46:55] Loading core resources...
[15:46:55] WARNING: Unable to find texture mp_ui_maps_e
[15:46:55] Initializing renderer...
[15:46:55] Loading language files...
[15:46:55] WARNING: Duplicate language string ui_start_tutorial
[15:46:55] WARNING: Duplicate language string ui_multiplayer
[15:46:55] Loading font...
[15:46:55] Initializing window manager...
[15:46:55] Creating game windows...
[15:46:55] Initializing device...
[15:46:56] -- Behavior flags: 0x54
[15:46:56] -- Device Caps
[15:46:56]  - DeviceType: 0x1
[15:46:56]  - VertexShaderVersion: 0xFFFE0300
[15:46:56]  - PixelShaderVersion: 0xFFFF0300
[15:46:56]  - DevCaps: 0x1BBEF0
[15:46:56]  - DevCaps2: 0x51
[15:46:56]  - Caps: 0x20800
[15:46:56]  - Caps2: 0xE0020000
[15:46:56]  - Caps3: 0x7A0
[15:46:56]  - VS20Caps: 0x1
[15:46:56]  - PS20Caps: 0x1F
[15:46:56]  - PrimitiveMiscCaps: 0x2FCEF2
[15:46:56]  - RasterCaps: 0x7732191
[15:46:56]  - ZCmpCaps: 0xFF
[15:46:56]  - SrcBlendCaps: 0x3FFF
[15:46:56]  - DestBlendCaps: 0x3FFF
[15:46:56]  - AlphaCmpCaps: 0xFF
[15:46:56]  - TextureFilterCaps: 0x3030700
[15:46:56]  - StretchRectFilterCaps: 0x3000300
[15:46:56]  - VertexTextureFilterCaps: 0x3030700
[15:46:56]  - PresentationIntervals: 0x8000000F
[15:46:56]  - MaxTextureWidth: 8192
[15:46:56]  - MaxTextureHeight: 8192
[15:46:56]  - MaxAnisotropy: 16
[15:46:56]  - MaxPrimitiveCount: 8388607
[15:46:56]  - MaxVertexIndex: 16777215
[15:46:56]  - MaxStreams: 16
[15:46:56]  - MaxStreamStride: 255
[15:46:56]  - NumSimultaneousRTs: 4
[15:46:56] Adapter: X8R8G8B8 1920x1200 59Hz
[15:46:56] Back buffer: X8R8G8B8 1920x1200 0X
[15:46:56] Depth stencil: D24X8 1920x1200 0X
[15:46:57] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 1, PP: 0)...
[15:46:58] Loaded PostFx shaders...
[15:46:59] Loading settings...
[15:46:59] Loading resource test
[15:46:59] Loading resource textures_face_gen
[15:46:59] Loading resource shaders
[15:46:59] Loading resource textures
[15:46:59] Loading resource materials
[15:46:59] Loading resource materials_face_gen
[15:46:59] Loading resource uimeshes
[15:46:59] Loading resource meshes_face_gen
[15:46:59] Loading resource helpers
[15:46:59] Loading resource map_tree_meshes
[15:46:59] Loading resource map_icon_meshes
[15:46:59] Loading resource particle_meshes
[15:46:59] Loading resource skeletons
[15:46:59] Loading resource tree_meshes
[15:46:59] Loading resource xtree_meshes
[15:46:59] Loading resource grass_meshes
[15:46:59] Loading resource plant_meshes
[15:46:59] Loading resource body_meshes
[15:46:59] Loading resource object_meshes
[15:46:59] Loading resource object_bodies
[15:46:59] Loading module resource bomb
[15:47:00] Loading module resource narfs_plate_armour_pack_wb
[15:47:00] Loading module resource narfs_transitional_armour_pack
[15:47:00] Loading module resource narfs_rus_armour_pack
[15:47:00] Loading module resource narfs_men_at_arms_pack
[15:47:00] Loading module resource ninja
[15:47:00] Loading module resource dejawolf
[15:47:00] Loading module resource Crpg-Faradon
[15:47:00] Loading module resource shredzorz_weapons
[15:47:00] Loading module resource chadz_siege_equipment
[15:47:00] Loading module resource stronghold_props
[15:47:00] Loading module resource crpg_walls
[15:47:00] Loading module resource swup
[15:47:00] Loading module resource Sibylla_Hairs
[15:47:00] Loading module resource anim_papa_lazarou
[15:47:00] Loading module resource ranged_new
[15:47:00] Loading module resource Yamabusi
[15:47:00] Loading module resource drz_armor
[15:47:00] Loading module resource medieval_equipment_crpg
[15:47:00] Loading module resource tenka_armour_pack
[15:47:00] Loading module resource iboltax_faces
[15:47:00] Loading module resource byz
[15:47:00] Loading module resource DEDEs_Arsenal
[15:47:00] Loading module resource kazakh_armor
[15:47:00] Loading module resource ball
[15:47:00] Loading module resource finalboss_bows
[15:47:00] Loading module resource finalboss_arrows
[15:47:00] Loading module resource finalboss_bolts
[15:47:00] Loading module resource finalboss_throwing
[15:47:00] Loading module resource moeckpack
[15:47:00] Loading module resource zimke_byzantium
[15:47:00] Loading module resource zimke_crpg_turk
[15:47:00] Loading module resource zimke_armors_a
[15:47:00] Loading module resource miscellaneous
[15:47:00] Loading module resource Psiphoon_animations
[15:47:01] Loading module resource Ballista
[15:47:01] Loading module resource Jan_Tumans_strurmhaube
[15:47:01] Loading module resource SSH_samurai_armour_set
[15:47:01] Loading module resource siege
[15:47:01] Loading module resource xueyugang
[15:47:01] Loading module resource ani_human_mounted_mirrored
[15:47:01] Loading module resource uni_fistswing_mirrored
[15:47:01] Loading module resource ani_kicks_mirrored
[15:47:01] Loading module resource anim_tydeus_nudges
[15:47:01] Loading resource goods_meshes
[15:47:01] Loading resource item_meshes1
[15:47:01] Loading resource horse_a
[15:47:01] Loading resource arabian_horses
[15:47:01] Loading resource arabian_castle
[15:47:01] Loading module resource food
[15:47:01] Loading module resource beards
[15:47:01] Loading resource armors_b
[15:47:01] Loading resource armors_c
[15:47:01] Loading resource armors_d
[15:47:01] Loading resource armors_e
[15:47:01] Loading resource armors_f
[15:47:01] Loading resource armors_g
[15:47:01] Loading resource armors_h
[15:47:01] Loading resource armors_i
[15:47:01] Loading resource boots_b
[15:47:01] Loading resource boots_c
[15:47:01] Loading resource helmets
[15:47:01] Loading resource helmets_b
[15:47:01] Loading resource village_houses
[15:47:01] Loading resource village_houses_a
[15:47:01] Loading resource village_houses_b
[15:47:01] Loading resource hair
[15:47:01] Loading resource deneme
[15:47:01] Loading resource interiors_a
[15:47:01] Loading resource interiors_b
[15:47:01] Loading resource interiors_c
[15:47:01] Loading resource arena
[15:47:01] Loading resource map_icons_b
[15:47:01] Loading resource castle_a
[15:47:01] Loading resource dungeon
[15:47:01] Loading resource stone_houses
[15:47:01] Loading resource snowy_houses
[15:47:01] Loading resource snowy_castle
[15:47:01] Loading resource helmets_d
[15:47:01] Loading resource helmets_e
[15:47:01] Loading resource helmets_f
[15:47:01] Loading resource castle_b
[15:47:01] Loading resource square_keep
[15:47:01] Loading resource anim_b
[15:47:01] Loading resource shields
[15:47:01] Loading resource shields_b
[15:47:01] Loading resource weapon_meshes_c
[15:47:01] Loading resource xtree_meshes_b
[15:47:01] Loading resource map_icons_c
[15:47:01] Loading resource pictures
[15:47:01] Loading resource user_interface_b
[15:47:01] Loading resource user_interface_c
[15:47:01] Loading resource scene_encounter_spot
[15:47:01] Loading resource interior_thirsty_lion
[15:47:01] Loading resource scene_small_tavern
[15:47:01] Loading resource weapon_meshes1
[15:47:01] Loading resource weapon_meshes_b
[15:47:01] Loading resource houses1
[15:47:01] Loading resource wall_meshes1
[15:47:01] Loading resource town_houses
[15:47:01] Loading resource doors
[15:47:01] Loading resource churches
[15:47:01] Loading resource town_houses_b
[15:47:01] Loading resource castle_c
[15:47:02] Loading resource castle_d
[15:47:02] Loading resource castle_e
[15:47:02] Loading resource castle_f
[15:47:02] Loading resource castle_g
[15:47:02] Loading resource castle_h
[15:47:02] Loading resource castle_i
[15:47:02] Loading resource gatehouse
[15:47:02] Loading resource viking_houses
[15:47:02] Loading resource fake_houses
[15:47:02] Loading resource town_houses_c
[15:47:02] Loading module resource std_banners
[15:47:02] Loading module resource std_banners_default
[15:47:02] Loading module resource std_flags_vertical
[15:47:02] Loading resource particles_2
[15:47:02] Loading resource prisons
[15:47:02] Loading resource prisons_b
[15:47:02] Loading resource interiors_d
[15:47:02] Loading resource costumes_b
[15:47:02] Loading resource costumes_c
[15:47:02] Loading resource arena_costumes
[15:47:02] Loading resource boots_a
[15:47:02] Loading resource terrain_borders
[15:47:02] Loading resource terrain_borders_b
[15:47:02] Loading resource skyboxes
[15:47:02] Loading resource object_b
[15:47:02] Loading resource tree_e_meshes
[15:47:02] Loading resource destroy
[15:47:02] Loading resource xtree_meshes_c
[15:47:02] Loading resource grass_meshes_b
[15:47:02] Loading resource interiors_steppe
[15:47:02] Loading resource grooming_horse
[15:47:02] Loading resource town_houses_d
[15:47:02] Loading resource horses_b
[15:47:02] Loading resource ani_horse_mounted
[15:47:02] Loading resource deneme2
[15:47:02] Loading resource horse_skeleton
[15:47:02] Loading resource steppe_fake_houses
[15:47:02] Loading resource weapon_meshes_d
[15:47:02] Loading resource tableau_shields
[15:47:02] Loading resource heraldic_armors
[15:47:02] Loading resource spear
[15:47:02] Loading resource weapons_e
[15:47:02] Loading resource weapons_f
[15:47:02] Loading resource instruments
[15:47:02] Loading resource sarranid_armors
[15:47:02] Loading resource custom_banner
[15:47:02] Loading resource simple_primitives
[15:47:02] Loading resource ani_man_walk
[15:47:02] Loading resource ani_twohanded
[15:47:02] Loading resource ani_onehanded
[15:47:02] Loading resource ani_death
[15:47:02] Loading resource ani_stand_guardsman
[15:47:02] Loading resource ani_human_mounted
[15:47:02] Loading resource ani_lady_stand
[15:47:02] Loading resource ani_poses
[15:47:02] Loading resource ani_stand_shopkeeper
[15:47:02] Loading resource ani_man_cheer
[15:47:02] Loading resource ani_stand_onhorse
[15:47:02] Loading resource ani_throw_stone
[15:47:02] Loading resource ani_strikes
[15:47:02] Loading resource ani_equip_arms
[15:47:02] Loading resource ani_run_p
[15:47:02] Loading resource ani_run_forward_left_right
[15:47:02] Loading resource uni_strikes3
[15:47:02] Loading resource ani_walk_sideways
[15:47:02] Loading resource ani_run_sideways
[15:47:02] Loading resource ani_stand
[15:47:02] Loading resource ani_crouch_down
[15:47:02] Loading resource ani_low_walk
[15:47:02] Loading resource ani_turn_man
[15:47:02] Loading resource ani_attacks_single
[15:47:02] Loading resource ani_lancer
[15:47:02] Loading resource ani_attacks
[15:47:02] Loading resource ani_kicks
[15:47:02] Loading resource ani_parry_attack
[15:47:02] Loading resource ani_walk_backward
[15:47:03] Loading resource ani_run_lookingsides
[15:47:03] Loading resource ani_defends
[15:47:03] Loading resource ani_walk_lookingsides
[15:47:03] Loading resource ani_jump
[15:47:03] Loading resource ani_wedding
[15:47:03] Loading resource arabian_props
[15:47:03] Loading resource uni_jump
[15:47:03] Loading resource uni_stances
[15:47:03] Loading resource uni_equip
[15:47:03] Loading resource uni_strike
[15:47:03] Loading resource uni_throws
[15:47:03] Loading resource uni_fistswing
[15:47:03] Loading resource uni_lord_stand
[15:47:03] Loading resource uni_defence
[15:47:03] Loading resource uni_sideways
[15:47:03] Loading resource dart
[15:47:03] Loading resource armors_new_a
[15:47:03] Loading resource armors_new_b
[15:47:03] Loading resource armors_new_heraldic
[15:47:03] Loading resource armors_new_arena
[15:47:03] Loading resource crossbows
[15:47:03] Loading resource arabian_armors
[15:47:03] Loading resource rock
[15:47:03] Loading resource costumes_d
[15:47:03] Loading resource nordic_helmets
[15:47:03] Loading resource sarranid_helmets
[15:47:03] Loading resource sarranid_armor
[15:47:03] Loading resource raw_materials
[15:47:03] Loading resource khergit_lady_dress
[15:47:03] Loading resource vaegir_helmets
[15:47:03] Loading resource gauntlets_new
[15:47:03] Loading resource sarranid_lady_dress
[15:47:03] Loading resource sarranid_boots
[15:47:03] Loading resource bride_dress
[15:47:03] Loading resource full_plate_armor
[15:47:03] Loading resource weapon_meshes_e
[15:47:03] Loading resource fur_armors_a
[15:47:03] Loading resource ui_server_filter
[15:47:03] Loading resource warhorse_new
[15:47:03] Loading resource ship
[15:47:03] Loading resource arabian_houses
[15:47:03] Loading resource object_c
[15:47:03] Loading resource tree_f
[15:47:03] Loading resource interiors_arabian
[15:47:03] Loading resource arabian_village
[15:47:03] Loading resource valleyProps
[15:47:03] Loading resource workshops
[15:47:03] Loading resource barrier_primitives
[15:47:03] Loading resource town_houses_e
[15:47:03] Loading module resource donkey
[15:47:03] Loading textures...
[15:47:20] Reading module data...
[15:47:20] Loading item modifiers...
[15:47:20] Loading flora kinds...
[15:47:20] Loading ground specs...
[15:47:20] Loading skyboxes...
[15:47:20] Reading settings data...
[15:47:20] Loading sounds...
[15:47:26] Loading particle systems...
[15:47:27] Loading skins...
[15:47:27] Loading scene props...
[15:47:27] Loading menus...
[15:47:27] Loading tableau materials...
[15:47:27] Loading presentations...
[15:47:27] Loading scripts...
[15:47:27] Unable to map script game_get_skill_modifier_for_troop
[15:47:27] Unable to map script game_console_command_received
[15:47:27] Unable to map script game_server_info_requested
[15:47:27] Loading map icons...
[15:47:27] Loading strings...
[15:47:27] Loading quick strings...
[15:47:27] Loading meshes...
[15:47:27] Loading item kinds...
[15:47:27] Loading conversations...
[15:47:27] Loading mission templates...
[15:47:27] Loading party templates...
[15:47:27] Loading post effects...
[15:47:27] Loading actions...
[15:47:27] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 1, PP: 0)...
[15:47:28] Loaded PostFx shaders...
[15:47:28] Loading time: 32634
[15:47:31] Creating game...
[15:47:31] Loading setting data...
[15:47:31] Starting game...
[15:47:31] Initializing meta mission...
[15:47:47] Starting map the_lighthouse in mode multiplayer_sg
[15:47:48] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 1, PP: 0)...
[15:47:49] Loaded PostFx shaders...
[16:13:13] Starting map devonshire_keep in mode multiplayer_sg
[16:25:27] Adapter: X8R8G8B8 1920x1200 59Hz
[16:25:27] Back buffer: X8R8G8B8 1920x1200 0X
[16:25:27] Depth stencil: D24X8 1920x1200 0X
[16:32:55] Exiting...
[16:32:55] Saving configuration...
[16:32:55] Exiting game at frame 228678...
[16:32:55] Exiting sound manager...
[16:32:55] Exiting network manager...
[16:32:55] Deleting game...
[16:32:55] Deleting mission...
[16:32:55] Deleting resources...
[16:32:55] Deleting font...
[16:32:55] Deleting game windows...
[16:32:55] Exiting sound manager...
[16:32:55] Exiting physics manager...
[16:32:55] Dumping resource usage information...
[16:32:55] Ondemand textures: 431
[16:32:55] Render target textures: 176/178
[16:32:55] Render target materials: 5/174
[16:32:55] Render target stats:
[16:32:55] A8R8G8B8 (67/17): 27 MB
[16:32:55] A8 (64/27): 16 MB
[16:32:55] D16 (2/0): 8 MB
[16:32:55] R16F (1/0): 8 MB
[16:32:55] Render target total memory usage: 59 MB
[16:32:55] Exiting graphics manager...
[16:32:55] Releasing graphics device...
[16:32:55] Releasing graphics system...
[16:32:55] Closing log file...

9
Beginner's Help and Guides / Blocking
« on: May 15, 2013, 02:16:13 am »
Hi
Because Im not too good at blocking yet, I wondered what setting most people used for blocking, mouse direction? Keys direction? autoblock? Which is most effective and user friendly?

10
General Discussion / 30 MINUTE SIEGES - CONQUESTS?
« on: April 09, 2013, 03:10:46 pm »
Recently, the 30 minute 'siege/conquest' rounds have been randomly generating on the 'Siege' servers. What are they (cos I like em, much better than the 7 minute jobs) and are they on at any particular time of day?

11
Beginner's Help and Guides / Retirement - pros and cons?
« on: April 05, 2013, 01:29:19 pm »
I am currently on my second character. That means that I have already retired once and am about to retire again (am on level 30). I know that by retiring I gain Loom point and an experience multiplier but is it possible to just carry on levelling up? If so, what are the benefits of doing that and will there come a point where I am required to retire whether I want to or not? I'm asking this question because when I retired last time, I spent a while having to level up again and having to wear crap armour etc and found it frustrating

12
Beginner's Help and Guides / Valour
« on: March 28, 2013, 01:16:06 am »
I got valour in a battle (not siege etc). What does it mean/do?

13
cRPG Technical problems / Freeze screen/Black Screen/Teleported!
« on: March 22, 2013, 07:19:25 pm »
The above seems to happen every now and again in CRPG and I've no idea why. When the picture returns about 6-10 seconds later, I have moved slightly, but not far. However, it usually coincides with me having a crucial moment (probably coincidental?) but DEEPLY annoying. Any ideas please? :?

14
cRPG Technical problems / Blackouts
« on: March 13, 2013, 06:41:56 pm »
Every now and then, my screen 'blacksout' for approximately 6 seconds, then the picture comes back! Anyone know what causes this please?

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General Discussion / Retirement gone wrong!
« on: February 28, 2013, 02:12:13 am »
So, I reached level 31 and 'retired'. One of the options given was to change your name, (which I did, from PauliniusX to Paulinius_II). I retired with about 30k in gold, a sword, bow, arrows, armour mittens and leggings. When I go to CRPG to play, I am still called PauliniusX but I am dressed like a peasant and none of my gold or equipment! Soooo I created a new character called Paulinius_II and when I spawn, I have my gold & mittens and arrows but nothing else! HEEEELLLPPP

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