Poll

Will it be better than bannerlord?

Yeah, way better
97 (43.1%)
Don't think so
128 (56.9%)

Total Members Voted: 225

Author Topic: Kingdom Come: Deliverance  (Read 61587 times)

0 Members and 2 Guests are viewing this topic.

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 970
  • Infamy: 507
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Kingdom Come: Deliverance
« on: December 19, 2013, 03:04:23 am »
+19

Get rekt, nabs!

Offline Nessaj

  • King
  • **********
  • Renown: 1399
  • Infamy: 176
  • cRPG Player Madam Black Queen A Gentleman and a Scholar
  • ▃ ▅ ▅ ▅ ▄ ▅ ▇ ▅ ▄ ▅ ▇
    • View Profile
    • Vanguard
  • Faction: Vanguard
  • Game nicks: Vanguard_Cooties
  • IRC nick: Nessaj
Re: Kingdom Come: Deliverance
« Reply #1 on: December 19, 2013, 03:16:25 am »
+4
Wow, I thought this was going to be some Single Player RPG.

I've been interested since this ~30 seconds preview video:


It looks amazing, has great animations, plus would seem to have some sort of directional combat system as well — the video (17 seconds in) shows you can aim for head, torso/center, both arms and both legs.
Things don't exist simply because you believe in them, thus sayeth the almighty creature in the sky!

Offline bilwit

  • Agent provocateur
  • Count
  • *****
  • Renown: 275
  • Infamy: 181
  • cRPG Player A Gentleman and a Scholar
  • The toast is anarchy!
    • View Profile
  • Game nicks: Billy_Whitmore, Andre_Whitmore, Gideon_Stargrave
Re: Kingdom Come: Deliverance
« Reply #2 on: December 19, 2013, 03:55:07 am »
0
Wow, I thought this was going to be some Single Player RPG.

Erm.. this is a SP RPG.. isn't it?? Also, 2015..  :mad:
« Last Edit: December 19, 2013, 03:59:04 am by bilwit »
visitors can't see pics , please register or login

Most of us are currently living off relatives, friends, parttime-jobs or savings, to be able to work as much and cheaply as possible.

Offline Sagar

  • Earl
  • ******
  • Renown: 463
  • Infamy: 279
  • cRPG Player Sir Black Pawn
    • View Profile
  • Faction: Bogumili
  • Game nicks: Sagar
  • IRC nick: Sagar
Re: Kingdom Come: Deliverance
« Reply #3 on: December 19, 2013, 09:46:37 am »
+2
http://kingdomcomerpg.com/

(click to show/hide)

Offline [ptx]

  • King
  • **********
  • Renown: 1871
  • Infamy: 422
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • such OP. so bundle of sticks. wow.
    • View Profile
Re: Kingdom Come: Deliverance
« Reply #4 on: December 19, 2013, 02:15:00 pm »
0
Wow, I thought this was going to be some Single Player RPG.

I've been interested since this ~30 seconds preview video:


It looks amazing, has great animations, plus would seem to have some sort of directional combat system as well — the video (17 seconds in) shows you can aim for head, torso/center, both arms and both legs.
Uhm, what are the button pop-ups for? Looks like some sort of a QTE-combat system :/

Offline okiN

  • Marshall
  • ********
  • Renown: 924
  • Infamy: 129
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Kingdom Come: Deliverance
« Reply #5 on: December 19, 2013, 02:33:17 pm »
0
Uhm, what are the button pop-ups for? Looks like some sort of a QTE-combat system :/

The prompts refer to Left Trigger and Right Trigger, so apparently it's a console-based system using only a few buttons for contextual actions.
Don't.

Offline Xant

  • Finnish Pony
  • King
  • **********
  • Renown: 1552
  • Infamy: 803
  • cRPG Player
    • View Profile
Re: Kingdom Come: Deliverance
« Reply #6 on: December 19, 2013, 02:42:03 pm »
0
Well, that trailer's from a long time ago. They might have a differently working combat system now.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 97
  • Infamy: 1938
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: Kingdom Come: Deliverance
« Reply #7 on: December 19, 2013, 02:42:20 pm »
0
You know, it's not that hard to port M&B control scheme to gamepad. Only ranged will feel odd because analogue sticks lack precision, but melee guys will feel at home. Sticks are good enough for attacking/blocking and those triggers can act like mouse buttons.

Offline Kato

  • Count
  • *****
  • Renown: 227
  • Infamy: 37
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Kingdom Come: Deliverance
« Reply #8 on: December 19, 2013, 02:45:28 pm »
+4
Amusing(and sad) to read all comments on some game portals, how its gonna suck because there will be no fantasy.

Teaser its not very impressive, but i have no doubt it will be very good game.
Hope they will find publisher soon (http://kingdomcomerpg.com/?p=215#more-215).

Offline cmp

  • M:BG Developer
  • Supreme Overlord
  • *******
  • Renown: 2052
  • Infamy: 569
  • cRPG Player
    • View Profile
  • IRC nick: cmp
Re: Kingdom Come: Deliverance
« Reply #9 on: December 19, 2013, 02:58:37 pm »
0
Uhm, what are the button pop-ups for? Looks like some sort of a QTE-combat system :/

Would that surprise you? It's a console game.

Offline Ninja_Khorin

  • King
  • **********
  • Renown: 1067
  • Infamy: 90
  • cRPG Player A Gentleman and a Scholar
  • Zen
    • View Profile
  • Faction: Clan Ninja
  • Game nicks: Khorin/Keyoke/Lujan
  • IRC nick: Khorin
Re: Kingdom Come: Deliverance
« Reply #10 on: December 19, 2013, 05:52:25 pm »
0
Quote
"As players traverse expansive, strikingly detailed locales, they’ll grapple with a range of period- accurate fighting techniques, horseback combat, open-field sieges, and large-scale battles, all while developing relationships and a reputation that will inform the greater story. Kingdom Come: Deliverance promises no magic, high fantasy or mythical overtones – it draws its inspiration instead from historically authentic characters, themes, and warfare."

"Combat, meanwhile, will apparently be first-person and “revolutionary” in some form or fashion. Maybe your knight will have three arms instead of two. Or perhaps he’ll be some kind of million-perspective-endowed fly mutant. The possibilities are endless."

http://www.rockpapershotgun.com/2013/12/19/kingdom-come-promises-a-different-kind-of-rpg/

But seriously, though. Kingdom Come: [insert needless subtitle] does seem promising.

Offline Nessaj

  • King
  • **********
  • Renown: 1399
  • Infamy: 176
  • cRPG Player Madam Black Queen A Gentleman and a Scholar
  • ▃ ▅ ▅ ▅ ▄ ▅ ▇ ▅ ▄ ▅ ▇
    • View Profile
    • Vanguard
  • Faction: Vanguard
  • Game nicks: Vanguard_Cooties
  • IRC nick: Nessaj
Re: Kingdom Come: Deliverance
« Reply #11 on: December 19, 2013, 06:03:21 pm »
0
Erm.. this is a SP RPG.. isn't it?? Also, 2015..  :mad:

Thought to be some standard linear SP RPG :P not an Open World one.

This looks to be something that'll completely floor MNB's SP, including the new one, unless the combat in KC is dreadful of course.
Things don't exist simply because you believe in them, thus sayeth the almighty creature in the sky!

Offline Xant

  • Finnish Pony
  • King
  • **********
  • Renown: 1552
  • Infamy: 803
  • cRPG Player
    • View Profile
Re: Kingdom Come: Deliverance
« Reply #12 on: December 19, 2013, 06:29:24 pm »
0
Seems promising, but they have some serious money issues, not having a publisher yet... their quest designer's been focusing almost solely on presentations lately etc
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline cmp

  • M:BG Developer
  • Supreme Overlord
  • *******
  • Renown: 2052
  • Infamy: 569
  • cRPG Player
    • View Profile
  • IRC nick: cmp
Re: Kingdom Come: Deliverance
« Reply #13 on: December 19, 2013, 06:31:03 pm »
+1
This looks to be something that'll completely floor MNB's SP, including the new one

Doubt it. One of Mount&Blade's selling points is large scale battles, which you are not gonna have in a CryEngine game made for consoles.

Offline Nessaj

  • King
  • **********
  • Renown: 1399
  • Infamy: 176
  • cRPG Player Madam Black Queen A Gentleman and a Scholar
  • ▃ ▅ ▅ ▅ ▄ ▅ ▇ ▅ ▄ ▅ ▇
    • View Profile
    • Vanguard
  • Faction: Vanguard
  • Game nicks: Vanguard_Cooties
  • IRC nick: Nessaj
Re: Kingdom Come: Deliverance
« Reply #14 on: December 19, 2013, 06:44:08 pm »
0
Doubt it. One of Mount&Blade's selling points is large scale battles, which you are not gonna have in a CryEngine game made for consoles.

True. However, that still remains to be seen for MNB2.

Otherwise, everything else > * :P
Things don't exist simply because you believe in them, thus sayeth the almighty creature in the sky!