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Messages - godhanger

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1
Suggestions Corner / Re: Please add slings to crpg.. slings are cool..
« on: November 23, 2014, 04:25:20 pm »
Guys i have a sling in my pocket right now. It is a zero slot item.
Simply put, it functions as the ranged equivalent to a dagger, in that it is inexpensive yet effective in skilled hands.
A blurry string attached to the hand in the throwing animation is your sling.
A sling ignores the ranged penalty from damp weather.
Regular rocks should be usable ammunition, as well as a second alternate led "bullet" with higher damage, range, and weight.
Ammo can be more numerous than bows, but not necessarily lighter; as a kinetic energy weapon, projectiles are generally dense (rocks, clay, lead). Carrying a bagful of lead is heavy.

PS holding the sling consists of crossbow pose minus crossbow with the projectile and pouch in the left hand, attached to the right hand via thongs.

2
General Discussion / Re: Slingshots add them!
« on: November 03, 2014, 05:46:17 pm »
slings please. a little research supports the significance of the sling on the historical battlefield.

3
cRPG Technical problems / Re: New computer woes.
« on: September 20, 2014, 02:12:45 am »
Same steam account, i dont know if the cd key is different, or how to check.

4
cRPG Technical problems / New computer woes.
« on: September 20, 2014, 12:25:51 am »
My old pc bit the dust, and i just replaced it. With this new install of warband and crpg, i realized i cant access my character. For the record, i am using warband through steam. Is this a cd-key issue? Please help me.

5
General Discussion / Re: Most underrated weapons?
« on: August 26, 2012, 11:07:32 pm »
implying long dagger doesn't hold first place.

6
General Discussion / Re: Your favorite cRPG items
« on: April 06, 2012, 03:37:13 am »
long dagger master race

7
i am no longer focusing my fire on an enemy mount's head; all future projectiles will be directed towards the posterior end of the beast.

8
General Discussion / Re: Slings: yea or nay?
« on: March 17, 2012, 07:18:07 pm »
when the sling isnt fully extended by centrifugal force of a throw it is held, pouch with bullet in the off hand, like a crossbow carry. problem solved. no actual swinging/dynamic string is needed.

maybe i am misunderstanding the limitation of the engine

9
General Discussion / Re: Slings: yea or nay?
« on: March 17, 2012, 06:39:10 pm »
visitors can't see pics , please register or login


"Ancient Greek sling bullets with engravings. One side depicts a winged thunderbolt, and the other, the Greek inscription “take that” (ΔΕΞΑΙ) in high relief."

i dont think "period" is the issue. crpg has no definitive period, and slings are no older than the bow and arrow, spear, or club.

It would take a talented animator, but keep in mind the proper technique for slinging is an overhand swing, not "lasso" style.
It is like an atlatl in that it functionally extends the thrower's arm.

The biggest thing to me is i think we all want crpg to be fun and cool, and slings are both.
Either way, its good to see some feedback.

10
General Discussion / Slings: yea or nay?
« on: March 17, 2012, 01:04:28 am »
okay so i was thinking it would be cool to implement slings in crpg (perhaps using stones as ammo, but dealing more damage, at a greater distance?).

http://en.wikipedia.org/wiki/Sling_(weapon)
http://mercenaryarts.com/slinging/
for the uninformed


11
General Discussion / Re: trolling issue
« on: March 02, 2012, 12:42:20 am »
the crpg community would be better off without strat.

12
mr shine, him diamond

13
General Discussion / Re: apologies
« on: January 26, 2012, 12:29:53 am »
seriously though, how the hell do i get this gif to display properly?

14
General Discussion / Re: apologies
« on: January 25, 2012, 09:11:53 pm »

15
General Discussion / Re: apologies
« on: January 25, 2012, 08:16:39 pm »
while i have some attention, how do i get a gif to display on this forum? my image is animooted

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