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Topics - OttomanSniper

Pages: [1] 2 3 4
1
Türkçe Forum / GELİN OLAY VAR!!!!!!!!!!!!!!!!!!!!!!!
« on: June 30, 2016, 04:58:33 pm »
CRPG' nin ilk Türk oyuncusu Greek_OttomanSniper (yani ben) bugün akşam saatlerinde ana server'a girip atıma binip 3-4 tane ok atacağım.

(click to show/hide)

2
EU (Official) / Ban Ealfleda
« on: January 29, 2015, 08:20:09 pm »
1. Name of your character involved= Greek_OttomanSniper

2. Name of offending character(s)= Ealfleda

3. Time and server, as accurately as possible= EU_cRPG_7   29.01.2015  ~21:00 (GMT+2)

4. Written description of what happened, the whole story. Also what happened before and after.= Leech on EU_cRPG_7, I warning about report but he/she say "Ok m9".

5. Why you think the offender did what he did= Leech.

6. Multiple Screenshots:

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Thanks.

3
Suggestions Corner / Greeting Words for Quests Window
« on: November 30, 2014, 09:23:15 am »
Some times I want to congratulate for good moves like this:

Good shot mate!
Good hit!
Bulls eye!
Oh shit! it's very good.

...

there is no one congratulate word in Q menu, pls add. thanks.

4
General Discussion / New XP Gain Formula
« on: October 24, 2014, 01:45:01 pm »
How about it?

5
General Discussion / I leave archery
« on: October 20, 2014, 09:07:57 pm »
my new build like sh*t but its good than archery.

6
Türkçe Forum / insan gerçekten hayret ediyor
« on: August 30, 2014, 07:18:41 pm »
hala bu oyunu oynayanlar var...

7
General Discussion / players of 2011
« on: January 01, 2014, 08:48:21 am »
I miss them...

8
Realism Discussion / Siege Realism
« on: August 04, 2013, 07:52:10 am »
Hey,

1- Stone launch speed is too high, its not realistic. Its not damage or nerf change suggestion. Only visual quality. Its fly like bullet, when go slowly its looks verry good(like real world).

2- When stone hit the wall its effect on camera shake and more noise. Its makes more realisttic game and fun.

3- Catapults are easy to kill with arrow. Arrow damage must decrease on catapults but if this ok; we need big arbalest on castle towers for kill a catapult.
Like this: Its can build with construction material and its can more damage for catapult, siege tower, etc.
visitors can't see pics , please register or login


4- Fire shots need. For arrow and catapult and siege arbalest. I want to see fall burning soldiers :twisted: (im not evil, its only more realistic and fun :) )

5- We need this. Its only works on gatehouse. Not work on the walls. When this tool get front the gatehouse, start working automatic.
(click to show/hide)

I know this suggestions hard to implement but its only suggestion.

Sorry for Eng.

9
Realism Discussion / Siege Realism
« on: August 04, 2013, 07:48:10 am »
Hey,

1- Stone launch speed is too high, its not realistic. Its not damage or nerf change suggestion. Only visual quality. Its fly like bullet, when go slowly its looks verry good(like real world).

2- When stone hit the wall its effect on camera shake and more noise. Its makes more realisttic game and fun.

3- Catapults are easy to kill with arrow. Arrow damage must decrease on catapults but if this ok; we need big arbalest on castle towers for kill a catapult.
Like this: Its can build with construction material and its can more damage for catapult, siege tower, etc.
visitors can't see pics , please register or login


4- Fire shots need. For arrow and catapult and siege arbalest. I want to see fall burning soldiers :twisted: (im not evil, its only more realistic and fun :) )

5- We need this. Its only works on gatehouse. Not work on the walls. When this tool get front the gatehouse, start working automatic.
(click to show/hide)

I know this suggestions hard to implement but its only suggestion.

Sorry for Eng.

10
Realism Discussion / Siege Realism
« on: August 04, 2013, 07:46:59 am »
Hey,

1- Stone launch speed is too high, its not realistic. Its not damage or nerf change suggestion. Only visual quality. Its fly like bullet, when go slowly its looks verry good(like real world).

2- When stone hit the wall its effect on camera shake and more noise. Its makes more realisttic game and fun.

3- Catapults are easy to kill with arrow. Arrow damage must decrease on catapults but if this ok; we need big arbalest on castle towers for kill a catapult.
Like this: Its can build with construction material and its can more damage for catapult, siege tower, etc.
visitors can't see pics , please register or login


4- Fire shots need. For arrow and catapult and siege arbalest. I want to see fall burning soldiers :twisted: (im not evil, its only more realistic and fun :) )

5- We need this. Its only works on gatehouse. Not work on the walls. When this tool get front the gatehouse, start working automatic.
(click to show/hide)

I know this suggestions hard to implement but its only suggestion.

Sorry for Eng.

11
Realism Discussion / Siege Realism
« on: August 04, 2013, 07:45:28 am »
Hey,

1- Stone launch speed is too high, its not realistic. Its not damage or nerf change suggestion. Only visual quality. Its fly like bullet, when go slowly its looks verry good(like real world).

2- When stone hit the wall its effect on camera shake and more noise. Its makes more realisttic game and fun.

3- Catapults are easy to kill with arrow. Arrow damage must decrease on catapults but if this ok; we need big arbalest on castle towers for kill a catapult.
Like this: Its can build with construction material and its can more damage for catapult, siege tower, etc.
visitors can't see pics , please register or login


4- Fire shots need. For arrow and catapult and siege arbalest. I want to see fall burning soldiers :twisted: (im not evil, its only more realistic and fun :) )

5- We need this. Its only works on gatehouse. Not work on the walls. When this tool get front the gatehouse, start working automatic.
(click to show/hide)

I know this suggestions hard to implement but its only suggestion.

Sorry for Eng.

12
Game Balance Discussion / What is the fault about nerf archery?
« on: June 03, 2013, 06:15:52 pm »
Bow archers give ranged skill for their builds, but XBow archers don't need to give any skill for XBows ...and xbows are more harmfull then bows.

When 2 handers say "nerf ranged" generally nerfs focus on bow archers but i think xbow players are more annoying about ranged.

Xbow archers dont give skill point for arbalest and any STR player can use this weapon. every one says "too many archers in the servers" but they are not archers. they are dont give any archer point for this, i give only 25 wp for crossbow but i can shot good than my 150wp archery bows.

if they are archer pls stipulate to them for give PD skill. or if they are not archer why nerf real archers?

i dont want buff for bow archery its ok i can understand u, but i want PD skill on xbow for get rid of bad image on us.

sorry for eng.

13
Game Balance Discussion / Archery Damage Balance
« on: May 25, 2013, 09:28:04 am »
xbow & bolt damage need nerf and bow & arrow damage need buff, there is a big difference damage values.

My items: +3 Horn Bow, +3 Tatar Arrow
Char: 8PD 150WP 26STR

I can kill medium armored guy 2 shot to head or 6 shot to body.

But when i use +3 light xbow and +0 Steel bolts 1 shot enough for head or 2 shot enough for body.

If any one dont believe me, we can try on eu3 u can record and upload any video portal. I tried some guys this issue and they are believe me now.


14
cRPG Technical problems / Removed Item
« on: May 20, 2013, 05:07:31 pm »
I had 2 x +3 Danish but my 1 danish removed from my inventory.

i was buy 2 x Danish 1 year ago and sell one last week, but i lose my other +3 dan. can u check my account for this error?

15
Im not kid and im boring this magic mode. Because this game full of illogical.

This mode (Realistic Mode) for only proffesionals, everyone have real powers. No crying babies.

Warning! If u are "nerf crier" or a little kid pls dont read this. This suggestion for real warriors, go and play C R y P ink G ame.

For every calss:
- Crouch need.
- Creeping need for sneak attacks.
- Remove slot system.
- Light armored guys must swim on water.
- Arrow block must enable with sword swing, but its must be hard like chamber.
- Breakable weapons while using, we can use this weapons after repair. ("Oh i lose my arrowbag where i drop it?")

Archery:
- I cant shot a shielder, this shields have super power electro magnets. This is not realistic. Shielders can select head, body or foot protection while arrow in coming.
- Arrows are max 15gr one in *RW but we use 500gr one. How can fly this arrows?
- Fire shot mode need.
- Jumpshot must enabled.
- Arrow speed need increase.

Melee:
- Melee guys need special fight moves, they need more than punch. One movement and kill...
- Melee guys must eveade arrows with gymnastic movements. Cry is not a method.
- They can have fast run for 2-3 second for fast attack. This option good for oposite archers for melee.
- Melee warriors need rope weapon. This weapon will drop rider on horse but dont to do damage.

Shield:
- Back shileds not work, its not realistic but its magnethic its most unralistic.
- Shiled impact need.
- They can throw their shields for one time and this is make deadly effect.

Cavalry:
- Remove lance lookable area limits.
- Remove damage nerfs, they must be strongest warriors like realworld.
- Increase horse bump damage.
- Increase horse speed.

Thrower:
- Increase throwing weapon number in the bag.
- Enable jumpshot.
- Roped migthystar need, this weapon will drop player on creeping mode and makes undefended.

Crossbow:
- Automatic multi shot mode needed. This option reduce accuracy but archer can shot 4-5 arrow one time.

Tincan:
- Tincan armor must increase but reduce need their speeds after this buff.
- They are swing too fast and its not normal, they must swing slow but auto block must enable for only tincans after this nerf.
- Tincan move sound need, they are like ninja its too slient.

THIS SUGGESTIONS MAKE ADRENALIN EFFECT ON CRPG, now crpg too pink and this is not exciting. More realisim = more adrenalin = more fun = no crying babies = hard guys.

I will add more idea, check this suggestion.

LISTEN YOUR SOUND OF LOGIC! THIS GAME NOT FUNNY WITHOUT THIS OPTIONS.

*RW: Real World

Sorry for Eng.

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