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Messages - Voodoox

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31
ok ill fix it up a bit been busy only way to check if a maps good is to play it and tweak it a map will never be perfect first time out .. its just the rules :) i can only do so much self testing that basically involves me walking all over the map looking for glitches but some will slip by. as for the small village map it was so small i didn't even test it that's my fault

32
Strategus General Discussion / Re: Strategus Ask-A-Dev
« on: July 15, 2011, 06:25:27 pm »
a dev? where!  :D

33
heres what i get looking in the same spot maybe its a CRPG only item?

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34
wheres the ? in the sky i dont see it
UPDATES
1.1-FIXED OVERLAPPING TEXTURE ISSUE

35
Thankes ranne :) i try anyways heres public download link since thread starter said it was ok

DE_DUST
http://www.mbrepository.com/file.php?id=3035

36
done  :D stupid pregen trees messed up the look a little (there is 3 by the brewery thing in picture 3 but they dont get in way too much) also i have already changed the outside to desert so dont tell me that :)
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SUBMITTED

37
ive started work on one  :mrgreen: obviously just starting but heres what i got so far
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38
Strategus General Discussion / Re: Strategus Ask-A-Dev
« on: July 07, 2011, 10:28:54 pm »
Quote
don't EVER bother quoting me on those dates

39
thanks ill add a barrier

40
Scene Editing / Re: siege ladder no collision detection
« on: July 07, 2011, 03:36:45 pm »
Ya I had this happen a few times I moved the entry point up (press t while selected) and then exited the server (not game) an restarted it And it worked

41
Also looks very large do you have an overhead view ? Like that shows everything

42

Maps updated to fix issues
KINGS RETREAT
http://www.mbrepository.com/file.php?id=2987
-Updated spawn points to prevent attackers spawning inside castle

PRISON BREAK
http://www.mbrepository.com/file.php?id=3014
-Spawn points fixed
-Added barriers to prevent glitching
-Added new exit for attackers (prisoners)
-optimized to remove any lag


43
i dont know that its possible to make a map that dark ?

44
Scene Editing / Re: NA Siege Map Discussion
« on: July 05, 2011, 04:43:42 pm »
Iceman have they uploaded to the server yet??

45
Scene Editing / Re: NA Siege Map Discussion
« on: July 03, 2011, 07:11:13 pm »
ok thats actualluy a good point will do  once people know its there tho they wont try to go in to the town i was just using it to block off areas of the map that are not useful to the goal to stop leechers

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