cRPG

cRPG => General Discussion => Topic started by: Panos_ on December 24, 2013, 11:53:42 pm

Title: Medieval total war units, alive in c-RPG.
Post by: Panos_ on December 24, 2013, 11:53:42 pm
I`m a huge Total war fan, and always wondered how the units of MTW would look like on c-rpg.
The mere purpose of this thread is to motivate people to play as a historical unit Medieval Total War Unit, if you are a hardcore roleplaying nerd like me, I`m sure you will appreciate this thread.
and
since most units of the vanilla game are bad modeled, I will take them from various mods.
Also, kudos to Zagibu and his fantastic work , him making c-rpg viewer makes this thread possible!


Lets start.


Crown of Aragon

Dismounted knights of Montesa

(click to show/hide)



The Byzantine Empire

Varangian Guard

(click to show/hide)

Acritae infantry

(click to show/hide)

Sparthari tou Vasileos

(click to show/hide)
[/spoiler]

Menaulatoi Spearmen

(click to show/hide)




Kingdom of Denmark

Viking Huscarls

(click to show/hide)
[/spoiler]

Norse War Clerics

(click to show/hide)


Obudshaer

(click to show/hide)


Kingdom of Egypt

Tabardariyya axemen

(click to show/hide)


Kingdom of England

Longbowmen

(click to show/hide)


Norman Spearmen

(click to show/hide)


Dismounted King`s Men (English Heavy Knight)

(click to show/hide)


Retinue Longbowmen (Heavy Longbowmen)

(click to show/hide)




Teutonic Order

Dismounted Ritterbruder

(click to show/hide)


Republic of Venice

Fanteria Pesante (venetian heavy infantry)

(click to show/hide)


Holy Roman Empire

Dismounted Gothic Knight

(click to show/hide)

Zweihander

(click to show/hide)


Imperial Foot Knights

(click to show/hide)
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Panos_ on December 24, 2013, 11:55:08 pm
This is a pre pre pre alpha post, there is a lot of work to be done, so be sure to check back everyday, also feel free to ask me to make you a unit, trust me it will be my pleasure  :mrgreen:

Things to do in the future will be to add as many as possible historically units, their gear *based on the current c-rpg gear*, and an appropriate build to enjoy following your roleplaying historical unit.  :wink:
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Pandor_Archer on December 24, 2013, 11:56:27 pm
I`m a huge Total war fan, and always wondered how the units of MTW would look like on c-rpg.
The mere purpose of this thread is to motivate people to play as a historical unit, if you are a hardcore roleplaying nerd like me, I`m sure you will appreciate this thread.
and
since most units of the vanilla game are bad modeled, I will take them from Stainless Steel mod.
Also, kudos to Zagibu and his fantastic work , him making c-rpg viewer makes this thread possible!

Total war units is kinda far from historical accurate...

Title: Re: Medieval total war units, alive in c-RPG.
Post by: Panos_ on December 24, 2013, 11:58:22 pm
Who gives a fuck if they are 100% historical units or not, thing is I always wanted to roleplay as a Ritterbruder or a Mamluke cavalry man on EU1, this is the purpose of this thread, not to prove if the units are indeed correct.
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Christo on December 24, 2013, 11:58:25 pm
Total war units is kinda far from historical accurate...

RTW Egyptians are teh real shit
Title: Re: Medieval total war units, alive in c-RPG.
Post by: the real god emperor on December 25, 2013, 12:03:18 am
Cool stuff
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Panos_ on December 25, 2013, 12:35:55 am
Finding good images of the units will be a pain in the ass, and if I am lucky enough to find a good image, I realize that we lack A LOT of armours in c-rpg to make it possible..

I`ll have to improvize  8-)


Great news nerds, I`m gonna use GIMP  :mrgreen:
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Panos_ on December 25, 2013, 01:18:25 am
visitors can't see pics , please register or login

visitors can't see pics , please register or login

Pronoia Armour
Gjebuntu Helmet
Scale Gauntlets
Rus Scale Boots
Round Shield on the back


This is how all units will look like  :mrgreen:
Title: Re: Medieval total war units, alive in c-RPG.
Post by: zottlmarsch on December 25, 2013, 01:21:13 am
Who opened their lunch?
Title: Re: Medieval total war units, alive in c-RPG.
Post by: BlueKnight on December 25, 2013, 01:21:42 am

Kingdom of Egypt

Tabardariyya axemen

(click to show/hide)


If I spotted somebody in this equipment on EU1, I would instantly guess he's a newcomer...
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Panos_ on December 25, 2013, 01:26:06 am
Everything will be fixed, dont forget its in alpha stage  :lol:
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Lemon on December 25, 2013, 01:54:41 am
Very well done Panos- maybe you're not a useless troll afterall
(click to show/hide)
anyway its really nice to see somebody dedicate time to make these cool units- it would be even more interesting if we did a few "rome total war" strat battles or med II or whatever- in which we had people use all themed gear and engage in units and such. Anyway, good luck keep it up!
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Aethelwolf on December 25, 2013, 02:38:26 am
Elephants, please
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Kafein on December 25, 2013, 02:40:38 am
Deli footmen = me


except when pumpkin
Title: Re: Medieval total war units, alive in c-RPG.
Post by: WITCHCRAFT on December 25, 2013, 03:09:56 am
This is my favorite thing panos has ever posted. I love playing dress-up with my crpg characters.
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Jacoby on December 25, 2013, 05:03:05 am
Very nice thread mate, i do really like this!
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Dionysus on December 25, 2013, 06:03:52 am
Hey, glad to see someone else noticed the possibility to model characters after the M2:TW units. I personally modeled my Silly_English_Kniggit character after the English Dismounted Knights. Great post, man!
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Pandor_Archer on December 25, 2013, 09:22:51 am
Who gives a fuck if they are 100% historical units or not, thing is I always wanted to roleplay as a Ritterbruder or a Mamluke cavalry man on EU1, this is the purpose of this thread, not to prove if the units are indeed correct.
The mere purpose of this thread is to motivate people to play as a historical unit
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Sari on December 25, 2013, 09:46:39 am
Strzelcy!
visitors can't see pics , please register or login
(click to show/hide)
http://wiki.totalwar.com/w/Strzelcy_%28M2TW_unit%29 (http://wiki.totalwar.com/w/Strzelcy_%28M2TW_unit%29)
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Gnjus on December 25, 2013, 10:22:24 am
I'll just drop these here:

http://imageshack.us/g/1/10466890/

http://imageshack.us/g/801/turkomans.png/


 :wink:




Title: Re: Medieval total war units, alive in c-RPG.
Post by: Zlisch_The_Butcher on December 25, 2013, 10:35:19 am

rekt
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Panos_ on December 25, 2013, 03:31:28 pm
Thanks for the good words guys, I added some new units, added the gear used for each unit *keep in mind its hard to have them 100% correct*, updated some pictures.


Will add more later  8-)
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Ronin on December 25, 2013, 03:35:58 pm
Panos you probably forgot the most significant one:

visitors can't see pics , please register or login


I'll just drop these here:

http://imageshack.us/g/1/10466890/

http://imageshack.us/g/801/turkomans.png/

 :wink:

Not bad but I think turkoman and deli are not the same thing.
Title: Re: Medieval total war units, alive in c-RPG.
Post by: FleetFox on December 25, 2013, 03:41:18 pm
Strzelcy!
visitors can't see pics , please register or login
(click to show/hide)
http://wiki.totalwar.com/w/Strzelcy_%28M2TW_unit%29 (http://wiki.totalwar.com/w/Strzelcy_%28M2TW_unit%29)

Those Horse xbows were amazing back when I played Medieval 2 Total War, playing as Poland you just needed two packs of those guys to completely harass and own in any skirmish, good times haha  :mrgreen:

Really nice thread Panos mate, will look forward to seeing further units added!
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Laufknoten on December 25, 2013, 05:22:33 pm
Dismounted Frankish Knights:
(click to show/hide)
A mercenary unit. I think they were not included in the vanilla game but you could find them in the files. They are pretty much feudal knights with spears instead of swords or armored sergeants with full helmets.

Equipment:
(click to show/hide)



Title: Re: Medieval total war units, alive in c-RPG.
Post by: Panos_ on December 25, 2013, 05:26:11 pm
Mercenary Units will be the last that will get added, first I need to make all the special FOOT units of each faction, then the ranged and then the cavalry, and last but not least the mercenaries units!
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Zhyang on December 25, 2013, 10:08:03 pm
hi
maybe you can tell me which Unit this is?
(click to show/hide)
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Panos_ on December 25, 2013, 10:08:55 pm
He looks like Mr.Miyagee  :lol:
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Zhyang on December 25, 2013, 10:12:02 pm
seriously , is there any unit  for me ?   :D
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Panos_ on December 25, 2013, 10:14:06 pm
seriously , is there any unit  for me ?   :D

well, if you drop the spear, and grab an axe, you could be a Varangian  :twisted:
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Zhyang on December 25, 2013, 10:19:37 pm
ok, looking forward to see some new units in crpg style :D
maybe there are some with light  gear
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Tomas_Miles_again on December 25, 2013, 11:02:10 pm
Anyone want to make a version of this thread for Age of Empires?
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Tovi on December 26, 2013, 12:02:22 am
I see Normans more like this :

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Title: Re: Medieval total war units, alive in c-RPG.
Post by: Panos_ on December 26, 2013, 12:03:31 am
Its not how YOU or ME see them, its how they are modeled in MTW
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Sari on December 26, 2013, 03:34:42 am
What about Dismounted Polish Knights?
(click to show/hide)
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Dalfador on December 26, 2013, 06:54:54 am
For the Norse War clerics, I noticed you put the sugarloaf, would the Faceplate look more accurate compared to the game? I wonder... It doesn't have the gold trimmings however

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Title: Re: Medieval total war units, alive in c-RPG.
Post by: Tovi on December 26, 2013, 10:48:29 am
Its not how YOU or ME see them, its how they are modeled in MTW

As you can see, normans don't have mail on the head.
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Dionysus on December 27, 2013, 09:19:49 am
I see Normans more like this :

There are some really great Norman helms in the Víkingr mod. Hope they make an appearance here some time soon.
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Sari on December 28, 2013, 07:33:13 am
There are some really great Norman helms in the Víkingr mod. Hope they make an appearance here some time soon.

One question, Vikingr mod is like DTV?
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Wolfsblood on December 28, 2013, 07:37:53 am
One question, Vikingr mod is like DTV?

nope, its pvp
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Dionysus on December 28, 2013, 08:33:04 am
One question, Vikingr mod is like DTV?

That's Nord Invasion. Víkingr is a historical mod that uses Native's multiplayer. Very slow movement, and teamwork is essential.
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Sari on December 28, 2013, 08:54:19 am
That's Nord Invasion. Víkingr is a historical mod that uses Native's multiplayer. Very slow movement, and teamwork is essential.

nope, its pvp

Well I haven't tried either of them. What's with all the -1 Kirbyy, too good for this?
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Havoco on December 28, 2013, 04:11:16 pm
Very nice panos, a few things though.

I think English kings men would be better suited with heraldic transitional.

 GL with kingdom of Scotland and the Aztecs.

U should model the jinetes after zlisch. :lol:
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Sir_Firebus on December 28, 2013, 10:31:01 pm
Always loved the dismounted Gothic knights I almost have all the +3s to role play them.
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Panos_ on December 28, 2013, 11:36:52 pm
tried to do some middle east stuff, nothing worked, we lack a lot of saracen armours  :|
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Sharpe on December 29, 2013, 05:49:06 am
Gotta love dem English Longbows

Can't wait to go pew pew as one in crpg, instead of commanding them to volley those god damn French.
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Sari on December 29, 2013, 07:03:19 am
Gotta love dem English Longbows

Can't wait to go pew pew as one in crpg, instead of commanding them to volley those god damn French.

I've made a Welsh Longbowman and it was fun but I deleted the alt. :?
Title: Re: Medieval total war units, alive in c-RPG.
Post by: SugarHoe on March 19, 2014, 02:08:44 am
C'MON THREAD IM REVIVING YOU C'MON GET UP
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Dansk viking on March 19, 2014, 04:19:05 am
What do you know! (http://www.twcenter.net/forums/showthread.php?640398)

(click to show/hide)
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Templar_Steevee on March 19, 2014, 10:34:12 am
Those archers are OP, they have a shield and long bow using in same time - cheaters!!!!
Title: Re: Medieval total war units, alive in c-RPG.
Post by: dreadnok on March 20, 2014, 05:17:20 pm
I'm totally doing a Norse war cleric
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Jarold on March 21, 2014, 09:08:19 pm
Those archers are OP, they have a shield and long bow using in same time - cheaters!!!!

With Fire and Sword!
Title: Re: Medieval total war units, alive in c-RPG.
Post by: Rumblood on March 21, 2014, 10:48:21 pm
This thread is soooo last year  :P