16
General Discussion / Re: Low server populations (poll)
« on: February 27, 2018, 12:20:09 am »IG BG is like 30 players server, isn't it? That's for those who prefer EU4 gameplay. Compared to that, free for all no silly clan stacking noob infested siege often has/had 220 player population, like Pecores server used to have before multiplier patch.
Most players prefer to play like me, no strings attached. But this mod forced 90% of them to create clans at first, then to integrate into super clans. You've sacrified casuals who are the meat of every online games population in order to feed interests of the few and now just like before are crying over loss of population. It is funny that exact same people who always talk in favor of esports aspect, competitive gaming are the ones who were the most active when server population was more casual and not dominated by try hards. I do remember Vibe always being in favor of competitive so called pro level of competition yet I also do remember him being the most active in earlier phases of cRPG development, when it wasn't about x5, clan stacks and rest of that.
cRPG is fun in same way injecting heroin is fun. But it wasn't always heroin, used to be like weed at first. Certain people helped to shape it into heoin, interestingly same are abusers of hard substances irl.
Weren't you permabanned for cheating?
IGBG is 50 player serve fyi
Please explain to me how a clan playing as a group is stopping you and other casuals from playing? The mod started out by forcing players into mass blobs and now you can be as far away as you want and get exp, I don't exactly understand your problem, do you only want to play a series of solo fights on a battlefield with no teamwork? is that what you want from crpg? Hell even most clans don't really play as a coordinated group that often
crpg and its grindey nature by definition excluded casual play. crpg caters the mmo/rpg crowd and not the casual players with its exp and levelling system and heirlooms giving you incentives to play. The rest of your post is just pointless and waffle, Players who called for competitive play were most active when crpg had casual players?? wtf does that even mean? how does that in any way have an effect?