They don't have Krems.visitors can't see pics , please register or login
he has a throwing axe and an arbalest, no fucks given.
Chinese server has average EU1 prime time population pretty much 24/7. They obviously do something right, while EU/NA do something very wrong. Wonder what?
I have seen an archer/lance thrower hybrid recently, I invited him to Krems instantly.
These days, everything is viable. Back when level 30 was max level for most people, seeing Elmer do well with his HA/1hcav hybrid (with shield) was interesting, to say the least.
Chinese server has average EU1 prime time population pretty much 24/7. They obviously do something right, while EU/NA do something very wrong. Wonder what?
it's eu 7, damn it, that shitty server draws ~ 30 players away from eu 1; even if only 50% of those players joined eu 1, i wouldn't throw em away tbhthat server has max players all day everyday.
I don't know about EU1,
but I guess the main reason why there are so few people playing in all actually is that EU7 gives too easy, too high reward, as Saxon said, full server... all the day. Even old DTV players want it to be decreased, me too.
Also, the few times I played on EU2 now again, I realized Conquest comes up a bit too much, and mostly leads to the fact that many people quit - I'm not sure tho.
1. agreed, DTV reward is too high
Conquest is a strange one. Number of people who are on x1 quit, but bunch of people join after they see it is conquest on EU2. In the end, conquest usually have higher population than regular siege maps.
Your virtual life has no value at all, just respawn... and therein lies another issue: you're running 80% of the time around w/o actually playing the game (read: fighting).
that server has max players all day everyday.
They don't have Krems.
Cos we'd all be playing China servers?
No but because all the addicted no-lifers who play siege & DTV would be "forced" to play on EU1 (as battle is better than nothing) and when the rest of us would see more than 11 people online at prime time many of us would join in as well and the numbers would be up in no-time. Like it or not - battle is the only real thing in this game, everything else is a joke.
I think that's disputable. On Battle the running around + waiting for respawn is usually like one minute and a half per round for a good 2 to 3 minutes of fighting if you do not die early all the time. The downtime is less boring as well due to risks from cav and having to position yourself. On Siege every time you die takes at least 30 seconds before you are up and fighting again, often more into the 40-50 seconds range. This time usually consists of nothing but clearing the distance to the current frontline, devoid of any danger.
If you add it all up, I don't think you fight significantly more on Siege and at least the downtime in Battle comes in sizeable chunks which are ideal for a little forum session or a pee break.
Oh yeah, I completely forgot how Polished Family Guys prefer farming brainless randomers like Leshma on that poor excuse for a siege rather than facing some more organized opposition in the shape of Byzantium and such (where Pollacks usually get waxed) on EU1 (which is the only proper server/mod for this game), my bad. Keep EU2 and make it the only EU, I say. :wink:If Polacks suck on Eu1 ur not fucking existing in this game lol :)
If Polacks suck on Eu1 ur not fucking existing in this game lol :)
farming brainless randomers like Leshma
The sad truth is that even Kremschnitten fare better on EU1 than Pollacks.Keep dreaming bot :wink:
The sad truth is that even Kremschnitten fare better on EU1 than Pollacks.
cRPG died because player base became stale. That isn't something to brag about.
The sad truth is that even Kremschnitten fare better on EU1 than Pollacks.
Gnjus, but I agreeOh my, i can already see Gnjus and Harpag sharing a wodka whilst discussing their favorite turtling tactics. Stop before it's too late!
My PC would literally explode on 200 man DTV. There is your incentive.Not if they make less bots per player, but stronger stats.
. Some of my best experiences were definitely when a large merc stack was rolling, and on byz teamspeak we would try to round up all the people we could to get a counterstack going, similar to the feel of a tournament game but with an extra chaotic feel where the other randomers on our team would sometimes force us to adapt.. ah nostalgia.
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Keep dreaming bot :wink:
they had some of the best players way back! :wink:
The good thing about having no national pride and feeling no bounds with your compatriots
What if there're some polish Krems?
Oh my, i can already see Gnjus and Harpag sharing a wodka whilst discussing their favorite turtling tactics.
I think it's because nearly 90% of the players speak the same language fluently, making it easier to chat and communicate on TS which gives a better experience.
I miss Nordmen melee only server. i wish i made more use of it when it was around and i regret taking it for granted, for i want it back so badly now :(
That server was sanctuary.
You say that now, but in reality melee only is incredibly simple in a sense, and the maps made it more so. So little strategy and tactics to the approaches that it just got boring quickly. I remember playing it thinking the same you do now, but then i'd just leave out of boredom. It took me around 10 minutes of playing to make me realise im bored of not getting shot, or even having the threat of it. Kills just didnt feel the same.I witnessed some of the best fights ever on that server, Tor winning against 11 players on his own, without duels. it wasn't a rare sight seeing them sort of things either it was consistent and you saw this regularly. Legends were made on that server and ranged got perma-banned forever if they even spawned with just arrows. glorious.