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Messages - UnholyRolyPoly

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16
Diplomacy / Re: Apologies to LCO
« on: October 29, 2014, 12:28:46 am »
wtf? panda is a chick?!

Definitely.... and very hot as well.

17
Diplomacy / Re: Cheap Black Company tactics- just like expected
« on: October 05, 2014, 10:19:05 am »

18
Diplomacy / Re: Goodbye...and Thanks For All The Fish
« on: October 05, 2014, 10:16:49 am »
Kesh you're a joke bud. Fucking sad that someone could read the hitchhikers guide to the galaxy and still be such a cunt. Good riddance and go fuck yourself

I forgot....  I don't play anymore.... I have no faction to suffer the consequences of me saying.... stop fucking crying James. 


19
General Discussion / Re: Tydeus
« on: August 08, 2014, 07:47:32 pm »
My record is 13 people in one round including Paul, and solo for most of that time. Also was below lvl30 and had no looms. Come at me.

I remember I died to the last 2 enemies who were both ranged. :mad:

That's probably because you were solo'ing lol

20
Mercenary Recruitment / Re: Help BC defend at 4 AM (Paying Mercs)
« on: August 07, 2014, 11:33:32 pm »
THIS IS A PUBLIC SPERG ANNOUNCEMENT

Since my talented associates have already covered the insult department, I'll comment on something else.

I feel it is unlikely that this guy set his night-time to this on purpose. That'd be god-damned retarded, most likely a misguided attempt to thwart any attacks by garnering a great time for EU mercs.

What I think he probably did is assume that the strategus website (NOT c-rpg.net, strategus.crpg.net instead) automatically rotates around his personal timezone. This is false; it's either plain GMT or western European time. In order to set a proper night-time setting, you must go HERE

http://c-rpg.net/?page=settingsstrategus

And set your shit properly, given that you've already set your correct timezone elsewhere on the site. HERE

http://c-rpg.net/?page=settingslocalization


THIS HAS BEEN A PUBLIC SPERG ANNOUNCEMENT

Killer is fairly new to strat.  That' most likely what happened.  Either way we have a battle at 4 AM lol. 

BTW weren't we allies? 

21
Mercenary Recruitment / Help BC defend at 4 AM (Paying Mercs)
« on: August 07, 2014, 02:50:35 pm »
Frisia attacked us at 4 AM.  We're paying 5k per merc and 50k to the top K/D. 

http://c-rpg.net/index.php?page=strategusbattlesupcoming#!?page=strategusinfobattledetail&id=2089

22
Oh and Unholy, Black Company is picking up the scraps, you should thank LL for taking the grind.

Sloppy Seconds lol

23
Lol.... we sent or shitty army with broken gear left over from early strat.... so we could wear you down.  I expected to kill a few hundred and we killed well over half your forces.  Nice job. 

24
It would also help stabilize the loom market.  It's been out of whack since double xp.  If it cost a loom to respec.... and you only have gold.... you're going to use the gold to buy the loom.  Therefore more looms will go off the market.  Thus driving prices back up and keeping the +1 market on track. 

Overall I completely agree.  1 loom is the equivelant of one gen.  I would have no problem spending it to get a free respec on my high level characters.

25
Suggestions Corner / Re: Highlander Armor Re-Textured for cRPG
« on: July 29, 2014, 02:05:20 am »
That's really awesome dude.  Nice work.

26
General Discussion / Re: CRPG is indeed dying.
« on: July 29, 2014, 01:42:19 am »
The only idea I like is the maps thing.  We need a Community maps night or something.  Just load random community maps.  Offer people in game gold to make them.  Try to revive the upvote and downvote system etc. 

Otherwise I don't believe in skill caps.  If I want to compete with 9 ath agi whores I'll build a 9 ath agi whore. 

27
General Discussion / Re: Horse archery is too strong
« on: July 24, 2014, 03:42:23 pm »
There's a reason "Agincourt" is the only stickied thread on this subforum. Also americans saying that is a bit much. I've seen just as much pop culture bullshit myths about the longbow in american media and education.

Yes because Americans are totally obsessed with their longbows lol. 


28
Yeah, I'll just flat out say it, I think it's absolute crap, especially on public servers.  It's become a special occasion when I can have x2 for a round now, or it at least feels that way.  If I put anything heavier than a Byrnie on, I seem to lose money, yet I see people run full plate all the time.

cRPG is a great concept, and I keep coming back to it, but it's the multiplier system that kills it for me.  I don't even play all that often, so when I do sit down to play, mostly on the weekends, it grates at me even more to be stuck at x1, and then the repair bills kick in and I just think "there's another three-five minutes of income gone."

I noticed some recent changes to team balance, and I still see games end in stomps with 20 enemies still standing, but at least it's being looked into. Is this ever going to happen to the EXP system?  I keep reading that the multiplier system was only temporary, but it doesn't seem that way.

I can tell you one thing, if Melee: Battlegrounds has a similar system, I'll probably pass on it as well.  Don't need to develop a love/hate relationship with too many games.


EDIT: I'd also like to add that it makes other game modes, like Siege, almost pointless in terms of progression, and that sucks because you get to fight a lot more in non-battle mode, but it's hardly populated.  Also, I still don't know what this "Rageball" thing is, or why it's on my server list.  :P

I'm not opposed to a fixed XP system with major bonuses to valor and minor bonuses to winning the round.  If the current system is a major problem to people then I'm not opposed to changing it.  I just rarely pay any attention.  I wear light armor.  My upkeep is balanced.  And I usually win plenty of rounds.  Overall I'm happy either way. 

Just a suggestion...  Marketplace trading can help generate revenue.  Get a +3 Item and swap it for other +3's in the same class (especially weapons) and ask for a little gold on top.  You can also try banner stacking or join an active clan.  Clans generally teamwork better because of TS.  A good clan can coordinate and help you win more rounds etc etc.  I don't know how long you've played or if you're already doing those things.  But if not....  try it out.  You might find that CRPG is a lot more fun when you play with other people. 

29
General Discussion / Re: Donkey Facts
« on: July 23, 2014, 10:16:13 pm »
Fact: The biggest donkey fan on cRPG has not yet +1'd my plated donkey suggestion

http://forum.melee.org/suggestions-corner/plated-donkey/

Y U NO

I think the plated Donkey Charger makes a lot of sense.......

30
Diplomacy / Re: Official Republic of Squids Diplomacy Thread
« on: July 23, 2014, 02:23:04 am »
Sources indicate this is who he is talking about.
(click to show/hide)

Yea...  probably spend more time with the hand anyway

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