cRPG

cRPG => Suggestions Corner => Topic started by: MacLeod_ on February 25, 2014, 07:20:52 am

Title: Lower the arrow weight..
Post by: MacLeod_ on February 25, 2014, 07:20:52 am
                                                         Any archers and supporters reading this give your opinion and plead with me.
 
San made a nice point earlier in the post about cavalry just steam rolling archers. Cavalry was the normal counter to archers,now they pretty much dominate them. Heavy cav. eats them up pretty good as long as the horse can take a hit it can ride right in and kill. I am talking about one horse here killing,couching etc. multiple archers. The main reason why I say this is because the archer just cannot accelerate out of the way anymore just too slow.
If only there was a built-in system that limits running speed but keeps good acceleration for ranged.

With the recent changes, I think it'd be fine if arrow weights were reduced to what bolts are now, at least. Medium/Heavy 1h cav destroys them pretty badly right now, the extra acceleration would help them in quite a few areas. Hopefully a more elegant solution in the future could be crafted.

Tydeus says it is fine and honestly it's not. 18/18 build is the only real build where you can play as a melee fighter,and an archer at the same time sacrificing all or most wpf from a melee weapon. So I would go 155 archery wpf and 1 for like a 1 hander. Or 139 for the bow and like I think 45 for 1 hander. With the Agilty/Strength patch it is too hard to hybrid wpf for melee as an archer. Pretty much if you want to play a pure archer you would have to be saul canner in order to defend yourself with a shit 0 slot sword with 0 power strike and 1 wpf. AND you run slower then shit so footwork is out of the question unless you drop your bow.(Your only damage)

Another point I have to make is it is not as easy as you think to shoot a bow it takes time and skill. I can see some of the earlier nerfs like damage and the balance of the bows;sure I liked that but the arrow weight has to go it's bull shit. 10 weight can kiss my ass. I am not playing archer anymore until it is buffed....

As a pure archer build standpoint running around with plate armor on your back is an unbalanced nerf. With all the damage,stun nerfs I think you guys can give a little love to the archers for once. Also archers have to wear little or no armor so they don't slow down to nothing even with 4-6 ath.(Some have to go 18/24 just be faster reducing all chance for melee damage until around level 32-33) The only real way to get speed is too throw down all the quivers. That is like throwing out all the ammo in a ship and that is not nice precious,no it isn'ts.

Throwers on the other hand. WP too pt reduction,they can jump throw,throwing speed is faster then a bow draw and their tossables do not weigh anything compared to 10 per. I don't think it is balanced to have throwers be able to skirmish and run around with 18/24 builds 8ath and get away from melee,but archers cant. You might as well give throwers 50 missile speed so then you don't need any other thing.  :)

Originally it was nerfed because archers would skirmish run faster then the melee guy then shoot. BAAAT what is the difference between an archer skirmish shooting and a guy with war darts doing the same thing?

I am blunt,ignorant but I have a point some where in that mess. ty for reading MAC

           This armor is the equivalent of what I am wearing on my entire body as an archer. 32.2 that stuff below is 32.4
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Title: Re: Lower the arrow weight..
Post by: Kamirane on February 25, 2014, 08:33:02 am
+1

(click to show/hide)

They would likly more nerf throwers now, instead of reducing the weight of quivers.

U know, chadz was an adventurer - but he got an arrow in his knee ...
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 25, 2014, 09:17:01 am
+1

(click to show/hide)

They would likly more nerf throwers now, instead of reducing the weight of quivers.

U know, chadz was an adventurer - but he got an arrow in his knee ...

It is just the way the class is played. You should be able to run away w/o having to drop all your gear plain and simple.
Title: Re: Lower the arrow weight..
Post by: Inglorious on February 25, 2014, 10:19:07 am
It is just the way the class is played. You should be able to run away w/o having to drop all your gear plain and simple.

Wait wait wait... Your Forum avatar and your signature are from Braveheart. So I am assuming you've watched it. In Braveheart, don't the archers drop EVERYTHING running for their lives, when Wallace takes the field?


Surely Mel Gibson is a 2h hero who plays cRPG and only had the archer stand in actors drop everything because he hates archer poke  :lol:

Haha, JK my friend. But uh, yeah, I wish you luck in trying to get archery buffed when it was just recently finally "balanced" by the devs.
Title: Re: Lower the arrow weight..
Post by: Kamirane on February 25, 2014, 11:52:28 am
It is just the way the class is played. You should be able to run away w/o having to drop all your gear plain and simple.

You know that this was meant as a joke? Didnt u?
Title: Re: Lower the arrow weight..
Post by: Miwiw on February 25, 2014, 03:14:04 pm
Wait wait wait... Your Forum avatar and your signature are from Braveheart. So I am assuming you've watched it. In Braveheart, don't the archers drop EVERYTHING running for their lives, when Wallace takes the field?

His forum avatar is from Braveheart? What! Check your facts, mate. :P

Anyway, quiver weight is quite heavy indeed, now as archer you're as fine with 1 ath as with 7. You can't run without dropping the arrows. People like that so it probably won't be changed at all even if many archer players complain about it. The weight buff is also a reason why I stopped playing Archer.
Title: Re: Lower the arrow weight..
Post by: Jeraz on February 25, 2014, 03:35:15 pm
Just for the record, the reason the weight is so high is so that archers can't kite easly, if you make the weight back to original weight you will get an enormous amount of archers that can kite again. Atm if your high level (24+ agi), you can run away from most people (with your bow and arrows still equipted) but if you start turning around and shooting they will catch you in no time, so it's actually pretty ballanced in my opinion. If you are still getting caught you probally have low ath/agi so that would be the same as ivani4 complaining about getting out run.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 25, 2014, 09:19:26 pm
Just for the record, the reason the weight is so high is so that archers can't kite easly, if you make the weight back to original weight you will get an enormous amount of archers that can kite again. Atm if your high level (24+ agi), you can run away from most people (with your bow and arrows still equipted) but if you start turning around and shooting they will catch you in no time, so it's actually pretty ballanced in my opinion. If you are still getting caught you probably have low ath/agi so that would be the same as ivani4 complaining about getting out run.

Well I never stated returning it to what it was originally. There are a few ways to do it.

1. Lower weight to what bolts are at for all arrows.
2. Balance the weight per arrow class. Basic arrows 4 Bodkins 6-7.
3. Kill yourselves get better balancers and have them do it.

I feel that the weight can be balanced to a middle ground. And not all archers have the same amount of skill as the testers that are constantly nerfing archery. What about new people FIND MIDDLE GROUND DAMNIT!

I AM FOR THE PEOPLE,I WILL BE YOUR HERO,I LOVE YOU ALL! GUD BLESS!
Title: Re: Lower the arrow weight..
Post by: Tzar on February 25, 2014, 09:23:19 pm
Well I never stated returning it to what it was originally. There are a few ways to do it.

1. Lower weight to what bolts are at for all arrows.
2. Balance the weight per arrow class. Basic arrows 4 Bodkins 6-7.
3. Kill yourselves get better balancers and have them do it.

I feel that the weight can be balanced to a middle ground. And not all archers have the same amount of skill as the testers that are constantly nerfing archery. What about new people FIND MIDDLE GROUND DAMNIT!

I AM FOR THE PEOPLE,I WILL BE YOUR HERO,I LOVE YOU ALL! GUD BLESS!

Go die in a fire....
Title: Re: Lower the arrow weight..
Post by: Grumbs on February 25, 2014, 09:29:52 pm
You will never be given run!

You got shit tonnes of buffs in melee so you shouldn't have to be give run
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 25, 2014, 09:37:29 pm
Go die in a fire....

Your response is a sad story,and worthless for this post. Go back to picking your nose or having your mom do it.
Title: Re: Lower the arrow weight..
Post by: TR_Ragnarok on February 26, 2014, 06:49:55 pm
It might also because the range of agi builds everyone is playing now average player has like 5-6 ath.
Title: Re: Lower the arrow weight..
Post by: Tibe on February 26, 2014, 08:26:33 pm
So you basically asking why do throwers have the good life and the archers dont? Quite simple really. It is the accuracy and range. An archer can take a higher position some part of the map and can hit a target almost anywhere thats in its crosshairs. Its a degree of luck and skill. A thrower on the other hand cant. It is impossible. He has to be relatively close to his target to actually hit him, so melee happens more often for them and they have less ammo. Thats why there are a lot less players with pure thrower builds then there are pure archers. Also the other thing is Strat. Throwers are often....well forgotten when it comes to equipment. Either u are hybrid, use an alt or you mostly miss out on the action.

And the difference between archer skirmish shooting and a guy with wardarts doing the same is, that a guy with wardarts does quite shit damage, while an archer can wreck your day with just one arrow. There are exeptions, sure, but a wardartthrower with more then 7pt, almost never happens.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 26, 2014, 10:53:29 pm
So you basically asking why do throwers have the good life and the archers dont? Quite simple really. It is the accuracy and range. An archer can take a higher position some part of the map and can hit a target almost anywhere thats in its crosshairs. Its a degree of luck and skill. A thrower on the other hand cant. It is impossible. He has to be relatively close to his target to actually hit him, so melee happens more often for them and they have less ammo. Thats why there are a lot less players with pure thrower builds then there are pure archers. Also the other thing is Strat. Throwers are often....well forgotten when it comes to equipment. Either u are hybrid, use an alt or you mostly miss out on the action.

And the difference between archer skirmish shooting and a guy with wardarts doing the same is, that a guy with wardarts does quite shit damage, while an archer can wreck your day with just one arrow. There are exeptions, sure, but a wardartthrower with more then 7pt, almost never happens.

You make great points there. Personally I am not trying to put throwers in the middle of this but I had no choice.

I didn't want to bring the range of bows into this conversation but it was bound to show up sometime. An archers ONLY advantage is it's range. Once that is gone then the only archers that can effectively defend themselves are the hybrids.  Some of the maps in battle are small and even the medium maps;a lot of the times you get off 3 shots and some agility guy is running you down in the back. No way to escape even if you throw down your quivers. Where as an 18/21 or 18/24 thrower would be fine with the proper mouse skills.

The throwers accuracy is not as bad as you say I played thrower for 3 gens a while back and was sniping dudes with it. Medium range sniping,dudes on top of ramparts,as long as you stand still when you throw it goes pretty damn strait. The missile speed is not even half of what the other ranged weapons have kind of throwing it off a bit I would guess. ...Or you could just throw like Elway.

And you saying that a bow damage wrecks more then a wardart is false. The MW+3 wardart does 29 pierce damage that is right in between a yumi and a rus bow - the  bodkin arrows. The throwing speed compared to the bow draw of a yumi or a rus increases the dps of throwing attacks. Throwing also gets modest damage from wpp and a heafty 10% per pt level. So lets say I have 6 pt,6pd.
29x60%=17.5 29+17.5=46.5p Now that is at 29 damage. Bow 29 damage now. 29x84%=24 29+24=53p.  So the wardart is 46p and a bow shot is 53p. Now is that difference worth not being able to run away from melee?
Title: Re: Lower the arrow weight..
Post by: Boerenlater on February 26, 2014, 10:59:13 pm
Bows have way further reach dont forget that.
Don't turn your (valid) point into an argument against throwers.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 26, 2014, 11:07:52 pm
Bows have way further reach dont forget that.
Don't turn your (valid) point into an argument against throwers.

I already stated that other guy didn't know what he was talking about. And hopefully this is the last time I have to say this. This is about the arrow weight and skirmishing. I have to argue a point and compare it to the balance of anything to get anywhere. Sorry throwers I don't hate you. I only hate running slower then you.
Title: Re: Lower the arrow weight..
Post by: Haze_The_Hobo on February 27, 2014, 12:07:48 pm
Remove my old friendchery and mod is balanced. :D
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 27, 2014, 08:33:33 pm
+1

I totally agree. 2 bags of arrows weight as much as the black armor (because fuck logic). If you're not going to fix the repair problem, at least consider the weight one. Playing archer is a pain in the ass. Every single item breaks every fucking round. I lose gold all the time and I can't use my good stuff because of the upkeep. I'm always wearing shit gear to make gold to pay the fucking custom banner which is also too expensive.

Just fix your dead mod.

Us archers are not allowed to run away from Knights and now that everyone is agility gl guys. I ran away from some guy with plate once it was a good day I was faster then him.

Remove my old friendchery and mod is balanced. :D

Because you put a smile on the end of that I am not going to rip you a new asshole.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 28, 2014, 04:27:19 am
Getting out run by guys in full plate armor while my basic setup is only 7 weight my arrows and bow bring me up to 32 weight fix this nowW................................................................Seriously I am carrying a construction site.

I don't give a crap if the damage was nerfed to where I am shooting nerf darts. Make us faster damnit.
Title: Re: Lower the arrow weight..
Post by: San on February 28, 2014, 04:34:58 am
If only there was a built-in system that limits running speed but keeps good acceleration for ranged.

With the recent changes, I think it'd be fine if arrow weights were reduced to what bolts are now, at least. Medium/Heavy 1h cav destroys them pretty badly right now, the extra acceleration would help them in quite a few areas. Hopefully a more elegant solution in the future could be crafted.
Title: Re: Lower the arrow weight..
Post by: Drakei on February 28, 2014, 05:32:42 am
You make a strong case MacLeod. Something needs to be done, it would be cool if archer just ran slower after a while so they could not run forever.  Good suggestion +1
Title: Re: Lower the arrow weight..
Post by: Tzar on February 28, 2014, 08:01:43 am
Solution: Go HA/HX, problem solved, you can now kite and dont bother with melee mechanics.

/End thread
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 28, 2014, 08:55:49 am
Solution: Go HA/HX, problem solved, you can now kite and dont bother with melee mechanics.

/End thread

You are a prick you know that?? Stop posting here.
Title: Re: Lower the arrow weight..
Post by: Strudog on February 28, 2014, 11:04:05 am
i played as an archer at the beginning of my c-rpg career, i remember i used to be able to run around and kite 8 melee guys and actually win.

If you are trying to look at the as a realism point of view, don't bother, theres a lot about archery that is unrealistic in this mod.

Archers are more than capable to melee these days, but they refuse to adapt their builds to do so, 0 slot 1handers are deadly as hell.
Title: Re: Lower the arrow weight..
Post by: Grumbs on February 28, 2014, 11:19:58 am
If only there was a built-in system that limits running speed but keeps good acceleration for ranged.

With the recent changes, I think it'd be fine if arrow weights were reduced to what bolts are now, at least. Medium/Heavy 1h cav destroys them pretty badly right now, the extra acceleration would help them in quite a few areas. Hopefully a more elegant solution in the future could be crafted.

Not sure if cav is such an issue, but if it is why is it such a problem for ranged to have a counter? If cav is an issue you can tweak their mechanics a bit rather than buffing ranged which impacts all the other classes

Archers have plenty good melee potential now anyway with buffed 0/1 slot weapons and less impact from using armour (since the weight of arrows was increase)

If we have archers that can kite better then can we have some much needed xbow tweaks?
Title: Re: Lower the arrow weight..
Post by: Tibe on February 28, 2014, 03:08:47 pm
You are a prick you know that?? Stop posting here.
Its not like you are Gandhi yourself. It was quite pointless using the "my arrows weigh as much as full plate, it makes no sense" argument. Pretty sure that one will get u nowhere. Cause the game is not a realistical simulator.
Title: Re: Lower the arrow weight..
Post by: Prinz_Karl on February 28, 2014, 03:27:02 pm
Kiting is killing the mod. Since they balanced archery, the server population has increased significantly.

But seriously you really want to be able to kite again? Isn't that kind of shit for other players?
Title: Re: Lower the arrow weight..
Post by: San on February 28, 2014, 04:13:14 pm
Not sure if cav is such an issue, but if it is why is it such a problem for ranged to have a counter? If cav is an issue you can tweak their mechanics a bit rather than buffing ranged which impacts all the other classes

Archers have plenty good melee potential now anyway with buffed 0/1 slot weapons and less impact from using armour (since the weight of arrows was increase)

If we have archers that can kite better then can we have some much needed xbow tweaks?

I don't think it's buffing ranged all that much by making arrows the same weight as bolts. 10 weight arrows to 6 still affects movement speed harshly, but would help with their acceleration for avoiding other projectiles and cav. Shields were made lighter and arrows stagger a player far less than before, so the situation for chasing archers with 6 weight arrows now for infantry would still be better now than before those two changes and 10 weight arrows. Still, I'd rather just wait for a better solution without having extremely heavy ammo since archers probably would just try to kite more with lower weight ammo.

I only mentioned cav since ranged does less damage to medium horses and above, heavily shifting the risk/reward for engaging even multiple ranged players. Just been playing 1h heavy cav for the past week (have only done light cav before), cleaving through multiple archers in succession, so I may be biased right now.
Title: Re: Lower the arrow weight..
Post by: Tzar on February 28, 2014, 04:18:20 pm
Cleaving through multiple archers in succession, so I may be biased right now.

Try that on EU1  :lol:
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 28, 2014, 04:33:32 pm
Its not like you are Gandhi yourself. It was quite pointless using the "my arrows weigh as much as full plate, it makes no sense" argument. Pretty sure that one will get u nowhere. Cause the game is not a realistical simulator.

Tell me exactly why that is pointless please. Also I never said it was a realistic simulator..Please think before you type shit you sound so ignorant. Stop trying to piss me off not just you but tzar you guys are purposely saying stuff that has no real backbone just to troll. If you guys don't like archery this much then play some other game.

I don't think it's buffing ranged all that much by making arrows the same weight as bolts. 10 weight arrows to 6 still affects movement speed harshly, but would help with their acceleration for avoiding other projectiles and cav. Shields were made lighter and arrows stagger a player far less than before, so the situation for chasing archers with 6 weight arrows now for infantry would still be better now than before those two changes and 10 weight arrows. Still, I'd rather just wait for a better solution without having extremely heavy ammo since archers probably would just try to kite more with lower weight ammo.

I only mentioned cav since ranged does less damage to medium horses and above, heavily shifting the risk/reward for engaging even multiple ranged players. Just been playing 1h heavy cav for the past week (have only done light cav before), cleaving through multiple archers in succession, so I may be biased right now.

San makes good points because he is not just one sided you guys should think about both sides like he does before making your posts.

I have 62 health and 40 body armor but I can be 1 shot by melee guys. I don't see you guys having a problem with that or me bitching about it. There is also agility melee that play just to kill archers. I don't give crud about that but what I care about is plated guys chasing me down.
Title: Re: Lower the arrow weight..
Post by: PsychoTwins on February 28, 2014, 04:45:13 pm
The only problem with your argument Mac is that you are going against every melee my old friend and even some ranged.

The melee my old friends don't want to revert back to the old days where archers could kite like crazy and unfortunately they far outnumber the few ranged.

I myself don't want to have 9PD archers that can outrun me either simply because that would be like an xbow player's kite-ability without having to stop moving to reload.
Title: Re: Lower the arrow weight..
Post by: Tibe on February 28, 2014, 04:49:25 pm
Tell me exactly why that is pointless please. Also I never said it was a realistic simulator..Please think before you type shit you sound so ignorant....

Im so glad you think you are a genius. And why did u make the weightcomparison between plate and the arrowquivers if you werent going for the realism argument? And San makes good points cause his in on the gamedevelopement. I can only state my personal experiences and so can u. Which means both of our posts can be discredited. Loads of stuff u stated before I can state were load of garbage aswell. Your bullshit can be just as easly discredited as mine.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 28, 2014, 05:02:09 pm
The only problem with your argument Mac is that you are going against every melee my old friend and even some ranged.

The melee my old friends don't want to revert back to the old days where archers could kite like crazy and unfortunately they far outnumber the few ranged.

I myself don't want to have 9PD archers that can outrun me either simply because that would be like an xbow player's kite-ability without having to stop moving to reload.

Well there is a slight difference a 9 pd archer will only have up to 6 ath total no more then that unless that archer is level 36 at 27/21. Also the speed bow builds are so weak that they can only tickle armor over 40. I would never use a nomad bow or anything under a yumi. Longbows have a 3.5 second ish draw time for you to run up and kill them before an archer fires.

Dedicated archers have no melee skills at all and hybrids that are good are rare. 9 PD archers have to trade off most or all melee skills to have that build,14 skill trade. Where xbows reload or not they can hold their shots when it is loaded,they are fast and they all have melee skills.

Im so glad you think you are a genius. And why did u make the weightcomparison between plate and the arrowquivers if you werent going for the realism argument? And San makes good points cause his in on the gamedevelopement. I can only state my personal experiences and so can u. Which means both of our posts can be discredited. Loads of stuff u stated before I can state were load of garbage aswell. Your bullshit can be just as easly discredited as mine.

I am not perfect and neither are you I should not of been such a dick to you. Sorry man I am just standing my ground,and I am not giving up on my ideas of this post. No matter what anyone says.
Title: Re: Lower the arrow weight..
Post by: Jack1 on February 28, 2014, 05:11:30 pm
Well I did archery on my stf for 3 maps last night and went 40-5....... I only stopped because I hate making the game as homosexual as the game can make it.

Macleod, I honestly don't think you understand exactly what the strengths and weaknesses of ranged are and why the changes to the game that were made, well, were made. One ranged would be able to kill an unlimited number of enemies while leaving them no chance whatsoever to fight back. Tell me one different class that has that ability and also tell me why you want your class buffed when, for once, I think it is finally balanced.

Edit: you also want 9pd archers to be able to kite, go suck yourself.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 28, 2014, 05:16:30 pm
Well I did archery on my stf for 3 maps last night and went 40-5....... I only stopped because I hate making the game as homosexual as the game can make it.

Macleod, I honestly don't think you understand exactly what the strengths and weaknesses of ranged are and why the changes to the game that were made, well, were made. One ranged would be able to kill an unlimited number of enemies while leaving them no chance whatsoever to fight back. Tell me one different class that has that ability and also tell me why you want your class buffed when, for once, I think it is finally balanced.

Edit: you also want 9pd archers to be able to kite, go suck yourself.

You have stated your opinion ty jack.
Title: Re: Lower the arrow weight..
Post by: Tydeus on February 28, 2014, 05:22:32 pm
My level 32 archer has only 6 athletics with its 18/24 build and I'm able to outrun most people, even without dropping my bow. Generally by the time I get into a position where I have to run, I have already gone through one stack of arrows, meaning I now have less weight than nearly all infantry players.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 28, 2014, 05:26:36 pm
My level 32 archer has only 6 athletics with its 18/24 build and I'm able to outrun most people, even without dropping my bow. Generally by the time I get into a position where I have to run, I have already gone through one stack of arrows, meaning I now have less weight than nearly all infantry players.

Not everyone is as bad ass as you. You can't balance skill  :D
Title: Re: Lower the arrow weight..
Post by: Strudog on February 28, 2014, 05:50:22 pm
Not everyone is as bad ass as you. You can't balance skill  :D

So you are saying you are bad? So that means it does not come down to balance? so 'You can't balance Skill' is not a valid point you make. So all you other arguments are ' i can't outrun anyone, balance the game because i am unable to do so', So in fact you are in fact asking to balance the game for your shortcomings?? Whereas every other archer can outrun most melee.

What is your build?
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 28, 2014, 06:20:00 pm
So you are saying you are bad? So that means it does not come down to balance? so 'You can't balance Skill' is a valid point you make. So all you other arguments are ' i can't outrun anyone, balance the game because i am unable to do so', So in fact you are in fact asking to balance the game for your shortcomings?? Whereas every other archer can outrun most melee.

What is your build?

No I am not bad. When I am playing well I am usually on the top 5 depending on the map. I have to play my ass off to do that and I don't expect other archers can do the same especially new ones. There is about 2-4 archers in NA I notice,that can do that efficiently. They die like me by cavalry,agilitys or just 7 athletic plate guys. It is not easy playing a pure archer and tydues with his 18/18 build cant make balance judgments on one build as well,that is imo.

Other archers have to use 12/24 too 18/24 just to run. I am a pure archer build 24/18 atm. 5 athlectics.
Title: Re: Lower the arrow weight..
Post by: jtobiasm on February 28, 2014, 06:21:45 pm
I am a pure archer build 24/18 atm. 5 athlectics.

There is your problem, use 18/24 or 18/27. No problem kiting if you're aware enough.

P.S Arrows being lowered by 2-3 would be great just for the acceleration. wink wink
Title: Re: Lower the arrow weight..
Post by: Tydeus on February 28, 2014, 07:11:30 pm
The thing is, every PD gives you 14% damage, so you having a 24/18 build, as opposed to my 18/24, that means you gain 28% damage over me. Twenty-eight percent. Thats equivalent to 3 and a half points of powerstrike. On top of this though, you're also gaining an increase to your effective projectile speed, which increases your accuracy. Of course, that's offset by the wpf per pd penalty, but nonetheless still exists.

Also, I've been playing with 27/15 lately. My first map played with the build, with 70 people playing on na1, I went 16:4(after tking twice on the first round ending with 0:0:1 score).
Title: Re: Lower the arrow weight..
Post by: Strudog on February 28, 2014, 07:19:00 pm
No I am not bad. When I am playing well I am usually on the top 5 depending on the map. I have to play my ass off to do that and I don't expect other archers can do the same especially new ones. There is about 2-4 archers in NA I notice,that can do that efficiently. They die like me by cavalry,agilitys or just 7 athletic plate guys. It is not easy playing a pure archer and tydues with his 18/18 build cant make balance judgments on one build as well,that is imo.

Other archers have to use 12/24 too 18/24 just to run. I am a pure archer build 24/18 atm. 5 athlectics.

there lies your problem, most melee have 6-7 athletics these days, you only have 6, meaning that they can hun you down, if you were playing 18/24, then you would easily be able to run away. But you chose power over manoeuvrability. So don't complain about not being able to run away when your build hinders it.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on February 28, 2014, 08:39:48 pm
there lies your problem, most melee have 6-7 athletics these days, you only have 6, meaning that they can hun you down, if you were playing 18/24, then you would easily be able to run away. But you chose power over manoeuvrability. So don't complain about not being able to run away when your build hinders it.

I don't care if i have 2 athletics it doesn't change my point. I am talking about the weight of the arrows not myself,and you can't tell me what to do you are not my dad.

The thing is, every PD gives you 14% damage, so you having a 24/18 build, as opposed to my 18/24, that means you gain 28% damage over me. Twenty-eight percent. Thats equivalent to 3 and a half points of powerstrike. On top of this though, you're also gaining an increase to your effective projectile speed, which increases your accuracy. Of course, that's offset by the wpf per pd penalty, but nonetheless still exists.

Also, I've been playing with 27/15 lately. My first map played with the build, with 70 people playing on na1, I went 16:4(after tking twice on the first round ending with 0:0:1 score).

Not everyone is as good as you. You can't judge balance because you are a good player,factor in a regular player. How many archers do you see when you play on NA 1 go 16k 4d? Or is it 16:4 kd ratio? Melee get shot they bitch. It is us Archer's turn now.  :wink:
Title: Re: Lower the arrow weight..
Post by: PsychoTwins on February 28, 2014, 08:49:41 pm
Not everyone is as good as you. You can't judge balance because you are a good player,factor in a regular player. How many archers do you see when you play on NA 1 go 16k 4d? Or is it 16:4 kd ratio?

Well imagine how much melee would be buffed if we factored in all the average melee players that go 0-4. Sure I would agree that there are more skilled melee around than skilled archers, but in pure ratios the average melee player skill is less than the average archer skill simply because there are more melee playing that can be bad at the game.
Title: Re: Lower the arrow weight..
Post by: Grumbs on February 28, 2014, 08:54:52 pm
I don't care if i have 2 athletics it doesn't change my point. I am talking about the weight of the arrows not myself,and you can't tell me what to do you are not my dad.

Not everyone is as good as you. You can't judge balance because you are a good player,factor in a regular player. How many archers do you see when you play on NA 1 go 16k 4d? Or is it 16:4 kd ratio? Melee get shot they bitch. It is us Archer's turn now.  :wink:

Archers weight can't be balanced based on someone using 2 Athletics because you have to consider how fast they will be with typical builds, or they will be able to deal damage without being put under pressure

You have to balance with player skill in mind because you have to think about how the better player will perform with them as well as bad players. ATM if a very good melee player wants to try a xbow build for eg, he will rape in both long range gameplay and in short range. The xbows seem to be balanced based on anyone being able to pick up and play them well. An easy class for newcomer to get a feel for the game etc. The problem is that if you have a low skill floor (easy to learn) then you need to have a low skill ceiling where going past a certain point the effectiveness won't ever get higher and other items that take more skill surpass them. In games like CoD you have "newb tubes" that have a low skill floor but pro's won't touch them because other equipment is simply better when you get past being a newbie. In cRPG we have newb tubes that start off good and then scale comparatively with higher skill equipment, or stuff that has higher risk involved/less versatile
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on March 01, 2014, 12:07:01 am
Please keep supporting.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on March 10, 2014, 04:18:54 pm
Bump.
Title: Re: Lower the arrow weight..
Post by: Tzar on March 10, 2014, 05:09:36 pm
Bump.

Give it a rest... people called you out, on your bullshit build, no wonder inf can catch your fat ass.

Your not supposed to be able to run n shoot, when you deliver huge chunks of dmg.

Go fucking retire like the rest of us, if your unhappy with your build, no need to come here crying for getting your shit fixed without thinking of the shit storm your "fix" would result in...
Title: Re: Lower the arrow weight..
Post by: Rico on March 10, 2014, 06:24:33 pm
If only there was a built-in system that limits running speed but keeps good acceleration for ranged.

With the recent changes, I think it'd be fine if arrow weights were reduced to what bolts are now, at least. Medium/Heavy 1h cav destroys them pretty badly right now, the extra acceleration would help them in quite a few areas. Hopefully a more elegant solution in the future could be crafted.

Do it please mighty item balancer San

It's fair anyways since archers usually carry 2 stacks of arrows and crossbowers have 1 stack of bolts and it is enough. It's a small buff, and archers will still be unable to kite unless they sacrifice a ton of damage for it. When the only archers who can run from tincans are the ones who cannot kill them anyways, what's bad about it?
Title: Re: Lower the arrow weight..
Post by: Jack1 on March 10, 2014, 06:50:57 pm
When the only archers who can run from tincans are the ones who cannot kill them anyways, what's bad about it?

That's the way it should be
Title: Re: Lower the arrow weight..
Post by: PsychoTwins on March 10, 2014, 07:44:02 pm
That's the way it should be

+1

If the archers can do high dmg and outrun people, mod will successfully have turned into Mount and Arrow. Way more people would start playing ranged, even myself, because why not at that point.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on March 11, 2014, 02:15:46 am
+1

If the archers can do high dmg and outrun people, mod will successfully have turned into Mount and Arrow. Way more people would start playing ranged, even myself, because why not at that point.

Some of you guys are just ignorant trolls grow up and do the numbers like I have before spitting your shit all over my post. Especially you Tzar you must be like 9 years old. Seriously if you dont have a real counter response then don't even post here and I am talking about numbers and real game shit not your crappy melee power nonsense. Oh archer blade they can run..fuck you. You don't even know man your response is useless garbage that has no backbone. Along with Tzar who should be watched for flaming and if he flames again I am going to report him.

Can I get real responses here now guys ty.
Title: Re: Lower the arrow weight..
Post by: PsychoTwins on March 11, 2014, 02:21:21 am
Some of you guys are just ignorant trolls grow up and do the numbers like I have before spitting your shit all over my post. Especially you Tzar you must be like 9 years old. Seriously if you dont have a real counter response then don't even post here and I am talking about numbers and real game shit not your crappy melee power nonsense. Oh archer blade they can run..fuck you. You don't even know man your response is useless garbage that has no backbone. Along with Tzar who should be watched for flaming and if he flames again I am going to report him.

Can I get real responses here now guys ty.

Getting heated and shit talking is not going to help your point man. Good job killing your own suggestion.

Counter response : Arrow weight used to be low and now it is high for a reason. Maybe if arrow weight was always high your suggestion would make sense, but this community has already dealt with low arrow weight and the response was no.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on March 11, 2014, 02:26:18 am
Getting heated and shit talking is not going to help your point man. Good job killing your own suggestion.

Counter response : Arrow weight used to be low and now it is high for a reason. Maybe if arrow weight was always high your suggestion would make sense, but this community has already dealt with low arrow weight and the response was no.

There is  a difference between low arrow weight and balanced arrow weight. I think 5-6 would be manageable. Also I didn't kill my post I am just standing up to the trolls so back down you will never win against me. I am speaking to all the trolls not you specifically.
Title: Re: Lower the arrow weight..
Post by: Bulzur on March 11, 2014, 02:29:04 am
Real response from an archer :

No.
The arrow weight nerf was well deserved, and is still needed.
If you can't "evade" cav, then stick with infantry. You can't expect to be able to deal with everything on your own.
'Tis a team based game, you know ? You could still slightly increase the arrow weight, and it wouldn't change the archer's life.
They learned to deal with it. Try to do the same.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on March 11, 2014, 02:39:32 am
Real response from an archer :

No.
The arrow weight nerf was well deserved, and is still needed.
If you can't "evade" cav, then stick with infantry. You can't expect to be able to deal with everything on your own.
'Tis a team based game, you know ? You could still slightly increase the arrow weight, and it wouldn't change the archer's life.
They learned to deal with it. Try to do the same.

I bet you didn't even read my ideas,you just posted. It is not well deserved and tell the others it is a team game so they don't leave you in the back to die from cav because you are too slow to keep up.
Title: Re: Lower the arrow weight..
Post by: PsychoTwins on March 11, 2014, 02:56:28 am
I bet you didn't even read my ideas,you just posted. It is not well deserved and tell the others it is a team game so they don't leave you in the back to die from cav because you are too slow to keep up.

Just going off your highlighted parts.
(click to show/hide)

A pure archer should be very fat because A) They are focused on shooting from a distance, not kiting and pointblanking. B) They should not do well in melee at all because they are dedicated archers.

Cavalry wrecks archers simply because cavalry always wrecked archers. In history and in games. Acceleration bonus would be fine but arrow weight doesn't need to be lowered for that to happen. Also, cavalry doesn't really counter archers well unless they use really heavy cav or are extremely careful. Heavy cav upkeep is insane and you almost always lose money. Light fast cav is not as expensive, but 2 archers that see that cav can take him down no problem.

Throwers/xbows do have some advantages in kiting/dmg wise against archers, but they can not get as much ammo/accuracy (some xbows are very accurate if built well but the reload time is insane) and their style is supposed to be different. Not all ranged should be compared to each other as if they are the same.

TL;DR : I understand your pain but with the amount of archers on, I doubt a buff will be coming out for them. You also can't really argue realism in this game because realism doesn't equal a fun game for any class.

Title: Re: Lower the arrow weight..
Post by: Vengt037 on March 11, 2014, 03:23:20 am
Bows have way further reach dont forget that.
Don't turn your (valid) point into an argument against throwers.

Yeah. Also more ammo.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on March 11, 2014, 03:31:55 am
Just going off your highlighted parts.
(click to show/hide)

A pure archer should be very fat because A) They are focused on shooting from a distance, not kiting and pointblanking. B) They should not do well in melee at all because they are dedicated archers.

Cavalry wrecks archers simply because cavalry always wrecked archers. In history and in games. Acceleration bonus would be fine but arrow weight doesn't need to be lowered for that to happen. Also, cavalry doesn't really counter archers well unless they use really heavy cav or are extremely careful. Heavy cav upkeep is insane and you almost always lose money. Light fast cav is not as expensive, but 2 archers that see that cav can take him down no problem.

Throwers/xbows do have some advantages in kiting/dmg wise against archers, but they can not get as much ammo/accuracy (some xbows are very accurate if built well but the reload time is insane) and their style is supposed to be different. Not all ranged should be compared to each other as if they are the same.

TL;DR : I understand your pain but with the amount of archers on, I doubt a buff will be coming out for them. You also can't really argue realism in this game because realism doesn't equal a fun game for any class.

I want archer love.                       So you go and tell your King,MacLeod will not be slow nor will any archer while I live.
Title: Re: Lower the arrow weight..
Post by: CaptainQuantum on March 11, 2014, 07:40:08 pm
I feel an opinion from one who has played both melee and archer is needed here. A few posts on here have stated that melee with archery is actually viable. This is a very flawed argument, before I retired I was using a nordic short sword with 21/18 4ps 27 1h wpf. I did some practice duels on eu3, for what is medium armour these days it took at least 8 held hits (some to the head) on most occasions to kill an enemy. That is also with the most PS a normal level archer will have. I would not say those are viable melee capabilities.

I do not really have anything to add to the arrow weight discussion, I just wanted to address the "archery has plenty of melee capability" claims. I personally think this is actually a good move for archery, it solves  most of the problems which made archery overly annoying.
Title: Re: Lower the arrow weight..
Post by: Miwiw on March 11, 2014, 08:19:50 pm
If you consider taking some melee skill as archer, it should be at least 6 PS and about 70-100 wpf so you don't glance like an idiot if fighting mailed guys. :P
Title: Re: Lower the arrow weight..
Post by: Hirlok on March 11, 2014, 08:28:16 pm
Lower the [w]eight!
Title: Re: Lower the arrow weight..
Post by: Bulzur on March 11, 2014, 08:29:08 pm
With only 5 PS and 75 wpf in 2h, i do decent damage with an unloomed langes messer (after having dropped my bow and arrows on the ground).

Archers can "invest" some points and get melee capabilities, but will have an harder time against dedicated archer.

Guard_Tennenoth is a good example of a pretty damn good overall character.

Others just go around with blunt weapons and 2-4 PS, but with good melee skills, you can still hold and even kill some of your melee agressors.

Archers are not "weak", not even after all thoses nerfs. It's the perfect class to annoy crossbowmen, shoot down horses at distance, support some duelling melees, kill 2h or polearm heroes, launch a marathon against str whore with 4 athl, etc...
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on March 14, 2014, 09:02:15 am
Played a couple gens of cavalry and it just not even fair against archers. I grape them harder then a Venice winery with cavalry. Most of the time the infantry just runs way ahead of them so it is really easy pickings on some maps.

Archers just need to be able at least keep up with the infantry with any build. The people who play cavalry all the time just go strait for the spawns and farm archers for valor and I do it too. It is pretty dumb and unbalanced like yeah.

Just drop the weight to around what bolts are that is all it needs. cmon guys seriously...
Title: Re: Lower the arrow weight..
Post by: Sniger on March 16, 2014, 10:19:36 pm

watch the archer wave her epeen all over the place and watch me fail lol

this is before archers nerf.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on March 17, 2014, 06:38:10 am

watch the archer wave her epeen all over the place and watch me fail lol

this is before archers nerf.

That guy is probably 12/27 or 15/24 with only 1 pack of arrows. He does little or no damage to heavys. If you hit him he will just die. Cool video though..too bad people don't post the ones where archers get steam rolled by cav and outran by 16/21 plate guys.
Title: Re: Lower the arrow weight..
Post by: GOBBLINKINGREATLEADER on March 17, 2014, 06:58:18 am
Hi my name is Daruvian and I've played far more generations of cavalry in NA than I would ever be willing to admit in real life.

An unaware archer can be easy to approach and hit, however a good archer with a tilde key who has experience in melee classes and movement will just be able to jump out of the way of your horse and pepper it until it is dead. Someone like flying_dildos, that ivani nerd, palatro, those guys.
Title: Re: Lower the arrow weight..
Post by: BlueKnight on March 17, 2014, 10:18:52 am

watch the archer wave her epeen all over the place and watch me fail lol

this is before archers nerf.

I remember that round. The archer with that short bow made 10 kills that round. I couldn't believe our team lost it as it was something like 9 vs 2 and most of them died from shortbow... It was after little bows got buffed but before additional penetration got removed. You can see the approx date by the winged great helmet still being bugged at the video.
Title: Re: Lower the arrow weight..
Post by: Sniger on March 17, 2014, 11:28:53 am
the clip is recorded 2013-09-14
Title: Re: Lower the arrow weight..
Post by: Sniger on March 17, 2014, 11:38:27 am
That guy is probably 12/27 or 15/24 with only 1 pack of arrows. He does little or no damage to heavys. If you hit him he will just die. Cool video though..too bad people don't post the ones where archers get steam rolled by cav and outran by 16/21 plate guys.

i did hit her once and also she was bumped several times by semi-heavy cav.

also i just did a sporadic fraps-rec, didnt knew i was gonna chase a my old friendcher for 5mins.
Title: Re: Lower the arrow weight..
Post by: Bulzur on March 17, 2014, 01:19:57 pm

watch the archer wave her epeen all over the place and watch me fail lol

this is before archers nerf.

Chasing an archer with your shield up 90% of the time... did you know it actually slows you down ?

But yeah, those pew-pew with low level spamming bows were a pain, normal arrows don't do any more damage anymore though.
Title: Re: Lower the arrow weight..
Post by: Sniger on March 17, 2014, 01:35:14 pm
i always keep shield up when i freelook, with that amount of cav i keep shield up pretty much most of the time because i have an my old friendcher in front of me and then them 2 or 3 cavs roaming around

its always easy to be wise after the event ;) yeah i fail alot in this clip, too much? shielding, stabbing when i should have done overhead and what not. i postet the clip to show the op'ness of archers back then not to show my failing, me failing is just a bonus for yall :p
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on March 17, 2014, 02:05:41 pm
Hi my name is Daruvian and I've played far more generations of cavalry in NA than I would ever be willing to admit in real life.

An unaware archer can be easy to approach and hit, however a good archer with a tilde key who has experience in melee classes and movement will just be able to jump out of the way of your horse and pepper it until it is dead. Someone like flying_dildos, that ivani nerd, palatro, those guys.

Make an archer and then play with 0-5 athletics. Then try and dodge even when you know it is coming. No acceleration what so ever it is like walking with a construction site left and right. I really hope the balancers at least drop the weight by 3-5 per quiver or find another way to balance it by making the now semi crappy  basic arrows weigh less then the bodkins and tatars.
Title: Re: Lower the arrow weight..
Post by: Sniger on March 17, 2014, 02:16:13 pm
i had x5 for 5 maps today on my archer. got valour 3 times. no im not very fast but then again i carry 2 quivers bodkins as well as a sword. i prefer to shoot enemy than dodge him though...  :twisted:
Title: Re: Lower the arrow weight..
Post by: PsychoTwins on March 17, 2014, 03:37:51 pm
Hi my name is Daruvian and I've played far more generations of cavalry in NA than I would ever be willing to admit in real life.

An unaware archer can be easy to approach and hit, however a good archer with a tilde key who has experience in melee classes and movement will just be able to jump out of the way of your horse and pepper it until it is dead. Someone like flying_dildos, that ivani nerd, palatro, those guys.

Im sure Daruvian can also be witness to the fact that more than half of the maps are more biased towards infantry gameplay based maps such as towns where archers can just sit on top of a roof and cav will never reach them.

On the more cav type maps that are very open, sure archers may get fucked over, but everyone does else too. Infantry gets screwed just as hard by a smart cav.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on March 18, 2014, 09:27:33 am
Im sure Daruvian can also be witness to the fact that more than half of the maps are more biased towards infantry gameplay based maps such as towns where archers can just sit on top of a roof and cav will never reach them.

On the more cav type maps that are very open, sure archers may get fucked over, but everyone does else too. Infantry gets screwed just as hard by a smart cav.

A peasant killed a Knight with a wooden stick.
A Cavalry unit killed a pikeman.
Farmer Bob killed Bob with stones.
Archers still run slow as fuck..............amen.
Title: Re: Lower the arrow weight..
Post by: Adamar on March 18, 2014, 10:09:59 am
Arrow and bow weight should be like ghost weight when combined with armor.
Meaning that if your archery gear weighs 30 kg and you put on an additional 30 kg of gear, you only feel 30 kg heavy.
If you put on 40 kg + 30 kg from quiver and bow, you only feel the 40kg.
If you have only 10 kg worth of armor and sidearm, you feel the full 30kg of the archery gear.

Its like 2 separate weight entities where the heavier wins. This way people don't get punished as much for the additional archery weight, no matter what build they play, and kitting remains unlikely.
Title: Re: Lower the arrow weight..
Post by: PsychoTwins on March 18, 2014, 11:13:54 pm
(click to show/hide)

I have a feeling you don't like debates. Going off on a rant doesn't help m8.
Title: Re: Lower the arrow weight..
Post by: MacLeod_ on March 19, 2014, 10:40:18 am
(click to show/hide)

I have a feeling you don't like debates. Going off on a rant doesn't help m8.

I already debated in the first couple pages I get tired of repeating myself.