Author Topic: Strategus idea - historic periods (Ages)  (Read 3636 times)

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Offline Evgen

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Strategus idea - historic periods (Ages)
« on: May 19, 2011, 05:07:53 pm »
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As it was revealed by chadz new Strategus will be based on different resources produced by villages.
My idea is to limit resources production by ingame timelines.

The main idea of this is to simulate historical periods like Stone Age, Bronze Age, Iron Age, etc.
For example Stone age will represent 30 real days. Which will mean that whatever you do you will not be able to produce advanced weapon like sword but only simple weapons like clubs, hatchets (wooden weapons etc) untill the game switched to the next Age.

In addition such time limitation should equal poor and prosperous clans in terms of equipment. 

 
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Offline ManOfWar

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Re: Strategus idea - historic periods (Ages)
« Reply #1 on: May 19, 2011, 05:21:46 pm »
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Interesting... I could go for this,

On another note, does the crafting system, make manufacturing high end weps like the Arbalest in large quantities extremely difficult?
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Offline Casimir

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Re: Strategus idea - historic periods (Ages)
« Reply #2 on: May 19, 2011, 05:28:27 pm »
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Armies wearing rawhide coats running around with clubs would be awesome. Although maybe extend the time periods for a little longer than 30 days, unless you want to add a few more time periods, would make it more awesome.
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Offline Segd

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Re: Strategus idea - historic periods (Ages)
« Reply #3 on: May 19, 2011, 05:37:46 pm »
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Awesome idea!
Rock age  8-) :
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Offline Electro

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Re: Strategus idea - historic periods (Ages)
« Reply #4 on: May 19, 2011, 05:54:56 pm »
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that is a pretty amazing idea i must say

i would like it so much im not going to +1 it im going to +10
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Offline Muunilinst

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Re: Strategus idea - historic periods (Ages)
« Reply #5 on: May 19, 2011, 05:59:35 pm »
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Sounds interesting but, what comes after medieval time or the last age u have? or shall it go to second world war? i duno how that can work. other question what shall archers do in stone age? but anyhow good idea.

Offline Blondin

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Re: Strategus idea - historic periods (Ages)
« Reply #6 on: May 19, 2011, 06:08:22 pm »
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Yeah it's a good idea to limit production of high tier equipment, this will balance a bit the gap between prosperous (big) and poor (small) clans, and give more chance for small clans to beat a bigger one.

Ages era is just a pretext, anything can be found, still there will be a cap at a time (medieval era).

Offline Muunilinst

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Re: Strategus idea - historic periods (Ages)
« Reply #7 on: May 19, 2011, 08:16:42 pm »
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too sad i just wanted to help here with some constructive critic and i get immidiately -1 awesomebar -.-

Offline Sharky

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Re: Strategus idea - historic periods (Ages)
« Reply #8 on: May 20, 2011, 01:00:40 pm »
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Agreed, ages sounds awesome.
Also low tier stuff is funnier and would add variety, without ages clans will just buy the best cost/power compromise, or just the best weapons possible if they are rich
« Last Edit: May 20, 2011, 01:01:42 pm by Sharky »

Offline Lezard

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Re: Strategus idea - historic periods (Ages)
« Reply #9 on: May 20, 2011, 02:32:09 pm »
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Definitely a good idea Evgen. Something like this would make strategus so much more interesting.

Now I'll just leave it to the devs to make it happen!...

Offline RamsesXXIIX

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Re: Strategus idea - historic periods (Ages)
« Reply #10 on: May 20, 2011, 03:21:44 pm »
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Although the idea sounds interesting, i do not think its a good one.

I don't want strategus to be more limited. I would rather want to have lots of options all the time. And to this:

without ages clans will just buy the best cost/power compromise, or just the best weapons possible if they are rich

Whats wrong with buying equipment with the best cost/power compromise? With the implementation of the trade feature different regions will still wear different equipment, so its not like everyone will run around in the same stuff.

Also, it should be the clans/peoples own choice, not be forced by game features.

Offline Legio_Spartacus

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Re: Strategus idea - historic periods (Ages)
« Reply #11 on: May 20, 2011, 05:00:07 pm »
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Good idea, but it will must be a roma age!
Where the legio dominate the strategus!LoL

Offline 22nd_Earl_NoscopeGabe

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Re: Strategus idea - historic periods (Ages)
« Reply #12 on: May 20, 2011, 06:37:11 pm »
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Nice idea evgen :D
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Offline Sharky

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Re: Strategus idea - historic periods (Ages)
« Reply #13 on: May 21, 2011, 05:01:23 am »
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Although the idea sounds interesting, i do not think its a good one.

I don't want strategus to be more limited. I would rather want to have lots of options all the time. And to this:

Whats wrong with buying equipment with the best cost/power compromise? With the implementation of the trade feature different regions will still wear different equipment, so its not like everyone will run around in the same stuff.

Also, it should be the clans/peoples own choice, not be forced by game features.
Nothing wrong, but with ages you will be forced to try different stuff that nobody would normally buy, and try with a different balance in battle. Think about how different would be a battle with only low tier ranged and people running around with the first tier axes, simple swords and spears, and lame shields.
It could add to variety, tough yes maybe a 30 days stone age with clubs will be too harsh. A dark age with only low tier stuff maybe.

Good idea, but it will must be a roma age!
Where the legio dominate the strategus!LoL
Ancient strategus ftw! Please  :cry:
« Last Edit: May 21, 2011, 05:04:27 am by Sharky »

Offline MountedRhader

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Re: Strategus idea - historic periods (Ages)
« Reply #14 on: May 21, 2011, 07:34:11 am »
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I was just thinking this.. :shock: