Author Topic: New map rotation [EU1]  (Read 5911 times)

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Offline Gnjus

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Re: New map rotation [EU1]
« Reply #45 on: January 27, 2018, 03:30:22 pm »
-1
All I see is non stop instakills from Simon_Tardonis and Huron_De_Generos (Sorry if I misspelled your names)

You didn't.

A lot of maps suit cavalry and ALL maps suit archers so there's not much anyone can do about it. The only "solution" is a bit radical and it involves magically rising the usual percentage of brain usage from players involved which is very improbable and unlikely to ever happen, as we already concluded in some other threads.
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Re: New map rotation [EU1]
« Reply #46 on: January 27, 2018, 03:44:04 pm »
+1
thanks a lot for this!  also you are right:  got to play some random plane map yesterday and it was great,  shielders and pikers guarding ranged,  cav trying to help out where they could...

so basically archers and cav had fun everyone else just stood there all round? :D
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Offline Athelar

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Re: New map rotation [EU1]
« Reply #47 on: January 27, 2018, 04:44:06 pm »
+1
I can see there's a lot of complaints about the random plains. But as previously said, I did NOT add them to the rotation, I have no idea how they got into the rotation in the first place. This is something I'll work on immediately to get fixed. You can see there's no random plains on the list, so it's not intended. It's a bug that creates randomly generated maps without it being in the rotation.

Again, I am very sorry for the inconvenience, I'll be talking to Professor as soon as he gets on. At worst, we might have to revert back to the old map rotation, if he can't find what triggers it. Bugs like these can happen when you haven't changed anything with the map rotation in 5 years.

Added polls to get a bigger idea of how much it's disliked
« Last Edit: January 27, 2018, 09:31:18 pm by Athelar »

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Re: New map rotation [EU1]
« Reply #48 on: January 27, 2018, 05:47:02 pm »
+1
I can see there's a lot of complaints about the random plains. But as previously said, I did NOT add them to the rotation, I have no idea how they got into the rotation in the first place. This is something I'll work on immediately to get fixed. You can see there's no random plains on the list, so it's not intended.

Again, I am very sorry for the inconvenience, I'll be talking to Professor as soon as he gets on. At worst, we might have to revert back to the old map rotation, if he can't find what triggers it. Bugs like these can happen when you haven't changed anything with the map rotation in 5 years.

Added polls to get a bigger idea of how much it's disliked

Aight sounds good dude, glad that it will eventually be fixed, one way or the other.

You didn't.

A lot of maps suit cavalry and ALL maps suit archers so there's not much anyone can do about it. The only "solution" is a bit radical and it involves magically rising the usual percentage of brain usage from players involved which is very improbable and unlikely to ever happen, as we already concluded in some other threads.
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Lol, yes, they do suit both cav and archers, that's called balance, however, on most maps we have a little thing called COVER which can be used to counterract the archers non stop bombardment. There's a very BIG difference between an open plains map and one that has houses, walls, stairs, etc etc. to hide behind. Secondly, yes, I did watch Simon and Huron constantly instakill people because I was one of the people playing at that time whereas you were not, or were playing under a different character name.

I agree, the solution does seem like a good idea, you might even begin to GROW a brain.

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Offline Ikarus

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Re: New map rotation [EU1]
« Reply #49 on: January 27, 2018, 09:58:43 pm »
+3
I welcome the new map rotation, really cool, but some random field maps are a pain to play
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Re: New map rotation [EU1]
« Reply #50 on: January 27, 2018, 11:29:30 pm »
+2

Offline DaveUKR

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Re: New map rotation [EU1]
« Reply #51 on: January 28, 2018, 12:26:35 pm »
+1
I can see there's a lot of complaints about the random plains. But as previously said, I did NOT add them to the rotation, I have no idea how they got into the rotation in the first place. This is something I'll work on immediately to get fixed. You can see there's no random plains on the list, so it's not intended. It's a bug that creates randomly generated maps without it being in the rotation.

Again, I am very sorry for the inconvenience, I'll be talking to Professor as soon as he gets on. At worst, we might have to revert back to the old map rotation, if he can't find what triggers it. Bugs like these can happen when you haven't changed anything with the map rotation in 5 years.

Added polls to get a bigger idea of how much it's disliked

One of the reasons why it happens might be caused by absent map when the server tries to load so it loads a random one. Just a random thought.

Offline Leesin

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Re: New map rotation [EU1]
« Reply #52 on: January 28, 2018, 12:42:48 pm »
+1
Remove random plains lol.
« Last Edit: January 28, 2018, 12:46:22 pm by Leesin »

Offline Athelar

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Re: New map rotation [EU1]
« Reply #53 on: January 28, 2018, 04:03:10 pm »
0
One of the reasons why it happens might be caused by absent map when the server tries to load so it loads a random one. Just a random thought.

It could be, but I doubt it. If one map doesn't work, it'll just switch to another map in the rotation.

Remove random plains lol.
Be patient, please? I said I'm already working on it and I said so many times that it shouldn't be there in the first place, it's a bug. Reminding me to remove random plains does NOT make anything go faster, it just annoys me.

TL;DR: It's not my fault random plains are there.
« Last Edit: January 28, 2018, 08:00:28 pm by Athelar »

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Re: New map rotation [EU1]
« Reply #54 on: January 28, 2018, 04:52:17 pm »
+1
It could be, but I doubt it. If one map doesn't work, it'll just switch to another map in the rotation.
No offense, but that's wrong. If the server can't find a map in the rotation, it switches to random plains...had to deal with that before.
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Offline Athelar

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Re: New map rotation [EU1]
« Reply #55 on: January 28, 2018, 05:10:36 pm »
0
No offense, but that's wrong. If the server can't find a map in the rotation, it switches to random plains...had to deal with that before.

Okay, thanks for letting me know. I know how to fix it now then.

Offline Ikarus

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Re: New map rotation [EU1]
« Reply #56 on: January 28, 2018, 09:55:38 pm »
+1
also, as fun as the ship map is, as unbalanced it is. If you spawn with the team on the tiny boats, hf loosing mostly. Doesn't get better with all the ranged aswell
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Offline Leesin

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Re: New map rotation [EU1]
« Reply #57 on: January 29, 2018, 09:56:32 pm »
+1
Please also remove Spring Flood, horrible map only good for ranged.

Yes I will be back with more complaints I am sure

Offline Athelar

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Re: New map rotation [EU1]
« Reply #58 on: January 29, 2018, 10:18:05 pm »
+2
Please also remove Spring Flood, horrible map only good for ranged.

Yes I will be back with more complaints I am sure

At the time being, I can agree with that. Never liked it myself, personally.

Removed Spring Flood


Offline Athelar

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Re: New map rotation [EU1]
« Reply #59 on: January 30, 2018, 12:02:38 am »
+2
Fixed an issue that caused malfunctioning maps to be replaced with random plains