Author Topic: Revert Turnspeed nerf on Overheads only.  (Read 519 times)

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Offline Uumdi

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Revert Turnspeed nerf on Overheads only.
« on: December 11, 2012, 06:56:25 pm »
+3
Popping another one of these topics up for people to discuss.

The turnspeed nerf was implemented mostly because of the thrust being able to connect while rotating your character.  On the thrust its very appropriate, and was definitely an improvement on the game, given the fact that pike and longspears are still very valuable weapons on the battlefield.

The nature of overhead swings are very limiting though.  The overhead is a riskier move already, as you open yourself up to seize a powerful offensive opportunity.  They're usable in the current state, but many weapons, especially the 120-180 length category lose a large portion of their effectiveness, especially as makeshift support weapons. 

Weapons that really took the biggest hit are the 2D polearms:

Long Voulge, Swiss Halberd, English Bill, Long Maul
Bamboo Spear, Heavy Lance
Awlpike, Long Awlpike
The new Partisan, Ranseur, Spetum, etc. Could all benefit as well, as they possess unique overheads.


The variety of weaponry based around unique overhead attacks was astounding, and has the potential to be so more with the new polearms in place.  Can WSE implement such a change on one attack direction only?  I love swords and sideswings as much as the next guy, but this would definitely add flavor.


Final Thought:  Someone expressed a legitimate concern, and that is about Crushthrough weapons, especially in the case of great mauls that can connect by turning into the body after the weapon has already been lowered.  This would normally be blocked, but crushthrough poses an entirely different problem.  The long maul... I guess too, but dear god, just put the poor thing out of its misery.
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Offline Tzar

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Re: Revert Turnspeed nerf on Overheads only.
« Reply #1 on: December 11, 2012, 07:02:15 pm »
+3
Combat has turned into to a fuckin crowd surfing contest where its up to who can spam the most left an right swings in a large crowd before dying.......... revert the fuckin shit change all rdy god....

mod is boring..... Yawns..

:Umudi its not just the 2d polearms suffering its everyone...
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Uumdi

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Re: Revert Turnspeed nerf on Overheads only.
« Reply #2 on: December 11, 2012, 07:13:06 pm »
0


:Umudi its not just the 2d polearms suffering its everyone...

Oh yeah. I agree.  Revert overheads across the board.  Didn't mean to steer the focus away from that, but I had to point out that some weapon varieties lost their niche.  Thanks for the input, sir.
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Offline Malaclypse

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Re: Revert Turnspeed nerf on Overheads only.
« Reply #3 on: December 11, 2012, 07:28:54 pm »
+3

Weapons that really took the biggest hit are the 2D polearms:

Long Voulge, Swiss Halberd, English Bill, Long Maul

Swiss Halberd, English Bill, Long Maul

English Bill, Long Maul

Long Maul
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Offline Uumdi

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Re: Revert Turnspeed nerf on Overheads only.
« Reply #4 on: December 11, 2012, 07:33:22 pm »
+1
If I don't get my way, I'm going to post a suggestion thread for Long voulge sideswings to be reimplemented.

THEN IF I DONT GET MY WAY

English bill 2H thrust animation.


Then I'll probably start doing drugs, and hopefully do enough cool shit in my life to get attention that they make a documentary about me, and point the finger of my dark past at this thread.

Please dev team.  Think of the long maul.
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Offline Kafein

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Re: Revert Turnspeed nerf on Overheads only.
« Reply #5 on: December 11, 2012, 08:05:47 pm »
0
If I don't get my way, I'm going to post a suggestion thread for Long voulge sideswings to be reimplemented.

THEN IF I DONT GET MY WAY

English bill 2H thrust animation.


Then I'll probably start doing drugs, and hopefully do enough cool shit in my life to get attention that they make a documentary about me, and point the finger of my dark past at this thread.

Please dev team.  Think of the long maul.

+1 for truth