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Topics - Silveredge

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1
All Horses should count as 1 weapon slot, I believe this would solve so many things.  From HA arrow count to versatility of too many weapons available to cav builds and STR crutchers running around on heavy cav.  What would this break and could we make it better?  Please put in your 2 cents.

EDIT: Apparently I forgot ammo takes 0 slots now.  I don't know if there's a way to take away an empty slot when equipping a horse.

2
Game Balance Discussion / Xbow change
« on: February 28, 2016, 01:15:09 am »
I don't mind that crossbows were nerfed, again(something like the 9th time?).  What I do care about is the lack of consideration with the updates.  The change has made all of the xbows the same.  The difference in reload time is so tiny there really isn't any reason to use the different types.  I don't believe the new Arb delay randomly appearing for shots with the Heavy Crossbow was intended either(which is really aggravating when it randomly causes you to miss shots).  Before, there was a point to using different Crossbows.  The normal Crossbow as the reload difference allowed you to get more shots off in a map where there are more close quarters.  The Heavy Crossbow allows you to put down harder hitting shots but have to rely more on your team for time to get those shots off.  The Arbalest is maximum power with an ungodly reload that rewards making your shots count and punishes missed shots the most.  On a more spread out map you want heavier damage especially against Cav who otherwise would not take much note from your lighter damaging normal crossbow.  You also have to take into account how armored their infantry is.  Not to mention heavy cav get a free pass on you since they don't care about lighter damage.  I liked the mix of having the different types of Crossbows, it felt like there was a point to them and I would normally switch out crossbows according to how my team was doing/the layout of the map.

The point is that I would like to see diversity with weapon choice.  And with the recent change I feel that was taken away.  Instead of different types of Crossbow, it's all the same.  I don't mind if you feel you need to increase the reload times to further "balance" the game towards only having archers in this game... just make sure you keep the intent of well thought out choices to keep the game interesting for all players.

3
Sell/Trade / Trading +3 Italian Sword for +3 Crossbow
« on: November 11, 2015, 09:24:40 am »
+3 Italian Sword

for

+3 Crossbow

4
Suggestions Corner / Quick draw for 0 slot weapons
« on: March 22, 2014, 09:32:42 pm »
I suggest that all 0 slot weapons should have the ability to be quick drawn.  This would emulate me letting go of my ranged weapon and drawing my small 0 slot weapon in one motion.  A spartan letting go of his shield/spear and drawing his shortsword.  And a Cav player dropping their lance as they're fall from their horse and drawing their shortsword/staff.

EDIT: Oh yeah, and you should be able to quickdraw your ale mug, of course.

5
General Discussion / Your funniest cRPG moments?
« on: February 25, 2014, 10:00:02 am »
I'll start.


EDIT: I got a message from the downvote saying they couldn't view it, so I made sure I could get to the video from Chrome, Internet Explorer, and an Android Mobile device.  It's set to Public so you should be able to load it.  Let me know.

6
NA (Official) / Ban Request: HamishDaSkux
« on: May 15, 2013, 11:02:28 am »
This guy was intentionally teamwounding me all night.  Not sure what his problem is, I may have killed him repeatedly when he was on the other team?  Kept kicking me as I tried to reload.  I usually get kicked and teamwounded every map intentionally a couple of times on top of the constant accidentals, and it's entertaining.  But this guy wasn't even cool or creative about it.  He raged towards the end of the night for lack of reaction i guess, and just kept hitting me.  I am dissapointed at his lack of style.

Please ban this angry person(whoever he is?).

visitors can't see pics , please register or login

7
NA (Official) / JABRONA_McDeath
« on: February 19, 2013, 06:07:22 am »
Repeatedly Q-M-L'ed me while I was fighting until I died, notice my death at the bottom.

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8
Sell/Trade / Trading +3 Rondel Dagger and +3 Heavy Aketon
« on: January 07, 2013, 08:28:03 am »
Looking for +3 Red Tunic Over Mail and a +3 Side Sword.  Will consider looms and gold.

9
Sell/Trade / [Trade] +3 Crossbow for +3 Bec de Corbin
« on: July 16, 2012, 04:40:43 am »
Trade is up on the Marketplace.

Yes, this is the legendary crossbow of Silveredge.  If you want to disarm me of my Crossbow accept the trade.

10
First off, let me start by saying that I am and have been a Crossbowman for quite some time.  In my opinion the crossbow user is a much better ranged unit then the an archer in most aspects.  They are far superior once they are forced into melee.  My character can stand toe to toe vs. any pure melee character and have a good chance of killing them with no clear disadvantage.  However if you compare that to any archer, they have a serious disadvantage because of the points needed for Power Draw.  The only real benefit an archer gets with the bow is the speed with which they can loose arrows.  My crossbowman can wear more armor, have more power strike, run just as fast, and be a very effective at ranged as well as melee combat.  I believe the reason for this is way too much flexibility with the class compared to Bowman and Throwers.

The crossbow is too useful with no wpf spent in it.  Being a 1 slot weapon this is very attractive to any melee character who has money and is frustrated with "all the ranged out there".  They equip the crossbow on top of their 2 slot polearm/greatsword with 1 stack of bolts and they too can be ranged.  The problem is that if you pretend the crossbow is accurate, more often then not, the bolt does fly in the middle of the huge crosshairs, hitting its target.  When anyone can throw a crossbow on their character and be a semi useful at ranged without spending any wpf it presents everyone with the ability to turn the game into a huge Range fest.   More and more we see rounds being dragged out by ranged classes, everyone has to wait and wait to get back into playing the game.  Nobody enjoys that part of the game.  Why not do something about it?  This brings me to my suggestion.

ALL Crossbows and Bows need to be 2 slots.

The benefit would be:
xbow cav would have 1 less stack of bolts
Crossbowmen would be more balanced vs. pure melee builds since they can't run around with the best 2 slot weapons in the game anymore.
Archers would lose 1 stack of arrows

Ranged units would not just shoot at anything that moves no matter what range it is away, they would actually make shots count.  If they really wanted to, they still have the 0 slot weapons, but overall ranged ammo would be lowered.  I believe throwers being limited was a step in the right direction, but this would balance out the game a lot more.  I really like the idea of ranged needing to actually take the time to aim and be good at their class.  Not just shoot at the mass of enemies until they get a headshot.  It also encourages them not to sit on yonder mountain, shooting until the end of the round without hitting anything and still having plenty of ammo to delay while all the spectators facepalm until the time runs out.

The best part of this would be that the effectiveness of the actual ranged weapons remain the same, there is no nerf to damage.  Instead the overall ranged spam would be toned down, players will concentrate on making those shots, sticking with their melee brethren, and be an actual effective support unit.  We would have much less of "ALWAYS TAKE THE SHOT, IM ALWAYS PEW PEWING WITHOUT REALLY AIMING".  Pure melee classes will not all walk around with a crossbow just because they can.  I believe it would be a better game for it.

I know that there will be people very opposed to this, but please take the time to think when you really care about how many shots you have left.  Pretty rare in my opinion, and I typically run around with 14 shots.  Crossbow(1 in the chamber), 1 stack of +3 bolts(13 bolts), and a 2h sword.  If I want to I switch to the Mace and have 2 stacks of bolts.  I can shoot the entire round from start to finish with 2 stacks of bolts.  With the change there is still the 0 slot 1h hammer for this option, but the class could not waltz around with any weapon they please as their secondary.

EDIT:  On top of it all, with the upcoming wpf update, it would be more of a welcome change if players get the wpf respec alongside this.

11
Sell/Trade / +3 Mighty Mace
« on: July 08, 2012, 01:45:19 am »
Trading for either a +3 Longsword or +3 Heavy Bastard Sword, trade is on the Marketplace.

12
General Discussion / Silveredge Crossbow No More?
« on: July 06, 2012, 07:02:17 am »
So I was missing the ole Melee.  Even though I know there are 3,000,000 ranged units out there now, and I can never rely on teammates to eliminate enemy ranged/cav(always have to do it myself)...  I kind of want to return to it.  I will not go back to cav, thats the easy way out.  What does the community want?

13
General Off Topic / For those of you looking at TERA
« on: April 14, 2012, 08:48:58 am »
TERA, The Exiled Realm of Aborea, made by Bluehole Studios and En Masse Entertainment.
http://tera.enmasse.com

Great game, I recommend Mount and Blade players at least take a look at it.

14
Buy / [Buy]+3 Rus Cavalry Boots
« on: March 22, 2012, 03:04:49 am »
I'm looking to buy +3 Rus Cavalry Boots.

15
Buy / Buying Heirloom Point
« on: March 20, 2012, 05:14:27 am »
Buying Heirloom point for 600k from someone I know.

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