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cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: ROHYPNOL on August 25, 2015, 05:00:12 pm

Title: So who thought it was a great idea to make Bolts 0 slot
Post by: ROHYPNOL on August 25, 2015, 05:00:12 pm
Horrible idea! Now  you got all these players using full plate and a 2 hander carrying arbalest. It's tough to put in words how broken and lame this is.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: StonedSteel on August 25, 2015, 06:44:29 pm
you've been here long enough to know....they dont put a whole lot of thought into their changes...this mod, is all one batshit crazy experiment, who knows what fucking unbelievably dumb idea they are gonna try next...
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: BlackxBird on August 25, 2015, 07:21:03 pm
Give stones 120 reach and 50 pierce dmg.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Jarold on August 25, 2015, 08:34:34 pm
I'm afraid my suggestion from two years ago might've made it in game.  :lol:

http://forum.melee.org/suggestions-corner/make-bolts-0-slot-and-perhaps-buff/msg765347/#msg765347
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Nightingale on August 25, 2015, 08:44:47 pm
To be honest the easiest fix would be to make steel bolts 0 slots and arbalest, heavy and normal xbow 3 slots. Since there would be no reason to choose bolts over steel bolts if that changed give bolts 3 more ammo, at +3 like in the past.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Gryph_Hawkshade on August 25, 2015, 11:03:15 pm
To be honest the easiest fix would be to make steel bolts 0 slots and arbalest, heavy and normal xbow 3 slots. Since there would be no reason to choose bolts over steel bolts if that changed give bolts 3 more ammo, at +3 like in the past.

*gasp* don't listen to her, she's on bath salts!!!!

Your all drunk on fear! Leave the xbow setup alone, itz fiiiiine.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: ROHYPNOL on August 26, 2015, 07:29:53 am
To be honest the easiest fix would be to make steel bolts 0 slots and arbalest, heavy and normal xbow 3 slots. Since there would be no reason to choose bolts over steel bolts if that changed give bolts 3 more ammo, at +3 like in the past.
Yeah that would fix it. I am not usually a fan of nerfing things, I think they should buff a lot more thinks and make multiple things OP. Xbow has been the most OP shit for a long time and im not sure why people do not see it. The ability to fight in combat like normal but shoot a laser almost 100 pierce across the map, just does not make sense. Leave it for all I care but, rebuff mauls and cav and everything else, maybe people would start playing more again.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Ikarus on August 26, 2015, 09:16:21 am
I dunno if the dmg of normal bolts are worth the reloading time. I tried 2h/arba and found myself running around with 2h way more often than shooting :x
still, they´re probs good for 2h/xbow who focus more on 2h

if normal bolts would need 1 slot, nobody would use em

if 2h/xbow builts are getting too much of a problem, I´d change the dmg gain for +3 items from +3 to +1

(click to show/hide)
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Ujin on August 26, 2015, 10:02:22 am
Ah, i guess that explains the FUCKING RANGED FEST going on on the servers lately.... Just when we started to get more players at prime time... good idea you guys ! :/

Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: MURDERTRON on August 27, 2015, 04:31:46 pm
The obvious solution is to make all crossbows 6 slots, because all cross bowers are horrible people.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Nightingale on August 28, 2015, 07:02:48 am
Yeah that would fix it. I am not usually a fan of nerfing things, I think they should buff a lot more thinks and make multiple things OP. Xbow has been the most OP shit for a long time and im not sure why people do not see it. The ability to fight in combat like normal but shoot a laser almost 100 pierce across the map, just does not make sense. Leave it for all I care but, rebuff mauls and cav and everything else, maybe people would start playing more again.

Most of the time I'm finding my +3 arbalest and +3 steel bolts do about 38 p damage when shooting people (not the head) against medium/light armor. against heavy i average around 18-20 damage. (I get 15-25 damage with my +3 wooden stick...)

Arb is OP if the conditions are perfect. Otherwise its garbage.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: CALAMARI on August 28, 2015, 07:18:44 am
Most of the time I'm finding my +3 arbalest and +3 steel bolts do about 38 p damage when shooting people (not the head) against medium/light armor. against heavy i average around 18-20 damage. (I get 15-25 damage with my +3 wooden stick...)

Arb is OP if the conditions are perfect. Otherwise its garbage.


LOLOLOLOLOLOLOLOL
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Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Nightingale on August 28, 2015, 09:04:50 am

You can lol all you want, the show damage feature doesn't lie.

Average 70-95 RAW damage and after everything is formulated It comes out to be the amount I posted above.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Tristan_of_Erzoth on August 28, 2015, 09:24:05 am
To be honest the easiest fix would be to make steel bolts 0 slots and arbalest, heavy and normal xbow 3 slots. Since there would be no reason to choose bolts over steel bolts if that changed give bolts 3 more ammo, at +3 like in the past.
Desire not getting headshots? I'm calling bullshit.


Most of the time with my +3 arb/+3 steel bolts I'm finding it takes 2-4 shots to kill most players. I even head shot Not_So_Innocent_Virgin on battle the other day and she messaged me on steam saying it only did like 6/10 of her health. So its not insanely OP.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: ROHYPNOL on August 29, 2015, 11:05:12 pm
Man... Some of you xbow users have some serious bias towards your xbows saying a wooden stick does more than an arb... All I have said was remove the 0 slot bolts, shit is broken as hell. BTW xbow is still the only thing you can pick up in the game without any skill in it and shoot it all the way across the map killing someone. Why can't we pick up throwing weapons and throw them then...
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Nightingale on August 30, 2015, 12:40:59 am
Man... Some of you xbow users have some serious bias towards your xbows saying a wooden stick does more than an arb... All I have said was remove the 0 slot bolts, shit is broken as hell. BTW xbow is still the only thing you can pick up in the game without any skill in it and shoot it all the way across the map killing someone. Why can't we pick up throwing weapons and throw them then...

I'm just reporting what the damage feature is showing me in which this instance is that my +3 stick does more damage to people in heavy armor than my arbalest on occasions.

right now it takes anywhere from 1-5 out of 10 bolts to take down any given target... saying the Arb is insanely op is ridiculous.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: mcdeath on August 30, 2015, 01:12:58 am
I'm just reporting what the damage feature is showing me in which this instance is that my +3 stick does more damage to people in heavy armor than my arbalest on occasions.

right now it takes anywhere from 1-5 out of 10 bolts to take down any given target... saying the Arb is insanely op is ridiculous.

You don't have enough Power draw.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Nehvar on August 30, 2015, 02:04:49 am
You can lol all you want, the show damage feature doesn't lie.

Average 70-95 RAW damage and after everything is formulated It comes out to be the amount I posted above.

Is the show damage function working again? It was "B", wasn't it?  That's not doing anything for me.  Is it an admin-only thing now?
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Nightingale on August 30, 2015, 11:01:31 am
Is the show damage function working again? It was "B", wasn't it?  That's not doing anything for me.  Is it an admin-only thing now?

Yea its currently for certain admins only. (I don't know why it was removed from players.)
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: njames89 on August 30, 2015, 11:47:56 am
Rampant classism, grab your pitchforks! ABOOSE!!!!  :twisted:
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: MURDERTRON on August 31, 2015, 08:13:55 am
The biggest issue is that the skill point requirement is so low.  You just need 3 points in WM to be generally proficient with a crossbow, where an archer would need 6 points in to PD plus WM.  Pretty much the same thing with throwing.

So, xbowers are running full melee builds, only sacrificing a few points in WM and probably hanging more towards the AGI side of the stats split, while hybrid archers and throwers are clearly far more gimped.  Now you're allowing them to face basically no gear restrictions, on top of that.  Also, the change in gold per tick means that arbalests aren't going to make the difference between making money or not.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Nightingale on August 31, 2015, 09:11:25 am
The biggest issue is that the skill point requirement is so low.  You just need 3 points in WM to be generally proficient with a crossbow, where an archer would need 6 points in to PD plus WM.  Pretty much the same thing with throwing.

So, xbowers are running full melee builds, only sacrificing a few points in WM and probably hanging more towards the AGI side of the stats split, while hybrid archers and throwers are clearly far more gimped.  Now you're allowing them to face basically no gear restrictions, on top of that.  Also, the change in gold per tick means that arbalests aren't going to make the difference between making money or not.

I agree and that has always been a problem with xbows; it needs to be changed. I have ideas on how but I'm not sure if its practical or even possible.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Ikarus on August 31, 2015, 04:25:17 pm
fact is that there are too many xbows out there nowadays and we gotta do something about it

Quote
Most of the time with my +3 arb/+3 steel bolts I'm finding it takes 2-4 shots to kill most players.
Mh nah, it´s more like 1-3 shots, as long as they´re not wearing heavy plate (although some peasants can take 2 hits aswell sometimes :x).

I´m afraid that, if you add a xbow skill (which gives faster reloading time or something), people might find a way to abuse that and make even worse builds; or in other words: adding a new skill would take a long time to balance and fit into the system.

I´d rather nerf xbows/bolts a bit and give normal bolts a bit of penalty for being 0 slot. (or changing them back to 1 slot and giving them more ammunition or something, to make small xbows more attractive again...although that wouldn´t solve the rangefest I guess :I ).

We currently have the same problem as we had with archery back then: there´s just too many of them. How did we stop the archerfest back then?
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Nehvar on August 31, 2015, 06:23:11 pm
Yea its currently for certain admins only. (I don't know why it was removed from players.)

 (ノಠ益ಠ)ノ彡┻━┻
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Gurnisson on August 31, 2015, 09:35:50 pm
We currently have the same problem as we had with archery back then: there´s just too many of them. How did we stop the archerfest back then?

Never stopped bro
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: McKli_PL on September 01, 2015, 03:05:49 am
Never stopped bro
nah there was a time, 1month or 2 between some patches, when archery 'problem' was ballanced ->heavy quivers, less ammo<- and only couple of freaks played pure builds as archers, no spamming with arrows, think before u shoot, go for head or go home, and now its again run and spam/shoot(espacially agi xbows) :? :cry:
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Jambi on September 01, 2015, 03:27:33 am
Never stopped bro

Making STR overpowered for archers sure didnt help. Somehow my old build 21/24 is heavily undermined by STR archers. They do WAY more dmg, are more accurate , even tho less wpf. And they seem just as fast moving as me, if not faster.
Fat jokes inc :P
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Nightingale on September 01, 2015, 03:31:01 am
fact is that there are too many xbows out there nowadays and we gotta do something about it
Mh nah, it´s more like 1-3 shots, as long as they´re not wearing heavy plate (although some peasants can take 2 hits aswell sometimes :x).

I´m afraid that, if you add a xbow skill (which gives faster reloading time or something), people might find a way to abuse that and make even worse builds; or in other words: adding a new skill would take a long time to balance and fit into the system.

I´d rather nerf xbows/bolts a bit and give normal bolts a bit of penalty for being 0 slot. (or changing them back to 1 slot and giving them more ammunition or something, to make small xbows more attractive again...although that wouldn´t solve the rangefest I guess :I ).

We currently have the same problem as we had with archery back then: there´s just too many of them. How did we stop the archerfest back then?

its more like anywhere from 1-5 shots to take down any given target, and the problem is simply solved by making at least the arb and heavy 3 slots and making both sets of bolts 0 slots. this would stop anyone from using arbalest/heavy as a side arm which we are currently seeing.

If you want to get technical you 'could' implement a power-draw like structure for xbows well but slightly different in the sense of "what is required"

for example have PD scale up the damage dealt by the arbalest but require no PD to pick up/use it. As a result you would have arbalest's doing more damage so in turn you have to nerf the no investment damage down till the higher investment builds match the current damage output. Limit PD investment to only have an effect 4 past the required amount so for a dedicated xbow build this would mean having to spend 4 PD points to deal any real damage with any given xbow. This would nerf no investment builds that are currently using Arb as a side arm... which should never happen if you have an arbalest/heavy it should be your primary weapon.

(click to show/hide)
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Tristan_of_Erzoth on September 01, 2015, 03:47:44 am
its more like anywhere from 1-5 shots to take down any given target, and the problem is simply solved by making at least the arb and heavy 3 slots and making both sets of bolts 0 slots. this would stop anyone from using arbalest/heavy as a side arm which we are currently seeing.

If you want to get technical you 'could' implement a power-draw like structure for xbows well but slightly different in the sense of "what is required"

for example have PD scale up the damage dealt by the arbalest but require no PD to pick up/use it. As a result you would have arbalest's doing more damage so in turn you have to nerf the no investment damage down till the higher investment builds match the current damage output. Limit PD investment to only have an effect 4 past the required amount so for a dedicated xbow build this would mean having to spend 4 PD points to deal any real damage with any given xbow. This would nerf no investment builds that are currently using Arb as a side arm... which should never happen if you have an arbalest/heavy it should be your primary weapon.

(click to show/hide)
Power draw or a similar skill would make literally no sense in the terms of a crossbow. Unlike a bow where you would need the strength(power draw) to shoot it correctly, with a crossbow they had cranks(Winches i think is a better name?) so that way anyone could load them easily. Crossbows were meant to be a weapon that was able to be picked up and used by any fairly easily with minimal training, changing them to be a weapon that requires you to be insanely skilled doesnt work IMO. An easier thing would be just make them more inaccurate and make the WPF scale so they start very inaccurate and then at like 130 or 140 wpf they become current like 110-120 wpf accurate.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Nightingale on September 01, 2015, 06:10:59 am
Power draw or a similar skill would make literally no sense in the terms of a crossbow. Unlike a bow where you would need the strength(power draw) to shoot it correctly, with a crossbow they had cranks(Winches i think is a better name?) so that way anyone could load them easily. Crossbows were meant to be a weapon that was able to be picked up and used by any fairly easily with minimal training, changing them to be a weapon that requires you to be insanely skilled doesnt work IMO. An easier thing would be just make them more inaccurate and make the WPF scale so they start very inaccurate and then at like 130 or 140 wpf they become current like 110-120 wpf accurate.

You would still be able to use the all the xbows with this change, the only thing this does is nerf the no training and keep current high investment builds how they are.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Tristan_of_Erzoth on September 01, 2015, 08:07:27 am
You would still be able to use the all the xbows with this change, the only thing this does is nerf the no training and keep current high investment builds how they are.
Yeah but it doing lower damage without an invested stat doesn't make sense since you cant draw a crossbow further back than one setting. Making it more inaccurate would make more sense
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Ikarus on September 01, 2015, 12:35:05 pm
Yeah but it doing lower damage without an invested stat doesn't make sense since you cant draw a crossbow further back than one setting. Making it more inaccurate would make more sense

I think crpg is way past realism anyways, I really like Nightingale´s idea with the 3 slot/0 slot solution. Making bolts 0 slot may give xbows more ammunition since they then can carry 2 bags of bolts but they mostly won´t get to the second bag anyways in an average round since...well, slow reloading time  :wink:
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Daunt_Flockula on September 01, 2015, 12:49:55 pm
Yea its currently for certain admins only. (I don't know why it was removed from players.)

I believe it was removed, because it generated a bigger client base than desirable for the Chamber of Tears.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: mcdeath on September 01, 2015, 08:32:28 pm
The only thing I am concerned about with a nerf on xbows is HX which desperately needs a buff. Reload speed is too slow, ammo is not enough, damage is week and horses die far too easily.

#BuffHX2015
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Nightingale on September 02, 2015, 01:48:05 am
The only thing I am concerned about with a nerf on xbows is HX which desperately needs a buff. Reload speed is too slow, ammo is not enough, damage is week and horses die far too easily.

#BuffHX2015

in new patch their damage will be fine as hx, and ha will not have a damage cap of 15.

Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Jona on September 02, 2015, 02:51:09 am
in new patch their damage will be fine as hx, and ha will not have a damage cap of 15.


http://forum.melee.org/general-discussion/90-players-on-na1-on-a-monday-night/

Coincidence? I think not.

#KeepHAandHXNerfed
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: njames89 on September 02, 2015, 09:58:30 pm
No class should be nerfed to the point of being unplayable. HX is unplayable by its own nature. HA is a legitimate class and should not be nerfed as much as it is. (Currently unplayable)
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: MURDERTRON on September 03, 2015, 03:59:27 pm
Make heavy xbows 4 slots and all bolts 0 slots.  Seriously.

I guess the lighter ones can be 3 slots.
Title: Re: So who thought it was a great idea to make Bolts 0 slot
Post by: Ikarus on September 03, 2015, 08:12:50 pm
Make heavy xbows 4 slots and all bolts 0 slots.  Seriously.

I guess the lighter ones can be 3 slots.

Also remove shieldbash,kicks and super agi 2h spam builds while you´re at it

And make super heavy weapons like great maul or long maul 4 slot aswell

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