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Game Balance Discussion / Some problems of realism and gameplay for archers
« on: April 14, 2013, 09:57:05 am »
When you look at historical film , archers can draw 5 seconds their bow... In cRPG , that's 0.5 secs ... Second problem , kiting is a pain and that's not really realistic ; third problem , HA are too weak if we compare to HX .
Then :
- try to remove kiting
- make archers can keep their bows drawn more than 0.5 sec lol
- buff accuracy and damages of HA ( now , that's weak , poorly accurate , and pretty expensive)
Thanks for reading
Then :
- try to remove kiting
- make archers can keep their bows drawn more than 0.5 sec lol
- buff accuracy and damages of HA ( now , that's weak , poorly accurate , and pretty expensive)
Thanks for reading