Author Topic: http://www.kickstarter.com/ (CRPG MMO)  (Read 2521 times)

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Offline Tomas_of_Miles

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #15 on: March 29, 2012, 02:20:50 pm »
0
Surely someone will make an MMO where the combat mechanics are Mount and Blade-like. I hear the Game of Thrones MMO is going to be something like that (except with f2p microtransaction bastardry).
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Offline Wildling

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #16 on: March 29, 2012, 03:19:03 pm »
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This game is going to be exactly like that http://www.embersofcaerus.com/forum/forum.php?


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Offline Materia

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #17 on: March 29, 2012, 04:03:20 pm »
-1
Successfull MMO?

Pretty much all of the MMO are the same. Fantasy crap. I dont like fantasy games, therefore whenever I start playing any MMO (beside Star Wars, or Star Trek) I mostly stop either after few -> minutes/hours/days.

Idea is good, but chances of this project really happening, are low.

MMO are for masses, and we are not such mass.

Mount & Blade have rather limited population, since this game requires skill & thinking (imo), while MMO dont (mostly).
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Offline Turboflex

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #18 on: March 29, 2012, 04:44:40 pm »
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Mount & Blade have rather limited population, since this game requires skill & thinking (imo), while MMO dont (mostly).

Cuz M&B is like 8 years old now, and started as an Indie game, it never got a decent population splash except at Warband release.

Watch when M&B2 comes out it will be a huge hit.

Offline drey2k

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #19 on: March 30, 2012, 01:39:27 am »
+1
Come to think of it, it would be kinda cool to fight orcs, goblins, and trolls and shite like that with this game's combat mechanics.

Offline FRANK_THE_TANK

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #20 on: March 30, 2012, 02:28:36 am »
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Come to think of it, it would be kinda cool to fight orcs, goblins, and trolls and shite like that with this game's combat mechanics.

You can. Get the LoTR mod, its pretty awesome, but its using the Mount & Blade, not warband and the combat is a bit slugish and unresponsive, but still fun.

WoTR will go all splody with its population when it comes out, the only thing in its way is its self. If its got more bugs the south east queensland it will be fubar and die in a fire like RO2. If it comes out smooth expect to but gutting noobs on mass and laughing as even the most average of warband players will momentarily be a god. Don't miss out on the first week end of being a slaughter god though! FFS DON'T DO THAT!
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Offline larlek

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #21 on: March 30, 2012, 02:46:17 am »
+2
Wait.. isn't crpg already an mmo?

Offline RibaldRon

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #22 on: March 30, 2012, 07:58:23 am »
+1
OP should have linked to http://www.zombo.com/


I definitely support the UO FPS, that's what UO 2 was gonna be but EA is dumb.  :mrgreen:

Also MO wasn't really an "attempt" per se, it was kind of an indie team who was like "well, whatever.  We just made a beta beta client, yes those are two betas in it, we created a new beta client, in the beta, so it is now beta beta.  Let's go ahead and launch because people have pre-ordered."  :rolleyes:


Also I honestly hope this never happens because cRPG is enough grindy for me I don't think I could ever accomplish anything if  a good MMO with cRPG/Strategus mechanics came out.
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Offline FRANK_THE_TANK

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #23 on: March 30, 2012, 08:19:27 am »
+1
Look at what we all do with this giant fun mess... Just think what would happen if some one gave chadz money and he decided sending people insane for a hobby wasn't enough and he wanted to go pro. Fuck that sir! FUCK THAT!
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Offline MR_FISTA

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #24 on: March 30, 2012, 09:32:13 am »
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imagine if project assinus was this

Offline Ozin

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #25 on: March 30, 2012, 11:22:50 am »
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I suppose it would be possible to somewhat approach m&b style combat in an "mmo" if it is fully instanced. If you want combat with proper hit detection and physics in a full mmo, you'll have to wait many years, as there are simply no servers capable of running that now.

Offline MR_FISTA

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #26 on: March 30, 2012, 11:32:30 am »
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how does something like Mortal online work then as that has a similar attack method to crpg and it's not instanced?

Offline Turboflex

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #27 on: March 30, 2012, 05:30:29 pm »
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I suppose it would be possible to somewhat approach m&b style combat in an "mmo" if it is fully instanced. If you want combat with proper hit detection and physics in a full mmo, you'll have to wait many years, as there are simply no servers capable of running that now.

Darkfall is a non-instanced MMO with pretty solid hit detection,  physics and overall very high quality action combat. Darkfall has lots of other problems (incompetent Greek devs, near bankruptcy) that keep it unpopular, but the physics engine is not one of them.

Planetside 2 released this year will be another...

Offline Torben

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #28 on: March 30, 2012, 05:56:44 pm »
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I just really want to see them go pro,  dont care what they do,  I would support them.  they gave me a free game here,  and the only one that made me actually play in 10 years,  so I really trust them to do some good work.

check out the funding for the saber rider game,  didnt that start off only with the idea?
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Offline Amur_Tiger

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Re: http://www.kickstarter.com/ (CRPG MMO)
« Reply #29 on: March 30, 2012, 06:48:04 pm »
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I suppose it would be possible to somewhat approach m&b style combat in an "mmo" if it is fully instanced. If you want combat with proper hit detection and physics in a full mmo, you'll have to wait many years, as there are simply no servers capable of running that now.

Talk real nice to CCP about how they make their servers work for their 2k+ fleet fights and hope that you don't have to deal with that exact problem for a while, though even then there's time dilation which serves fairly well. Having played EVE and talked to a friend a lot about Darkfall I can say that even if you don't want EVE's servers you absolutely positively want to look at them for how to create an effective and vibrant sandbox that creates content for players. Either way though I think this might be beyond the scope of a kickstarter, particularly because it would have to cover ongoing costs once it starts.