Wow, I thought this was going to be some Single Player RPG.
Wow, I thought this was going to be some Single Player RPG.Uhm, what are the button pop-ups for? Looks like some sort of a QTE-combat system :/
I've been interested since this ~30 seconds preview video:
It looks amazing, has great animations, plus would seem to have some sort of directional combat system as well — the video (17 seconds in) shows you can aim for head, torso/center, both arms and both legs.
Uhm, what are the button pop-ups for? Looks like some sort of a QTE-combat system :/
Uhm, what are the button pop-ups for? Looks like some sort of a QTE-combat system :/
"As players traverse expansive, strikingly detailed locales, they’ll grapple with a range of period- accurate fighting techniques, horseback combat, open-field sieges, and large-scale battles, all while developing relationships and a reputation that will inform the greater story. Kingdom Come: Deliverance promises no magic, high fantasy or mythical overtones – it draws its inspiration instead from historically authentic characters, themes, and warfare."
"Combat, meanwhile, will apparently be first-person and “revolutionary” in some form or fashion. Maybe your knight will have three arms instead of two. Or perhaps he’ll be some kind of million-perspective-endowed fly mutant. The possibilities are endless."
Erm.. this is a SP RPG.. isn't it?? Also, 2015.. :mad:
This looks to be something that'll completely floor MNB's SP, including the new one
Doubt it. One of Mount&Blade's selling points is large scale battles, which you are not gonna have in a CryEngine game made for consoles.
Looks great. Following this with interest, so damn sick and tired of all this high fantasy stuff.
Amusing(and sad) to read all comments on some game portals, how its gonna suck because there will be no fantasy.Strange. Reddit seems to kinda like it http://www.reddit.com/r/gaming/comments/1t8nh9/care_for_a_nextgen_medieval_rpg_with_no_fantasy/
Looks great. Following this with interest, so damn sick and tired of all this high fantasy stuff.
Doubt it. One of Mount&Blade's selling points is large scale battles, which you are not gonna have in a CryEngine game made for consoles.
Chris Roberts promised up to 100 player fights for Star Citizen. These days we mostly play 25vs25 on EU1 and 100 player when Strat roster is full.
What does that have to do with bot numbers in a Single Player game? Huge difference!
MNB has like, how many, 500 bots? I think that KC will probably have some sort of 25vs25 count, maybe 50vs50 in terms of bots which no doubt would require a high-end P C computer, so glhf consoles unless next-gen, even though I think that in RYSE there's not over 30 in any scenes, the rest is "sprites" or at least background stuff — but that number is based on the gameplay videos I've seen though :P
Why not render people beyond a certain threshold as sprites?
I'm still waiting for some indication that the combat in this won't be lame.
I'm still waiting for some indication that the combat in this won't be lame.
Sorry guys for leting you wait for so long. Everything is fixed, prepared and ready to launch, but one unexpected obstacle appeared, so we will be able to press the LAUNCH button in a few hours. We are doing averything to make it happen ASAP. An I think, that you will not be dissapointed Here is a little apology to ease the long wait...
It looks like a RPG game , graphics look like WotR , suux! :Dwow didnt know there are so stupid people in world, that doesn't see difference at something when they look at it...
wow didnt know there are so stupid people in world, that doesn't see difference at something when they look at it...Funny, as I don't think you should compare this game to Bannerlord at all, it is probably more similar to The Witcher in game design. I presume Bannerlord is going for their brand of sandbox world map based party gameplay again, which is a very different experience altogether with the focus on other things. Less focus on story, more focus on very dynamic and non scripted gameplay and battles. I am really curious to see where Bannerlord devs take that style of singleplayer because it has so much potential. Doing any comparison on the basis of the very little info we have for these completely different games is just senseless.
http://www.youtube.com/watch?feature=player_embedded&v=MefZfhxgpZE#t=14Wow did they hire some random guy from the streets to do the voice acting, because it sucks and sounds odd at best.
Official kick starter video.
Well, it looks really ambitious alright. The only negative point in this video is that at 1:30 you clearly see that right now they are unable to have fights bigger than maybe a dozen people. Also I suspect the combat system will not be able to deal with situations other than 1v1, Assassin's Creed-like.They said you will fight multiple opponants in this;
"We're trying to mix the freedom and mechanics of Skyrim, the setting of Mount & Blade, the storytelling of The Witcher, and the combat dynamics of Dark Souls in a single gorgeous package."
This almost killed my hopes for the game:
:cry: :cry: :cry:
Battles and castle sieges
You are no superhero - fighting multiple enemies at the same time is very difficult. It is often a good idea to have allies at your side (and, at times, a lot of them). Our goal is to have as many characters in fights as possible and to offer players big battles and castle sieges to take part in. Not many battles, mind you - more like one or two in the first act. For us, a battle is a climax, not a ‘wow’ moment that needs to happen every two minutes. The precise scope of these battles and the amount of characters on screen are still things we are evaluating – they are complicated feats to pull off even on next-gen hardware.
Wow did they hire some random guy from the streets to do the voice acting, because it sucks and sounds odd at best.
And apparently unique melee combat: everyone 1vs1 gaydueling each other.
Dunno about the game, but I have never heard of a title with a name this stupid.
my favorite is still "Deathfire: Ruins of Nethermore".
Why exactly is this name that bad to warrant such a reaction?
Edit because of edit: Oh, because of a bad pun? At least that makes the name funny.
How are these guys doing on their kick starter, are they going to reach their 500k goal?They've gotten 200k pounds out of their 300k goal in what, 10 hours after they started the Kickstarter? They'll reach it.
How come no one noticed that these guys actually confirmed finished linux port of CE3?
The only thing I dont like is the first-person part. I have always been a complete sucker for 3rd person games. 1st person always seems so limited compared to it.Oh I really love first person games, they always get me immersed as hell. Especially if you look down and you can see your hands and feet, as soon as that is missing all immersion is gone because I feel like a floating camera. A game like Mirrors Edge for example wouldn't have been half the experience without first person, first person just helps me feeling like I am in a game world instead of sitting behind a desk controlling a character.
Oh I really love first person games, they always get me immersed as hell. Especially if you look down and you can see your hands and feet, as soon as that is missing all immersion is gone because I feel like a floating camera. A game like Mirrors Edge for example wouldn't have been half the experience without first person, first person just helps me feeling like I am in a game world instead of sitting behind a desk controlling a character.Well I quess you are just one of those people and it does depend on the game. Personally, 1st person rarely helps me get immersed. The only game I can recall it did help significantly was Far cry, cause the cutscenes and some ingamefeatures pulled it off so very well. I kinda like 3rd person cause you see the environment around you much better, including your own character. And odd you brought up Mirrors Edge. I've been thinking that it should have been 3rd person. Cause you cant see shit in 1st person and thats bad when you have to make dangerous leaps and fast decisions.
They've gotten 200k pounds out of their 300k goal in what, 10 hours after they started the Kickstarter? They'll reach it.Their Kickstarter is doing well. 50,000+ dollars pledged since that post.
And Berenger, this is not a MMO.....
I much prefer first person in any game where its decent, if its bad like Warband then no. I agree with Teeth that it does make me feel more immersed, I couldnt care less about the advantages and disadvantages in a singleplayer game either.
First person with 100 fov can be fun in Warband. Major problem are backstabs, especially if you're playing battle mod. Also, dying in first person view is awesome :lol:
They've gotten 200k pounds out of their 300k goal in what, 10 hours after they started the Kickstarter? They'll reach it.
And Berenger, this is not a MMO.....
wow they got 300k gold aka dollars so pounds so fast in a 2 days
Jezz , someone give me that much money so i can buy new car :D
Their Kickstarter is doing well. 50,000+ dollars pledged since that post.
Estimated delivery: Dec 2015:?
Still very vague. Needs a proper visual demonstration of how it works in practice, not just quick three-second clips. Combat makes or breaks games, and for now we have no way of knowing which it will do in this one.Yup, but 8 attack directions and stamina based block is still better than nothing, as far as information goes. Not much, of course. I for one have no idea what to make of that. 8 attack directions sounds kind of cool, I guess, if you have multiple finisher animations for each direction.
How come no one noticed that these guys actually confirmed finished linux port of CE3?
:?
I think I'll pass for now. Besides I see no real point in getting acces to alpha stage of the single player game. Spoiling the game story with unfinished product is kinda meh.
New update plus video.
https://www.kickstarter.com/projects/1294225970/kingdom-come-deliverance/posts/730980
And where do you get that information from?
New update plus video.
https://www.kickstarter.com/projects/1294225970/kingdom-come-deliverance/posts/730980
From a video , you can notice it urself in large scale battle.Fitting avatar.
For a singleplayer game, I'd rather have good looking combat that's fun than combat like Warband's. Pretty pointless for a SP game to have a really deep skill-based combat system.
For a singleplayer game, I'd rather have good looking combat that's fun than combat like Warband's. Pretty pointless for a SP game to have a really deep skill-based combat system.Said the guy who complained about assassins creed combat :P
Read what chadz said , limited combat , just as i said. suck it nowWhat are you talking about?
Said the guy who complained about assassins creed combat :P
Read what chadz said , limited combat , just as i said. suck it now
I doubt he gets what point he's trying to make either. chadz hasn't seen any material that the rest of us haven't seen, and chadz wasn't even talking about the same thing as Waradin was.
Yeah, that is really early in development footage, though. Like way, back when it didn't even have a name.
Sparks are pretty realistic
Regardless of how 'realistic' it is, the sparks shown there are just over exaggerated, if they are going to have sparks I do hope they tone them down, it is early footage so I will assume they will do so, or at least hope so.
Can't they just give a particle graphic option in the settings?
Hello everyone,
if you liked the sword fighting (in general), I suggest you WAR OF ROSES.
you will find the spirit of Mount & Blade, but I find more complete.
following weapons blows and blows preparation changes.
in the same way, the defense with a shield or a sword changed the way to approach the fight.
this is currently the best system I've played.
I hope to have as much fun with kingdomcome.
in addition, the distance weapons, bows, crossbows are also playable.
Quote from their forum in a thread about combat mechanics:
Let's all hope they don't listen to THAT!
Unless fired frontally and at point blank, I don't think arrows would easily pierce through mail, and even if they did, the mail would absorb a lot of force and the arrow would stop in the gambeson beneath, probably not harming the user yet.
What you "think" is really, utterly irrelevant. Provide some evidence. You called someone out for saying chainmail is not effective against arrows, then all you can offer is what you "think"? Weak.
Yes, it is at point blank range -- however medieval longbows were much stronger than the ones people pull today.I googled your test and the guy who tested it claimed that his choice of bows and arrows at this reach approximated the impact of the English longbows. A highly trained longbowmen with a high draw weight bow is hardly the average Medieval archer though. Also, the test was also done at 20 feet with the same bow and it is evident that the low distance has a huge impact on the test results, as 5 extra feet resulted in damage to some links, but the arrow bouncing off 3 out of 3 times.
Yes, it is at point blank range -- however medieval longbows were much stronger than the ones people pull today.
What you "think" is really, utterly irrelevant. Provide some evidence. You called someone out for saying chainmail is not effective against arrows, then all you can offer is what you "think"? Weak.
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The reality is much more interesting, and makes sense; people didn't wear a extremely hard to make expensive type of armour for a thousand years for no reason.
Video Update #3: Horses
Next video update: Combat system
Also, this heretic in the video thinks chainmail was weak against arrows... If it was, they would have ditched the mail after less than a millenia.
Yeah. Most enthusiasts buy some mail armor that's called "historical riveted" and think it's the real deal. Most mail armor you can buy nowadays is made in India and doesn't compare in the slightest to historical mail armor. A good hit from a bodkin arrow may burst the rings, but there's still the gambeson below, which will stop it after it has lost most of the momentum in the mail.
Or in my case it would just be the solid muscle below that stops the arrow.
Metal rings on your skin in summer, sounds like fun
Metal rings on your skin in summer, sounds like fun
The heat is too scared to burn my epic muscles as I punch my way through a horde of potato sucking peasants, wielding a massive boner that I use to shield my beautiful face from their weapons.
Metal rings on your skin in summer, sounds like fun
For what it is, a single player RPG closer to Skyrim and Witcher rather than Warband, it looks great . The combat in both Skyrim and Witcher was easily the worst part of the games for me, so this looks like a refreshing take on medieval RPG combat. A compromise between freedom of movement, authenticity and playability, very much what you'd expect from the previous videos.
Edit: Just noticed the poll. I don't think it's comparable to Bannerlords, it's a different game all together.
People seem to expect this to be some sort of a Warband spiritual successor just because it's set in medieval times. It's a singleplayer RPG. For what it is, the combat seems more than adequate.
Right now it seems combat in KC:D will have less depth than that of Warband and be based more on character sheets than skill.
Well, no shit? That's obvious and has been obvious forever. They are not making a Bannerlord contender. The combat should be compared with the likes of Witcher and Skyrim.
Well the combat is going to be better than in those games, I have very little doubt about that.
watched video hoping this was multiplayer too , my boner went down and a visitors can't see pics , please register or loginIt's build on CryEngine so multiplayer could be possibly modded. Have faith!
was given after discover is SP only
Chris Roberts appeared on the list of our backers, and you can’t even imagine how it felt when we received an email from Chris himself. He was telling us that he likes our stuff and since his team is using Cryengine as well, they would like to cooperate with us and share some technology! Who would have thought about this 23 years ago when playing Wing Commander?
So to to make long story short – we will share some of our tools with Star Citizen team and Deliverance will most likely have some tech from Star Citizen as well. Hell yeah!
And if you don’t believe me, just listen to man himself: “It’s a rare treat when a Kickstarter announcement genuinely impresses and Kingdom Come: Deliverance has done just that,” said Chris Roberts at Cloud Imperium Games. “Kingdom Come doesn’t just look like a great game, though: it looks like something we on the Star Citizen team could learn from. The characters and outfits I saw working in-engine in the trailer impressed me so much that I contacted the team to talk about what was going on under the hood. Star Citizen doesn’t need peasants and knights… but it does need a robust character creation system for the persistent universe. And that technology is exactly what Warhorse is building for the CryEngine. The good news is: the team at Warhorse isn’t just an incredible talented group of people… they’re also kindred spirits who are willing to share the work they’ve done! We will be sharing with them the tricks for working with CryEngine we’ve learned over the last 18 months and they will be letting us in on the secrets and the tech behind what they’re doing! I’ve always said that independent developers should stick together, and the potential good for both games that can come from this unofficial partnership is proof positive!”
http://www.youtube.com/watch?v=84AiE46erkk (http://www.youtube.com/watch?v=84AiE46erkk)
1 hour of gameplay
its still working for meYeah, works now. Wasn't working for a while for anyone.
Summary of this presentation : "aaah, uuuh" poor guy, communication isn't what he's paid for
You would think that on a board that's as international as this one people would be more sensitive towards people who don't speak English as their primary language :lol:
"We are looking into poles right now... not sure we can make it for Act 1"They are looking into poles now and still have 2 years to go.... so there gonna be poleweapons.
Only swords? :(
It looks really good for a game with 2 years worth of development time left.
Yeah, and almost all of the combat etc is still "placeholder." Which is impressive, considering it already looks better than most games' combat.Well, he said something about fine tuning the difficulty of opponents during the Bandit fight. So, it's very likely that it wasn't supposed to be that long of a fight.
I didn't watch all of the one hour gameplay, but I got the impression that you don't exactly start out as a legendary master swordsman...
That fight with the bandit looked more like two really good swordsmen facing off rather than some young squire vs random bandit. I hope fights will vary in length greatly. A prolonged duel doesn't make sense against most opponents.
I wish with 2 years left to go a multiplayer aspect could be added, otherwise it will be a buy, play, and forget about it for me.
http://massively.joystiq.com/2014/02/20/star-citizen-devs-mind-melding-with-kingdom-comes-warhorse-team/
..it's already great compared to SP from mount and blade.
Warband SP is awesome. I don't remember exactly which mod I used but there are quite a few that don't mess the game up with stupid content and rather improve the vanilla experience.
hue hue hue
hüë hüë hüë
for i = 1 to 7 billion loopstart
repeat
I hope i is not a 32 bit int.
You may compare it with Crytek's Ryse though.
It doesn't have Warband's fighting mechanics.Seriously ? Oh boy, I thought when they mention Mount & Blade as one of their inspiration,they meant it's fighting mechanics... :cry:
There's more possible combat systems than "Warband" and "hit combo."
TheHooh5 @TheHooh5Early Alpha incoming! :D
@WarhorseStudios when is the Alpha version of the game will be released?
Warhorse Studios @WarhorseStudios
@TheHooh5 soon :). September/October to be more specific. We are all currently working on it.
14:20 - 14 Aug 2014
Doubt it. One of Mount&Blade's selling points is large scale battles, which you are not gonna have in a CryEngine game made for consoles.
Shiny armor :o
How much did you guys pay for the alpha/beta
are they still accepting payments?
It looks good and as it's in dollars it's slightly cheaper for me but what's this Act 1, Act 2 and Act 3 business?
Going to wait until the final product is released. This looks good enough but I've been burned one too many times buying early access games that never get finished.
Even Vlambeer cannot into so much screenshakeinduce?
Well it'll be a sp game, so i basically hope for a good story and consistent gameplay; combat system looks really accurate to me, and probably fun too.
it's a singleplayer game? why are they wasting their time developing an impressive combat system for a singleplayer game HAHA seriously, this game would be great multiplayer but if it isn't even that its just skyrim with better combat (i guess that's pretty good in 90% players books). i'd play it still but HAHA
it's a singleplayer game? why are they wasting their time developing an impressive combat system for a singleplayer game HAHA seriously, this game would be great multiplayer but if it isn't even that its just skyrim with better combat (i guess that's pretty good in 90% players books). i'd play it still but HAHA
Something tells me Bannerlord will be small scale multiplayer (to accommodate consoles). That leaves us with chadz's game as only game to look forward.
In battle, yes, but for casual insane siege mode the more the merrier (if servers can handle it).yes it's my mistake. I forgot how siege is favoured by majorty in crpg
The new siege engines would feel sadly wasted in 20-30 player servers
Love chaos in big battles. Only reason why I ever played small scale battles is population decline.
And because you suck.That's what your mother said.
http://wccftech.com/realistic-medieval-rpg-kingdom-deliverance-postponed-2017/#ixzz49VBaMCShI can wait.
As expected. Alfabeta was a mess.
Combat was any good? Cause it looks a bit like shit.
Really don't understand why so many people hype the combat. It has always looked like shit, as Falka says.
Sure, but we don´t want to take the player by the hand like a liddle child. Just try something and find out if it works. :)
I bought the game and played it, then I realised that there's no directions given for quests making it virtually impossible to find anything, so after about an hour of walking around at the pace of 1 inch per century I eventually cheated and made it so my run speed was a lot faster, then I walked around more and still couldn't find the quest objective, after that I walked a bit more and the game crashed, and I never played the game ever again.
10/10 best experience would revisit again in the future for Nostalgia.
No but in all seriousness I just don't think the game is for me, the whole running into everything blind situation for quests doesn't suit me. Don't get me wrong I don't want to be guided the whole time but a general direction would at least be nice, and Morrowind certainly doesn't give that.
You sure about that, bruh? Cuz ya know...
Prediction: people will be massively disappointed by this game.
It looks extremely boring to anyone who looks past the graphics and their own inner fantasy of what it'd be like to play a great medieval game.
Mark my words: boring, clunky, 6.5/10 game.
I am not really worried about it being worse than expected
It looks extremely boring to anyone who looks past the graphics and their own inner fantasy of what it'd be like to play a great medieval game.
Just looked at their latest trailers, I'll eat my own hat if this game doesn't suck ass. Everything looks extremely amateurish, from voice acting to animations to quest design.What kind of hat?
Xant, the combat is actually very good, but what absolutely sucks are the controls during combat. Namely some hybrid mouse acceleration bogus. Maybe it plays better on a controller I am not sure, but with a mouse it's very unresponsive and sometimes downright working against you. If the controls were alright, I'd dare say it's the best combat melee combat system in a game aiming for realism and authenticity.But my grandmother is fast as lightning compared to the characters in KC:D.
Xant, the combat is actually very good, but what absolutely sucks are the controls during combat. Namely some hybrid mouse acceleration bogus. Maybe it plays better on a controller I am not sure, but with a mouse it's very unresponsive and sometimes downright working against you. If the controls were alright, I'd dare say it's the best combat melee combat system in a game aiming for realism and authenticity.
But is it overall worth the price to you ? I've been on the fence for a long time on whether or not to buy it at the release, yet I need to see more gameplay before deciding.
This game is going to be a flop. Hyped way beyond what the dev team is actually capable of delivering, all the gameplay videos show a million issues and the gameplay loop is obviously boring and shallow. Next No Man's Sky. Everything is straight out of 2003 except the core graphics which are only good because it's not their own engine.
This game is a huge win already if you think about it. Vavra sticked to his conviction and didn't break under pressure from numerous 'activists' who demanded to have coloured folks playing role in medieval Bohemia.
well i bought that shit now have to wait 3 more days. Who else has it?
my guess is: combat will suck, but otherwise it will be perfect :) in vavra i trust.Bad guess. If anything about the game is good/alright, it's going to be the combat.
This game is going to be a flop. Hyped way beyond what the dev team is actually capable of delivering, all the gameplay videos show a million issues and the gameplay loop is obviously boring and shallow. Next No Man's Sky. Everything is straight out of 2003 except the core graphics which are only good because it's not their own engine.
^
Holy fuck the game is bad. Worst animations I've seen, HORRIBLE dialogue, awful combat that has 0 violence and takes way too long and resembles a game of rock-paper-scissors more than anything, hilariously bad voice acting, completely flat and uninteresting world, shit UI, retarded quests, NPC AI straight out of 1999, unimaginative and clichéd writing...
Unsurprisingly, it's a shitty indie game with Cryengine graphics.
^
Holy fuck the game is bad. Worst animations I've seen, HORRIBLE dialogue, awful combat that has 0 violence and takes way too long and resembles a game of rock-paper-scissors more than anything, hilariously bad voice acting, completely flat and uninteresting world, shit UI, retarded quests, NPC AI straight out of 1999, unimaginative and clichéd writing...
Unsurprisingly, it's a shitty indie game with Cryengine graphics.
?(click to show/hide)
Reviews say that it's quite buggy/glitchy so I guess I'll wait a bit until they released a couple of patches
i heard there's no blacks in kingdong cum: deliverance so i'm not playing
Same, boycotting until they add an option to change skin color of main and sub-characters.
let's not forget about the genderHave you actually seen the cut scenes? Pretty sure the main character doesn't qualify as "male"
why am I forced to play as a male?
i heard there's no blacks in kingdong cum: deliverance so i'm not playing
The game keeps interrupting itself for no reason. Walked into the woods? You must be lost, here we'll teleport you to where you were going. Having a chat with a guard, while waiting? Don't worry, I'm sending an NPC your way right now to tell you that you can skip time with T.
Don't get it yet, if you haven't, wait for hotfixes and stuff.
Should've made the main char. a chad, at least with a stronger chin, he kinda looks like a pussy.He does, but that fits with his dialogue and voice. You're playing a pussy.
the 2nd part in the interior is unplayable for me, the framerate is like 2 times slower than in the outside. i'm not sure how much should i upgrade my graphics but i guess by a ton so i'll stil with the flight ticket instead and wait for optimalization if it comes :)
agree that saving via drining potion is totally stupid. if some people want to play like 20 mins they're forced to buy an item for ingame currency that is not really cheap. or they're forced to run to some bed to sleep and they can't turn off the game immediately. ill design.
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Ser Henry of the Down's Syndrome tribe. Terrific choice for the main character.
getting lots of freezes when im doing basically anything as well as fps drops
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Ser Henry of the Down's Syndrome tribe. Terrific choice for the main character.
Looks like ragnars son in Vikings, before he is an adult in the show. Always hated him, looks so damn suspect.You mean Bjorn right? Because Ubbe looks alot like young Ragnar in the first season.
You mean Bjorn right? Because Ubbe looks alot like young Ragnar in the first season.
Looks like ragnars son in Vikings, before he is an adult in the show. Always hated him, looks so damn suspect.
I think hes looking more like Ivar when hes chilled (doesnt happen often though^^)Are there any moments like this in the game?
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I had fps drops as well but switching from Borderless to Fullscreen fixes it. The problem is every time you alt-tab it goes back to Borderless, so you have to remember to revert it.
I'm having a lot of trouble fighting outnumbered. I don't like this lock-on system a bit. While I'm switching target - and praying it's the one I want to switch to - one of them hits me as my camera turns. Combat feels clunky especially outnumbered. Seeing how many mods are made already after one day, I hope this can be improved with them.
Also, enemies seem to get a turbo-boost when you try to run away and mount your horse. As you sit properly on your horse already galloping, they suddenly throw you off. Wtf is that shit...
Should've made the main char. a chad, at least with a stronger chin, he kinda looks like a pussy.Imo the idea behind the game was to show that not every aspect of history was filled with strong knights with loud uproaring voices who save the beautiful princess from the evil men, it was to offer a more humble and realistic perspective on how history went. Remember, this game focuses heavily on history as opposed to fantasy bullshit you see in games like Skyrim for instance.
Imo the idea behind the game was to show that not every aspect of history was filled with strong knights with loud uproaring voices who save the beautiful princess from the evil men, it was to offer a more humble and realistic perspective on how history went. Remember, this game focuses heavily on history as opposed to fantasy bullshit you see in games like Skyrim for instance.Except it's not like the game is about being a peasant farming a field. Henry is constantly doing "heroic" shit.
One of the best reviews I read on the game immediately told people who were looking for nothing but action to not buy the game and move on, as the game is incredibly story based and not action based.
Game works well for me, only mid range PC.
Just get past the opening stage before trying to explore like I did.
Also the combat is much better now my character has learnt more moves, dodge/feint/parry. It was genuinely fun for the first time when I messed up that nobleman just after training with the captain in Rattoy.
Knocked out a guard who was sleeping, took all his sweet armor, but I'm too weak to carry it in my low lvl :(
Strange when you have a friendly conversation with someone, then when it ends they walk into you and shout at you for bumping into them :P(click to show/hide)
This game is moddable? What are the chances of a multiplayer pvp mod?
Multiplayer is prob never gonna happen through mods. I think it would take way too much work and impossible unless you have access to everything of the source code.
The game is moddable though, the first mod that has appeared was one to avoid the "drink to save" mechanism and just gives you unlimited saves instead.
GMG has a 18% off voucher that can be used on it putting price @ $49 down from $59. Was considering it but decided to wait for a steam sale for the refund chance if I don't like it.cough cough skidrow, fit girl, igg-games cough cough
does anyone know how to rent a room at a tavern? or can you just sleep in the horse barn for free?
You can always sleep at Peshek's. I never realised the issue until I thought about it now. Supposedly, you owe him for the stay, but then you can sleep there as many times as you want. I guess it's bugged. When I got my room like you say, Kuoin, I didn't understand it, since I always just slept like 200 metres away down the road.
I went for more stealthy playstyle. I spent like a good 3 hours just going around villages strangling anyone caught past their bedtime to increase my stealth.
With unlimited saves mod it is a viable and fun playstyle. Without it no way. The game isnt just bugged, its also horribly inconsistent because of it. Most of the time I am pretty much Skyrim level invisible. But every now and than NPCs spot me through walls, initiate combat at random, random people hear or see me in places where in most cases it should be impossible and bushes in this game are unpassable brick walls making rotating around enemy camp sites very difficult. All in all would never work with schnapps/bed saving system.
Actually you can pay your debt to the apothecary in town, so I'm not sure.
does anyone know how to rent a room at a tavern? or can you just sleep in the horse barn for free?
u can just sneak in and sleep there like im doing it, no need to pay 2 groschenjew you probably have thousands :D
jew you probably have thousands :D
Is it possible to wear some mask or something in every dialogue so you don't have to watch Henry's face? Preferably something that hides his vacant eyes as well
Seems I've found a "permanent" solution to my freezing problem, not really a mod https://www.nexusmods.com/kingdomcomedeliverance/mods/133 but it shows you to a program that can limit the allowed processing power of a dedicated program, really fixed my problem, thankgodjesus, it was getting really fucking annoying, seemed more frequent with every update, used to not have problems in the cities but now it froze all the time.
Anyone else notice how the combat is almost exactly like OKAM? Only major difference is block is Q instead of LMB and clinches are a thing. Ripostes with Q arent really any different than the parrys with RMB in OKAM except for them being easier to do and unblockable
so i bought Kingdom Come.
Crashed 4 times on load up :(
Escaped town on horseback, got shot in the knee
long ass black screen while it loads
annnnnd it loads, my horse is dead and im surrounded and instantly killed. GG game maybe ill try this shit again in a few days
I've had 3 or 4 bugged quests now, pretty retarded failing side quests because a character instantly teleports next to me from 50m away when I'm supposed to be following them undetected... also had plenty of bugs where a cut scene won't load and I'll have to re-do 30 mins of gameplay as a result. No real problems other than broken quests, though.
I have the worst bug, not game breaking but annoying. The Daily Monastery routine prompts will not go away. So in the middle of the epic "battle" it will prompt me to go to church and pray or go have lunch with the monks every 2 hours of game time, there seems to be no way of getting rid of it even though i've completed the quest...
I have the worst bug, not game breaking but annoying. The Daily Monastery routine prompts will not go away. So in the middle of the epic "battle" it will prompt me to go to church and pray or go have lunch with the monks every 2 hours of game time, there seems to be no way of getting rid of it even though i've completed the quest...
I have the worst bug, not game breaking but annoying. The Daily Monastery routine prompts will not go away. So in the middle of the epic "battle" it will prompt me to go to church and pray or go have lunch with the monks every 2 hours of game time, there seems to be no way of getting rid of it even though i've completed the quest...
Ive been frustrated with that quest for like 3 whole days now. I hate it so much, I can only play the game 10min at once before I close it. Im not stuck or anything like that. I just hate doing that quest.
If I happen to meet Vavra I am going to punch him in the face. Straight on the fucking nose.
Isn't there supposed to be a dog companion?
You can win the fist fight.So? Who said you can't?