Author Topic: New map rotation [EU1]  (Read 5910 times)

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Offline Halk

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Re: New map rotation [EU1]
« Reply #30 on: January 26, 2018, 03:19:04 pm »
0

Haha, maybe you should look yourself in the mirror.  :lol: My "macros" are as bad as they can get, so people won't even make that thought about me having macros anymore.



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Offline Athelar

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Re: New map rotation [EU1]
« Reply #31 on: January 26, 2018, 03:44:45 pm »
+1
www.macro.org/download/v2.3

Nice dude, you exposed yourself  :lol: Now people think you use macros more  :mrgreen:

Offline Halk

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Re: New map rotation [EU1]
« Reply #32 on: January 26, 2018, 05:00:34 pm »
+1
Nice dude, you exposed yourself  :lol: Now people think you use macros more  :mrgreen:

Please no
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Offline Athelar

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Re: New map rotation [EU1]
« Reply #33 on: January 26, 2018, 06:39:35 pm »
+6
New map rotation is live

Offline //saxon

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Re: New map rotation [EU1]
« Reply #34 on: January 26, 2018, 08:30:49 pm »
+3
New map rotation is live

nice playlist
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Offline Ikarus

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Re: New map rotation [EU1]
« Reply #35 on: January 26, 2018, 09:19:20 pm »
+1
lovely, haven't seen some maps in ages

and there's even a few of them I can't even remember
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Offline darmaster

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Re: New map rotation [EU1]
« Reply #36 on: January 26, 2018, 11:53:32 pm »
+1
random plains? for real? pls no
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Offline Casul

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Re: New map rotation [EU1]
« Reply #37 on: January 27, 2018, 12:34:40 am »
+2
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more like... crap rotation ARE YOU FEELIN' ME?!?

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« Last Edit: January 27, 2018, 12:45:31 am by Cassi »
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Offline Athelar

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Re: New map rotation [EU1]
« Reply #38 on: January 27, 2018, 12:42:34 am »
+1
random plains? for real? pls no

I did not add it, it happened by accident. I bet that people that play strategus like it though.

These kind of maps forces players to play tactical, which I like alot. Spikes, siege shields and shieldwalls are in use now, like in the old days. What it needs now, is a decent commander on each team.

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Offline The_Bloody_Nine

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Re: New map rotation [EU1]
« Reply #39 on: January 27, 2018, 01:11:30 am »
+1
It always seemed ironic to me that battle players despise siege because "it's for noobs"; while teamplay, strategy is much more common in siege. I wonder how many of those "too good for siege" players are the same ones who complain about ranged all the time because they can't bother to use covers.

It always seemed silly to me that people just can't accept that there are players that like siege over battle and vice versa. Instead they keep on ranting about how one game mode or play style is superior over the other.

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Offline Tindel

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Re: New map rotation [EU1]
« Reply #40 on: January 27, 2018, 11:16:43 am »
+2
Random plains in any form or way are terrible and have no place on the map rotation.

Those kind of maps have nothing to do with "tactics" and everything to do with enhancing the problem with ranged and cav spam.

Offline Osiris

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Re: New map rotation [EU1]
« Reply #41 on: January 27, 2018, 01:17:37 pm »
0
I did not add it, it happened by accident. I bet that people that play strategus like it though.

These kind of maps forces players to play tactical, which I like alot. Spikes, siege shields and shieldwalls are in use now, like in the old days. What it needs now, is a decent commander on each team.

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did people start playing strat for the epic open fields where they stand there getting shot a lot? Always used to be you suffered that for the extreme exp gains


also tactics only work with some kind of command structure. All huddling together behind shields and and siege shields are not tactics its hiding for survival so you may get to fight at some point. There are no coordinated movements or tactics on open plains unless its a group in TS doing it 
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Offline The_Bloody_Nine

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Re: New map rotation [EU1]
« Reply #42 on: January 27, 2018, 02:11:32 pm »
+1
just make random plain very rare. Obviously there are enough people who enjoy it as a variety, the gameplay certainly is different from every designed map. I agree that plains can get tedious and the word 'tactics' certainly stretches it, but it is sometimes refreshing to see how group dynamics turn out.

Offline Yeldur

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Re: New map rotation [EU1]
« Reply #43 on: January 27, 2018, 02:49:18 pm »
+2
Please can we change the horrible map rotation? All of these maps pander to archers and cavalry who are currently dominating EU because there is no cover on any map in this shitty rotation. I've personally given up playing now because regardless of what I play there's a gang of 50 archers and cav on each map who destroy everyone else playing because we have nowhere to stand but in an open field with a thin tree for cover.

This is honestly killing C-RPG for me and I'm sure others are feeling that as well, I know Scipio is because he gave up and left just like me. Please can we get some more actually balanced maps as opposed to shittily made ones that allow archers and cav to hold the advantage throughout the entirety of the round? The automatic balancer doesn't do jack shit except place all the archers onto one team, so we need to balance the maps instead as opposed to putting a load of open fields into the rotation.

Edit: Don't get me wrong, it's lovely to see some of these maps back, the snow one with the boat is fantastic and I've always loved that map, because it's balanced, but please, remove the open fields. They're too easy for archers and cav who are already powerful enough without giving them more to cling on. All I see is non stop instakills from Simon_Sardanis and Huron_De_Belenos (Sorry if I misspelled your names) who either instakill via couch or instakill via headshot.
« Last Edit: January 27, 2018, 02:55:15 pm by Yeldur »
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Offline Torben

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Re: New map rotation [EU1]
« Reply #44 on: January 27, 2018, 02:50:38 pm »
+1
thanks a lot for this!  also you are right:  got to play some random plane map yesterday and it was great,  shielders and pikers guarding ranged,  cav trying to help out where they could...


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