cRPG

Strategus => Strategus General Discussion => Topic started by: chadz on October 15, 2011, 01:34:34 am

Title: Strategus for dummies
Post by: chadz on October 15, 2011, 01:34:34 am
Whats wrong with this strategus? Last round I got gold for doing nothing, why doesn't that work any more?
Because it was silly. Strategus will reward those spotting and using chances, not those sitting in a town waiting.

Therefore, you now have several ways of getting money, some are more, some are less profitable.
Sorted:
Begging (gives you one gold per hour up to 35 gold, overrides visiting fee)
Crafting Goods and
 - selling them to the fief you are in (low profit)
 - selling them to professional traders (medium profit [estimate])
 - selling the to faraway lands (high profit)
Crafting Items and selling them
 - to the town (medium loss, probably the most silly option of em all)
 - to other players (can be very high profit)

How am I supposed to take castles or towns? They have so many troops!
You are not supposed to take them yet. They will be updated with appropiate numbers in some time.

Could items be put on a market in villages and such?
I am coding a towncenter as we speak. It will be only available in towns. You can put goods and/or equipment up for sale. People can buy from the stack, either some or all items. The money will be saved in the towns bank and can be recovered when you re-visit the town.

Faraway goods bonus:
round(pow($distance_percent*100, 1.28));
max distance = 139 km

begging for money dont override the towns /fiefs visiting fee!
When you look filthy rich, no one will give you a coin, and you will have to pay nonetheless. Towns don't like fake beggars.

How should I equip my men? Items are soooo expensive!
Craft them. Crafting gives at least 30% discount, and up to 80%. If you cant craft, buy from another player.

I am stuck! I can't move in any direction!
Wrong. There is always one direction you can move into. Check the "zoom" link in your character page, it shows you what direction you can move into without hitting a border.

Trading? Crafting?I have no idea what all those values mean!
Short version: you should produce goods where they are cheap,
you should sell them where they are expensive,
and if you have the guts to do it, travel long distance to receive a bonus.
Let's have a closer look at a fief:
The prosperity is a value that is randomly increased or decreased by one every day on a random hour.
After it's updated, the entire prosperity value is added to the price in this location (note: prosperity can also be negative).
Every location has one price for all goods. It's not like "we want this good so badly, we'll pay a lot for this", it's more like "we're filthy rich, we just pay a lot for whatever you bring us". I know it's not really advanced economics (or even basic :P), but it should serve it's purpose for the time being.


So the good type doesn't matter at all? And what's the distance bonus anyway?
Funny that you ask both in the same question - because they are connected! So, every location produces a certain good, and the distance bonus is always calculated from the original locations place. You can give the goods to someone else, or rob someone - the original location stays the same. The highest theorethical distance bonus is 360%, so you might be lucky and sell at your destination for 115 instead of 25. Of course, the route is long and dangerous, so be prepared to meet raiders on the way.





feel free to ask questions, i'll answer them (maybe)
Title: Re: Strategus for dummies
Post by: PhantomZero on October 15, 2011, 01:47:43 am
Could items be put on a market in villages and such? That way people in a village could sell things for higher than selling it to the village without having to find some third party roving trader? And the trader could just show up and see what is available?

Towns could still be reserved for trading in equipment like that, I was referring to the village's trade good.
Title: Re: Strategus for dummies
Post by: Lt_Anders on October 15, 2011, 01:51:30 am
Whats wrong with this strategus? Last round I got gold for doing nothing, why doesn't that work any more?
Because it was silly. Strategus will reward those spotting and using chances, not those sitting in a town waiting.

Therefore, you now have several ways of getting money, some are more, some are less profitable.
Sorted:
Begging (gives you one gold per hour up to 35 gold, overrides visiting fee)
Crafting Goods and
 - selling them to the fief you are in (low profit)
 - selling them to professional traders (medium profit [estimate])
 - selling the to faraway lands (high profit)
Crafting Items and selling them
 - to the town (medium loss, probably the most silly option of em all)
 - to other players (can be very high profit)

How am I supposed to take castles or towns? They have so many troops!
You are not supposed to take them yet. They will be updated with appropiate numbers in some time.


feel free to ask questions, i'll answer them (maybe)

Can we get the % for faraway bonus? Like 9000meters is +75% rather than guessing, or going futher than limit allows(is there a max cap?)
Title: Re: Strategus for dummies
Post by: chadz on October 15, 2011, 01:52:23 am
Could items be put on a market in villages and such?
I am coding a towncenter as we speak. It will be only available in towns. You can put goods and/or equipment up for sale. People can buy from the stack, either some or all items. The money will be saved in the towns bank and can be recovered when you re-visit the town.
Title: Re: Strategus for dummies
Post by: Lt_Anders on October 15, 2011, 01:59:08 am
what does, Distance_Percent mean?
Title: Re: Strategus for dummies
Post by: PhantomZero on October 15, 2011, 02:00:03 am
Could items be put on a market in villages and such?
I am coding a towncenter as we speak. It will be only available in towns. You can put goods and/or equipment up for sale. People can buy from the stack, either some or all items.


Will the items have their faraway bonuses reset due to coming from a new town?

Also can we have confirmation on whether or not having more trade goods than the number of troops will cause the goods to be lost? I think that would severely limit trading.
Title: Re: Strategus for dummies
Post by: Lt_Anders on October 15, 2011, 02:04:27 am

Also can we have confirmation on whether or not having more trade goods than the number of troops will cause the goods to be lost? I think that would severely limit trading.

That has been temporarily removed. No troop limits atm.
Title: Re: Strategus for dummies
Post by: Jarlek on October 15, 2011, 04:35:12 am
Nice. I got a question though. Can we be able to craft guilds/headquarters in fiefs we don't own? To store trade goods or gold?
Title: Re: Strategus for dummies
Post by: Gingerpussy on October 15, 2011, 09:45:26 am
Whats wrong with this strategus? Last round I got gold for doing nothing, why doesn't that work any more?

Sorted:
Begging (gives you one gold per hour up to 35 gold, overrides visiting fee)





WRONG, begging for money dont override the towns /fiefs visiting fee. I made my son test this over night and he kept loosing gold when begging for gold. had 100 now 70 ish gold
Title: Re: Strategus for dummies
Post by: Canary on October 15, 2011, 09:59:23 am
WRONG, begging for money dont override the towns /fiefs visiting fee. I made my son test this over night and he kept loosing gold when begging for gold. had 100 now 70 ish gold

Did he have many troops on him? It could've been lost to upkeep.
Title: Re: Strategus for dummies
Post by: Gingerpussy on October 15, 2011, 10:16:14 am
0 troops

100 gold on him and now 70 gold, so not getting gold from begging and not overriding the fief tax eight er.
Title: Re: Strategus for dummies
Post by: chadz on October 15, 2011, 10:18:32 am
updated
Title: Re: Strategus for dummies
Post by: Tydeus on October 15, 2011, 10:22:25 am
WRONG, begging for money dont override the towns /fiefs visiting fee. I made my son test this over night and he kept loosing gold when begging for gold. had 100 now 70 ish gold
Meanwhile, shik has been making money with it...
Title: Re: Strategus for dummies
Post by: Jacko on October 15, 2011, 11:15:49 am
Dunno how much but after a certain amount gold of gold it doesn't work any more. No rich beggars I guess.
Title: Re: Strategus for dummies
Post by: Hrafn on October 15, 2011, 12:13:41 pm
Have a question. What do I exactly get from defeated party? Gold? Equipment? Unused equipment?
Title: Re: Strategus for dummies
Post by: Slamz on October 15, 2011, 01:37:15 pm
WRONG, begging for money dont override the towns /fiefs visiting fee. I made my son test this over night and he kept loosing gold when begging for gold. had 100 now 70 ish gold
It says "up to 35 gold".

I assume that if you have more than 35 gold, begging does nothing, including not overriding the fee.  Which makes sense.  If you have money, you must pay the fee.  If you are flat cold broke, then you can beg to dodge the fee, until you hit 35 gold.
Title: Re: Strategus for dummies
Post by: Varyag on October 15, 2011, 06:23:07 pm
I still believe there should be some alternative to trading. There should be some work in towns. it may bring way less gold then trading, but it should be there. Otherwise currently it feels like the entire strategus population consist of traders and crafters only. What about sphere of services, that currently accounts for 70% of GDP in "developed" countries?
Title: Re: Strategus for dummies
Post by: caki on October 16, 2011, 03:44:19 am

Could items be put on a market in villages and such?
I am coding a towncenter as we speak. It will be only available in towns. You can put goods and/or equipment up for sale. People can buy from the stack, either some or all items. The money will be saved in the towns bank and can be recovered when you re-visit the town.

One suggestion:
It would be nice if goods put on market/cities can be seen on action menu/character page. Thus one doesn't have to travel to city to see if goods are sold.
Title: Re: Strategus for dummies
Post by: Jarlek on October 16, 2011, 04:13:49 am
One suggestion:
It would be nice if goods put on market/cities can be seen on action menu/character page. Thus one doesn't have to travel to city to see if goods are sold.
No. You should not be able to know what is on sale where unless you are there yourself or got a Homing Pidgeon from a friend (someone who is there told you).

And as randomers keep staying at one place and selling stuff, it would after a while be known that "that and that place usually have a lot of those items".
Title: Re: Strategus for dummies
Post by: Dede on October 16, 2011, 12:14:40 pm
What does the "Drop all your trading goods" at Tranfer Menu?
Title: Re: Strategus for dummies
Post by: Jarlek on October 16, 2011, 12:27:39 pm
What does the "Drop all your trading goods" at Tranfer Menu?
Complete guess. You drop all your trade goods for no money?
Title: Re: Strategus for dummies
Post by: Overdriven on October 16, 2011, 01:27:15 pm
What does the "Drop all your trading goods" at Tranfer Menu?

I'm guessing the idea is having to many goods slows you down. If you start being chased but don't want to get into a fight, you can drop your goods and run.
Title: Re: Strategus for dummies
Post by: Cosmos_Shielder on October 16, 2011, 03:00:42 pm
I have a question about balancing strat chadz.
Closest city to my village is Ahmerad 5 Km . I don't know for the moment how much i will sell my slate but let's say it's 100%
Why would go to a city far from 139 km wich is 28 further than ahmerad , if i only gain 4.5 more gold. Isn't it time loss?
Title: Re: Strategus for dummies
Post by: Tristan on October 16, 2011, 05:27:01 pm


Could items be put on a market in villages and such?
I am coding a towncenter as we speak. It will be only available in towns. You can put goods and/or equipment up for sale. People can buy from the stack, either some or all items. The money will be saved in the towns bank and can be recovered when you re-visit the town.

Don't make the market like eve so we risk the 0.01 isk trade wars. It is better people choose themselves somehow from who they want to buy.

Title: Re: Strategus for dummies
Post by: chadz on October 16, 2011, 06:26:09 pm
I never played eve. Elaborate.
Title: Re: Strategus for dummies
Post by: Tristan on October 16, 2011, 06:36:01 pm
I never played eve. Elaborate.

In Eve the market works so that you can only buy the cheapest of the item available.
This results in a combination of bots and other people constantly lowering the value of items by only 0.01 isk. When talking a game where billions are regular, the effect is that you have to stay in the market and constantly make sure you are on top.

Edit: This is only going to be a problem if there are multitudes of offers within the same item. Needing to constantly watch your market while at the same time caravaning is hell.
Title: Re: Strategus for dummies
Post by: Dehitay on October 16, 2011, 10:19:06 pm
Faraway goods bonus:
round(pow($distance_percent*100, 1.28));
max distance = 139 km

Is 139km the width of the map? Or the distance from one corner to the opposing corner? Also, since you're telling us that this formula caps out at 450%, I'm assuming there's a way to go over 100%. Is the bonus calculated on the actual distance travelled around cliffs and obstacles rather than the exact distance from the town of crafting and the town of selling?

Edit: After playing around with the numbers, I came to realize that the faraway goods bonus for 100% distance percent is 363%. So it would make sense if 139km is the width of the map and 450% is the cap for the faraway goods bonus rather than the distance percent. That would require slightly over 163km distance between fiefs which can be reached by some diagnol travel from different extremes of the map.


Another Edit: chadz already answered as I was editting
Title: Re: Strategus for dummies
Post by: ThePoopy on October 16, 2011, 10:21:48 pm
I'm guessing the idea is having to many goods slows you down. If you start being chased but don't want to get into a fight, you can drop your goods and run.
more effective to give it to the enemy 8-)
Title: Re: Strategus for dummies
Post by: chadz on October 16, 2011, 10:30:40 pm
Is 139km the width of the map? Or the distance from one corner to the opposing corner? Also, since you're telling us that this formula caps out at 450%, I'm assuming there's a way to go over 100%. Is the bonus calculated on the actual distance travelled around cliffs and obstacles rather than the exact distance from the town of crafting and the town of selling?

139 km is the largest possible distance (= the two locations with the largest distance)

when you insert 100%, it's (1*100)^1.28=363.07 - this is the possible bonus. So you can sell a good for 463% of the default price (default price = 100%)
Title: Re: Strategus for dummies
Post by: LLJK_Siggy on October 17, 2011, 02:02:55 am
Hey chadz, can you give us any clues as to how fief prosperity changes? Is it a daily + or - a certain amount at random? Is it completely random on a daily basis? If it's already going one way does it trend that way? Is it dependent on how many people are in a fief?

Sorry if you have already answered these questions elsewhere, but I haven't come across anything about it from you. Just what we have speculated.
Title: Re: Strategus for dummies
Post by: indigocylinder on October 17, 2011, 02:10:17 am
Does the trading distance bonus apply to the heirloomed items I can craft, or just the village specific goods I can make in a given place?
Title: Re: Strategus for dummies
Post by: HarunYahya on October 17, 2011, 02:26:02 am
1-Would be nice if we were able to see how many and what kind of goods do our faction members have.
You gonna add something like this soon chadz ?

2-Waypoint system ! Is it on the "to do list " also ?

3-How does a fief increase or decrease its prosperity,what affects this ?

Thanks for answers.
Title: Re: Strategus for dummies
Post by: Slamz on October 17, 2011, 04:29:24 am
Don't make the market like eve so we risk the 0.01 isk trade wars. It is better people choose themselves somehow from who they want to buy.

I disagree.  Real traders didn't bother with the 0.01 isk trade wars anyway.  That was for chumps.


Lengthy elaboration for anyone in the mood to read and also chadz.

Here is a screenshot of EVE's market:
http://upload.wikimedia.org/wikipedia/commons/f/fc/Eve_Market.png

In the screenshot, note the 2nd and 3rd entries in the "SELLERS" list:
One price of 105,950,000.00
One price of 105,940,000.00

It's two people selling the same thing in the same station and one has undercut the other by a relatively small margin.  The "0.01 isk" game would be to mark your price down by 0.01 isk lower than the current lowest price, which gets you put on top of the charts when people sort by price.


Pirates of the Burning Sea sought to resolve this problem by creating a "blind auction".  In POTBS, you would only see ONE listing for the item, regardless of how many sellers there were, and rather than get shown the current price, you would only see the "last price sold".  So if the last price was 100, I could say "ah ha!" and put my stuff up for 99, smug in the thought that I have undercut the competition.  But since the system is blind, I don't really know what the lowest price is -- the last sale price was 100 but it doesn't tell me if someone else has started listing for 98.  By putting my stuff up for 99, I can't be sure that I am undercutting the competition.

As a buyer, I might go to the market and see the last price was 100, but I would optimistically type in "90" for the price.  If any were available for 90 (or less) then I would pay 90 and get my product.  If not, I would try again with a higher price, trying to flesh out where the real price was.

So POTBS solved the "0.01 isk game" but created something of a hassle for buyers, who may feel inclined to spend a lot of time typing in prices in slowly increasing increments trying to get the best deal possible, since the real price is not listed.


Personally, I say use the EVE system:
List all sellers
Sort by price

Yes, it lets people play the "0.01 gold game" but it's not a problem, and I will tell you why:

Cutthroat Business 101

If someone undercuts you, then you, as a seller, have many solid options:
a) Undercut them by a wider margin, hoping to drive them out of your market by lowering profitability.  If they undercut you again, consider leaving it be -- the low profits may make them decide to stop production soon and do something else instead.
b) Buy all of their stuff and re-sell it at your higher price
c) Look at how many of the item they are selling.  If they aren't selling many, then ignore them -- they will run out of stock and then people will pay your higher price
d) Decide that there's too much competition in this market and start producing something else

We are basically describing a system of economic warfare, facilitated by a market.  In fact, let's not forget option E.

e) Realize that the seller is bringing his goods to the market, and you can stop him by attacking his caravans and following him around the map and beating him up until he relents.

You can damn near get an entire economic wargame JUST from having a fairly simple market setup in a PvP setting.

Frankly, I think this is responsible for at least half of EVE's success.  Pirates vs Traders, Traders vs Traders, Pirates vs Pirates and Clans versus each other and all of the above and a fair amount of it is driven by the market.

And a plainly visible market is all I think you really need.

(The ability to see market prices at other cities without having to travel there can help foster competition between cities.  Both EVE and POTBS have checkboxes so the buyer can specify if he wants to see all prices everywhere or just the local ones.)
Title: Re: Strategus for dummies
Post by: PhantomZero on October 17, 2011, 04:40:02 am
And a plainly visible market is all I think you really need.

(The ability to see market prices at other cities without having to travel there can help foster competition between cities.  Both EVE and POTBS have checkboxes so the buyer can specify if he wants to see all prices everywhere or just the local ones.)

A global market would be very dumb for this style of game, if you want to know the prices, go there yourself. But needless to say, there are going to be hundreds of threads already (and people messaging each other) with the latest prices in each town, so you might as well not bother chadz with coding it into the game, and let something on the forums develop.
Title: Re: Strategus for dummies
Post by: Slamz on October 17, 2011, 09:35:43 am
A global market would be very dumb for this style of game, if you want to know the prices, go there yourself. But needless to say, there are going to be hundreds of threads already (and people messaging each other) with the latest prices in each town, so you might as well not bother chadz with coding it into the game, and let something on the forums develop.

Could say the same thing about Pirates of the Burning Sea, which was basically set in the 17th-18th centuries.

You could list other city prices under a section called "rumors" if you want to add a little RP to it.  Your character asked the local traders and got feedback.

But I agree -- players can sort this out on their own in the forums.  You just have to ask yourself if you really want to see forums that consist entirely of post after post after post of "DISCOUNT HUSKARL SHIELDS, COME TO SARGOTH! 20% OFF WHILE SUPPLIES LAST!" or if maybe you'd rather just see it listed in game.
Title: Re: Strategus for dummies
Post by: PhantomZero on October 17, 2011, 12:29:56 pm
Could say the same thing about Pirates of the Burning Sea, which was basically set in the 17th-18th centuries.

You could list other city prices under a section called "rumors" if you want to add a little RP to it.  Your character asked the local traders and got feedback.

But I agree -- players can sort this out on their own in the forums.  You just have to ask yourself if you really want to see forums that consist entirely of post after post after post of "DISCOUNT HUSKARL SHIELDS, COME TO SARGOTH! 20% OFF WHILE SUPPLIES LAST!" or if maybe you'd rather just see it listed in game.

To be honest I would rather have waypoints or something than seeing it listed in game.
Title: Re: Strategus for dummies
Post by: Slamz on October 17, 2011, 01:25:00 pm
To be honest I would rather have waypoints or something than seeing it listed in game.

Yes, I would rather have a glass of beer than a cheeseburger.

Ideally, I would have both.
Title: Re: Strategus for dummies
Post by: Konrax on October 17, 2011, 01:27:37 pm
So how many troops can you actually have now without paying upkeep?

36?
50?
100?
>9000?
Title: Re: Strategus for dummies
Post by: Dalhi on October 17, 2011, 01:32:18 pm
According to this (http://www.wolframalpha.com/input/?i=plot+ceil%28%28pow%28x%2C+1.03%29+*+1.8+-+100%29%2F24%29+x%3D0+to+60) you can have up to 48 49 troops without paying upkeep.

Edit. So it is 49.
Title: Re: Strategus for dummies
Post by: Konrax on October 17, 2011, 01:44:12 pm
According to this (http://www.wolframalpha.com/input/?i=plot+ceil%28%28pow%28x%2C+1.03%29+*+1.8+-+100%29%2F24%29+x%3D0+to+60) you can have up to 48(?, still need some confirmation about it) troops without paying upkeep.

Thanks
Title: Re: Strategus for dummies
Post by: Dehitay on October 17, 2011, 03:53:40 pm
According to this (http://www.wolframalpha.com/input/?i=plot+ceil%28%28pow%28x%2C+1.03%29+*+1.8+-+100%29%2F24%29+x%3D0+to+60) you can have up to 48(?, still need some confirmation about it) troops without paying upkeep.
I'm calculating it at 49

(49^1.03 * 1.8 - 100)/24 = -0.0365413827
(50^1.03 * 1.8 - 100)/24 = 0.0503019395

Fun side note: The cost of funding an army of equal size to a village at regular population for the 24 hours till the battle actually starts
500^1.03 * 1.8 - 100 = 984.455185
Gear isn't all you have to worry about now, suckas!
Title: Re: Strategus for dummies
Post by: Slamz on October 17, 2011, 05:27:13 pm
I'm calculating it at 49

(49^1.03 * 1.8 - 100)/24 = -0.0365413827
(50^1.03 * 1.8 - 100)/24 = 0.0503019395

Fun side note: The cost of funding an army of equal size to a village at regular population for the 24 hours till the battle actually starts
500^1.03 * 1.8 - 100 = 984.455185
Gear isn't all you have to worry about now, suckas!

It's been said that you aren't meant to take villages yet.  chadz is planning to adjust the populations at some point (and probably isn't done fiddling with other costs either).
Title: Re: Strategus for dummies
Post by: chadz on October 17, 2011, 08:43:13 pm
updated
Title: Re: Strategus for dummies
Post by: Knute on October 17, 2011, 11:03:40 pm

Could items be put on a market in villages and such?
I am coding a towncenter as we speak. It will be only available in towns. You can put goods and/or equipment up for sale. People can buy from the stack, either some or all items. The money will be saved in the towns bank and can be recovered when you re-visit the town.


Will we be able to deposit gold in these town banks or just collect?
Title: Re: Strategus for dummies
Post by: Aseldo on October 19, 2011, 05:02:51 am
So the higher the prosperity the higher goods will sell for? is there any percentages for how much goods will decrease or increase in price based on prosperity?
Title: Re: Strategus for dummies
Post by: Matey on October 19, 2011, 10:50:18 am
yarr correct me if im wrong but....

say you craft an item for lowest possible price (3 gold is where ours bottomed out), then you sell it at the furthest possible corner of the map for the full 360% price increase... and if im not mistaken the highest possible buy price in a fief is 25.25 (thats what ours seems to have maxed at) then you would be selling it for 90.9 gold... minus the 3 gold for crafting = 87.9 gold... and pretending that you teleported across the map instantaneously... you would then net 87.9 gold per hour of crafting... thats not even half of what you used to make working in a town... and yet prices for items have increased 400%.

the harder it is to make troops and gold, the less interested people will be... its also that much harsher on individual players and small clans.
Title: Re: Strategus for dummies
Post by: Brutal on October 19, 2011, 12:39:56 pm

the harder it is to make troops and gold, the less interested people will be... its also that much harsher on individual players and small clans.
But now individual player actually have achievable goal (mainly raiding) and can piss off bigger clan, especially considering 1.8 more speed from horse and maybe hiding.

How was the game more interesting before when you're only goal was to have the most people possible farm for troop in  villages and basically do nothing ?

Now you actually have to think, consider pro and cons of trading, take risk, consider upkeep on huge army and so on, it's actually much better for smaller clan.   
Title: Re: Strategus for dummies
Post by: Dehitay on October 19, 2011, 07:38:38 pm
yarr correct me if im wrong but....

say you craft an item for lowest possible price (3 gold is where ours bottomed out), then you sell it at the furthest possible corner of the map for the full 360% price increase... and if im not mistaken the highest possible buy price in a fief is 25.25 (thats what ours seems to have maxed at) then you would be selling it for 90.9 gold... minus the 3 gold for crafting = 87.9 gold... and pretending that you teleported across the map instantaneously... you would then net 87.9 gold per hour of crafting... thats not even half of what you used to make working in a town... and yet prices for items have increased 400%.

the harder it is to make troops and gold, the less interested people will be... its also that much harsher on individual players and small clans.
To be fair, that's 90.9 gold on top of the 25.25 base gold. So it's actually 116.15 gold. So it is even half of what you used to make working in a town. Don't you feel foolish now that I made a minor correction that in no way affects your point?
Title: Re: Strategus for dummies
Post by: Matey on October 19, 2011, 11:43:07 pm
well i did 25.25 X 3.6 = 90.9 so... pretty sure youd get paid 90.9 per.

as for individuals having goals... its true an individual can get enough troops to attack trade caravans... the thing is... im not convinced trade caravans are worth it... so there might be nothing to attack, secondly, good luck buying good gear for even 49 troops... you are looking at 200-400 gold per troop if you want decent gear.
Title: Re: Strategus for dummies
Post by: Dehitay on October 20, 2011, 01:49:03 am
well i did 25.25 X 3.6 = 90.9 so... pretty sure youd get paid 90.9 per.

as for individuals having goals... its true an individual can get enough troops to attack trade caravans... the thing is... im not convinced trade caravans are worth it... so there might be nothing to attack, secondly, good luck buying good gear for even 49 troops... you are looking at 200-400 gold per troop if you want decent gear.
You should be multiplying bye 4.63 if you want the max selling price rather than 3.6. That 360% is the bonus, not the percent of the cost items sell for. Otherwise, when go to a town right next to you and that number still reads in the single digits, think what it would do to the goods you sell.

Also, decent gear is for fancy pants. Peasant gear and cudgels shall rule Strategus!
...mostly cause that's all we can afford
Title: Re: Strategus for dummies
Post by: Matey on October 20, 2011, 02:26:20 am
and just incase people wanted to fight in strat battles for decent xp... the xp is based off gear and no one has gear, so no xp! ha ha!
Title: Re: Strategus for dummies
Post by: Segd on October 20, 2011, 02:39:20 am
Does "all thined" items in strat bounded to their analogs in crpg? For example I have Sarranid Mail Shirt  with skill 5. Can i produce Thick Sarranid Mail Shirt if I'll loom it?
Title: Re: Strategus for dummies
Post by: Jarlek on October 20, 2011, 02:49:28 am
Does "all thined" items in strat bounded to their analogs in crpg? For example I have Sarranid Mail Shirt  with skill 5. Can i produce Thick Sarranid Mail Shirt if I'll loom it?
Nope. You get it for what you have. So if you got skill 6 in Sarranid Mail shirt, then loom it and get it again; you will have 5 in Sarranid Mail Shirt and 3 in +1 Sarranid Mail Shirt.

THIS is something I would like to change. Maybe make it so when you get skill above X you can craft looms of it? For less discount or something?
Title: Re: Strategus for dummies
Post by: Erasmas on October 21, 2011, 08:25:05 pm
chadz, please help:

http://forum.c-rpg.net/index.php/topic,18955.0.html
Title: Re: Strategus for dummies
Post by: Aseldo on October 26, 2011, 09:43:30 pm
I just really wanna know what I should do, supposedly I can't get any more smithing skills now that I'm lvl 31, but I really wanna keep lvling up to higher lvls and I'm really close to lvl 32. Should I just retire and know that I wasted a lot of time for nothing? or should I wait hoping for a change in the system so that people lvl 31 and up can get smithing skills higher too? :(
Title: Re: Strategus for dummies
Post by: Kalp on October 26, 2011, 09:58:29 pm
I saw a few village battles on this Strategus, and if I remember correctly each time defenders have the same equipment [or nearly the same]. Why ? Where is the diversity ?
Title: Re: Strategus for dummies
Post by: Bjarky on October 27, 2011, 02:02:30 am
fief goldgain is very slow with the current system, therefore villages won't get much evolution like last strat.
Title: Re: Strategus for dummies
Post by: Kalp on October 27, 2011, 08:56:27 pm
fief goldgain is very slow with the current system, therefore villages won't get much evolution like last strat.
I know, but....

Now is Ravens battle......guess what they [defenders] have..... again Kazakh Hat and Light Strange Armor [piligrim for archers].....it's like AI buys only one set of armor.
Title: Re: Strategus for dummies
Post by: Bjarky on October 27, 2011, 09:22:37 pm
exactly, the code ain't that variable, it's only about the fief moneyz.

what one could do though is: making an fixed "fief prosperity vs fief gold" code, that then varies for every time the prosperity changes and then buys different stuff.
not sure though if this is possible to code with the current strat.
but yeah i know what u mean, would be nice to have some kind of change, hopefully this could be made with some quick fixes and not like go into every single fief and reset an invidual item set (would be alot of work).
Title: Re: Strategus for dummies
Post by: Latrinenkobold on November 09, 2011, 02:22:19 am
If you attack and defeat a player do you get all of his equipment or goods after that?
Title: Re: Strategus for dummies
Post by: Bjarky on November 09, 2011, 03:11:22 am
If you attack and defeat a player do you get all of his equipment or goods after that?
only the unused and looted equipment as of now.
goods still can't get taken seems to work now, but only for the attacker.
gold can't be looted.
Title: Re: Strategus for dummies
Post by: SchokoSchaf on November 09, 2011, 12:43:08 pm
Just the the town center. Looks nice.

What is the "partial" trade good for.
Title: Re: Strategus for dummies
Post by: Bjarky on November 09, 2011, 01:25:38 pm
Depends on if u sell many items.
If you want to sell it as an whole package only or so that people can buy bit by bit from the package u put out on sale.
+partial = selling bit by bit if wanted.
- partial = selling only the whole package.
Title: Re: Strategus for dummies
Post by: Graf_Hodenschaf on November 21, 2011, 10:30:40 am
Strange that you wont get goods or golds when you defeat a caravan!

I have heard so many different answers, let me aks here again:

Craft Selection: currently: Ornate Carpets
Name                 Skill         Discount        Cost
Ornate Carpets    100                50%             6
chadzsocks                9                43,33%        1000

So about the chadzsocks, i always thought if your skill is 9, you have a chance of 9% to produce the socks every hour. The discount means that you will get 43,33% discount on the costs - am i wrong?
Because i heared that the discount means that you have a chance of 43,33% every hour to produce the socks, if you succeed, you will produce 9 of them ( every hour ).

So whats correct now???


Question2:
I produced some items in my town and brought it to another town. They would pay me less than the town where i created it. So i moved on to sell it in another town ( and i didnt get a good price for it either ). So ok i dont make any profit when creating and selling the items in the same village, but moving around with crates takes a bloody lot of time with the risk getting robbed or time loss!!
Is it worth travelling around or is my village ( where i craft ) too rich?
Title: Re: Strategus for dummies
Post by: Bjarky on November 21, 2011, 12:57:36 pm
chadzsocks                9                43,33%        1000
the above 9 stands for possible x amount of crafted items per hour (your craft chance is equal with the fiefs "Craft Items [ *% efficiency ]" for each 1x9 standalone).
the above 43,33% is the price discount you get instead of just buying it normally.

question 2:
you can make a little profit by selling the trade goods in the same village u made, cus u craft it at the half price.
but traveling to other mid-far away fiefs with good selling price and with the given distance bonus gives the best profit and outweights even the wasted time while traveling.
Title: Re: Strategus for dummies
Post by: Graf_Hodenschaf on November 21, 2011, 01:22:32 pm
chadzsocks                9                43,33%        1000
the above 9 stands for possible x amount of crafted items per hour (your craft chance is equal with the fiefs "Craft Items [ *% efficiency ]" for each 1x9 standalone).
the above 43,33% is the price discount you get instead of just buying it normally.

question 2:
you can make a little profit by selling the trade goods in the same village u made, cus u craft it at the half price.
but traveling to other mid-far away fiefs with good selling price and with the given distance bonus gives the best profit and outweights even the wasted time while traveling.

Ah, i understand it now, thx a lot :-)
Title: Re: Strategus for dummies
Post by: Evgen on November 24, 2011, 09:46:23 am
chadzsocks                9                43,33%        1000
the above 9 stands for possible x amount of crafted items per hour (your craft chance is equal with the fiefs "Craft Items [ *% efficiency ]" for each 1x9 standalone).
the above 43,33% is the price discount you get instead of just buying it normally.

I was not able to craft equipment before but now i noticed that I can craft equipment I usually use (or used) in cRPG.
How can I add more types of equipment to my crafting list?
How can I improve crafting skill? (currently I have 3 for all items in my crafting list)
How can I get better discount rate? (currently I have 37.7% for all items in my crafting list)

Thanks in advance.
Title: Re: Strategus for dummies
Post by: Bjarky on November 24, 2011, 12:39:09 pm
u have to get the "All thine work has..." purple text ingame, it only comes at random and you have to be below lvl 31.
Title: Re: Strategus for dummies
Post by: Evgen on November 24, 2011, 01:08:49 pm
u have to get the "All thine work has..." purple text ingame, it only comes at random and you have to be below lvl 31.
Sorry, this is answer to adding new equipment type question or skill/discount improvement question?
"purple text ingame" in cRPG battle or in Strategus battle?

Also how many types of equipment you can have in your crafting list? Is there any limit?
As I said, I noticed that I can craft now only items I used in cRPG, so it does not look like random.
Title: Re: Strategus for dummies
Post by: Vibe on November 24, 2011, 01:15:45 pm
Sorry, this is answer to adding new equipment type question or skill/discount improvement question?
"purple text ingame" in cRPG battle or in Strategus battle?

Also how many types of equipment you can have in your crafting list? Is there any limit?
As I said, I noticed that I can craft now only items I used in cRPG, so it does not look like random.

When you get the text (in cRPG, not Strat) the crafting skill for everything you are wearing at that time increases by 3 and decreases by 1 for all items you had crafting skill for but were not wearing them at the time you got the text.

Title: Re: Strategus for dummies
Post by: Jarlek on November 24, 2011, 05:32:31 pm
I was not able to craft equipment before but now i noticed that I can craft equipment I usually use (or used) in cRPG.
How can I add more types of equipment to my crafting list?
How can I improve crafting skill? (currently I have 3 for all items in my crafting list)
How can I get better discount rate? (currently I have 37.7% for all items in my crafting list)

Thanks in advance.
Sorry, this is answer to adding new equipment type question or skill/discount improvement question?
"purple text ingame" in cRPG battle or in Strategus battle?

Also how many types of equipment you can have in your crafting list? Is there any limit?
As I said, I noticed that I can craft now only items I used in cRPG, so it does not look like random.
LET'S CHECK THE WIKI! (http://wiki.c-rpg.net/index.php?title=Crafting)

Cause asking questions first is might be easier, but if you don't understand the answer, you should do some research yourself.

@Bjarky and Vibe: Just post the damn link. Makes them at least get the basics. Any further questions would be more specific ones.
Title: Re: Strategus for dummies
Post by: Evgen on November 25, 2011, 11:32:12 am
Thanks for clarification and link. Though there is nothing mentioned that you have to be below lvl 31 to obtain skills.
It sounds weird. Why implement such requirement?
Title: Re: Strategus for dummies
Post by: Jarlek on November 25, 2011, 07:07:10 pm
Thanks for clarification and link. Though there is nothing mentioned that you have to be below lvl 31 to obtain skills.
It sounds weird. Why implement such requirement?
Ahh, thanks for the note. Gonna add it to the wiki (Y U NO edit yourself?!?!). Not sure WHY they have it like that, they just do.
Title: Re: Strategus for dummies
Post by: Jambi on November 26, 2011, 10:47:34 pm
So, i saw my first retreat in battle today.

Whats the penatly for making a retreat on the battlefield?
Title: Re: Strategus for dummies
Post by: ShinySpoons on December 05, 2011, 03:20:18 am
In a village can I only craft trade goods?

Do I have to go to a town/castle to craft equipment?
Title: Re: Strategus for dummies
Post by: Jarlek on December 05, 2011, 03:52:39 am
In a village can I only craft trade goods?

Do I have to go to a town/castle to craft equipment?
You can craft what you got crafting skill in anywhere. The only difference between villages, castles and towns is the crafting efficiency.
Title: Re: Strategus for dummies
Post by: ShinySpoons on December 05, 2011, 10:22:58 am
You can craft what you got crafting skill in anywhere. The only difference between villages, castles and towns is the crafting efficiency.

Then my strat suggestion of the day is to make towns/castles more valuable by making crafting equipment only possible in themXD
Title: Re: Strategus for dummies
Post by: Latrinenkobold on December 09, 2011, 04:58:36 am
one little question...
how do you pay your troops?
is it 1 gold per troop every day or what?
Title: Re: Strategus for dummies
Post by: Earthdforce on December 09, 2011, 07:00:25 am
one little question...
how do you pay your troops?
is it 1 gold per troop every day or what?

That depends how far over the 49 troop limit you are.
Title: Re: Strategus for dummies
Post by: Latrinenkobold on December 09, 2011, 02:12:15 pm
well... lets say i have 100 troops how much will they cost?
Title: Re: Strategus for dummies
Post by: Jarlek on December 09, 2011, 05:59:50 pm
well... lets say i have 100 troops how much will they cost?
Damn. I don't remember the formula. Check chadz "strategus changelog". You can have 49 troops without paying them btw, and 100 troops is not that much gold upkeep every day.
Title: Whats a fief and how do you join it?
Post by: Voin on December 10, 2011, 02:42:15 am
1) How do u join a fief, what is it, how do u create it?

2) When you attack someone who is "moving", will you face him in  the game or only web? Can I attack if its only me vs someone, say also 1 player with little gold?

Thanks..
Title: Re: Whats a fief and how do you join it?
Post by: ShinySpoons on December 11, 2011, 04:27:58 am
1) How do u join a fief, what is it, how do u create it?

2) When you attack someone who is "moving", will you face him in  the game or only web? Can I attack if its only me vs someone, say also 1 player with little gold?

Thanks..

1. You have to be right on top of a fief to enter it. So after you click a fief, a "enter fief" link should be on the left side. When you click it your character starts moving to the fief and will enter it when close enough.

2. Same with entering a fief, you have to be touching a guy on the map to be able to attack them. And you can attack anyone as long as your troop count is above 1/3 of theirs.
Title: Re: Strategus for dummies
Post by: Dehitay on December 13, 2011, 08:46:45 am
Exhaustion time is based on troop size, iirc
chadz, can we get a formula for this please? Preferably a full explanation on the OP in case there's anything about quick march I don't know of either. Apparently, exhaustion gets passed with troops, but now I'm curious if the speed boost does as well? I've always been 300 mins quick march and 600 mins exhaustion
Title: Re: Strategus for dummies
Post by: Bjarky on December 13, 2011, 10:39:40 am
the speed bonus stays the same (300min), only exhaustion changes.
lowest exhaustion i noticed is 480min.
Title: Re: Strategus for dummies
Post by: Turkhammer on December 14, 2011, 01:23:10 am
deleted.
Title: Re: Strategus for dummies
Post by: _Tak_ on February 02, 2012, 04:32:34 pm
I have a question. Let say one of my clan member are attacking a poor peasant. My clan has 49 men and they have 0. Then if "they" troops amount got increase from 0 to 149. How do I do that?

One more question, what do i press to retreat in a battle? (When the battle has started?)
Title: Re: Strategus for dummies
Post by: Lt_Anders on February 02, 2012, 04:40:52 pm
I have a question. Let say one of my clan member are attacking a poor peasant. My clan has 49 men and they have 0. Then if "they" troops amount got increase from 0 to 149. How do I do that?

One more question, what do i press to retreat in a battle? (When the battle has started?)

For the first: It's called reinforcing. Attackers have 2 hours after battle is started while defenders have until 19 hours before the battle(and on a  normal battle that's 4 hours) to reinforce. You just walk right up to the person needing reinforcing and you just transfer troops and equip to them.

For retreat, you have to be ranked 8 or greater on strat and press the button combination Q-M-R-S(S for Yes)
Title: Re: Strategus for dummies
Post by: Scrambles720 on February 02, 2012, 04:50:12 pm
Ranked 8 or higher or it has to be your battle for retreating.
Title: Re: Strategus for dummies
Post by: _Tak_ on February 02, 2012, 05:08:08 pm
For the first: It's called reinforcing. Attackers have 2 hours after battle is started while defenders have until 19 hours before the battle(and on a  normal battle that's 4 hours) to reinforce. You just walk right up to the person needing reinforcing and you just transfer troops and equip to them.

For retreat, you have to be ranked 8 or greater on strat and press the button combination Q-M-R-S(S for Yes)

Thank you Sir , much appreciate  :o
Title: Re: Strategus for dummies
Post by: Knute on February 02, 2012, 06:47:37 pm
For the first: It's called reinforcing. Attackers have 2 hours after battle is started while defenders have until 19 hours before the battle(and on a  normal battle that's 4 hours) to reinforce. You just walk right up to the person needing reinforcing and you just transfer troops and equip to them.

For retreat, you have to be ranked 8 or greater on strat and press the button combination Q-M-R-S(S for Yes)

Do you lose anything for retreating or just the tickets/gear you had equipped?
Title: Re: Strategus for dummies
Post by: RibaldRon on February 02, 2012, 08:03:09 pm
Do you lose anything for retreating or just the tickets/gear you had equipped?
You can lose more stuff for retreating, it's random I think.

Basically you keep some stuff and you're happy.  :D

I am relatively sure you do not get the loss teleport thing that happens which is a big plus but it helps if you have somebody nearby to reinforce/counter-attack or else you can just be engaged again.
Title: Re: Strategus for dummies
Post by: Perverz on June 13, 2012, 11:53:48 am
i have one question:
im attacked and have 64 ppls but dont have enough equipment. just few axes,swords and few armors maybe for 20 players...
so my question is can i buy equipment or its better not even to show up on server...... btw im not in town



thank you
Title: Re: Strategus for dummies
Post by: Aseplhood on June 13, 2012, 02:56:27 pm
When you're attacked, you cannot buy anything.
Even though you've got equipment for 20 players, it's wiser to show up. You can pick up the weapons from the ground,
and you can cause the enemy to actually lose something. By not showing up, you automatically lose.
Title: Re: Strategus for dummies
Post by: Zildjan on June 19, 2012, 10:28:35 pm
Ok so you can't send money to relatives anymore... So how do people do it?  Trade someone money in strat and hope he trades back the gold he says he will in crpg???
Title: Re: Strategus for dummies
Post by: CrazyCracka420 on June 19, 2012, 10:39:59 pm
I don't think that ever worked, some people sell strat gold for c-rpg gold...I'd be skeptical of that because you never know when they pull the plug on strat 3 and release version 4
Title: Re: Strategus for dummies
Post by: Bjarky on June 19, 2012, 10:56:51 pm
strat will not stop before the last dev strat projects are done, meaning it will not be done for months  :mrgreen:

Ok so you can't send money to relatives anymore... So how do people do it?  Trade someone money in strat and hope he trades back the gold he says he will in crpg???
Yes you have to trade with someone who you trust.
Title: Re: Strategus for dummies
Post by: ulya on June 19, 2012, 11:25:21 pm
How many ticks can you stack up? If you'd play for 30 hours, than go on holiday for 30 days, can you craft/recruit the whole time?
Title: Re: Strategus for dummies
Post by: Bjarky on June 20, 2012, 12:45:18 am
not sure, but i guess u can only stack up for a week or 2, its worth a try though.
Title: Re: Strategus for dummies
Post by: zib0 on August 17, 2012, 08:57:52 pm
another question, coz i dont understand it well, for example i craft trading good ( albino chickens) for 13gold, in the village where i craft it i can sell it for 23 gold , i went far lands and in the village where i came i can craft trade good ( silver sth) for 3gold and sell it for 6 , so when i try sell that albino chickens they offer me only 6gold :O so where i should sell that chickens ?
Title: Re: Strategus for dummies
Post by: Bjarky on August 18, 2012, 01:26:33 am
farther away in a village that has a base 25g price, then plus distance bonus, tada, u get more gold.
Title: Re: Strategus for dummies
Post by: zib0 on August 18, 2012, 10:36:22 am
so i need to search villages with it by traveling? ok, thanks for answer :)
Title: Re: Strategus for dummies
Post by: Lemmy_Winks on September 17, 2012, 05:28:58 am
i own a village, im inside it, but it seems i cannot craft or recruit, how do i do those two thigns. Also i somehow lost my army. I tried to transfer them to the village several times nothing happend. Then i set troop cap to 0 and i lost my 100 men, why?
Title: Re: Strategus for dummies
Post by: MarktpLatz on September 17, 2012, 05:32:23 am
It was announced in the strategus changelog:
If you set your troop cap higher that your current number of troups, it will recruit until you reach the cap (at least if you have enough strat ticks).
If you set the cap lower than your current amount, it will fire the troops which are exeeding the limit.
Title: Re: Strategus for dummies
Post by: Lemmy_Winks on September 17, 2012, 07:56:02 am
Ok well how do you craft stuff dont see how you can do that, im in a village. And i still cant seem to garrison troops.
Title: Re: Strategus for dummies
Post by: MarktpLatz on September 17, 2012, 08:04:00 am
They removed crafting from strategus... read the changelog  :rolleyes:
Title: Re: Strategus for dummies
Post by: Tovi on September 17, 2012, 11:00:56 am
Big update of this thread is needed.
Title: Re: Strategus for dummies
Post by: Jedimaster on September 17, 2012, 11:16:59 am
Guys when i command move  i move firstly it shows like its moving 1 min later my char isnt moving any ideas?Also i cant buy equipment too when i press buy equipment nothing happens
Title: Re: Strategus for dummies
Post by: Bjarky on September 17, 2012, 11:50:42 am
u can only buy stuff when inside a fief.
if u cant move u probably hit a barrier, check the zoom function http://strategus.c-rpg.net/stuck.php
and move to the opposit direction to get unstuck.
Title: Re: Strategus for dummies
Post by: Jedimaster on September 17, 2012, 12:14:14 pm
So cant we move to dark blue areas?
Title: Re: Strategus for dummies
Post by: Bjarky on September 17, 2012, 12:22:35 pm
nope. blue and black is a no no no  :P
Title: Re: Strategus for dummies
Post by: Lemmy_Winks on September 17, 2012, 05:51:32 pm
ah stupid me for some reason i thought this was the new changelog.
Title: Re: Strategus for dummies
Post by: Lt_Anders on September 18, 2012, 06:22:14 pm
ah stupid me for some reason i thought this was the new changelog.

Yea i got a post that details most of the new changes for strat 4
http://forum.meleegaming.com/strategus-general-discussion/all-the-change-logs-for-round-4/
Title: Re: Strategus for dummies
Post by: Lemmy_Winks on September 19, 2012, 09:47:33 pm
Anyone know if its better to sell your goods in a town or in a village? Does it matter?
Title: Re: Strategus for dummies
Post by: Bjarky on September 19, 2012, 10:49:05 pm
only the movement range and goods price matters  :wink:
Title: Re: Strategus for dummies
Post by: Lt_Anders on September 20, 2012, 12:05:45 am
Anyone know if its better to sell your goods in a town or in a village? Does it matter?

Players control price, so You choose where to buy and where to sell. Everything else is determined by the people who own the fiefs.

So, for example Halmar(city) to Senuzgda castle is a decent route as you get 60% trade bonus and the goods price in the castle is very high.
Another one is Kedelke(village) to Tulga(city)

Theres many more, but these are ones I have already noticed as a trader.
Title: Re: Strategus for dummies
Post by: Firebrand on September 27, 2012, 08:13:34 pm
Well i am new to strat. Had already some negative expirience dealing with big clans united in huge aliances. Was banished, killed, robbed and forced to begin all shit from zero! I tried to find some protection in other big clans but i quickly found out that they all are in huge aliance and insted to fight eachother thay just sitt there and attacking small factioms or single players. Kinda carebears. So after all I dont wanna join those big clanes - its not for me to be bot or servant, i have personal motivation in strategus - it's REVENGE !!! :D
But i need money for that so i decide to be a trader.:P

After all that shit i earned some money(playing DTV mostly ) Went in some little village, bought goods for all my money and go in long journey to faraway town to make some profit. One guy follow me as kinda guard - he has small army with light armors - wanna thank him(hope we will become friends)! :)
I have question - why you guys made journey sooooo long - it takes eternity to reach my final destination- besides my character had stucked few times in landscapes it all make me mad! :evil: I have few friends who could join strategus but that slowpoke gameplay will fear them i guess! :D

But i am guy with patience, so give me advice - should i buy horses to make movement much faster and how much horsies should i buy? What would be better to have small army with good equipment or big one with shitty equip to be trader to protect my caravan?

 As i mention that i will not join big clans but i still understand that to protect myself from agressions i need to have ppl who will apply for me in battle to fill roster(that feature made not friendly for newbies :()Hope some of guys we used to play DTV will apply for me in such sitiation, but i still think this thing about rosters should be changed somehow to prevent from HUGE disadvantage for newbies when they forced to fight all those UIFs and other shit with super skilled players with 36lvl characters! :P
Title: Re: Strategus for dummies
Post by: Bjarky on September 27, 2012, 08:34:12 pm
i would suggest to wait a little with the horses, u need alot of them to get the bonus :D
more than troops and goods.
for starters keep ur army small (100-150) so u at least are a bit faster than the bigger fella's.
once u get some cash in, start looking for fiefs wich have some loomed or discounted gear, u can see that by looking for weps wich dont have those red -2 tokens on them and go for cheaper medium gear first, so u can defend against them lightly armed bandits, u can always uprade later on once u are more expierenced with the game  :wink:
Title: Re: Strategus for dummies
Post by: Firebrand on September 27, 2012, 08:53:23 pm
i would suggest to wait a little with the horses, u need alot of them to get the bonus :D
more than troops and goods.
for starters keep ur army small (100-150) so u at least are a bit faster than the bigger fella's.
once u get some cash in, start looking for fiefs wich have some loomed or discounted gear, u can see that by looking for weps wich dont have those red -2 tokens on them and go for cheaper medium gear first, so u can defend against them lightly armed bandits, u can always uprade later on once u are more expierenced with the game  :wink:
Thanks Bjarky! :)
Then i still will be slowpoke! :( 

One more dummie question - what for strat ticks? I have 1500 already! :)
Cya on DTV, Bjarky!

P.S. To chadz and Co: FFS increase movement speed, add more dynamics in strategus! :D
Title: Re: Strategus for dummies
Post by: MarktpLatz on September 27, 2012, 09:41:48 pm
You can already make so much Money by trading, it is absolutely fast enough.
Title: Re: Strategus for dummies
Post by: Firebrand on September 27, 2012, 09:51:06 pm
It took more than day to travel from Iyindah to Yalen with 120 troops and 25 crates... Two times i've been stucked: on river and mountains. Still on the way to that f*cking Yalen! Its really boring... :cry:
Title: Re: Strategus for dummies
Post by: krakkur on October 03, 2012, 05:43:41 pm
oki.. kind of new to this strat... how do i craft, i mean where does it says craft item, i have entered the town of dhirrim, i cant c link or anything that says craft items...

tnx
Title: Re: Strategus for dummies
Post by: Bjarky on October 03, 2012, 06:17:55 pm
crafting has been disabled.
the OP is not up to date, pls read the Strategus 4 FAQ thread.
Title: Re: Strategus for dummies
Post by: DoubleTap68 on October 13, 2012, 05:15:01 pm
I'm sorry to ask this, but I'm new, and can't seem to find the info anywhere. Can somebody tell me where I can find out info about getting involved in Stragegus? I'm very interested, but don't know the basics, or where to start.
Title: Re: Strategus for dummies
Post by: Firebrand on October 13, 2012, 07:27:48 pm
I'm sorry to ask this, but I'm new, and can't seem to find the info anywhere. Can somebody tell me where I can find out info about getting involved in Stragegus? I'm very interested, but don't know the basics, or where to start.
Join us we'll teach u. :)
http://c-rpg.net/index.php?page=battlesupcoming#!?page=strategusinfofaction&id=106
Title: Re: Strategus for dummies
Post by: DoubleTap68 on October 14, 2012, 05:35:44 am
Is joining a clan the only way to get started?
Title: Re: Strategus for dummies
Post by: Firebrand on October 14, 2012, 09:38:02 am
Is joining a clan the only way to get started?
When i first time enter strat i have same question: wtf why i should join clan. No way!:)
And you know, i made my own clan with my own baNNER,  clan tag , ppl joined me and i am happy. But in strategus i joined not clan but faction its different. So i kept my clan in cRPG, and all related my clan shit!
    This is very democratic faction that respect your freedom of choice and speech. You have no commanders or leaders. You are leader yourself! We have basic rules according with global politics. Cause we are fighting in strat against carebear alliances, huge clanes who turn ppl into "bots" ruled ppl like puppets, put them in slavery! We fight for all small calns and factions who dont wanna participate in this monopolic shit. Fight for freedom. We have same rights in our faction, noone can order u what to do, u decide by yourself. Thats the way game should be. But ppl are ppl. They unite in huge alliance, closed their borders(and closed their minds) and sitting there earning huge amount of equipment to wipe out neutrals, newbies, small clans, small factions and break fun for ppl.

 Our faction is kind union of small clans, neutral ppl, random guys we are welcome newbies let them participate not only in strat but in battles too, cause this game made for fun for everyone no matter his skills or knowleges about strat mexchanic and other shit.
 This game should be more democratic! And UDNWSFLC is first attempt to make strategus friendly for everyone, not just for bunch of nerds!
Title: Re: Strategus for dummies
Post by: DoubleTap68 on October 14, 2012, 03:22:12 pm
Well, I guess that leaves me out of Strategus, then. I don't feel like I know enough about it to make a decision about joining a clan or faction, so if that's the only way to learn more, then I don't think blindly joining a clan is the right move for me. Too bad; Strategus looks like fun.
Title: Re: Strategus for dummies
Post by: Tovi on October 14, 2012, 05:17:06 pm
Try to avoid big clans. They will rape you (even if you are neutral or friendly).
Title: Re: Strategus for dummies
Post by: DoubleTap68 on October 14, 2012, 05:33:03 pm
Is there a browser component I'm missing out on, or another download, or something?
Title: Re: Strategus for dummies
Post by: Bjarky on October 14, 2012, 06:02:32 pm
yeh dont use IE, try Firefox for the best result.
here's the link: http://strategus.c-rpg.net/
Title: Re: Strategus for dummies
Post by: Knute on October 15, 2012, 03:40:45 am
Is joining a clan the only way to get started?

You don't need to join a clan for strategus but it's good to get to know people in clans so you can trade in their territories and have them sign up for you when you get attacked.  Also, just moving around the map and learning the trade system is a little confusing at first so it helps to know people who can fill you in on that as well. 

The last version of strategus was the first one I played and for the first 6 months I ran around as an independent trader on the EU side of the map.  Then for the second half I joined a clan on the NA side.  Both were fun in different ways, when you're playing as an independent trader you have to contact clans for permission a lot since they control every village and sometimes don't allow visitors in their territory.  Then being in a clan had it's perks too since it made it possible to accomplish things that one person couldn't do alone plus it was fun to capture and control territory.

I'd say start as an independent, read the diplomacy forum so you can learn about the different wars and alliances then maybe join a clan if there's one that looks interesting.
Title: Re: Strategus for dummies
Post by: ILIKECHOCOLATEPIE on November 10, 2012, 09:53:06 pm
how do i join strategus battles
Title: Re: Strategus for dummies
Post by: Haboe on December 18, 2012, 04:02:39 pm
I assume all big factions made one of these themselves, but for the smaller factions PP costs might be a bit of a hassle still.

So let me share my info for the beginners in strat:

visitors can't see pics , please register or login

Correct me if there are mistakes there, ut it should all be correct
Title: Re: Strategus for dummies
Post by: no_rules_just_play on February 13, 2013, 06:31:13 pm
this really needs an update
Title: Re: Strategus for dummies
Post by: krakkur on May 25, 2013, 12:49:25 pm
hmm.. havent been so into stragus,
but how can i upgrade my weapons? and buying them is only possible in big castles? (Reyvaden)
Title: Re: Strategus for dummies
Post by: Bjarky on May 25, 2013, 01:19:55 pm
there is no upgrade system in strat.
you can buy weps in all fiefs, it just depends on what the owner changed them into, wether they have a few loomed weps or not.
i recommend that u ask your clan mates (HRE) about this stuff, since they own alot of fiefs and can help you out with all the info you need  :wink:
Title: Re: Strategus for dummies
Post by: noxnoctum on October 28, 2013, 12:11:13 am
I've been googling around but can't find the answer to my question: How does xp get doled out in strat? Is it a per minute thing or is it given only at the end according to how well you did or what exactly?
Title: Re: Strategus for dummies
Post by: Lt_Anders on October 28, 2013, 12:44:17 am
I've been googling around but can't find the answer to my question: How does xp get doled out in strat? Is it a per minute thing or is it given only at the end according to how well you did or what exactly?

Kinda: It's Every 3 minutes, roughly.(IE if there was no fighting, you'd be at a x3 without anything with gear bonus, you get a x20)
Title: Re: Strategus for dummies
Post by: noxnoctum on October 28, 2013, 01:27:15 am
So it's the same as battle? I thought strat gave more xp.
Title: Re: Strategus for dummies
Post by: Jarlek on October 28, 2013, 09:53:22 pm
So it's the same as battle? I thought strat gave more xp.
Read what Anders wrote one more time.
Title: Re: Strategus for dummies
Post by: krakkur on February 19, 2014, 10:12:49 am
mayeb i havent seent the thread yet?!?

but how do i upgrade and produce weapons...
like
i buy 100 scimitars in a town
how do they become +1 +2 +3...???

the same with the other items...
Title: Re: Strategus for dummies
Post by: kinngrimm on February 19, 2014, 11:18:17 am
when someone took a fief, he then will be able as lord of that fief to increase loom levels from -2 to upto +3. Anyone visting that fief, will be able to buy those items then there.

A new mechanic is said to be introduced, which will alow you by having f.e. a +2 item, to sacrifice/merge several(2-3?) lower loom level items to create another +2 item.

same with creating +1,+3, +0 items, no idear though if you could use -2 gear to craft +3 gear and if you need a different amount then to invest.
Title: Re: Strategus for dummies
Post by: Drunken_sailor on February 23, 2014, 07:09:36 pm
new and trying to get some $ by trading, where is the best place to look for prices and trade rates?
Title: Re: Strategus for dummies
Post by: Drunken_sailor on February 23, 2014, 08:12:57 pm
also i registered to merc in a battle but how will i know if i get accepted, and is the time for the battle shown in my time zone or based off gmt?
Title: Re: Strategus for dummies
Post by: Latvian on February 23, 2014, 08:24:21 pm
also i registered to merc in a battle but how will i know if i get accepted, and is the time for the battle shown in my time zone or based off gmt?
you are accepted when in battle sellection it says that you are accepted( coloure green) if you apply for some factions and not AI than you most likel have to come to their teamspeak or mummble or wahtever theya re using ( ussualy info can be found in battle griefing),as for time you can set time in settings (very top of the page)
Title: Re: Strategus for dummies
Post by: Drunken_sailor on February 24, 2014, 04:09:05 am
Thanks, I got it to work... just showed up at the right time, cool stuff but we lost (outnumbered by 70 and 5 or 6 mercs), also I just joined a clan/faction how do I apply that to my strat char so that it changes my color on the map?  I assume that will make it safer for me to travel but who knows...
Title: Re: Strategus for dummies
Post by: kinngrimm on February 24, 2014, 12:48:24 pm
Thanks, I got it to work... just showed up at the right time, cool stuff but we lost (outnumbered by 70 and 5 or 6 mercs), also I just joined a clan/faction how do I apply that to my strat char so that it changes my color on the map?  I assume that will make it safer for me to travel but who knows...
better before you apply, get in touch with the leaders of that faction you intend to join. Best to know them somewhat already through cRPG playing.

Faction membership then will secure you a roster to some extent, still when you join a faction, there are often hierachies, a few factions but do it complettly democratic, like a band of friends. To see which is what you would need to build realtions and ask a lot of questions and also to the extent these are answered you will already see the way things work there and if that would be to your liking.
Title: Re: Strategus for dummies
Post by: Akavirius on September 22, 2014, 04:40:31 pm
An admin or OP should definitely add an [OUTDATED] tag to the title.
Title: Re: Strategus for dummies
Post by: Lord Camulos on October 04, 2014, 07:17:51 pm
How come when I try to join a Stategus battle there is no apply button when I click on the battle
Title: Re: Strategus for dummies
Post by: Jack1 on October 04, 2014, 07:25:49 pm
Either the battle had already been started or you have not made a hero yet.
Title: Re: Strategus for dummies
Post by: Sir_Ridgrim on March 22, 2015, 02:12:20 am
How do you actually give your troop equipment?
Title: Re: Strategus for dummies
Post by: Panos_ on March 22, 2015, 05:09:30 am
How do you actually give your troop equipment?

you must be inside a fief to buy gear, and each fief can have unique loomed items.
Title: Re: Strategus for dummies
Post by: Mr.K. on March 22, 2015, 02:06:02 pm
And all fiefs have all gear at -2 loom level (two red small v on the top right). Don't buy those, but buy loomed gear only. Most fiefs have discounted items as well to make them cheaper.

Quick tip, when you buy equip for an army, go with around 30% of each melee class and 10% ranged. It's a bit too much, but you usually have enough gear for everyone. For example if you have 200 tickets, make sure you have around 60 1H, 2H and Polearms and 180 heavy or medium armors.
Title: Re: Strategus for dummies
Post by: DrMarijuana on May 14, 2015, 03:54:00 pm
I bought some shitty gear for my shitty troops and i was wandering how do i equip the shitty gear?
Title: Re: Strategus for dummies
Post by: W0LF on May 14, 2015, 07:06:26 pm
You dont equip it onto troops. Once you are in a battle your mercs will be able to equip it themselves.
Title: Re: Strategus for dummies
Post by: DrMarijuana on May 15, 2015, 12:09:33 am
thank you
Title: Re: Strategus for dummies
Post by: Doom_Carrot on May 27, 2015, 07:38:51 pm
I don't get strategus.

1. Are troops bots or just human respawns?

2. What is equpment for and why is every party "unarmed" status?

3.  Why does it say I'm camping when I just clicked to move somewhere?

4.  How do you enter towns? I click enter town and nothing happens.

5. What are ticks?

1.2 In a large battle, if "troops" are really just player respawns, than can other players use my troops to respawn or just me?

1.3 Does equipment have to do with troops? For instance if I have 5 heraldic mails and I die 5 times with heraldic mail, than I have to buy more?

6. Just about every strategus window in crpg.net is like... off mybrowser window. So I basically can only see the left side of the map, left side of strategus shop, etc. How to fix this? I really want to buy one handed weapons but the 1h icon in shop isliterally off the browser screen.
Title: Re: Strategus for dummies
Post by: Osakasa on May 27, 2015, 08:01:37 pm
I don't get strategus.

1. Are troops bots or just human respawns?
Troops are tickets -> how many times players can spawn. For example if you have 50 tickets, 1 player can spawn 50 times. 50 players can spawn once. As long as at least one flag is up
2. What is equpment for and why is every party "unarmed" status?
You can buy weapons, armors, horses etc from fiefs and castles. you need strategus silver for it. you get silver if you buy goods from a fief X, move a long distance to fief Y, and sell them there (just a small and quick example)
3.  Why does it say I'm camping when I just clicked to move somewhere?
If you are in a fief/castle, which is under besiege, you can't move out or you are attacked.
4.  How do you enter towns? I click enter town and nothing happens.
This should work, unless town is under besiege
5. What are ticks?
Look 1.
1.2 In a large battle, if "troops" are really just player respawns, than can other players use my troops to respawn or just me?
You, all players who are in your roster. You hire players in 24 hours when you attack someone, or being attacked. You can hire players in "Battles" tab (this also requires there are players, who have applied for your battle)
1.3 Does equipment have to do with troops? For instance if I have 5 heraldic mails and I die 5 times with heraldic mail, than I have to buy more?
True
6. Just about every strategus window in crpg.net is like... off mybrowser window. So I basically can only see the left side of the map, left side of strategus shop, etc. How to fix this? I really want to buy one handed weapons but the 1h icon in shop isliterally off the browser screen.
Blame devs
Title: Re: Strategus for dummies
Post by: Doom_Carrot on May 27, 2015, 08:25:52 pm
Ok, thanks, that basically answered alot of my questions. But does anybody else have that browser issue? If not, what browser do you use? because its abviously broken on chrome.  :(

However, still a question or two:

1. Not in town (I don't think?) and I'm camping...

2. So is there even a difference between troops and ticks?

3. So if silver can only be made by selling stuff, why is my silver going up like 20 every hour?
Title: Re: Strategus for dummies
Post by: Utrakil on May 27, 2015, 08:38:20 pm
Ok, thanks, that basically answered alot of my questions. But does anybody else have that browser issue? If not, what browser do you use? because its abviously broken on chrome.  :(

However, still a question or two:

1. Not in town (I don't think?) and I'm camping...

2. So is there even a difference between troops and ticks?
there is a big difference. troops represent the amount of tickets(respawn) for a battle. Ticks you gain by playing on crpg battle or siege server( unshure about DTV).they are somehow needed for strat.

3. So if silver can only be made by selling stuff, why is my silver going up like 20 every hour?
Your ticks convert into troops or gold. So every hour you convert 2 ticks either into troops or gold. its like 5 gold per tick or something.
Title: Re: Strategus for dummies
Post by: Osakasa on May 27, 2015, 08:43:03 pm
Ok, thanks, that basically answered alot of my questions. But does anybody else have that browser issue? If not, what browser do you use? because its abviously broken on chrome.  :(
Firefox, Waterfox, Opera. Depens on what day is it :P I dont use chrome, so can't say about it
However, still a question or two:

1. Not in town (I don't think?) and I'm camping...
Then i don't know what is wrong. Find Suno on the map, (ctrl+f), click the name above castle figure and then you will have two options on left top corner: attack (what we usually do) and enter (you can go inside and buy stuff there then)
2. So is there even a difference between troops and ticks?
hmm... tickets might mean how long you will get troops... not 100% sure of this
3. So if silver can only be made by selling stuff, why is my silver going up like 20 every hour?
You get automatically silver as long as your troop limit low enough. You have to pay for troop upkeep. Upkeep is higher when you have more troops.
Title: Re: Strategus for dummies
Post by: Doom_Carrot on May 27, 2015, 10:38:36 pm
Ok, I understand ticks now.

And Opera fixed alot of my issues, thanks.

But how come I cant buy equipment? I type in how much of an item I want, scroll down, click buy, but my silver stays the same and my inventory page is completely blank.... Whats THAT issue now?

And I think I have almost decided to give up on world map travelling, I'll just fight as a mercenary in battles for fun I guess. The world map is broken and glitchy as phuck. I can't travel for more than 5 minutes and then I'm camping again for some reason... And I'm not gonna babysit the damn map for 12 hours to getto Tulga.
Title: Re: Strategus for dummies
Post by: Tristan_of_Erzoth on May 28, 2015, 12:07:32 am
You gotta go into a town to buy weapons/armor. Make sure you check to see if they are loomed or not(if theres red arrows they are -2 or -1, if they have green pluses they are +1-3, if theresnone they are +0). Don't waste your hard earned silver on negative gear!
Title: Re: Strategus for dummies
Post by: Doom_Carrot on May 28, 2015, 12:23:10 am
Well, it doesn't really matter since I can't move.

I had hopes for this mod being really awesome and huge, especially after hearing it was one of the most played and atcive mods on the internet, and it is quite dissapointing to realize such an old and active mod is actually crippled by gamebreaking bugs and riddled with impossible mechanics. After reading many other posts on this forum I am beginning to realize that I am fortunate, even while experiencing a game-breaking bug; which I honestly find quite pathetic. :cry:
Title: Re: Strategus for dummies
Post by: Doom_Carrot on May 28, 2015, 02:57:58 am
Ok, so after spending another frustrating hour trying to figure out this game, I believe my problem may be simple, but also SUPER BS.

I think I spawned INSIDE a cliff if that is even possible. That explains why my guy doesnt want to go anywhere but camp.
Title: Re: Strategus for dummies
Post by: Doom_Carrot on May 28, 2015, 03:45:13 am
Ok, so after spending another frustrating hour trying to figure out this game, I believe my problem may be simple, but also SUPER BS.

I think I spawned INSIDE a cliff if that is even possible. That explains why my guy doesnt want to go anywhere but camp.

YES FCKING CHRIST YES! I finally fixed all my issues. I  anaged to escape the cliff that I spawned in. Took alot of manuevering and babysitting, but I managed to kinda zigzag my way out of thecliff somehow and now my character ACTUALLY MOVES! And he doesn't camp!

 moral of story: Devs need to work on the spawnpoints.
Title: Re: Strategus for dummies
Post by: RD_Professor on May 28, 2015, 10:35:27 pm
You were probably spawned in the EU map and were looking at the NA map, I think something similar happened to me.
Title: Re: Strategus for dummies
Post by: Doom_Carrot on May 29, 2015, 04:29:42 pm
Meh, I think I was just stuck in a cliff.
Title: Re: Strategus for dummies
Post by: Gurgumul on March 21, 2016, 05:49:48 pm
So how do I sell the goods to a town or village? When I go to inventory and choose the amount of goods I want to sell, it's put up in the towncenter. How do I get money from selling things immediately?
Title: Re: Strategus for dummies
Post by: Tristan_of_Erzoth on March 21, 2016, 05:53:46 pm
So how do I sell the goods to a town or village? When I go to inventory and choose the amount of goods I want to sell, it's put up in the towncenter. How do I get money from selling things immediately?
theres like a litte TC box, make sure thats unchecked. Also make sure you arent trying to sell more goods than there is S&D in the village.