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Removing bushes is cheating?

Yes
No

Author Topic: Is removing bushes ingame something we should consider cheating?  (Read 11893 times)

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Offline _Tak_

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #105 on: September 17, 2014, 11:52:17 pm »
0
The only real conversation left to have in this thread is:  punk buster or battle eye?

Those programs won't help cRPG in any way since bushes etc are client side it will be impossible to detect cheat from a user. Unless cRPG is officially a game not a mod then it might be possible. i've spoke to cmp a long time ago about this issue on IRC he said he won't ban people for it.

Offline Dionysus

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #106 on: September 18, 2014, 12:10:29 am »
+4
A lot of these issues have set a really bad precedent for M: BG. I think any developer from the Donkey Crew who cares about the integrity of their game new or old should take a more official stance than the hearsay of IRC (no offense to you, Tak).
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Offline MURDERTRON

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #107 on: September 18, 2014, 02:49:20 am »
+2
I don't think its really that hard to stop it, if you're designing a game from the top down.  I'm pretty sure you stick all of those files into one file, and then run a check CRC or whatever the fuck that guy said before.  Maybe even encrypt it???  I think that's a word.

Mount and Blade has those files accessible by nature, and intended to be modded.  So it's that easy.  Plus it's made by Hungarians or whatever the fuck, and its 10 years old.  If you remember, it was pretty easy to mod CS 1.6 and have pure red textures and green textures for T/CT.
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Offline matt2507

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #108 on: September 18, 2014, 03:24:04 am »
0
There is no such thing as real anti cheat.  Any such measures will be circumvented eventually

I think you have not understand what i mean, i just say that battleye is the most shitty anticheat of the universe, that's all.

I don't think its really that hard to stop it, if you're designing a game from the top down.  I'm pretty sure you stick all of those files into one file, and then run a check CRC or whatever the fuck that guy said before.  Maybe even encrypt it???  I think that's a word.

Mount and Blade has those files accessible by nature, and intended to be modded.  So it's that easy.  Plus it's made by Hungarians or whatever the fuck, and its 10 years old.  If you remember, it was pretty easy to mod CS 1.6 and have pure red textures and green textures for T/CT.

that don't work like that.
You can keep the original file clean and tell to the game to use another one you have modified.


A good solution could be to make the launcher redownload one file (i don't write his name here) for each game launching.
But that didn't prevent the texture modifications, only the script.

It would be a sad thing for a "too lazy" bush remover, and a good one for us.
« Last Edit: September 18, 2014, 03:30:18 am by matt2507 »
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Offline Dooz

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #109 on: September 18, 2014, 04:13:54 am »
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GO TO HELL TOO LAZY BUSH REMOVERS
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Offline Rhekimos

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #110 on: September 18, 2014, 09:49:06 am »
0
I'd say that it's a cheat. A small one. Unless you really abuse it and lure people into dueling you in bushes where you can see perfectly well and the enemy can't see your swings.

On the other hand if you are just hiding in bushes, turning on the in-game option to show enemy banners reveals you behind bushes, behind low walls, behind rocks, hiding in hay, waiting on top of the ladders and in fog.

Offline Prpavi

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #111 on: September 18, 2014, 10:55:38 am »
+3
Well personally I like some bush it ads character to that certain area but I don't mind if it's removed either though
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Macropus

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #112 on: September 18, 2014, 11:05:09 am »
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I love the square town map with a small water in the center, where one of the spawns has a stack of hay. So you can run up there and swing at it with a high chance of hitting some noob and getting accused of cheating.  :)

Offline Apsod

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #113 on: September 18, 2014, 01:46:01 pm »
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Those programs won't help cRPG in any way since bushes etc are client side it will be impossible to detect cheat from a user. Unless cRPG is officially a game not a mod then it might be possible. i've spoke to cmp a long time ago about this issue on IRC he said he won't ban people for it.
PunkBuster could be used to detect graphical cheats, by comparing a screenshot of what the players sees with what the server see.

Quote
PunkBuster Admins can request actual screenshot samples from specific players and/or can configure the PB Server to randomly grab screenshot samples from players during gameplay. However, it is possible for a game hack to block screenshots (producing a cropped screenshot) or remove all visual features of a hack (cleaning the screenshot) to remain undetected, leaving the effectiveness of this feature diminished.
As the quote states, it is possible to workaround this, but it would make graphical cheats much harder make. I don't know if it is possible to get PunkBuster to work with cRPG or not though.

Offline matt2507

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #114 on: September 18, 2014, 03:18:51 pm »
0
I don't know if it is possible to get PunkBuster to work with cRPG or not though.

I'm sure that is not possible.
Also, the game is already "VAC secured" but he was too moddable for that stuf.

Anticheat are not a good solution here. Custom scripts would work better imo.
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Offline Lord Voren

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #115 on: September 19, 2014, 12:43:06 am »
+1
Im against any and all client side tampering. Changing missiles size shape and color, removing particles (rain snow ect), Macros (Mouse macros for perfect combat moves). If you ask me all of it should be cheating, it gives certain players an unfair advantage and goes against the spirit of the game. In my opinion.
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Offline GOBBLINKINGREATLEADER

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #116 on: September 19, 2014, 04:53:33 am »
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I have random neon pink, yellow, green, blue, and red lines running through like 1/3 of the weapons in my cRPG right now because I am marking them for editing so I can tell what in game relates to what in the texture files. Ban me.

Offline Kafein

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #117 on: September 19, 2014, 11:57:11 am »
0
GO TO HELL TOO LAZY BUSH REMOVERS

You know there's plenty of Asian material for that.

Offline Pawiu

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #118 on: September 19, 2014, 01:51:24 pm »
+1
bah 80 % of "archers" and "cav" would get banned...
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Offline Nehvar

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Re: Is removing bushes ingame something we should consider cheating?
« Reply #119 on: September 19, 2014, 04:15:00 pm »
+3
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