Author Topic: Highlander Armor Re-Textured for cRPG  (Read 8436 times)

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Offline Kalp

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Re: Highlander Armor Re-Textured for cRPG
« Reply #75 on: February 01, 2014, 10:13:47 pm »
-1
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Kalp

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Re: Highlander Armor Re-Textured for cRPG
« Reply #76 on: February 04, 2014, 11:30:56 am »
+3
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Kalp

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Re: Highlander Armor Re-Textured for cRPG
« Reply #77 on: February 19, 2014, 10:00:10 pm »
+2
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Kalp

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Re: Highlander Armor Re-Textured for cRPG
« Reply #78 on: February 27, 2014, 07:00:45 pm »
-1
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline MacLeod_

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Re: Highlander Armor Re-Textured for cRPG
« Reply #79 on: February 28, 2014, 01:44:29 am »
+1
KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS KILTS !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

                                                                                                                                Alba gu brĂ th!!!!!!!!!!
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Offline Kalp

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Re: Highlander Armor Re-Textured for cRPG
« Reply #80 on: March 06, 2014, 04:54:30 pm »
0
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Torben

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Re: Highlander Armor Re-Textured for cRPG
« Reply #81 on: March 06, 2014, 05:56:30 pm »
+3
fucking beauty.  give us this shit please!
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Flame I am - that much I know!

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Offline Tovi

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Re: Highlander Armor Re-Textured for cRPG
« Reply #82 on: March 07, 2014, 07:34:25 am »
0
Revolution !
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Offline MacLeod_

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Re: Highlander Armor Re-Textured for cRPG
« Reply #83 on: March 11, 2014, 02:52:06 am »
+4
Revolution !

                                                                      Add this stuff I and all of us here demand it.
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« Last Edit: March 11, 2014, 12:36:18 pm by MacLeod_ »
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Offline MacLeod_

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Re: Highlander Armor Re-Textured for cRPG
« Reply #84 on: March 11, 2014, 12:36:46 pm »
0
Look up. Last post that says it all.
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Offline Kalp

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Re: Highlander Armor Re-Textured for cRPG
« Reply #85 on: March 23, 2014, 11:22:34 am »
-1
bump
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline dreadnok

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Re: Highlander Armor Re-Textured for cRPG
« Reply #86 on: March 24, 2014, 11:57:17 am »
+1
These are pretty sweet, I would totally wear the heavy one
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Re: Highlander Armor Re-Textured for cRPG
« Reply #87 on: April 15, 2014, 10:19:24 pm »
+8
Don't really understand the rejection of these armors. If they were rejected because of them being "anachronistic", then why do we have...

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...all of which were used during the 17th century?
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Offline Tibe

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Re: Highlander Armor Re-Textured for cRPG
« Reply #88 on: April 16, 2014, 01:30:33 pm »
+2
I think this stuff didnt get a pass cause the council dislikes kilts or they generally thought it would be unimmersive. Which is hogwash, considering that the weaboostuff got added. No offence I get that its fun and I really like the look of the Light Strange Armor. But the day you added the samuraistuff is the day you practically ruined the immersion completely. We got damn vikings picking fights with katanasamurais. Why dont u just go ahead and add something like aboriginal Australian armor, since we are already halfway there.

Offline owens

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Re: Highlander Armor Re-Textured for cRPG
« Reply #89 on: April 16, 2014, 02:28:24 pm »
+2
^Because Aboriginals didn't use armour?
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