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Messages - Digglez

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1
General / Re: Melee: Battlegrounds is dead! Long Live....
« on: May 04, 2016, 09:27:22 am »
what again is the point of this video? A game about medieval/melee combat that shows no combat at all.  Was it even done with in-game engine or just CG?

2
General Discussion / Re: Helping Friend Recover Account
« on: February 14, 2016, 08:34:25 pm »
did you buy the game thru steam? if so, you can easily recover your CD key.  If you didnt get the game thru steam, then you're a dummy

3
General Discussion / Re: Conquest...
« on: September 28, 2014, 02:51:58 am »
... is full of leechers standing around for 30 minutes.
Long ago when we had real admin those people were banned for some time to think about.
and by bans you mean not even slap on the wrist punishments that did nothing to deter future rule breaking

sorry not even a 24h crpg 'ban' constitutes a ban in any other community server game I've played. Thats a time out.  Ban = you are gone for a noticable amount of time to the other players.  1 week should be minimum.

4
Suggestions Corner / Re: lvl 1-20
« on: September 27, 2014, 08:03:20 pm »
apparently they dont teach you math down under? Or have you ever thought about how that might be abused?  People constantly respec'ing to keep themselves under lvl 20 to be making tons of money.

you are retarded, quit posting honestly

5
Scene Editing / Re: NA Siege Updated Rotation - Vote on Maps Here!
« on: September 27, 2014, 07:37:54 am »
remove ALL conquest maps. let it be a poll vote at primetime if an admin is on or on weekends

6
anyone using any of the visual mods notice it being helpful or increase ability to see at night? In particular to make out enemy weapons & attacks?  The game is so washed out for me (pretty much max settings) but everything is so muted grayish color that its hard to see well at night.

7
General Discussion / Re: my crpg mod
« on: September 25, 2014, 12:15:39 am »
wonder if this would help being able to fucking see anything at night? I fucking hate night time

8
General Discussion / Re: xbow gets broken time to time with no reason
« on: September 24, 2014, 09:14:11 pm »
this happens in many FPS/shooter games.  Interrupting a reload causes server desync so what you think you are shooting isnt really happening.  Was a sizable issue in Planetside 2 until they fixed it recently.  You'd be shooting people after a reload and none of your shots were registering...then you get mowed down.

9
Scene Editing / Re: Battle map rotation overhaul
« on: September 23, 2014, 12:38:56 am »
REMOVE  Canals of our city

Problem:  Very poorly made, affects FPS dramatically. 

Also, so windy and narrow in parts you cannot locate the other team so it often drags on when only a few are left looking for each other.

10
Diplomacy / Re: Kesh is love
« on: September 19, 2014, 11:10:07 pm »
Kesh is like an onion

he makes people cry

So he is also delicious, nutritious and should be part of a balanced diet?

11
Scene Editing / Re: Battle map commplaints
« on: September 19, 2014, 10:22:59 pm »
If you want to play maps that are at least cav unfriendly, play siege. Ranged will not get fixed by maps.

wrong, when you have maps with 1 way in and out that also offer significant cover...it is only going to encourage ranged camping.  Doesnt matter if you have a shield, smart ranged will just split up and one of them will eventually likely get you in the back as you kill another.

12
General Discussion / Re: Bullshit give away
« on: September 19, 2014, 10:21:20 pm »
Xbox live called, they're looking forward to your return

13
name changes are the absolute worst idea for a small community.  Only encourages and lets dickhead d-bag trolls to escape their well earned BAD reputations

if you want to RP, roll a new character or STF

14
Between betas and waiting for release I watched these to get my EOS fix, quite good actually.  Definitely made many of the quest lines more interesting since I knew the backstory.

https://www.youtube.com/watch?v=d0Od2lbw9N4&list=PL7pGJQV-jlzCPBUy9uAXQUXZ4UBaDLKS5  Season 1
https://www.youtube.com/watch?v=uZjneISs-vA&list=PL7pGJQV-jlzB-qocScD0wPA5twwi1IM5p   Season 2

15
Game Balance Discussion / Re: Dear balancers.
« on: September 19, 2014, 06:43:15 pm »
I agree, horse deceleration should be slower and maneuverability at higher speeds should be much more limited.  And massive deceleration should prevent you from attacking or risk being thrown.

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