Author Topic: Seriously, athletics, agility and speed bonus needs a nerf  (Read 3833 times)

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Offline Admerius

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Seriously, athletics, agility and speed bonus needs a nerf
« on: October 31, 2014, 06:47:44 pm »
+2
Hey fellas, first proper attempt to get in to chamber of tears, here goes..

Edit1:
Please add kd risk when S-keying!
(click to show/hide)



The current average speed of characters is to high.
" The movement speed messes up muscle memory aiming with ranged attacks it also makes it far to easy for balanced and high-agi  melee build to continously harrass strength 1hers without shield." -duh! Kept as is to make sens of other posts(Edit2)

(click to show/hide)

It also leads to crazy speedbonuses, I know that the damage is also affected by the increased average WM, but the speedbonus makes armour nearly useless unless wearing tincan OR actively moving with attacks to decrease it.

For example:
Without moving with the attack direction(and failing to parry)
I've been 2-3 shot by two handers when wearing decent armour(56 head, 45 Body, 42 Leg) with my 90 hp. The thing is that wearing poor armour(about 20-25 armour) I take roughly the same amount of hits before dying.

When actively moving with the attack direction(and failing to parry):
The number of survived hits from the same players goes up to 5-7 in the decent armour, and 3-4 in the poor armour.

Armour should be more effective OR speedbonus should be nerfed a bit.

My suggestions: Decrease speed bonus and movement increase(from agi and ath) to 90% of current(maybe even 80% or even 75%).

Please do this, or I might have to resort to performance enhancing substances(like healthy food... or somrthing else) in the AFK world to be able to match my previous skill(or lack thereof).
« Last Edit: November 02, 2014, 08:02:32 am by Admerius »

Offline San

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #1 on: October 31, 2014, 07:00:18 pm »
0
Speed bonus is an important damage multiplier all around. My 27/18 deals 67 raw standing still and close to 90 raw when moving forward. Because strength builds are slower, their damage is reduced quite a bit from backpedalers (and viceversa). Decreasing speed bonus may increase the damage that backpedalers deal.

Armor in general isn't very effective until you reach a little past the 50-55 mark. 4x armor will receive 20-35 damage from all sources while 5x armor will receive 15-25 damage. To maximize the effectiveness of your build, you should probably be in the realm of high 50s armor unloomed, mid-high 60s loomed.

Offline Huscarlton_Banks

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #2 on: October 31, 2014, 07:39:43 pm »
+2
I'm not saying that there aren't crazy AGI builds everywhere, but getting harassed by AGI builds (or even balanced builds) that use long-reach weapons as a 1h build with 9 AGI, 3 Athletics is kind of expected, I was having that issue with up to 15 AGI and 5 athletics even before the patch on NA.

Offline Admerius

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #3 on: November 02, 2014, 07:57:22 am »
0
 :oops: QQ mode was enabled...

Thanks for the suggestion San it worked wonders(Currently 60 body armour in non-conquest gear)

Speed bonus is a bit high, but acceptable...

The real thing that annoys me is the movement speed, An easy solution: Add 50-Athletics % chance of knockdown when moving backwards and taking a hit that deals 25% or more hp dmg after armour.


Code: [Select]
IF(S_KEY_my old friendMODE==1 && (HPLost>(0,25*MAXHP))
 OP_Knockdown(0);
Else
Deal_with_it(0);

Offline Materia

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #4 on: November 02, 2014, 10:13:56 am »
+5
I doubt we will ever see agi nerf, it goes the opposite way, and this patch proves it.
+100% for being "racist retard". You rather be safe racist in your country, than dead French bundle of sticks under the truck wheels, blown to pieces by a bomb, or shot in your own country, by so called "refugees". Lewak logic. Youll all die, sooner or later :). Enemy of my enemy, is my friend. Muslims will deal with you, go use the power of crayons do defend yourself.

Offline Macropus

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #5 on: November 02, 2014, 10:15:35 am »
0
I doubt we will ever see agi nerf, it goes the opposite way, and this patch proves it.
Your post fits to your userpic too well to be a coincidence.

Offline Mr_Oujamaflip

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #6 on: November 02, 2014, 10:19:02 am »
+5
I think backpedaling should be slower pretty much across the board.

Otherwise not too bothered.

Offline Sagar

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #7 on: November 02, 2014, 10:50:06 am »
+5
I think agility went over the top. 18/27 is new standard without any penalty.
All items need serious rising difficulty level. 15 str for plated armor, really..... and should be raised for all weapons.

Walking backwards should be slower.
Also there is another solution from Brytenwalda mod - if you backpedaling - it is set on random steps - you fall down on ground.

Offline Teeth

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #8 on: November 02, 2014, 11:55:07 am »
+3
Also there is another solution from Brytenwalda mod - if you backpedaling - it is set on random steps - you fall down on ground.
Dumbest feature ever, but I suppose you like more randomization.

Offline Gravoth_iii

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #9 on: November 02, 2014, 03:48:24 pm »
+2
Lets add random knockdown on any movement direction, ofcourse lower on walking forward than backwards wouldnt make sense otherwise. And i think we need a random chance of disarm when hitting a block, and possible dropping weapon because of buttery fingers when starting a swing. Archers should have a chance of the string breaking and making the bow completely useless for the rest of the round, same with crossbows. Strength builds should also have a chance of going into hulk mode when taking a hit, which makes them immortal and increases their damage to over 9000, while agi builds should have a chance of breaking x bodypart because they havent worked out enough to keep their body healthy.

I think this will make the game more enjoyable, random factors to screw you up is always a nice addition.

Every move should tbh have a diceroll feature where if you havent been praying to RNGeesus recently you could critically fail and smack yourself in the face.
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Offline Tzar

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #10 on: November 02, 2014, 04:03:02 pm »
+1
Don't nerf Agi or backpedaling..

/Thx

Reason: Cause the gameplay would result to being limited to a 24/7 gangbang hit n run fest......

Which will end in people leaving, cause not everyone enjoy that gameplay.

To the OP, why don't you just join and play siege instead :?:wink:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Grumbs

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #11 on: November 02, 2014, 04:06:42 pm »
0
I'd just try to scale PS a bit differently so lower PS gets a slight nerf while higher PS stays the same. Speed bonus is kind of a big deal when it comes to one player being able to outplay another and so shouldn't really be messed with too much. Backpedling is a bit annoying but W is infinitely better regardless as long as you are aware of kick distance. Its also necessary as a tool to deal with ganks, but as I said holding W to maintain momentum is nearly always better in a fight
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Offline Inglorious

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #12 on: November 03, 2014, 12:59:39 pm »
0
Armour should be more effective

The only thing I remotely agree with

Offline Mr.K.

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #13 on: November 03, 2014, 06:42:03 pm »
+3
Quick testing a few days ago with my 36/9 and 12/36 polearm characters showed that I do pretty much the same damage with an awlpike with both characters. I know I suck at timing the attacks, but still that's a bit hilarious. :mrgreen:

Offline Kafein

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Re: Seriously, athletics, agility and speed bonus needs a nerf
« Reply #14 on: November 03, 2014, 06:55:12 pm »
0
Dumbest feature ever, but I suppose you like more randomization.

Yeah, Sagar is moronic like that. Same guy wanted cut weapons to be useless against plate and all sorts of spergy things.