Author Topic: Strat 4 Announcement  (Read 39938 times)

0 Members and 1 Guest are viewing this topic.

Offline Corsair831

  • King
  • **********
  • Renown: 1168
  • Infamy: 616
  • cRPG Player
    • View Profile
Re: Strat 4 Announcement
« Reply #45 on: August 02, 2012, 05:38:21 pm »
-2
Over the last few weeks the Dev and Beta testers have worked on and come up with the following Strat 4 Plan.  We are publishing the summary here for your comments and discussion so enjoy :D

Summary   
  • Changes to goods crafting and recruitment system that mean no more sitting idle in fiefs, not actually doing anything. Recruiting and production of gold will happen everywhere, even while moving. Weapons and Items will be bought from fiefs, with varying costs. There is no more crafting.
  • Changes to trade that reduce the distance you need to travel for a good price but still reward traveling a long distance.
  • Customizable Fiefs to add variety and options for factions and fief owners. Fiefs steadily produce points that can be reset manually or by raiding a fief. Fief owners can use those to:       
    • increase heirloom state of items (default: broken)
    • decrease cost of items
    • increase or decrease default price of trade good
    • increase the amount of goods available for buying/selling
    • increase or decrease tax on items and goods
  • New Equipment tier system that makes it easier to get the looms you want, but makes it harder to make fully loomed armies.
  • Steeper troop upkeep graph that encourages smaller more numerous armies over larger armies as this gets more people involved.
  • No more neutral fiefs - players can do a hidden vote for a fief owner in the first 8h of the game. Being in a fief gives you a boost to your votes. You only have those initial 8h to reach a fief, though. So factions will have split up areas, which should increase the tension.
  • Fief Corruption for empires that grow too large, but done in a way such that faction splitting does not give you an advantage.  Corruption can still be overcome for organised factions that want to expand. Each faction will have to decide how much corruption it can cope with though.  Factions will also have a Vigilance rating that can decrease corruption.  Vigilance will be a war/fighting based score.
  • AI Bandits, AI Caravans (if possible) - also, the AI will auto hire for people who haven’t noticed they are getting attacked
  • People will get peasant gear when spawning naked. no more naked peasant genocide
  • All in all - a faster game
   
 

NO MORE CRAFTING THANK GOD
I 10/10'd cRPG on moddb.com!

Do your bit for our community and write a 10/10 review for cRPG on http://www.moddb.com/mods/crpg !

Offline chadz

  • The lazy
  • Supreme Overlord
  • *******
  • Renown: 3188
  • Infamy: 724
  • Sir Black King A Gentleman and a Scholar
    • View Profile
  • Faction: irc://
  • IRC nick: chadz
Re: Strat 4 Announcement
« Reply #46 on: August 02, 2012, 05:43:44 pm »
0
What is everyones opinion on the NA/EU split this round? Was it enough, was it stupid, what would be a better alternative?

Offline Gnjus

  • King
  • **********
  • Renown: 1831
  • Infamy: 397
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • Siktir git, pislik okçu.
    • View Profile
  • Faction: Turklings
Re: Strat 4 Announcement
« Reply #47 on: August 02, 2012, 05:46:35 pm »
+1
What is everyones opinion on the NA/EU split this round? Was it enough, was it stupid, what would be a better alternative?

Wouldn't you agree that ping + time difference is just too much for it to be enjoyable for both sides ?
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
visitors can't see pics , please register or login

Offline DaveUKR

  • Supreme Overlord
  • *******
  • Renown: 1456
  • Infamy: 242
  • cRPG Player
  • Small rain lays great dust
    • View Profile
Re: Strat 4 Announcement
« Reply #48 on: August 02, 2012, 05:46:59 pm »
0
What is everyones opinion on the NA/EU split this round? Was it enough, was it stupid, what would be a better alternative?
http://forum.meleegaming.com/suggestions-corner/%28strategus-suggetsion%29-eu-and-na-servers/

Offline BattalGazi

  • Earl
  • ******
  • Renown: 346
  • Infamy: 115
  • cRPG Player
  • Count the feathers on my Deli Cap!
    • View Profile
  • Faction: Great Khans (GK)
  • Game nicks: GK_BattalGazi
  • IRC nick: BattalGazi
Re: Strat 4 Announcement
« Reply #49 on: August 02, 2012, 05:50:40 pm »
0
What is everyones opinion on the NA/EU split this round? Was it enough, was it stupid, what would be a better alternative?

It was dead born idea; practice proved this to be right. Please remove it this turn.

Offline Cicero

  • Duke
  • *******
  • Renown: 515
  • Infamy: 418
  • cRPG Player Sir Black Pawn
  • scourge of god
    • View Profile
  • Faction: BashiBazouks
  • Game nicks: BashiBazouks_Cicero
  • IRC nick: Cicero
Re: Strat 4 Announcement
« Reply #50 on: August 02, 2012, 05:51:55 pm »
0
Its stupid chadz ; we totally need 2 different maps.Just check it now we are ruling in EU and all other factions moved to NA and we don't want to play with NA ping.

Why not spliting totally 2 maps ?

We have enough factions/players to use all of the map and it will be way more fun because even if you will hate someone you can move so far away from them.

Just check it out NA have really small player base that plays strategus now : no more LLJK , ATS , FCC ; just hospitallers vs chaos

But we got really many blood feud like we hate kapikulu , nords hate templars , drz hate mercs etc etc.

If you really want to decrease UIF domination just split and give us a big fuckin EU map ; This is medieval era and NA do not need to play it imo.I am not saying that its bad for only EU im pretty sure they don't want to fight with EU clans or EU ping neither us.

Offline Hobb

  • Earl
  • ******
  • Renown: 489
  • Infamy: 96
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
    • View Profile
  • Faction: TKoV
Re: Strat 4 Announcement
« Reply #51 on: August 02, 2012, 05:52:34 pm »
0
What is everyones opinion on the NA/EU split this round? Was it enough, was it stupid, what would be a better alternative?

I feel NA is too small for half the map, but if you give us a smaller portion it will force us to carebear or constantly fight eachother.

Is it possible to make like 40% of the map eu
30% na and 30% changeable depending on who owns it?

Also can we plz give Na the rhodok area, kinda sucks being the kingdom of veluca and never getting to go home :p
« Last Edit: August 02, 2012, 05:58:49 pm by Hobb »

Offline HarunYahya

  • Marshall
  • ********
  • Renown: 965
  • Infamy: 309
  • cRPG Player
  • Proud Abdulla wielder
    • View Profile
  • Faction: BashiBazouks
  • Game nicks: HarunYahya,HarunShootya,Inan
  • IRC nick: HarunYahya
Re: Strat 4 Announcement
« Reply #52 on: August 02, 2012, 05:53:58 pm »
0
This only happens at the very beginning of that strat cycle to distribute the fiefs to the factions/players.
Ok no more land claims ,  so its basically like Stronghold Kingdoms now.
Sounds good and nice sig u got there :)

Offline HarunYahya

  • Marshall
  • ********
  • Renown: 965
  • Infamy: 309
  • cRPG Player
  • Proud Abdulla wielder
    • View Profile
  • Faction: BashiBazouks
  • Game nicks: HarunYahya,HarunShootya,Inan
  • IRC nick: HarunYahya
Re: Strat 4 Announcement
« Reply #53 on: August 02, 2012, 05:55:47 pm »
0
Also can we plz give Na the rhodock area, kinda sucks being the kingdom of veluca and never getting to go home :p
LoL you can't even type Rhodok correctly , how do you plan to be king of that region ?

Offline BerG

  • Baron
  • ****
  • Renown: 95
  • Infamy: 66
  • cRPG Player
    • View Profile
  • Faction: Crusader Aliance
  • Game nicks: SB_BerG
Re: Strat 4 Announcement
« Reply #54 on: August 02, 2012, 05:56:13 pm »
+2
Why not to give us one or two days to voting? Why the rush?

Offline Hobb

  • Earl
  • ******
  • Renown: 489
  • Infamy: 96
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
    • View Profile
  • Faction: TKoV
Re: Strat 4 Announcement
« Reply #55 on: August 02, 2012, 06:01:47 pm »
0
LoL you can't even type Rhodok correctly , how do you plan to be king of that region ?

Ficksed

Offline Apocalyps

  • Noble
  • **
  • Renown: 11
  • Infamy: 13
  • cRPG Player
    • View Profile
Re: Strat 4 Announcement
« Reply #56 on: August 02, 2012, 06:02:20 pm »
0
Quote
No more neutral fiefs - players can do a hidden vote for a fief owner in the first 8h of the game. Being in a fief gives you a boost to your votes. You only have those initial 8h to reach a fief, though. So factions will have split up areas, which should increase the tension.

So, vote only about village?, castle, and city too? if yes, it's will be suck for small(10-20) players faction, becouse big faction take all city, and castle, and I think Strat 4.0 will be only for big faction, not for small, course  first time small faction vote, and take village, but next time(really fast) big faction token all village...

Cheers
Apocalyps
visitors can't see pics , please register or login

Offline serr

  • OKAM Developer
  • ***
  • Renown: 293
  • Infamy: 19
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Wataga
Re: Strat 4 Announcement
« Reply #57 on: August 02, 2012, 06:07:08 pm »
+2
Please, either make 2 separate maps for EU and NA or bring back system we had in Strat 2. Idea about one map but two zones is good at start, but it really sucks in middlegame and later.

Offline Blueberry Muffin

  • Marshall
  • ********
  • Renown: 749
  • Infamy: 119
  • cRPG Player
    • View Profile
Re: Strat 4 Announcement
« Reply #58 on: August 02, 2012, 06:20:25 pm »
0
Not sure Im keen on this new way of splitting fiefs, sounds like whoever acts quickest off the mark gets total control of the area they want. What is someone starts late in strat and wants to take a fief for their clan? they have no AI fiefs to craft and work in....

Also, can you tell us a week in advance or so, so we can begin chucking our troops at each other for free xp?
Lizard_Man: Fuck all that! Rather buy me 4 cans of Stella..
Cymro: Wife beater stella
Lizard_Man: It'll get ya drunk! You'll be fucking fat girls in no time! You might even fight a nigga or two! Mmmm-mmm, bitch!

Offline Cicero

  • Duke
  • *******
  • Renown: 515
  • Infamy: 418
  • cRPG Player Sir Black Pawn
  • scourge of god
    • View Profile
  • Faction: BashiBazouks
  • Game nicks: BashiBazouks_Cicero
  • IRC nick: Cicero
Re: Strat 4 Announcement
« Reply #59 on: August 02, 2012, 06:22:40 pm »
-1
Not sure Im keen on this new way of splitting fiefs, sounds like whoever acts quickest off the mark gets total control of the area they want. What is someone starts late in strat and wants to take a fief for their clan? they have no AI fiefs to craft and work in....

Also, can you tell us a week in advance or so, so we can begin chucking our troops at each other for free xp?
I wonder what will happen on strat 4 at start ; It will be massive online players ; chadz let me give a tip with that amounth of online you pretty easy get some money =)