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General Discussion / Re: Welcome Back Package [150k Gold, 3 Heirloom Points, 3 Point Reforges]
« on: September 30, 2021, 04:18:17 am »
Character: Pollux
thx
package sent ✔
thx
package sent ✔
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I was using one of the 0 difficulty shields a lot in the battle yesterday. No shield skill and didn't get shot at all while I was using it. Definitely a viable way to prevent yourself from getting shot. Also pretty fun to form up into shield walls, never really gotten to do that before as a 2h.
i will support a nerf of range when i see a sufficient amount of shielders on the battlefield.
until then, it sucks to be a shitlord.
An idea for the Game Master (tm) would be to have a system similar to Sins of a Solar Empire: Rebellion. This may be in other SOASE games but thats the only one I've played. Essentially there are pirates, and theres an open timer until a raid. It randomly selects one person as the raid target. BUT, you can pay to have them hit someone else instead. So if the raid isnt set to you, you have no reason to spend money unless they decided to swap the target to you. This leads to bidding wars that can take up a lot of resources since an early game pirate raid can be pretty tough to deal with.
Could be used a similar way via silver bidding (although this would make small factions screwed more) or through anonymous polls on the forum (still would benefit larger factions). A way to fix this would be if you got raided, you can't be raided again until every other faction has been therefore everyone would get hit at once. IDK just some ideas
Can simple be done with the on_hit trigger nullifying all ranged damage during swing animation of a 2h hero. He's immune from all directions then but who cares about details? You could even spawn a new projectile then going for example towards the shooter, making it as if the 2hander deflected the arrow/bolt back. We jedi now.
Poop.(click to show/hide)