cRPG

cRPG => General Discussion => Server Info => Topic started by: Ecko on January 31, 2012, 04:52:37 am

Title: [NA] NA Community Servers
Post by: Ecko on January 31, 2012, 04:52:37 am
They're back.

Over the next couple days we will be refining the map rotation/admin list/ server rules. 1/7th of the Admins are ATS at the moment, not including myself. *I'll do my best to keep that figure low*

Right now (1/31/2012) admins  chosen will be

(click to show/hide)


Seven more will be picked by Arowaine. More will be added/removed as we see fit. If you are on the list please contact me via pm for the admin passwords.


There are two servers up, NA Community 1, NA Community 2. Both are battle at the moment, however the 2nd one will change as Arrowaine see's fit. *As far as i know he'll be using it at a siege/tournament server/clan practice*.

Number one will always remain battle.


ATS Map pack is uploaded on both.

UNTIL A LIST OF RULES ARE DEFINED OR UPDATED THEY WILL BE THE SAME AS OFFICIAL. ANY SHENANIGANS WHILE THE SERVERS ARE BEING TESTED WILL RESULT IN SWIFT PUNISHMENT. WE DO PATROL LOGS AND THE FORUMS. YOU HAVE BEEN WARNED.


Other than that, we're glad to be back, and hope you all have fun.
Title: Re: [NA] NA Community Servers
Post by: ManOfWar on January 31, 2012, 04:56:53 am
hey Ecko, I saw your message on TS.

ya sure I will be an admin, if you need me
Title: Re: [NA] NA Community Servers
Post by: SHinOCk on January 31, 2012, 04:58:49 am
niceeee
Title: Re: [NA] NA Community Servers
Post by: Brrrak on January 31, 2012, 05:00:42 am
applause.gif
Title: Re: [NA] NA Community Servers
Post by: Diomedes on January 31, 2012, 05:19:21 am
I struggled to find an appropriate comic for the occasion:

(click to show/hide)
Title: Re: [NA] NA Community Servers
Post by: BeatrixKiddo on January 31, 2012, 05:22:37 am
I struggled to find an appropriate comic for the occasion:

(click to show/hide)

What is this.... I don't even...
Title: Re: [NA] NA Community Servers
Post by: Reinhardt on January 31, 2012, 05:23:21 am
Welcome back, Community! ...and 10 less ping!
Title: Re: [NA] NA Community Servers
Post by: Diomedes on January 31, 2012, 05:32:54 am
What is this.... I don't even...

I struggled and didn't succeed.
Title: Re: [NA] NA Community Servers
Post by: SuperNewb on January 31, 2012, 05:34:27 am
I struggled and didn't succeed.

Hope to see you on the server soon! :)
Title: Re: [NA] NA Community Servers
Post by: Life on January 31, 2012, 05:48:59 am
Life for admin? i think yes...
Title: Re: [NA] NA Community Servers
Post by: Chris_P_Bacon on January 31, 2012, 05:56:37 am
Bacon for admin! I'm much cooler than Life!
Title: Re: [NA] NA Community Servers
Post by: Life on January 31, 2012, 05:58:42 am
Bacon for admin! I'm much cooler than Life!

^The above statement is a false opinion. For i am by far much more cooler than Bacon.
Title: Re: [NA] NA Community Servers
Post by: Tears of Destiny on January 31, 2012, 06:09:14 am
Had a blast, good to see so many old names on the servers tonight, especially since the ratio of good players was much higher then normal.
Title: Re: [NA] NA Community Servers
Post by: Brrrak on January 31, 2012, 06:26:15 am
omfgwtfbbq that was so fun!
Title: Re: [NA] NA Community Servers
Post by: Reinhardt on January 31, 2012, 06:41:55 am
Multipliers actually flow in, small amount of players, good players, more fun. It's great. Only complaint is a few of the old maps, but still, it's a fantastic server.
Title: Re: [NA] NA Community Servers
Post by: Kenji on January 31, 2012, 06:58:47 am
I think the admin ratio is 2/7th ATS rather than 1/7th... unless one of them is just carrying the ATS clan tag for fun :mrgreen:

But who cares, let's have a blast!
Title: Re: [NA] NA Community Servers
Post by: Kelugarn on January 31, 2012, 07:31:49 am
Goodbye stupid peasant villages
Title: Re: [NA] NA Community Servers
Post by: Life on January 31, 2012, 07:51:24 am
i am lovin the community server.  Playing all the amazing maps that i used to play. great community. great ping for me. love the size of the battle. :)
Title: Re: [NA] NA Community Servers
Post by: Sergee on January 31, 2012, 08:44:45 am
Community server is only for elitist's the 99 percent are not allowed
Title: Re: [NA] NA Community Servers
Post by: Life on January 31, 2012, 02:04:50 pm
Oh and nice punch kills serge  :twisted:
Title: Re: [NA] NA Community Servers
Post by: isatis on January 31, 2012, 03:07:27 pm
Isatis for admin!

the migthy NA side of Cochon clan neeed to be represented!


(click to show/hide)
Title: Re: [NA] NA Community Servers
Post by: dynamike on January 31, 2012, 03:18:39 pm
*cough* repost from duplicate thread *cough*

Was a blast playing yesterday, good player skill level made it positively challenging and the classic maps... well I've been asking for them to be included in the Official servers for a long time already.

I agree with Reinhardt that the Community servers should try to diversify themselves from the Official ones with a few guidelines when it comes to map selection and size, in order to accommodate for players of different play styles. This way there is no direct competition between servers and they can peacefully coexist.
Title: Re: [NA] NA Community Servers
Post by: Wiawins_ATS on January 31, 2012, 03:25:02 pm
I can't go 20-2 on the community servers...not enough baddies. :(
Title: Re: [NA] NA Community Servers
Post by: dynamike on January 31, 2012, 03:29:51 pm
^ not enough goodie  :D
Title: Re: [NA] NA Community Servers
Post by: MrShine on January 31, 2012, 03:34:18 pm
Zealot just rolled over in his cRPG grave.
Title: Re: [NA] NA Community Servers
Post by: Rikthor on January 31, 2012, 03:54:40 pm
Zealot just rolled over in his cRPG grave.

Yes considering how much he plays crpg and thus cares about it...it's his life after all.
(click to show/hide)
Title: Re: [NA] NA Community Servers
Post by: Ecko on January 31, 2012, 04:04:21 pm
*cough* repost from duplicate thread *cough*

Was a blast playing yesterday, good player skill level made it positively challenging and the classic maps... well I've been asking for them to be included in the Official servers for a long time already.

I agree with Reinhardt that the Community servers should try to diversify themselves from the Official ones with a few guidelines when it comes to map selection and size, in order to accommodate for players of different play styles. This way there is no direct competition between servers and they can peacefully coexist.

If you sit through the entire rotation, there should be enough maps to satisfy your diverse needs. If you can be more specific in what you mean by guidelines other than size I'll take a closer look.

Like I said we'll be refining our rotation as the week continues.
Title: Re: [NA] NA Community Servers
Post by: Reinhardt on January 31, 2012, 04:43:59 pm
If you sit through the entire rotation, there should be enough maps to satisfy your diverse needs. If you can be more specific in what you mean by guidelines other than size I'll take a closer look.

Like I said we'll be refining our rotation as the week continues.


...Take out that damn "Everything is bigger in Texas!" map, please.  :lol:
Title: Re: [NA] NA Community Servers
Post by: Tyrell on January 31, 2012, 04:55:06 pm
Someone remind me why we need to spread thin the already thinning playerbase....
Title: Re: [NA] NA Community Servers
Post by: Sergee on January 31, 2012, 05:07:39 pm
The game has more ppl playing then it did 3 months ago before I stopped
Title: Re: [NA] NA Community Servers
Post by: dynamike on January 31, 2012, 05:43:55 pm
If you sit through the entire rotation, there should be enough maps to satisfy your diverse needs. If you can be more specific in what you mean by guidelines other than size I'll take a closer look.

Like I said we'll be refining our rotation as the week continues.

Sure, currently the Official servers tend to sport more open field and sprawled out village maps. These are good in their own right and serve their purpose to prepare people for Strat battles. But they also tend to favor cavalry and are typically more useful for large population battles as they are very wide spread and do not offer many choke points.

You could position the Community servers with a more fast paced, foot-classes and close quarter combat map selection in mind. The smaller number of players would be beneficial for this and a ton of the ATS maps are great for it. Also some fun maps, which would never make it on the official ones (de_rats from CS comes to mind) would be a great change of pace.

Mind you, I am not saying unbalanced maps (e.g. completely hindering cav from playing) should be on the server per se, but as long as the map rotation balances itself out with maps benefiting one class over another from time to time on a map and reversing it on the next map, advanced players might welcome the challenge. Not every map has to be perfectly balanced in itself imo.

I am a cav player myself and am frankly bored of running around on open plains, lancing and bumping people to death out in the open where they do not stand much of a chance. I'd welcome the challenge.

What would be great is if every server has its own USP and therefore people can play what fits their playstyle best - or look for additional challenges by doing the opposite. In the end it is about providing additional fun and diversity and I am grateful for that.
Title: Re: [NA] NA Community Servers
Post by: Darkkarma on January 31, 2012, 05:51:29 pm
Glad to see you back and active again, Ecko. Best of luck with the servers and thanks for the consideration!
Title: Re: [NA] NA Community Servers
Post by: Tears of Destiny on January 31, 2012, 05:53:48 pm
Someone remind me why we need to spread thin the already thinning playerbase....

Because I'm tired of waiting for NA_1 to unlock on weekend nights, and siege if for the scrubbiest scrubnubs?
Title: Re: [NA] NA Community Servers
Post by: snipercapt on January 31, 2012, 05:55:27 pm
Omg yes! Gotta check this out once I get home! XOXOXOXOXOXOXO
 :mrgreen:
Title: Re: [NA] NA Community Servers
Post by: Ecko on January 31, 2012, 06:23:56 pm
Someone remind me why we need to spread thin the already thinning playerbase....

Good question...I used to ask the same thing before there were officials.
Title: Re: [NA] NA Community Servers
Post by: Ecko on January 31, 2012, 06:28:40 pm
Sure, currently the Official servers tend to sport more open field and sprawled out village maps. These are good in their own right and serve their purpose to prepare people for Strat battles. But they also tend to favor cavalry and are typically more useful for large population battles as they are very wide spread and do not offer many choke points.

I agree...but I don't think shutting out cav on the server is the right move. Though I'd like to be different than officials, I feel like we already are in many ways.

A. Our map rotation sports a mixture of close quarters and open field. Sometimes both at once.
B. Our rotation is dynamic...what it is one week might change the next.
C. As new and old maps are brought forward, maps will cycled in and out of rotation.

I feel as though you only played for a limited period as the server opened. I highly suggest you play more frequently. though some maps pop up more often than others, but that doesn't mean the rotation started over.
Title: Re: [NA] NA Community Servers
Post by: SuperNewb on January 31, 2012, 06:33:56 pm
I feel as though you only played for a limited period as the server opened. I highly suggest you play more frequently. though some maps pop up more often than others, but that doesn't mean the rotation started over.

So harsh... so harsh.
Title: Re: [NA] NA Community Servers
Post by: dynamike on January 31, 2012, 07:57:38 pm
I agree...but I don't think shutting out cav on the server is the right move.

That... is what I said. Please read my post again.


I feel as though you only played for a limited period as the server opened. I highly suggest you play more frequently.

I played for about 3 hours last night as soon as the servers opened.
Title: Re: [NA] NA Community Servers
Post by: Ecko on February 01, 2012, 01:13:07 am
Too lazy to read it again.

I'm going through the map rotation to spread out the heavily open maps. At the start it seems to be 5 in a row.

There, i believe, 200 to go through, so give me time.
Title: Re: [NA] NA Community Servers
Post by: Malaclypse on February 01, 2012, 02:03:03 am
http://forum.c-rpg.net/index.php/topic,21896.0.html (http://forum.c-rpg.net/index.php/topic,21896.0.html)

I'm going to keep lobbying for this map to be put into the rotation ^
Title: Re: [NA] NA Community Servers
Post by: Kenji on February 01, 2012, 02:06:30 am
I demand the amount of elitists on the servers be reduced! Casual gamers like me can't survive and rage quit all the time!
Title: Re: [NA] NA Community Servers
Post by: FRANK_THE_TANK on February 01, 2012, 02:45:31 am
FOR THE LOVE ALL THAT IS SEXY AND HAWT PUT IT IN SAN FRANSISCO!
Title: Re: [NA] NA Community Servers
Post by: Cedric_Scott on February 01, 2012, 03:24:33 am
*rant begin*

Low population
Horses even more powerful
Banner balance

*rant end*
Title: Re: [NA] NA Community Servers
Post by: Ecko on February 01, 2012, 03:56:09 am
*rant begin*

Low population
Horses even more powerful
Banner balance

*rant end*

*Rant begin*
Invite friends
Stupid...horses are the same everywhere
Skrub clans die the same as skrub players..work with your team.
*rant end*
Title: Re: [NA] NA Community Servers
Post by: Tears of Destiny on February 01, 2012, 04:00:49 am
I am in love with the smaller server to be honest, it drives out the randomers who refuse to work as a group, leaving the core clans together, where as the randomers who do work together actually stay.

I also find that horses go down faster due to the majority of each team constantly watching each other's backs.

At the very least, it is a nice break from the massive server. I like both though to be clear. EU_1 for when I want a large server pop for my archer main (that was fun earlier =D), NA_1 when I want to mow down people with my shielder alt, or Community 1 for my archer to have a challenge.
Title: Re: [NA] NA Community Servers
Post by: Ecko on February 01, 2012, 04:22:46 am
I am in love with the smaller server to be honest, it drives out the randomers who refuse to work as a group, leaving the core clans together, where as the randomers who do work together actually stay.

I also find that horses go down faster due to the majority of each team constantly watching each other's backs.

At the very least, it is a nice break from the massive server. I like both though to be clear. EU_1 for when I want a large server pop for my archer main (that was fun earlier =D), NA_1 when I want to mow down people with my shielder alt, or Community 1 for my archer to have a challenge.

Though you make it seem like the quality of players are better on this server, that is not the case. We didn't get a surge of skilled players out of thin air. The maps actually are better which requires more spacial awareness(increasing/decreasing your kd/r based on your knowledge of mechanics and map).

It also might mean a more balanced multiplier ratio between the two teams, it does not mean that pubbies will not have a good time.
Title: Re: [NA] NA Community Servers
Post by: Allers on February 01, 2012, 04:30:21 am
Finally good servers and good admins are here ( not NA servers , exlclude karma hes bad) once i get off my ban im going to NA servers and advertising the old ats servers
Title: Re: [NA] NA Community Servers
Post by: Tears of Destiny on February 01, 2012, 04:39:02 am
Though you make it seem like the quality of players are better on this server, that is not the case.

Well initially it is, though eventually the quality will eventually resume normal levels as the server becomes more populated with a more standard selection of players. Partly why most people (that I have talked to, and in this thread) are seeing the quality run higher is because the vast majority of players on your servers are in a clan.

The maps certainly do promote good teamwork though (most of them), and that does help.
Title: Re: [NA] NA Community Servers
Post by: Ecko on February 01, 2012, 04:59:29 am
Well initially it is, though eventually the quality will eventually resume normal levels as the server becomes more populated with a more standard selection of players. Partly why most people (that I have talked to, and in this thread) are seeing the quality run higher is because the vast majority of players on your servers are in a clan.

The maps certainly do promote good teamwork though (most of them), and that does help.

Agreed.

The news of the servers return spreads by word of mouth. People unguilded are not yet aware these servers existence. Once it does spread, you'll see a population much like official. I hope that's ok. 
Title: Re: [NA] NA Community Servers
Post by: Tears of Destiny on February 01, 2012, 05:05:07 am
Once it does spread, you'll see a population much like official. I hope that's ok.

Oh, for me at least that will be alright with me.
Title: Re: [NA] NA Community Servers
Post by: Darkkarma on February 01, 2012, 05:40:26 am
Finally good servers and good admins are here ( not NA servers , exlclude karma hes bad) once i get off my ban im going to NA servers and advertising the old ats servers

Go to your own clan's server if you want to be an immature little kid and blatantly team kill people for no reason. I don't think i'll be getting admin on that server anytime soon.  :P
Title: Re: [NA] NA Community Servers
Post by: PieParadox on February 01, 2012, 05:42:43 am
Go to your own clan's server if you want to be an immature little kid and blatantly team kill people for no reason. I don't think i'll be getting admin on that server anytime soon.  :P

visitors can't see pics , please register or login
Title: Re: [NA] NA Community Servers
Post by: Reinhardt on February 01, 2012, 05:52:16 am
visitors can't see pics , please register or login


The second part is for the future, good sir. ;)
Title: Re: [NA] NA Community Servers
Post by: EyeBeat on February 01, 2012, 02:37:13 pm
Go to your own clan's server if you want to be an immature little kid and blatantly team kill people for no reason. I don't think i'll be getting admin on that server anytime soon.  :P
Did allers getting banned also get miley banned since they have the same room?

Also kudos if this is true!
Title: Re: [NA] NA Community Servers
Post by: Tears of Destiny on February 01, 2012, 03:36:02 pm
Did allers getting banned also get miley banned since they have the same room?

Also kudos if this is true!

As an Admin, you should know we ban by CD keys not by IP.  :wink:

Silly EyeBeat.
Title: Re: [NA] NA Community Servers
Post by: Lordark on February 01, 2012, 03:45:59 pm
Yey! 4 server!
Title: Re: [NA] NA Community Servers
Post by: Keslord on February 02, 2012, 03:34:37 am
One Word: Donkleaps.

What the Fuck. Were you thinking?

Are you just going to abandon the servers for another few months? It is unfortunate how quickly people have forgotten this summer.

I was glad the community servers were gone because the siege server was so horribly mismanaged. Broken maps were in rotation for months. You had 7 minute siege instead of 6. Your maps are worse, Ecko.

Please stay out of the siege market.



Title: Re: [NA] NA Community Servers
Post by: Tears of Destiny on February 02, 2012, 03:44:13 am
One Word:

...

69 words and two numbers later

Thank you for your one word opinion.

visitors can't see pics , please register or login
Title: Re: [NA] NA Community Servers
Post by: Diomedes on February 02, 2012, 04:07:43 am
One Word: *lots of words*

visitors can't see pics , please register or login
 (http://imageshack.us/photo/my-images/687/pstrt.png/)
Title: Re: [NA] NA Community Servers
Post by: Lt_Anders on February 02, 2012, 04:11:02 am
The server stutter lags so damn much.
Title: Re: [NA] NA Community Servers
Post by: Keslord on February 02, 2012, 04:25:49 am
thanks for your input, tears.

The official servers do siege better.

Please take community siege offline and stop splitting our already limited player base.
Title: Re: [NA] NA Community Servers
Post by: Tears of Destiny on February 02, 2012, 04:27:41 am
Please take community siege offline and stop splitting our already limited player base.

I for one am tired of waiting for the servers to unlock on NA_1 at friday and saturday nights so...

Keep the servers online so I can play cRPG on usable ping whenever I want wherever I want =D

For siege though, as unbalanced (usually for offense) as the old ATS maps were (and have to be changed perhaps to reflect the "no ladders" rule) the single-player maps on NA_2 are also equally garbage for the most part. Some of the things have literally one path to flag... holy fuuuuuuuuuuuuuuck me for that is so defensive biased it is sickening.

At the end of the day, you just gotta accept that Siege is a n00b playing mode no matter how you slice it.  :mrgreen:
Title: Re: [NA] NA Community Servers
Post by: Keslord on February 02, 2012, 05:57:34 am
Tears, you never play siege.

It's not just for scrubs, its more fast paced and way for fun for pubbies. If all you want is an ATS battle server circle jerk, that's cool.

Just please don't fuck with siege.


Title: Re: [NA] NA Community Servers
Post by: Goretooth on February 02, 2012, 06:10:49 am
I for one am tired of waiting for the servers to unlock on NA_1 at friday and saturday nights so...

Keep the servers online so I can play cRPG on usable ping whenever I want wherever I want =D

For siege though, as unbalanced (usually for offense) as the old ATS maps were (and have to be changed perhaps to reflect the "no ladders" rule) the single-player maps on NA_2 are also equally garbage for the most part. Some of the things have literally one path to flag... holy fuuuuuuuuuuuuuuck me for that is so defensive biased it is sickening.

At the end of the day, you just gotta accept that Siege is a n00b playing mode no matter how you slice it.  :mrgreen:
Invest in a better social life if you are waiting for the servers to unlock on friday and saturday nights.
Title: Re: [NA] NA Community Servers
Post by: Life on February 02, 2012, 06:12:17 am
Invest in a better social life if you are waiting for the servers to unlock on friday and saturday nights.
Agreed, or know the password for locked servers like i do (:
Title: Re: [NA] NA Community Servers
Post by: Tears of Destiny on February 02, 2012, 08:22:00 am
Tears, you never play siege.

Oh bullshit, I play EU_2 and EU_5 often, and having two dozen plus alts means I doubt you know what servers I frequent and when.
Title: Re: [NA] NA Community Servers
Post by: rustyspoon on February 02, 2012, 08:42:19 am
The official servers do siege better.

Please take community siege offline and stop splitting our already limited player base.

Overall the maps on official siege suck balls and they will probably never, ever change.

I agree that the community server has map problems also, but I've been assured that they will be fixed soon. Once the maps are fixed and the rotation adjusted community siege will be WAY better than official siege.
Title: Re: [NA] NA Community Servers
Post by: Ecko on February 02, 2012, 01:35:09 pm
thanks for your input, tears.

The official servers do siege better.

Please take community siege offline and stop splitting our already limited player base.

Right now, yes officials do use siege better. I stated several times this week that the servers are going through a testing phase. Many of the maps on our siege are not up to date since ladders have been removed.

As for the split community, there wasn't anyone in official siege last night, so nothing was split. At least while I checked.

I'm not going to comment on donkleaps, the guy disappeared. He even stopped responding to my voicemails.

So please, have patience as we make refinements to the servers and their specifications.
Title: Re: [NA] NA Community Servers
Post by: Tyrell on February 02, 2012, 02:47:23 pm
Invest in a better social life if you are waiting for the servers to unlock on friday and saturday nights.
Well said.

Like Keslord said, sure, battle gets nice and full, then all we need is a community battle server. Siege has at best 50 people on weeknights. I just played a map yesterday where the attackers spawn the first round on the inside of the walls literally among the defense. Get rid of the siege community server, please.
Title: Re: [NA] NA Community Servers
Post by: Bigadaboosh on February 02, 2012, 03:03:37 pm
 I had a blast playing with the boys the other night. Good stuff.
Title: Re: [NA] NA Community Servers
Post by: AntiBlitz on February 02, 2012, 03:10:51 pm
Well said.

Like Keslord said, sure, battle gets nice and full, then all we need is a community battle server. Siege has at best 50 people on weeknights. I just played a map yesterday where the attackers spawn the first round on the inside of the walls literally among the defense. Get rid of the siege community server, please.

so thats how you fix it eh, just get rid of it all together, my gawd you sir are a genius.  Please think before opening your mouth and spewing worthless garbage in the thread, k thanks. 
Title: Re: [NA] NA Community Servers
Post by: Tyrell on February 02, 2012, 05:17:44 pm
so thats how you fix it eh, just get rid of it all together, my gawd you sir are a genius.  Please think before opening your mouth and spewing worthless garbage in the thread, k thanks.
You mad?

Don't get "butthurt" because your servers are currently shitty.

Devs seem to continually "fix" things that aren't broken.
Title: Re: [NA] NA Community Servers
Post by: dynamike on February 02, 2012, 10:08:37 pm
You mad?

Don't get "butthurt" because your servers are currently shitty.

Devs seem to continually "fix" things that aren't broken.

Don't get "butthurt" because you are wearing the "wrong" shade of green.
Title: Re: [NA] NA Community Servers
Post by: MrShovelFace on February 03, 2012, 08:00:50 pm
There are a few maps I have a problem with
The only one i can think of off the top of my head is Sakura Islands
It is the only map I have ever played that is unlovable for every class in the game
And typical deciduous trees with green leaves that generate pink flowers at enormous rates creep me out
Title: Re: [NA] NA Community Servers
Post by: Darkkarma on February 03, 2012, 09:36:57 pm
Finally got a chance to put down the school work and give the new servers a whirl this morning. I'm very glad to see them back!
Title: Re: [NA] NA Community Servers
Post by: Malaclypse on February 03, 2012, 10:17:18 pm
Noticing a decent amount of ping fluctuation. I still have low ping, but it's not very consistent, jumping from 25-35 pretty regularly.
Title: Re: [NA] NA Community Servers
Post by: Nehvar on February 06, 2012, 06:25:31 am
Need more people on the community servers.  I'm so tired of the ranged/cav/randombadmap shitfest that is the official servers; always leaves me feeling like I should have spent my free time doing something else.
Title: Re: [NA] NA Community Servers
Post by: Malaclypse on February 06, 2012, 06:34:07 am
Yeah, it was just me and Phyar there for 3 maps, then I left, just now.
Title: Re: [NA] NA Community Servers
Post by: Miley on February 08, 2012, 03:20:20 am
You spelled BEATRIX wrong!
Title: Re: [NA] NA Community Servers
Post by: MrShovelFace on February 10, 2012, 07:22:32 pm
Make Community_2 a ctf server!!

we already have a siege server and ctf is better because it doesnt suck
Title: Re: [NA] NA Community Servers
Post by: CrazyCracka420 on February 10, 2012, 08:35:35 pm
Need more people on the community servers.  I'm so tired of the ranged/cav/randombadmap shitfest that is the official servers; always leaves me feeling like I should have spent my free time doing something else.

I'm not playing on the community servers for the same reason they became de-populated 6 months ago when they were up.  People want to play with a lot of people in the battles.  Having two servers (both in Chicago) competing for the same players means that instead of 110 people at peak times in one server, you're now going to have a split.  So maybe 90 and 20, or maybe 70 and 40, but either way it's not as good as having 50vs50. 

If I wanted to play 20v20 or 10v10 I would have stayed in native.
Title: Re: [NA] NA Community Servers
Post by: oohillac on February 10, 2012, 08:48:44 pm
The problem I'm seeing is in the evenings/at night, there are 20ish players on NA_1 and on Community_1.  We need to get everyone on one server when the populations are low.
Title: Re: [NA] NA Community Servers
Post by: CrazyCracka420 on February 10, 2012, 08:59:05 pm
The problem I'm seeing is in the evenings/at night, there are 20ish players on NA_1 and on Community_1.  We need to get everyone on one server when the populations are low.

And I honestly don't care what server that is...I don't have any ties to community or official, and I'm assuming most people are in my boat.  I'd prob show a slight preference for community (I've always liked Occitan guys) if they weren't dividing the total server population.
Title: Re: [NA] NA Community Servers
Post by: oohillac on February 10, 2012, 10:04:53 pm
And I honestly don't care what server that is...I don't have any ties to community or official, and I'm assuming most people are in my boat.  I'd prob show a slight preference for community (I've always liked Occitan guys) if they weren't dividing the total server population.

Agreed, unity is all I want, don't mind which server.
Title: Re: [NA] NA Community Servers
Post by: Ecko on February 11, 2012, 04:56:36 am
NA officials.... I'd like to set some things straight for the record.

(click to show/hide)

Extended Rant:

(click to show/hide)

Now, as for the topic of Population Split:

(click to show/hide)

Since the popularity on community servers has and will continue to grow. I present the following solution for the NA player split, but before you read it, please identify the problems I tend to address:

A. People who prefer smaller servers
B. People who prefer larger servers
C. People who prefer quality maps
D. People who prefer a more involved moderator team
E. People who would like to get involved with server management.
F. Donators who want more for their money beyond just a place to play

To solve these issues, get this, I'd like to open up another server and actually discourage play on Officials except for Strategus and emergency purposes.

The additional server would be a NA Community 3 (40 man Battle).
The Current Battle Server (NA Community 1) would be bumped up to 120 slots.

This in turn will let those who like small battles find a great place to play, and encourage everyone else to play in one place without a split community. All other issues are automatically resolved for the most part with Community Servers being online.

I apologize if this came accross as being arrogant or cocky. Its just my opinion...if you don't like it you can still play on the community servers, thats your right, just bash me here on the forums not on the servers while I admin.
Title: Re: [NA] NA Community Servers
Post by: xAKx on February 11, 2012, 05:41:27 am
NA officials.... I'd like to set some things straight for the record.

(click to show/hide)

Extended Rant:

(click to show/hide)

Now, as for the topic of Population Split:

(click to show/hide)

Since the popularity on community servers has and will continue to grow. I present the following solution for the NA player split, but before you read it, please identify the problems I tend to address:

A. People who prefer smaller servers
B. People who prefer larger servers
C. People who prefer quality maps
D. People who prefer a more involved moderator team
E. People who would like to get involved with server management.
F. Donators who want more for their money beyond just a place to play

To solve these issues, get this, I'd like to open up another server and actually discourage play on Officials except for Strategus and emergency purposes.

The additional server would be a NA Community 3 (40 man Battle).
The Current Battle Server (NA Community 1) would be bumped up to 120 slots.

This in turn will let those who like small battles find a great place to play, and encourage everyone else to play in one place without a split community. All other issues are automatically resolved for the most part with Community Servers being online.

I apologize if this came accross as being arrogant or cocky. Its just my opinion...if you don't like it you can still play on the community servers, thats your right, just bash me here on the forums not on the servers while I admin.
This is a gold medal idea. I want this implemented as soon as it can please.  +1
Title: Re: [NA] NA Community Servers
Post by: LastKaze on February 11, 2012, 05:41:57 am
120 slot server would be great, it's already more populated than the official server :)
Title: Re: [NA] NA Community Servers
Post by: Zerran on February 11, 2012, 08:53:44 am
Really loving the community battle server. A number of the maps are a bit odd, or not totally polished, but damn it's refreshing to not play the same villages and random plains over and over and over and over and over again. Awesome job guys.
Title: Re: [NA] NA Community Servers
Post by: Malaclypse on February 11, 2012, 09:00:00 am
BLANK 53 is sooooo good. Not sure if Tropical is in the rotation yet, but it's cool that we can vote for it and other maps with polls sometimes.
Title: Re: [NA] NA Community Servers
Post by: Gristle on February 12, 2012, 12:35:58 pm
D. People who prefer a more involved moderator team

I remember your "more involved" moderators. I also remember you segregating an entire clan to their own personal server, and trying to look like the hero for it, as if you did them a favor. Your idea of moderation was very extreme in the past. I do hope history doesn't repeat itself.

Quote
To solve these issues, get this, I'd like to open up another server and actually discourage play on Officials except for Strategus and emergency purposes.

So, for you, this is a bitter, personal vendetta against the official servers? If anything, this attitude discourages me from wanting to play on the Occitan servers. You sound like you're trying to create some kind of server war, but most people don't care that much. We will play wherever there are players. We just want to play the game. The server browser is not the battlefield you envision it to be.
Title: Re: [NA] NA Community Servers
Post by: Ecko on February 13, 2012, 02:56:31 pm
I do hope history doesn't repeat itself.
Me too.

So, for you, this is a bitter, personal vendetta against the official servers?

I think there is a misunderstanding, I was just trying to comment on the player split by providing one, of many, possible solutions. I really have nothing invested in any of the outcomes. Donations never touch my bank account, the Community Servers are not owned by me, I do not play strategus, plus I rarely play on c-rpg. Hopefully this will be my last post on the forums as it is.

What happened in the last couple months leading to the shutdown of the Community Servers before, was an unfortunate series of events that built up tension and further problems. Some things I would do differently yes, but there are other things that had little to do with me at all. I do not recommend that officials shut down, not just because of reasons I've previously stated, but also because some people, no matter what I say or do, will not want to play on Community.

Title: Re: [NA] NA Community Servers
Post by: CrazyCracka420 on February 13, 2012, 11:18:26 pm
So can we bump the community server to 120, or else shut it down?  We were playing with 110-120 people at peak on the NA1 official server, but now that community is the popular server it's full at 80 people during peak times.

60 v 60 is a lot more fun than 40 v 40 :)
Title: Re: [NA] NA Community Servers
Post by: Kelugarn on February 14, 2012, 05:57:56 am
Ecko, you should increase the round time limit, just sayin  :rolleyes:.
Title: Re: [NA] NA Community Servers
Post by: Tears of Destiny on February 14, 2012, 06:01:52 am
Having a six minute timer instead of five would save a lot of Draws from happening, just a small suggestion.  :D
Title: Re: [NA] NA Community Servers
Post by: Lordark on February 22, 2012, 10:06:48 am
I remember your "more involved" moderators. I also remember you segregating an entire clan to their own personal server, and trying to look like the hero for it, as if you did them a favor. Your idea of moderation was very extreme in the past. I do hope history doesn't repeat itself.

So, for you, this is a bitter, personal vendetta against the official servers? If anything, this attitude discourages me from wanting to play on the Occitan servers. You sound like you're trying to create some kind of server war, but most people don't care that much. We will play wherever there are players. We just want to play the game. The server browser is not the battlefield you envision it to be.

Gristle quit being a bundle of sticks bro.

Just sayin'
Title: Re: [NA] NA Community Servers
Post by: Chris_P_Bacon on February 23, 2012, 02:22:50 am
60 v 60 is a lot more fun than 40 v 40 :)
That's an opinionated response. I personally as well as many other people I know prefer smaller games, between 10v10 and 20v20.

I'm not saying they are literally better, just that I have more fun on them as do some other people. So don't use generalizations for your own good.
Title: Re: [NA] NA Community Servers
Post by: Goretooth on February 23, 2012, 09:34:48 pm
should probably replace him.  http://forum.c-rpg.net/index.php/topic,26625.msg387097.html#msg387097
I think someone did care
Title: Re: [NA] NA Community Servers
Post by: CrazyCracka420 on February 23, 2012, 11:15:02 pm
Basically "it's my server, I do what I want"
Title: Re: [NA] NA Community Servers
Post by: Rainbow on April 03, 2012, 02:14:40 am
I am in love with the smaller server to be honest, it drives out the randomers who refuse to work as a group, leaving the core clans together, where as the randomers who do work together actually stay.

I also find that horses go down faster due to the majority of each team constantly watching each other's backs.

At the very least, it is a nice break from the massive server. I like both though to be clear. EU_1 for when I want a large server pop for my archer main (that was fun earlier =D), NA_1 when I want to mow down people with my shielder alt, or Community 1 for my archer to have a challenge.

Lol @ the thought of you mowing people down.
Title: Re: [NA] NA Community Servers
Post by: BaleOhay on April 16, 2012, 02:58:05 am
I would like to apply to be an admin on the NA_community1 battle server. I play there more often than not and would like to help out.

ohay
Title: Re: [NA] NA Community Servers
Post by: Life on April 16, 2012, 03:49:44 am
I aswell would like to apply for adminship in hopes of getting rid of delayers and a way to give back to the community as it has always provided me a fun place to play and chill with fellow players.

- I would also like to say that i support Bale, he is online very often and on community when there are players and a respectable player.
Title: Re: [NA] NA Community Servers
Post by: oohillac on April 16, 2012, 07:57:20 am
visitors can't see pics , please register or login


visitors can't see pics , please register or login
Title: Re: [NA] NA Community Servers
Post by: mcdeath on April 21, 2012, 04:32:14 am
I would like to be an admin in the community server it is my server of choice and I generally always play there
Title: Re: [NA] NA Community Servers
Post by: Kenji on April 21, 2012, 05:18:13 am
(click to show/hide)

NERF PLEASE
I agree.
Title: Re: [NA] NA Community Servers
Post by: Turboflex on July 30, 2012, 04:18:51 am
Remember when you guys had that issue a few weeks ago, when 'c' was pressed it showed all 0?

How was it fixed?
Title: Re: [NA] NA Community Servers
Post by: Miracle on July 31, 2012, 01:51:00 am
Get in touch with Airith/Solanar.  He would be the one that fixed it.
Title: Re: [NA] NA Community Servers
Post by: mcdeath on August 21, 2012, 04:52:57 am
Mcdeath for admin? You may say no but its not about you its about the people, and we the people demand change. It is time for this server to step into the new era with great leadership.
Title: Re: [NA] NA Community Servers
Post by: Kirbies on August 23, 2012, 11:40:47 pm
It dissapeared! My cRPG addiction is slowly being cured every second i dont see Community on the server list...make it stop!
Title: Re: [NA] NA Community Servers
Post by: Earthdforce on August 24, 2012, 05:21:17 am
Does Community 1 not have valor on it? Just scored 26 in the first round of a 6v6 (highest score in the lobby) and didn't get valor
Title: Re: [NA] NA Community Servers
Post by: Emotion on September 05, 2012, 09:42:46 pm
Only the Official servers have the newest update. All community servers will eventually be updated once chadz and friends releases it for us. Might be weeks, or months. Nobody knows. Start a petition if you must.
Title: Re: [NA] NA Community Servers
Post by: mcdeath on September 06, 2012, 12:56:41 am
The server now has valor. The server was down I think Monday morning being updated so it has some updates but not all.
Title: Re: [NA] NA Community Servers
Post by: Pollux on November 06, 2012, 10:21:36 am
None of the NA servers are showing up for me, all I see are EU and China servers.
Title: Re: [NA] NA Community Servers
Post by: Argoth on November 06, 2012, 10:27:49 am
None of the NA servers are showing up for me, all I see are EU and China servers.
same
Title: Re: [NA] NA Community Servers
Post by: Thranduil on January 03, 2013, 12:48:17 am
The map Blank 140 (tutorial map) is in rotation and really...it really shouldn't be. It's not fit for battle mode. A duel server yes, but battle, no.....please remove. Also...how many admins does the Community server currently have? Haven't seen one the last couple days and we certainly could use one today. :P Glad to see so many on the server (even if it's mainly because the official servers are down.) Better maps...well mostly. lol
Title: Re: [NA] NA Community Servers
Post by: Life on January 04, 2013, 08:28:54 am
The map Blank 140 (tutorial map) is in rotation and really...it really shouldn't be. It's not fit for battle mode. A duel server yes, but battle, no.....please remove. Also...how many admins does the Community server currently have? Haven't seen one the last couple days and we certainly could use one today. :P Glad to see so many on the server (even if it's mainly because the official servers are down.) Better maps...well mostly. lol

There are quite a few, whenever its populated i usually admin it when im on. most of the time im off at boarding school though, but im guessing the lack of admins atm is due to work/christmas vacation and such.

also, i do not control the map rotation, i think only airith and noodles and maybe another can do that.
Title: Re: [NA] NA Community Servers
Post by: Emotion on January 04, 2013, 04:03:31 pm
Only Airith and Dasty have the ability to change the map rotation.
The map rotation is really messed up with all the random plains maps but I haven't been able to contact Dasty or Airith, but will continue to try.
Most admins I'd say are on Holiday Vacation.


For anyone "seriously" willing to admin, send me a PM, and no one word sentences.
We don't need a ton of admins. Just one or two more, so if you're not selected, don't PMS. :]
Title: Re: [NA] NA Community Servers
Post by: mcdeath on January 05, 2013, 09:46:28 pm
Do you have the power to unban or do I have to ask Ecko, Airith or Dasty?
Title: Re: [NA] NA Community Servers
Post by: Emotion on January 05, 2013, 10:40:33 pm
Everyone previously permanently banned has been unbanned today (1/5/2013) at 4:35 PM EST.

(Except Kaoklai)
Title: Re: [NA] NA Community Servers
Post by: oprah_winfrey on January 08, 2013, 08:45:52 pm
I am pretty sure that Gash can also unban people/change the map rotation as well.

Also give me the admin password yadik.
Title: Re: [NA] NA Community Servers
Post by: kasMVC on January 23, 2013, 05:09:29 am
Can you please take off the Mirage map its absolute trash
Title: Re: [NA] NA Community Servers
Post by: dynamike on March 03, 2013, 11:07:08 pm
WHERE THE FUCK IS THE COMMUNITY SERVER?
Title: Re: [NA] NA Community Servers
Post by: Artyem on March 05, 2013, 01:59:12 am
I sincerely hope that this server is down for maintenance / patching and nothing else.