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Messages - Jona

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3376
Diplomacy / Re: Hounds of Chulainn declare war on MB
« on: June 05, 2013, 07:38:55 am »
Currahee!

3377
General Off Topic / Re: Teutonic Paladin DTV ART Pic.
« on: June 01, 2013, 05:20:40 am »
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It would be unfair to Jona to make one for you. I already denied his request at 100k. I must uphold my principles, sorry if this displeases you. And it is wave 3 of round 3 (3:3).

A man of principal, i like it.

3378
General Off Topic / Re: Teutonic Paladin DTV ART Pic.
« on: May 31, 2013, 09:15:46 am »
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Backpedal + use the integrated rotor on your flamberge = win against bots

Excellent painting 

Well, in DTV the virgin counts as a person. So it is only 1 when all the human players have died... meaning he should have lost already, hehe.

But agreed, excellent painting nonetheless.

3379
General Off Topic / Re: Teutonic Paladin DTV ART Pic.
« on: May 31, 2013, 08:53:09 am »
Pretty sure if it is 27 to 1, you've already lost.      :D

3380
Game Admin Feedback / Re: [NA] Desire/ Nightingale
« on: April 07, 2013, 06:47:49 am »
Chat abuse.

baaaaaaaaaaan heeeeeeee!

3381
Game Admin Feedback / Re: [NA] Desire/ Nightingale
« on: April 03, 2013, 05:19:25 am »
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Anyone can write something in notepad the copy and paste. You can try to cover things up as much as you want, but I and others who were there know the truth. This isn't the first time you've kicked and banned unfairly then made up evidence to cover your tracks. You're no different than a cop who shoots you unprovoked then plants a knife on you so their actions were justified.

calm down man and enjoy the kittens.

3382
Game Admin Feedback / Re: [NA] Desire/ Nightingale
« on: April 03, 2013, 05:12:27 am »
Let me change things up and just leave all of these here:

(click to show/hide)

(click to show/hide)

3383
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dude you cant block an axe that comes from side or as overhead.
You can only move it in some side. It is same as fists that comes to your face you can dodge them or move enemy fist in some side with ur hand to miss ur face.
Down block moves incoming thrust into air so it is only real block out there. You can't blcok a danish gs or any other weapon if it was comming from overhead or side direction in rl.

I am assuming the word you're looking for is parry?

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Holding a static weapon horizontally will not stop any stab at all, not even one aimed directly at it, it will glance and still stab forwards.

Downblock is the most unrealistic block in the game. Sorry but its pure BS, regardless of any balance or opinion on melee gameplay. Its just makes no sense at all

I don't know if you have noticed, but when a stab hits a downblock, there is a tiny parrying movement upon impact.  Sure, its not at all realistic, but this is only a game.  It is intuitive enough so a new player can realize that blocking down blocks the same directional swing.

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Ok, so this is the first time I've read a full thread, and I can't say much.

You will always have the guys who want something changed (or tried out, changes don't have to be permanent)
And you will always have the guys who shoot down every idea because of their personal reasons. ^



I think they were good suggestions.

Someone, give this man a cookie!

3384
Coming from someone who has only ever been a 2hander, and only recently made a polearm alt, I have to agree to disagree.  While I will say that the lolstab is OP, it is also "hard" to do.  Whenever in a duel I always glance off of people when trying to stab them if they are anywhere near half the length of my sword away.  It might have to do with me always having lower powerstrike though, I'm not sure.  I will say that it is incredibly annoying when it happens to me, but i have only pulled off a point blank stab once or twice.  As far as the curve-around-the-back-of-your-head-stab...I have never noticed myself doing one, but have definitely felt its affects many, many, many times.  However, it seems that we are ignoring how ALL stabs are like that *cough polearms cough*.  The pike is definitely the worst offender.

As far as the whole "2hander deserves to be the strongest melee unit" argument goes...well, I kinda have to agree. We are absolutely powerless against any and all ranged, having only footwork and the surroundings to save us (or a helpful ally).  However, unless you group in polearms who use poleaxes and such into your definition of a 2hander, then I must say...polearms have the same strengths as a 2hander, but no one complains about them. MAYBE most 2hands swing faster and are unrealistic.  But if that is the case how hard do you think it would be to swing something that weighs 2-3 times as much, with all the mass concentrated on the far end?  If 2handers would become realistic, polearms would be near useless.  A normal poleaxe would have to be swung at the speed of the great long maul, if not slower.  Not to mention polearms get more variety, as well as viable secondary modes.

As far as buffing archery, I will just say that shooting around a shield is enough of a buff, and should be implemented to some degree.  If the shielder cannot rotate and position his shield properly to face the archer or cover his head and such, then it would be rather unfair and archers would get pretty easy headshots.  You have to remember that us 2handers with no defenses can still easily get picked apart by even the weakest of archers since all they have to do is shoot us, turn, run, hop, shoot us, rinse and repeat. Happens all the time and we are defenseless.  Increasing their strength would of course be more realistic, but suck... a lot.

And in regards to allowing for overhead stabs.... yes. it should happen.  Happened in real life, and is a cool mechanic that would make the class much more viable.  However, my only gripe would be that they would become twice as strong. Sure, it isn't THAT hard to charge someone who outreaches you and block up and down, however I have already seen an increase in the numbers of pikesmen recently, playing support all too well.  All it takes is maybe 3 pikemen in line with infantry to scare off the opposing team. Why? Well, cav wouldn't go near, and the opposing infantry wouldn't either.  There is nothing more annoying that fighting someone, only to be stabbed by 3 different guys who you didn't even see since their range is so great.  If they could attack in two directions, then they would not only be pure support, but also an incredibly ranged fighter.  Sure, in a 1 v 1 maybe the guy with a 2hander or poleaxe or 1hander could close the gap (assuming they can block well) and win.  But in a mob, or 2 pikes v 1 infantry, the pikes will have a significant advantage of range.  It is hard enough closing the distance on a skilled pikemen as it is... with the spin-jump exploit and all... it would be a nightmare if they had two modes of attack.  But once again, it should be implemented, I just fear there may be balancing issues following.  (of course a shielder may be able to still destroy an enemy pike by easily closing the gap... but since shielders move slower, and if that pikeman had a decent amount of athletics...)

Summary / tl;dr: If 2handers are to be nerfed, so must all similar classes i.e. the infamous glaive or polearm users.  Personally, i found the glaive to be easier to use than any 2handed greatswords simply because the range was about the same, but it didn't ever glance, it was faster, had the same power if not more, and also has stopping power against horses (while you have to be really really good with a 2hander to even attempt standing up to a charging cav *half-swording buff could help here*). Shielders and pikes should be changed to add more variety to the game.

By the way, am I the only one who has noticed that when shields don't utilize their magnetic pull ability, throwing weapons or arrows will simply disappear on impact, thus not even damaging the shield?  I noticed this for the first time when I tried throwing (which I won't even bring into this argument) and was pretty shocked at how often it occured.  Aim anywhere near the brim of the shield and the game almost doesn't know if it hit or not, so the projectile will stop at the contact point, then fade away.



End of rant.

3385
NA (Community) / Re: Ban HoC_Grunt_Lolz
« on: November 11, 2012, 11:23:03 am »
so as a fairly new HoC recruit, and someone who would like to think of himself as fairly level-headed, and relatively impartial on the matter at hand, let me provide my observations:

when kirby first left HoC (before my time) they arguably overreacted by calling him a traitor and such. kirby decided to fight back by trying to ban individual members and seeking punishment for the entire guild. but that is all ancient history by now.  we as a guild are trying to move on, and just forget about the ugly past. however, since HoC is a relatively large clan, not everyone is on the same page. some people do not get 'the memo' until they happen to hop into teamspeak while bonesaw or some other high-ranking member is present to lecture them.  also, some people tend to hold grudges longer than others. perhaps when you left, they truly did feel betrayed for whatever reason, but as i said before: ancient history.

and once again, most of this 'war' is behind us...but one thing pursues. kirby is still as quick as ever to hit that "M" key whenever teamwounded (even when it is clearly an accident) by someone whose name starts HoC. and he is also just as quick to seek a ban for someone who tks or harasses him (once again, only if those three letters are present in their name). now i am not saying that tking should go unpunished, or that harrassing should either. and i am also not saying that kirby is the only one at fault here. sure, HoC like to trash talk malta and vice versa. the emphasis here being on VICE VERSA. i have been in games where i received hate just for joining HoC from a malta member (who i shall not name because i do not want to start anything).

but i digress...back to the matter at hand.

HoC is currently under orders to "forget about malta and just ignore them." many of us are abiding by these rules (but as i said before, some take more time to forget the past). and the best way to forget about the past is to not speak of it. therefore, when our new recruit Lolz joined, no one told him anything along the lines of "we hate malta, kill all of them." nor did he receive specific instructions to ignore you guys, because that would draw unwanted attention to you. so, WHY did he tk you? i cannot say. but one thing is clear... he did not do it out of hate for past actions or anything. maybe he is simply just a dick (though this doesnt seem to be the case after playing with him for a while) and likes to tk people at spawn for no reason? (once again, this was the only time i have seen it happen, and he seems like a nice guy, so i doubt he is an inherently evil person or anything).  so...

I say Lolz deserves a temporary ban from community to learn his lesson. as far as
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something greater than a kick or ban from Community, a larger punishment for their overall despicable demeanor may very well be required in this case.
that quote goes... i have no idea what 'larger punishment' you had in mind. keep in mind that this thread is about a ban for ONE player, for ONE tk.

and also, everyone reading this saga of sorts needs to realize that kirby is the one documenting everything. so sure, the pictures he had arent photoshopped and happened. however, i have yet to see any HoC members screenshotting every little thing kirby does. you are only getting half the story folks, and it isnt our side.

and please, kirby and raccoonlord, BOTH of you seriously need to grow up. education, intelligence, skill, etc has no place here. this is just an example of how 2-sided this conflict is. if kirby truly were the 'bigger man' he would just ignore raccoon here and this thread would be a lot less messy...and more on-topic.


sorry if i offended anyone (especially Lolz), but this needed to be said, pure and simple. i tried to remain as objective as possible.


*side note to kirby* - i can tell that mostly all the hate towards you nowadays seems to be coming from the fact that you continuously post these these ban threads and report us over and over. if you just stopped, and 'became the better man,' then maybe, just maybe, you will eventually get what we all want - peace.

3386
cRPG Technical problems / Nevermind *mod delete this please*
« on: October 23, 2012, 07:36:14 pm »
Figured it out on my own!

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